• Title/Summary/Keyword: Image mapping

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Reversible Sub-Feature Retrieval: Toward Robust Coverless Image Steganography for Geometric Attacks Resistance

  • Liu, Qiang;Xiang, Xuyu;Qin, Jiaohua;Tan, Yun;Zhang, Qin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.3
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    • pp.1078-1099
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    • 2021
  • Traditional image steganography hides secret information by embedding, which inevitably leaves modification traces and is easy to be detected by steganography analysis tools. Since coverless steganography can effectively resist steganalysis, it has become a hotspot in information hiding research recently. Most coverless image steganography (CIS) methods are based on mapping rules, which not only exposes the vulnerability to geometric attacks, but also are less secure due to the revelation of mapping rules. To address the above issues, we introduced camouflage images for steganography instead of directly sending stego-image, which further improves the security performance and information hiding ability of steganography scheme. In particular, based on the different sub-features of stego-image and potential camouflage images, we try to find a larger similarity between them so as to achieve the reversible steganography. Specifically, based on the existing CIS mapping algorithm, we first can establish the correlation between stego-image and secret information and then transmit the camouflage images, which are obtained by reversible sub-feature retrieval algorithm. The received camouflage image can be used to reverse retrieve the stego-image in a public image database. Finally, we can use the same mapping rules to restore secret information. Extensive experimental results demonstrate the better robustness and security of the proposed approach in comparison to state-of-art CIS methods, especially in the robustness of geometric attacks.

Photorealistic Real-Time Dense 3D Mesh Mapping for AUV (자율 수중 로봇을 위한 사실적인 실시간 고밀도 3차원 Mesh 지도 작성)

  • Jungwoo Lee;Younggun Cho
    • The Journal of Korea Robotics Society
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    • v.19 no.2
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    • pp.188-195
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    • 2024
  • This paper proposes a photorealistic real-time dense 3D mapping system that utilizes a neural network-based image enhancement method and mesh-based map representation. Due to the characteristics of the underwater environment, where problems such as hazing and low contrast occur, it is hard to apply conventional simultaneous localization and mapping (SLAM) methods. At the same time, the behavior of Autonomous Underwater Vehicle (AUV) is computationally constrained. In this paper, we utilize a neural network-based image enhancement method to improve pose estimation and mapping quality and apply a sliding window-based mesh expansion method to enable lightweight, fast, and photorealistic mapping. To validate our results, we utilize real-world and indoor synthetic datasets. We performed qualitative validation with the real-world dataset and quantitative validation by modeling images from the indoor synthetic dataset as underwater scenes.

Analysis of False Color Visualization for HDR Image (HDR영상에서 가색상 시각화 알고리즘 분석)

  • Lee, Yong-Hwan;Kim, Youngseop
    • Journal of the Semiconductor & Display Technology
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    • v.16 no.3
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    • pp.82-86
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    • 2017
  • High dynamic range (HDR) imaging offers a radically approach of representing colors in digital images. Instead of using the range of colors produced by given devices, HDR imaging method manipulates and stores all colors and brightness levels visible to the human eye. To faithfully represent, store and then reproduce all these effects, the original scene must be stored and treated using high fidelity HDR techniques. Then, tone mapping is required to accommodate HDR image to low dynamic range (LDR) devices, and tone mapping operation of HDR image for realistic display is commonly researched. However, color visualization for analyzing scene luminance in HDR imaging has less attention from researches. This paper presents and implements a method for reproduction and visualization of the false color in HDR images. We produce a color visualization framework with several mapping functions, and evaluate their effectiveness by using RMAE and SNR with commonly used HDR image data. Experiment reveals that the sigmodal mapping function shows better performance in the false color visualization, compared to other methods.

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Development and Implementation of Multi-source Remote Sensing Imagery Fusion Based on PCI Geomatica

  • Yu, ZENG;Jixian, ZHANG;Qin, YAN;Pinglin, QIAO
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.1334-1336
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    • 2003
  • On the basis of comprehensive analysis and summarization of the image fusion algorithms provided by PCI Geomatica software, deficiencies in image fusion processing functions of this software are put forwarded in this paper. This limitation could be improved by further developing PCI Geomatica on the user’ side. Five effective algorithms could be added into PCI Geomatica. In this paper, the detailed description of how to customize and further develop PCI Geomatica by using Microsoft Visual C++ 6.0, PCI SDK Kit and GDB technique is also given. Through this way, the remote sensing imagery fusion functions of PCI Geomatica software can be extended.

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An Implementation of Real-time Image Warping Using FPGA (FPGA를 이용한 실시간 영상 워핑 구현)

  • Ryoo, Jung Rae;Lee, Eun Sang;Doh, Tae-Yong
    • IEMEK Journal of Embedded Systems and Applications
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    • v.9 no.6
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    • pp.335-344
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    • 2014
  • As a kind of 2D spatial coordinate transform, image warping is a basic image processing technique utilized in various applications. Though image warping algorithm is composed of relatively simple operations such as memory accesses and computations of weighted average, real-time implementations on embedded vision systems suffer from limited computational power because the simple operations are iterated as many times as the number of pixels. This paper presents a real-time implementation of a look-up table(LUT)-based image warping using an FPGA. In order to ensure sufficient data transfer rate from memories storing mapping LUT and image data, appropriate memory devices are selected by analyzing memory access patterns in an LUT-based image warping using backward mapping. In addition, hardware structure of a parallel and pipelined architecture is proposed for fast computation of bilinear interpolation using fixed-point operations. Accuracy of the implemented hardware is verified using a synthesized test image, and an application to real-time lens distortion correction is exemplified.

