• Title/Summary/Keyword: Hybrid Character

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Species and Hybrid Identification of Genus Coreoleuciscus Species in Hwnag-ji Stream, Nakdong River Basin in Korea (낙동강 상류 황지천에 서식하는 쉬리속(genus Coreoleuciscus) 어류 집단의 종 동정 및 잡종 판별)

  • Song, Ha-Yoon;Kim, Jae-Hun;Seo, In-Young;Bang, In-Chul
    • Korean Journal of Ichthyology
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    • v.29 no.1
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    • pp.1-12
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    • 2017
  • A natural hybrid of interspecific between the Coreoleuciscus splendidus and C. aeruginos (Cypriniformes: Cyprinidae) was captured in the Hwang-ji Stream, a tributary of the Nakdong River basin in Korea. An interspecific hybrid between C. splendidus and C. aeruginos was genetically identified based on morphological characteristics and the sequence analysis of nuclear recombination activating gene 1 (RAG1) gene (1,334 bp) and mitochondrial cytochrome c oxidase subunit 1 (CO1) gene (1,551 bp). As a result of morphological variations, the natural hybrid appeared to have an intermediate character between two parental species (C. splendidus and C. aeruginos) in three variations of black array (s) on dorsal, caudal and anal fin rays. Phylogenetic analysis inferred from RAG1 and CO1 sequence data revealed that Coreoleuciscus populations from Hwang-ji stream consist of two pure Coreoleuciscus species and a hybrid individual group. The individuals were clearly identified the cross and reciprocal hybrid by CO1 gene analysis. In RAG1 gene, 13 nucleotide variation loci were detected and the hybrid individuals displayed the double peaks of sequence chromatograms at the 9 diagnostic positions. In this study, molecular data and morphological variations were clearly demonstrated that hybridization did occur between C. splendidus and C. aeruginos. However, F2 hybrid generation and reproductive capacity of F1 hybrid individuals were not demonstrated.

Replication and Consistency Control in Hybrid Architectures for Multiplayer Online Games (멀티플레이어 온라인 게임을 위한 하이브리드 구조의 복제와 일관성 제어 기법)

  • Kim, Jin-Hwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.4
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    • pp.73-80
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    • 2016
  • Multiplayer Online Games(MOG) using the Internet are typically organized based on a CS(client-server) or P2P(peer-to-peer) architecture. We then propose a method that combines a P2P architecture with a CS architecture in order to utilize their advantages. Most MOGs use a primary-copy replication approach that provides strong consistency control over an object. For each object and character there exists an authoritative copy, called primary copy and all other copies are secondary copies or replicas. Any update to the object has to be first performed on the primary copy. In the proposed hybrid architecture, primary copies may reside on the server or be held by clients. In this architecture, load balancing between a server and clients can be achieved by reducing the number of objects maintained by the server. Games consist of various types of actions with different consistency requirements. A multi-level approach to game consistency is sensible as it provides the best trade-off between consistency and performance. The performance for the hybrid game architecture with the primary-copy model is evaluated through simulation experiments and analysis in this paper.

Self-healing Engineering Materials: I. Organic Materials (자기치유 공학재료: I. 유기 재료)

  • Choi, Eun-Ji;Wang, Jing;Yoon, Ji-Hwan;Shim, Sang-Eun;Yun, Ju-Ho;Kim, Il
    • Clean Technology
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    • v.17 no.1
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    • pp.1-12
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    • 2011
  • Scientists and engineers have altered the properties of materials such as metals, alloys, polymers, ceramics, and so on, to suit the ever changing needs of our society. Man-made engineering materials generally demonstrate excellent mechanical properties, which often tar exceed those of natural materials. However, all such engineering materials lack the ability of self-healing, i.e. the ability to remove or neutralize microcracks without intentional human interaction. The damage management paradigm observed in nature can be reproduced successfully in man-made engineering materials, provided the intrinsic character of the various types of engineering materials is taken into account. Various self-healing ptotocols that can be applied for the organic materials such as polymers, ionomers and composites can be developed by utilizing suitable chemical reactions and physical intermolecular interactions.

An Analysis on Posthuman Features of Open-World Adventure Games (오픈 월드 기반 어드벤처 게임의 포스트휴먼 특징 분석)

  • Jo, Min-Sun;Chung, Eun-Hye
    • Journal of Korea Game Society
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    • v.19 no.2
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    • pp.83-94
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    • 2019
  • This paper analyzed the posthuman features of the open-world adventure game. These games represent the player character as Posthuman Subject through the restrictions of information and body. The player explores all of the spaces to perform the quests due to nonlinearity of open-world. The interactions are restricted conflicts and it reveals through gameplay. The experiences as Posthuman Subject allow the player to embody the Hybrid Subjectivity and think about coexistence of human and inhuman.

Studies on Boil-off Loss Ratio in the Cocoon Shells of Multivoltine${\times}$Bivoltine Hybrids of Silkworm, Bombyx mori L.

