• Title/Summary/Keyword: IT Developers

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A Spreadsheet Application that Enables to Flexibly Change Mappings in Requirement Traceability Matrix (요구사항 추적성 매트릭스에서 유연한 맵핑 변경을 가능하게 하는 스프레드시트 애플리케이션)

  • Jeong, Serin;Lee, Seonah
    • KIPS Transactions on Software and Data Engineering
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    • v.7 no.9
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    • pp.325-334
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    • 2018
  • Requirement traceability should be continuously maintained in software development and evolution. However, it is usually updated in practice in the quality assurance phase. The gap between "is" and "should" exists due to the fact that developers must invest considerable effort to update requirement traceability while being able to obtain only marginal benefit from the updated traceability. To close this gap, we propose a spreadsheet application that enables developers to flexibly change mappings in a requirement traceability matrix. In this way, developers can reduce their effort in updating the requirement traceability matrix, but still obtain the common form of a requirement traceability matrix on a spreadsheet. The proposed application maintains the mappings between two artifacts on each sheet so that, whenever an artifact item changes, developers can instantly insert the relevant mapping changes. Then, when developers desire the common form of a requirement traceability matrix, the proposed application calculates the mappings among several artifacts and creates the matrix. The application also checks traceability errors and calculates the metrics so that developers can understand the completeness of the matrix. To understand the applicability of the proposed approach, we conducted a case study, which shows that the proposed application can be applied to the real project and easily incorporate the mapping changes.

Design and Implementation of Public Web Services Analyzer (웹 서비스 분석기의 디자인과 구현)

  • Matai Janarbek
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.11a
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    • pp.241-243
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    • 2005
  • Web services (WS) present a new promising software technology, which provides application-to-application interaction. They are built on the top of existing web protocol and based on open XML standards. Web services are described using WSDL, and the UDDI is a integration directory provide registry of Web Services descriptions. WSDL provides information of Web Services but it is getting more and more important to know more than those provided by WSDL. From WSDL we can not get the information like usage of WS, performance of WS, complexity of WS, usability of WS with other web service. In this paper, we proposed a new method for Web Services so called Public Web Services Analyzer (PWSA). This technique is based on analyzing various public UDDI registries in order to get various kinds of statistics of web services. Those statistics will be used by both web services developers and consumers for finding them suitable services for their needs. PWSA guarantees that it can provide enough information to find right web services for both Web Services Consumers and Web Service Developers.

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A Design of General Communication Protocol for Online Game (온라인 게임을 위한 범용 통신 프로토콜 설계)

  • 두길수;정성종;안동언
    • Proceedings of the IEEK Conference
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    • 2001.06c
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    • pp.233-236
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    • 2001
  • When we execute a online game in the network, a lots of game informations and user informations are transfered between game server and game clients. This information has deferent data structure and communication protocol. So, game developers will be design the communication protocols and packet structures after analyze the game. And, they will be design the database for user management. It will be lots of overload to the game developers. From a user point of view, they must be register to each game server to use several games. It is a undesible operation for the game users. This problems are solved by using the communication server which operates commonly with several game servers. Game providers can get the benefit of multiple access of users and get freedom from user management. Game users can access the several games which connected to communication server by register the communication server only. In this paper we design the communication packet and propose a communication protocol which operates on the communication server described previous.

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A Study on the Automatic Parallelization Method and Tool Development

  • Shin, Woochang
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.3
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    • pp.87-94
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    • 2020
  • Recently, computer hardware is evolving toward increasing the number of computing cores, not increasing the clock speed. In order to use the performance of parallelized hardware to the maximum, the running program must also be parallelized. However, software developers are accustomed to sequential programs, and in most cases, write programs that operate sequentially. They also have a lot of difficulty designing and developing software in parallel. We propose a method to automatically convert a sequential C/C++ program into a parallelized program, and develop a parallelization tool that supports it. It supports open multiprocessing (OpenMP) and parallel patterns library (PPL) as a parallel framework. Perfect automatic parallelization is difficult due to dynamic features such as pointer operation and polymorphism in C/C++ language. This study focuses on verifying the conditions of parallelization rather than focusing on fully automatic parallelization, and providing advice to developers in detail if parallelization is not possible.

The Innovation Characteristics of Open Source Software: A Review (오픈소스 소프트웨어의 기술혁신 특성: 리뷰)

  • 송위진
    • Journal of Korea Technology Innovation Society
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    • v.5 no.2
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    • pp.212-227
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    • 2002
  • This study reviews the institutional frameworks of Open Source software and develops the stylized facts of Open Source software innovation. Open Source software have to solve two difficult problems for encouraging innovation. First, the source code of Open Source software program should be open and freely distributed and it is very difficult for developers to appropriate the results of their investments. Second, as Open Source software development process is characterized by the participation of communities of developers, it is not easy to coordinate and manipulate the development process. These difficulties of developing Open Source Software have been solved by the particular incentive schemes and coordinating mechanisms. This study reviews the study on the motivation of Open Source software development and the mechanisms which coordinate innovation process of Open Source software with peer review and meritocracy, and how these characteristics promote innovation in Open Source software communities.