Image Coding by Block Based Fractal Approximation (블록단위의 프래탈 근사화를 이용한 영상코딩)

  • 정현민;김영규;윤택현;강현철;이병래;박규태
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.2
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    • pp.45-55
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    • 1994
  • In this paper, a block based image approximation technique using the Self Affine System(SAS) from the fractal theory is suggested. Each block of an image is divided into 4 tiles and 4 affine mapping coefficients are found for each tile. To find the affine mapping cefficients that minimize the error between the affine transformed image block and the reconstructed image block, the matrix euation is solved by setting each partial differential coefficients to aero. And to ensure the convergence of coding block. 4 uniformly partitioned affine transformation is applied. Variable block size technique is employed in order to applynatural image reconstruction property of fractal image coding. Large blocks are used for encoding smooth backgrounds to yield high compression efficiency and texture and edge blocks are divided into smaller blocks to preserve the block detail. Affine mapping coefficinets are found for each block having 16$\times$16, 8$\times$8 or 4$\times$4 size. Each block is classified as shade, texture or edge. Average gray level is transmitted for shade bolcks, and coefficients are found for texture and edge blocks. Coefficients are quantized and only 16 bytes per block are transmitted. Using the proposed algorithm, the computational load increases linearly in proportion to image size. PSNR of 31.58dB is obtained as the result using 512$\times$512, 8 bits per pixel Lena image.

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Development of New Photogrammetric Software for High Quality Geo-Products and Its Performance Assessment

  • Jeong, Jae-Hoon;Lee, Tae-Yoon;Rhee, Soo-Ahm;Kim, Hyeon;Kim, Tae-Jung
    • Korean Journal of Remote Sensing
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    • v.28 no.3
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    • pp.319-327
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    • 2012
  • In this paper, we introduce a newly developed photogrammetric software for automatic generation of high quality geo-products and its performance assessment carried out using various satellite images. Our newly developed software provides the latest techniques of an optimized sensor modelling, ortho-image generation and automated Digital Elevation Model (DEM) generation for diverse remote sensing images. In particular, images from dual- and multi-sensor images can be integrated for 3D mapping. This can be a novel innovation toward a wider applicability of remote sensing data, since 3D mapping has been limited within only single-sensor so far. We used Kompsat-2, Ikonos, QuickBird, Spot-5 high resolution satellite images to test an accuracy of 3D points and ortho-image generated by the software. Outputs were assessed by comparing reliable reference data. From various sensor combinations 3D mapping were implemented and their accuracy was evaluated using independent check points. Model accuracy of 1~2 pixels or better was achieved regardless of sensor combination type. The high resolution ortho-image results are consistent with the reference map on a scale of 1:5,000 after being rectified by the software and an accuracy of 1~2 pixels could be achieved through quantitative assessment. The developed software offers efficient critical geo-processing modules of various remote sensing images and it is expected that the software can be widely used to meet the demand on the high-quality geo products.

The Bi-level Image Mapping Using Density Information in Character Patterns (문자패턴에서의 밀도정보를 이용한 이진영상 매핑)

  • 김봉석;강선미;양정윤;양윤모;김덕진
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.30B no.8
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    • pp.8-15
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    • 1993
  • This paper describes a normalization of character which is contained in the character recognition process. Line and dot density is computed on input character image and then image mapping is executed into destination. Also recognition is processed using overlap-partitioning of character image and extraction of 4 directional feature primitives. The validity of proposed nonlinear normalization algorithm could be verified by increment of recognition rate.

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Panoramic Navigation using Orthogonal Cross Cylinder Mapping and Image-Segmentation Based Environment Modeling (직각 교차 실린더 매핑과 영상 분할 기반 환경 모델링을 이용한 파노라마 네비게이션)

  • 류승택;조청운;윤경현
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.3_4
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    • pp.138-148
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    • 2003
  • Orthogonal Cross Cylinder mapping and segmentation based modeling methods have been implemented for constructing the image-based navigation system in this paper. The Orthogonal Cross Cylinder (OCC) is the object expressed by the intersection area that occurs when a cylinder is orthogonal with another. OCC mapping method eliminates the singularity effect caused in the environment maps and shows an almost even amount of area for the environment occupied by a single texel. A full-view image from a fixed point-of-view can be obtained with OCC mapping although it becomes difficult to express another image when the point-of-view has been changed. The OCC map is segmented according to the objects that form the environment and the depth value is set by the characteristics of the classified objects for the segmentation based modeling. This method can easily be implemented on an environment map and makes the environment modeling easier through extracting the depth value by the image segmentation. An environment navigation system with a full-view can be developed with these methods.

An Adaptive Photon Mapping in the Use of Automatic Differentiation

  • Namae, Takuya;Makino, Mitsunori
    • Proceedings of the IEEK Conference
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    • 2002.07b
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    • pp.991-994
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    • 2002
  • Photon mapping is an efficient global illumination technique for realistic image synthesis that has been developed in computer graphics. In this paper, an adaptive photon mapping in the use of automatic differentiation is proposed. Since the automatic differentiation is used when photons emit from the light sources through the scene, we can check the variation of surrounding shape. Therefore, we can decrease the number of photons and generate an image in relatively low computational cost.

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