• Title/Summary/Keyword: IT-based Society

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Knowledge Evaluation of Individual Competence for Virtual Project Organization (가상 프로젝트 조직의 개인관점 지식역량 평가)

  • Lee, Kyung-Huy;Kim, Cheol-Han;Woo, Hoon-Shik
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.35 no.4
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    • pp.133-141
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    • 2012
  • Virtual project organization may be recognized as one of the promising business models in which many knowledge sources externalize through cross boundaries of knowledge-based organizations. This paper proposes a knowledge competence evaluation of virtual project organization based on the following perspectives: 1) Individual knowledge perspective, 2) Activity-oriented knowledge perspective, and 3) Knowledge-driven social network perspective. In the framework, individual knowledge competence having experienced or learned from knowledge-based activities and virtual networks in the project, should be evaluated according to the assumption that knowledge and collaboration competence depends on the activities and networks acquired proportionally by the past participation to projects. An illustrative SI example is given in order to validate the proposed evaluation and computing procedure.

Active Shape Model-based Object Tracking using Depth Sensor (깊이 센서를 이용한 능동형태모델 기반의 객체 추적 방법)

  • Jung, Hun Jo;Lee, Dong Eun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.1
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    • pp.141-150
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    • 2013
  • This study proposes technology using Active Shape Model to track the object separating it by depth-sensors. Unlike the common visual camera, the depth-sensor is not affected by the intensity of illumination, and therefore a more robust object can be extracted. The proposed algorithm removes the horizontal component from the information of the initial depth map and separates the object using the vertical component. In addition, it is also a more efficient morphology, and labeling to perform image correction and object extraction. By applying Active Shape Model to the information of an extracted object, it can track the object more robustly. Active Shape Model has a robust feature-to-object occlusion phenomenon. In comparison to visual camera-based object tracking algorithms, the proposed technology, using the existing depth of the sensor, is more efficient and robust at object tracking. Experimental results, show that the proposed ASM-based algorithm using depth sensor can robustly track objects in real-time.

A study on the utilization ability of Instructional media based on NCS for Young Child's Preliminary Teachers

  • Ha, Yan
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.1
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    • pp.135-141
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    • 2017
  • This thesis progressed research on the improvements of NCS multimedia utilization for preliminary teachers. A national module has not been developed yet in terms of child education, so this thesis suggests a curriculum according to the courses taught for freshmen and sophomores of K University Child Education majors. To lessen the burden of tremendous work and classes, provide motivation and interest in learning and maximize the effect, this thesis provides NCS based curriculum. It expects to improve task performance of teachers and help them with better skills to make class materials using up-to-date multimedia, regardless of the computer literacy of preliminary teachers. This thesis does prior research on the abilities to make use of computers and understand the level of computer literacy. Then it suggests NCS based curriculum goals and its performance standards to utilize task-suitable software. It aims to enable efficient multimedia usage, and optimize the learning efficiency of education linked to Nuri precesses.

ISO12207 Tailored Object-Oriented Process for UML Based Object-Oriented Development (UML 기반 객체 지향 개발을 위해 ISO 12207을 조정한 객체지향 프로세스)

  • Lee, Sang-Jun;Kim, Byeong-Gi
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.10
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    • pp.2680-2692
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    • 1999
  • Software quality is classified by quality of process and product. In experience of Quality Management, it is known that quality level of product as it depends on goodness and badness of process and organization. As a result, improvement of software process has been important subject. According as this trends, ISO 12207 is publicated as standard of software life cycle process by ISO. For UML based object oriented development process, it is necessary that we should research detailed definition of activity and task of ISO 12207 process which is added, deleted or tailored in according to organization and project characteristics. In this thesis, by according with ISO 12207 software life cycle process, UML based object oriented development process is proposed. This process is composed of 7 steps and 19 activities including development phase, activity and product to improve quality of reliability. Usefulness of object oriented process for improvement of software quality is proved at three ways, which are comparative analysis of process characteristics, SPICE process evaluation and SPICE rick analysis.

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Design and Implementation of an Enhanced Secure Android-Based Smartphone using LIDS

  • Lee, Sang Hun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.3
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    • pp.49-55
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    • 2012
  • Recently, with the rapid development of android-based smartphones, it is becomes a major security issue that the case of Android platform is an open platform. so it is easy to be a target of mobile virus penetration and hacking. Even there are a variety of security mechanisms to prevent the vulnerable points of the Android platform but the reason of most of the security mechanisms were designed at application-level that highly vulnerable to the attacks directly to the operating system or attacks using the disadvantages of an application's. It is necessary that the complementary of the android platform kernel blocks the kernel vulnerability and the application vulnerability. In this paper, we proposed a secure system using linux-based android kernel applied to LIDS(Linux Intrusion Detection and Defense System) and applied a smart phone with s5pc110 chip. As a result, the unauthorized alteration of the application was prevented with a proposed secure system.