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Towards Performance-Enhancing Programming for Android Application Development

  • Kim, Dong Kwan
    • International Journal of Contents
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    • v.13 no.4
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    • pp.39-46
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    • 2017
  • Due to resource constraints, most of Android application developers need to address potential performance problems during application development and maintenance. The coding styles and patterns of Android programming could often affect the execution time and energy efficiency which are utilized by the Android applications. Thus, it is necessary for application developers to apply performance-enhancing programming practices for mobile application development. This paper introduces performance-enhancing best practices for Android programming, and further, it evaluates the impact of these practices on the CPU time of the application. The original version with the performance-worsening code has been refactored to become an efficient version without changing its functionality. To demonstrate the efficiency of the proposed approach, each coding pattern was evaluated by measuring the CPU time under the controlled runtime environment. Furthermore, the Android applications were evaluated and compared via the CPU time of the original version, with that of the refactored version. These experimental results indicate that, by -using the proposed programming practices, the Android developer can develop performance-efficient mobile applications.

A DEVELOPMENT FRAMEWORK FOR SOFTWARE SECURITY IN NUCLEAR SAFETY SYSTEMS: INTEGRATING SECURE DEVELOPMENT AND SYSTEM SECURITY ACTIVITIES

  • Park, Jaekwan;Suh, Yongsuk
    • Nuclear Engineering and Technology
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    • v.46 no.1
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    • pp.47-54
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    • 2014
  • The protection of nuclear safety software is essential in that a failure can result in significant economic loss and physical damage to the public. However, software security has often been ignored in nuclear safety software development. To enforce security considerations, nuclear regulator commission recently issued and revised the security regulations for nuclear computer-based systems. It is a great challenge for nuclear developers to comply with the security requirements. However, there is still no clear software development process regarding security activities. This paper proposes an integrated development process suitable for the secure development requirements and system security requirements described by various regulatory bodies. It provides a three-stage framework with eight security activities as the software development process. Detailed descriptions are useful for software developers and licensees to understand the regulatory requirements and to establish a detailed activity plan for software design and engineering.

Development of Real-Data Motion Sensor Emulator (실측 데이터 기반 모션센서 에뮬레이터의 개발)

  • Lee, MinSuk
    • IEMEK Journal of Embedded Systems and Applications
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    • v.6 no.2
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    • pp.68-75
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    • 2011
  • This paper describes the development of an open source motion sensor emulator. It helps developers to understand the motion sensor and its data better. Through this emulator, the realtime or stored motion sensor data can be applied to the applications that utilize motion sensors. The data of motion sensors which include accelerometer sensor, magnetic field sensor, gyro sensor, GPS, and so on, can be collected by using smart phones or motion sensors. We also describe a visualizer which shows various graphs, video and 3D animations based on the data sent by the emulator. It helps developers to understand motion sensors and how to use the sensors. The developed emulator is compatible with Android sensor simulator.

ePRO-OMP: A Tool for Performance/Energy PRofiler and Analyzer for OpenMP Applications (ePRO-OMP: OpenMP 응용 프로그램의 성능 및 에너지 분석 도구)

  • Lee, Young-Ho;Kim, Jihong
    • IEMEK Journal of Embedded Systems and Applications
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    • v.6 no.5
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    • pp.287-293
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    • 2011
  • As chip multiprocessors have been widely adopted in embedded systems, achieving both high performance and low power consumptions of parallel applications becomes challenging. In order to meet these requirements, it is crucial for developers to analyze the performance and energy consumption of parallel applications. In this paper, we propose a tool for profiling and optimizing the performance and energy consumption of OpenMP applications (energy PROfiler and analyzer for OpenMP: ePRO-OMP). The main advantage of ePRO-OMP is that it can analyze both the performance and energy consumption of each parallel region of an OpenMP application, which can help developers find the bottleneck of parallel applications in detail.

Designing a Comet-based Open API for Establishing RCS Chat Session

  • Lee, Dongcheul;Park, Byungjoo
    • International Journal of Internet, Broadcasting and Communication
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    • v.11 no.1
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    • pp.8-16
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    • 2019
  • As smartphone users grow, mobile operators are trying to standardize and commercialize Rich Communication Suite (RCS), which is a next-generation messaging service, so that it can replace legacy messaging services. However, it is not enough to spread RCS widely to the users only by publishing an RCS app. To increase the use of RCS, a web-based open API for common RCS capabilities is needed. By using the API, Internet-based developers can create applications that make use of the RCS capabilities with less effort and time. This paper proposes a lightweight Comet-based open API to allow mobile operators to expose useful information and capabilities to application developers. The system architecture of the open API framework and call flow between relevant nodes are defined. In addition, examples of protocol translations on the framework are provided.