• Title/Summary/Keyword: IT 대중화

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Development of an App for Store Information Management based on NFC (NFC 기반 가게정보관리 앱 개발에 관한 연구)

  • Ahn, Ki Ho;Kim, Yong Il
    • Smart Media Journal
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    • v.2 no.3
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    • pp.39-46
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    • 2013
  • According to popularization of smart phones, we can easily see the QR code attached to products. Restaurants also provide customers with store information using QR code. Sixteen years have passed since QR code was developed. In Korea, QR code has been widely utilized in the field of marketing because of easiness of technique implementation and channel expansion to mobile. However, to recognize QR code, we should run the proper application and focus on it during loading time. To address this problem, this paper proposes the app to manage store information using NFC technology. The proposed app saves easily store information through the name card of a store and facilitates its management obtained by a smart phone.

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QoS guaranteed I-MRSVP Protocol for Supporting Integrated Mobility in Mobile Computing Environments (이동 컴퓨팅 환경에서 통합 이동성을 지원하는 QoS 보장형 I-MRSVP 프로토콜)

  • 박상윤;임동규;김원태;엄영익
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.5B
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    • pp.388-403
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    • 2003
  • RSVP was published as a resource reservation protocol to guarantee QoS for realtime applications in wired network environments. As mobile application services in wireless network environments are more popular, QoS guaranteeing problem becomes an important issue in mobile computing environments. Therefore, the researches about cooperation between RSVP and Mobile IP supporting mobility in mobile computing environments are activating today. In this paper, we propose I-MRSVP(Integrated-Mobile RSVP), a QoS guaranteed resource reservation protocol supporting the integrated mobility in mobile computing environments. I-MRSVP protocol supports the integrated mobility providing interoperability between Mobile IP-based macro cells and Cellular IP-based micro cells. To minimize resource reservation overheads, it provides efficient resource reservation functions by using the signal strength based predictive resource reservation scheme.

An Evaluation of Twitter Ranking Using the Retweet Information (재전송 정보를 활용한 트위터 랭킹의 정확도 평가)

  • Chang, Jae-Young
    • The Journal of Society for e-Business Studies
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    • v.17 no.2
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    • pp.73-85
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    • 2012
  • Recently, as Social Network Services(SNS), such as Twitter, Facebook, are becoming more popular, much research has been doing actively. However, since SNS has been launched recently, related researches are also infant level. Especially, search engines serviced in web potals simply show the postings in order of upload time. Searching the postings in Twitter should be different from web search, which is based on traditional TF-IDF. In this paper, we present the new method of searching and ranking the interesting postings in Twitter. In proposed method, we utilize the frequency of retweets as a major factor for estimating the quality of postings. It can be an important criteria since users tend to retweet the valuable postings. Experimental results show that proposed method can be applied successfully in Twitter search system.

The Plan of Activation for Scicence Channel (과학전문채널 활성화 방안 연구)

  • Kim, Hee-Kyung
    • The Journal of the Korea Contents Association
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    • v.12 no.6
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    • pp.160-169
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    • 2012
  • 'YTN Science TV' that is the only one specializing in science channel in domestic have struggled low ratings and the restricted access in spite of the performance and significance that it has contributed to the population of science. This study will seek alternatives and development challenges through the comparison with the similar channel of international for the activation of the science channel. Accordingly, this study is to review the BBC knowledge channel that have contributed the successful overseas expansion and the education for the people of its country in pursuing commercial and public interest. This study will provide significant in the activation of the science channel in domestic through review of such cases.

Morden People and History : in terms of Historical Media and Reenactment Activity (현대 대중과 역사 : 역사를 소재로 한 영상매체와 '리인액트먼트(Reenactment Activity)'를 중심으로)

  • Park, Kwang Sun
    • Korean Educational Research Journal
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    • v.37 no.1
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    • pp.19-32
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    • 2016
  • The purpose of this article is to review the historical media and reenactment activity which is used in history education. Especially, teachers are very interested in how to develop the interest of the students in class. In this article, we review the characters of the reenactment activity as well as the drama and film. The definition of the reenactment activity is to act like a historical persons. 'Reenactment activity' is not familiar to us in Korea but it is very famous to the students and the teachers who want to re-act the historical life. Reenactment actvitiy is more efficient than movie because doing reenactment is much cheeper than making film.