On Securing Web-based Educational Online Gaming: Preliminary Study

  • Yani, Kadek Restu;Prihatmanto, Ary Setijadi;Rhee, Kyung-Hyune
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.10a
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    • pp.767-770
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    • 2015
  • With the deployment of web-based educational game over the internet, the user's registration becomes a critical element. The user is authenticated by the system using username, password, and unique code. However, it cannot be handled properly because the data is transmitted through insecure channel on the network. Hence, security requirement is needed to avoid identity leakage from malicious user. In this paper, we propose a secure communication approach using SSL protocol for an online game. We also describe the security requirements for our approach. In future work, we intend to configure and implement the SSL protocol by enabling HTTPS in web-based online game.

A Study on the design and implementation of Intelligent Advertisement Operation System based on User's Feedback in Mobile Environments

  • Lee, Yong-Ki;Moon, Nam-Mee
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.8
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    • pp.93-104
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    • 2015
  • In this paper, the design of intelligent_advertisement_operation system(IAdOS) based on user's feedback is proposed for mobile environments. The proposed system stores the advertising contents created by the advertising provider and recommends the personalized advertising contents by analyzing the context information, and then feedback information of the advertisements. Since the proposed system which can recommends provide the smart advertisement contents based on personal preference, it is expected to contribute the new service model development of in the field of advertising market.

Segmenting Layers of Retinal OCT Images using cGAN (cGAN을 이용한 OCT 이미지의 층 분할)

  • Kwon, Oh-Heum;Kwon, Ki-Ryong;Song, Ha-Joo
    • Journal of Korea Multimedia Society
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    • v.23 no.12
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    • pp.1476-1485
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    • 2020
  • Segmenting OCT retinal images into layers is important to diagnose and understand the progression of retinal diseases or identify potential symptoms. The task of manually identifying these layers is a difficult task that requires a lot of time and effort even for medical professionals, and therefore, various studies are being conducted to automate this using deep learning technologies. In this paper, we use cGAN-based neural network to automatically segmenting OCT retinal images into seven terrain-type regions defined by six layer boundaries. The network is composed of a Segnet-based generator model and a discriminator model. We also proposed a dynamic programming algorithm for refining the outputs of the network. We performed experiments using public OCT image data set and compared its performance with the Segnet-only version of the network. The experimental results show that the cGAN-based network outperforms Segnet-only version.

Research on the Features of VR Marketing Design Based on Emotional Experience

  • Sui, Qiao;Cho, Dong-Min
    • Journal of Korea Multimedia Society
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    • v.25 no.3
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    • pp.537-545
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    • 2022
  • Emotional experience (James, 1884)[1] can affect people's behavior. There are few types of research on VR marketing(Maojun Zhou, Zeru Yan, 2018)[2] design based on emotional experience. This article is based on emotional evaluation theory and empirical research, and the VR marketing case "Buy+" online shopping platform (Wu Yongyi, 2016). It is concluded that there are three levels of emotional experience definition on VR marketing which decompose the features of the VR marketing design of "Buy+ as an online-shop" correspondingly and find out the design features of VR marketing from the perspective of emotional experience. Finally, through the analysis of the questionnaire data, it verified that vividness, functionality and effectiveness could represent the features of VR marketing design. Moreover, it analyzed the correlation among these factors. Vividness and functionality have the closest relationship among them. The definition, the components, and the correlation of the three-layer emotional experience obtained from this research can provide theoretical support and reference for other VR marketing designs.

A Portable Skin Elasticity Measuring Device Based on Indentation Method Using Piezoelectric Effect (압전효과를 이용한 압인방식의 휴대용 피부탄력 측정장치)

  • Park, Jun-Young;Kim, Myoung Nam
    • Journal of Korea Multimedia Society
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    • v.25 no.9
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    • pp.1307-1315
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    • 2022
  • In this paper, we proposed and developed a new portable skin elasticity measuring device based on the indentation method using piezoelectric effect. The proposed device is designed to minimize the uncertainty caused by the layer structure of the skin when measuring the elasticity of the skin. And, we developed a piezoelectric-based thin-film pressure sensor that can measure quantitatively and quickly during repeated measurement as a device sensor. To confirm the effectiveness of the proposed measuring device, it was compared with the experimental results of the conventional measuring devices under the same experimental conditions, and statistical correlation analysis was performed between the experimental data of the proposed measuring device and the experimental data of the conventional measuring devices. As a result of the correlation analysis, it was confirmed that the proposed measuring device had a high correlation with the conventional measuring devices. Therefore, it was confirmed that the proposed skin elasticity measuring device was effective.