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Automatic Retrieval of SNS Opinion Document Using Machine Learning Technique (기계학습을 이용한 SNS 오피니언 문서의 자동추출기법)

  • Chang, Jae-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.5
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    • pp.27-35
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    • 2013
  • Recently, as Social Network Services(SNS) are becoming more popular, much research has been doing on analyzing public opinions from SNS. One of the most important tasks for solving such a problem is to separate opinion(subjective) documents from others(e.g. objective documents) in SNS. In this paper, we propose a new method of retrieving the opinion documents from Twitter. The reason why it is not easy to search or classify the opinion documents in Twitter is due to a lack of publicly available Twitter documents for training. To tackle the problem, at first, we build a machine-learned model for sentiment classification using the external documents similar to Twitter, and then modify the model to separate the opinion documents from Twitter. Experimental results show that proposed method can be applied successfully in opinion classification.

Design and Implementation of Cultural Property Learning Contents Using Augmented Reality (증강현실을 이용한 문화재 학습 콘텐츠 설계 및 구현)

  • Seong, Min-Je;Lee, Dae-Hyun
    • Journal of Digital Contents Society
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    • v.18 no.5
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    • pp.831-837
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    • 2017
  • The popularization of smart phones is increasing interest in individual customized service and various systems have been changing in order to meet such changes to satisfy facilities such as museums. Museum has the element of view, contained purpose of history education, also has role as institution that should have fun and education. In order to achieve this purpose, it is necessary to arouse sufficient interest in cultural assets, In parallel, to provide various contents of cultural assets is essential. Therefore, to provide an efficient viewing cultural assets services in this study make a study to effective method for combined education and evaluation using Unity3D engine and SDK for Vuforia called Augmented Reality development.

Content Restructure Model for Learning Contents using Dynamic Profiling (온라인 교육 환경에서 동적 프로파일 기반 학습 콘텐츠 재구성 모델의 제안)

  • Choi, Ja-Ryoung;Sin, Eun Joo;Lim, Soon-Bum
    • The Journal of the Convergence on Culture Technology
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    • v.4 no.1
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    • pp.279-284
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    • 2018
  • With the availability of real-time student behavioral data, personalization on education is gaining a huge traction. Data collected from massively open online courses (MOOC) has shifted the content delivery method from fixed, static to user-adopted form. Such educational content can be personalized by student's level of achivement. In this paper, we propose a service that automates the content restructuring, based on dynamic profile. With the student behavioral data, the proposed service restructures educational content by changing the order, extending and shrinking the published material. To do this, we record students' behavioral data and content information as a metadata, which will be used to generate dynamic profile.

Analysis of Power Consumption Patterns for Commercial Portable Multimedia Players (상용 휴대형 멀티미디어 재생기 전력소모 패턴 분석)

  • Nam, Young-Jin;Yang, Eun-Ju;Lee, Jong-Yuol;Kim, Seong-Ryul;Seo, Dae-Wha
    • Journal of Korea Society of Industrial Information Systems
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    • v.12 no.3
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    • pp.95-103
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    • 2007
  • Portable multimedia Player (PMP) devices have been gaining in its popularity with the emerging digital convergence of data, video, audio, etc. Since the PMP devices are typically equipped with DSP, a bigger LCD screen, and a hard disk, efficient power management has become more crucial than the other portable devices. This paper builds up a hardware/software-based power measurement system based on data acquisition devices. Subsequently, it measures and analyzes the power consumed in commercial PMP devices under different types of events: the system boot & shutdown, video playback, and the use of different video-coding types. Finally, our analysis of the measured power consumption patterns reveals useful information for the design of low-power PMP devices.

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The Perception and Preference of Americans Residing in Korea Traditional Food (한국전통음식에 대한 주한 미국인의 인식 및 기호도 조사)

  • ;Lisa R. Kennon
    • Journal of the Korean Home Economics Association
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    • v.39 no.6
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    • pp.15-24
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    • 2001
  • The purpose of this study was to investigate the perception and preference of Americans residing in Korea for Korean traditional food. Out of 250 questionnaires, 95 respondents were taken. Most of the respondents (96.8%) were experienced in eating Korean food in Korea and 66.3% of them were experienced in eating Korean food in other countries except Korea. On the appearance and color of Korean flood,94.8% and 93.7% of the respondents answered for earth that it was 'Good'. Most of the respondents (95.7%) had much interest in Korean flood. Nevertheless they proposed the improvement in hot and strongly spiced Korean food. The following Korean foods; bibimbap, bulgogi, kalbigui, samgetang, and chapchae were preferred by most Americans. The preference on 11 korean traditional foods was significantly different in gender, age, and period of residence at p<0.05. This study suggests that we need to develop the sauce and seasoning which is suitable for foreigner's taste to improve the popularity of Korean foods. And we also know that foreigners have the trends to avoid selecting the food item which is unknown for them. Therefore, we need to add the information about Korean food ingredient and the cooking method which is not familiar with foreigners on the menu.

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