  • Rao, D.Raghavendra;Singh, Ravindra;Premalatha, V.;Sudha, V.N.;Kariappa, B.K.;Dandin, S.B.
    • International Journal of Industrial Entomology and Biomaterials
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    • v.8 no.1
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    • pp.101-106
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    • 2004
  • The process of removal of gummy proteinous material sericin from silk is commonly called as degumming loss or boil-off loss ratio. In the present study, the boil-off loss ratio in the cocoon shells of twelve multivoltine${\times}$bivoltine hybrids and their parents were analysed. Inheritance pattern of boil-off loss ratio was analysed in crosses involving high and low boil-off loss parents, F$_1$s, F$_2$s and back-crosses by parent off spring regression analysis. Heterosis and heterobeltiosis was also analysed for this character, Highly significant (P>0.01) variations were observed in eight out of ten multivoltine and two out of five bivoltine parents indicating the presence of genetic variation in the expression of boil-off loss ratio. Among F$_1$ hybrids, ten hybrids expressed significant (P>0.01) variations when compared with control hybrid PM${\times}$NB$_4$D$_2$. Significant negative heterosis was expressed in three multi ${\times}$ bi hybrids viz., BL67${\times}$CSR$_{101}$, 96A${\times}$CSR$_{19}$ and 96C${\times}$CSR$_{19}$, which is desirable for this character, whereas expression of heterobeltiosis was significant only with one hybrid, 96C${\times}$CSR$_{18}$ in desired direction. Studies on inheritance pattern showed that the character is heritable and contribution percentage of female and male in the ratio of 50.9: 49.1 and it appears that both the parents are influencing in the expression of boil-on loss ratio in silkworm. Based on the overall performance and evaluation by multiple trait evaluation index and also considering the expression of the boil-off loss ratio three hybrids vix., BL67 ${\times}$ CSR$_{101}$, 96A${\times}$CSR$_{19}$ and 96C${\times}$CSR$_{18}$ were found superior and recommended for commercial exploitation.n.ion.n.

Feature Recognition for Digitizing Path Generation in Reverse Engineering (역공학에서 측정경로생성을 위한 특징형상 인식)

  • Kim Seung Hyun;Kim Jae Hyun;Park Jung Whan;Ko Tae Jo
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.12
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    • pp.100-108
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    • 2004
  • In reverse engineering, data acquisition methodology can generally be categorized into contacting and non-contacting types. Recently, researches on hybrid or sensor fusion of the two types have been increasing. In addition, efficient construction of a geometric model from the measurement data is required, where considerable amount of user interaction to classify and localize regions of interest is inevitable. Our research focuses on the classification of each bounded region into a pre-defined feature shape fer a hybrid measuring scheme, where the overall procedures are described as fellows. Firstly, the physical model is digitized by a non-contacting laser scanner which rapidly provides cloud-of-points data. Secondly, the overall digitized data are approximated to a z-map model. Each bounding curve of a region of interest (featured area) can be 1.aced out based on our previous research. Then each confined area is systematically classified into one of the pre-defined feature types such as floor, wall, strip or volume, followed by a more accurate measuring step via a contacting probe. Assigned to each feature is a specific digitizing path topology which may reflect its own geometric character. The research can play an important role in minimizing user interaction at the stage of digitizing path planning.

Combustion Characteristics of the SOFC Products for SOFC/Gas Turbine Hybrid Power Generation System (SOFC/가스터빈 혼합발전을 위한 SOFC 생성물의 연소특성)

  • Lee, Byeong Jun;Bae, Chul Han
    • Journal of the Korean Society of Combustion
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    • v.19 no.3
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    • pp.44-52
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    • 2014
  • Solid oxide fuel cell(SOFC) makes electric power using hydrogen or reformed from methane and emits high temperature products that contain flammable species like hydrogen, carbon monoxide and methane which varies with operation condition. SOFC/gas turbine integrated system which uses thermal and chemical energy of the discharges is more efficient than SOFC itself. Burning character of the SOFC products will affect the efficiency and stability of the system. Experiments were conducted to know the characteristics of the flame for two typical composition of SOFC products, i.e. start-up and steady state composition. When coflowing air temperature was higher than $600^{\circ}C$, auto-ignitin occurred for both fuels. Though start-up fuel has higher contents of hydrogen, it makes longer flame than steady state composition. It was inferred that the amount of oxidizer necessary to burn makes this phenomenon. Steady state composition fuel was unstable since it contains lots of water. Nozzle that had 6 holes, distance between each hole was 16.7 times of hole diameter, improved the stability of the flame.

A Hybrid RBF Network based on Fuzzy Dynamic Learning Rate Control (퍼지 동적 학습률 제어 기반 하이브리드 RBF 네트워크)

  • Kim, Kwang-Baek;Park, Choong-Shik
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.9
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    • pp.33-38
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    • 2014
  • The FCM based hybrid RBF network is a heterogeneous learning network model that applies FCM algorithm between input and middle layer and applies Max_Min algorithm between middle layer and output. The Max-Min neural network uses winner nodes of the middle layer as input but shows inefficient learning in performance when the input vector consists of too many patterns. To overcome this problem, we propose a dynamic learning rate control based on fuzzy logic. The proposed method first classifies accurate/inaccurate class with respect to the difference between target value and output value with threshold and then fuzzy membership function and fuzzy decision logic is designed to control the learning rate dynamically. We apply this proposed RBF network to the character recognition problem and the efficacy of the proposed method is verified in the experiment.

Study on the Flexible Strength of U-shape Hybrid Composite Beam (신형상 U형 하이브리드 합성보의 휨성능에 대한 연구)

  • Kim, Sung-Bae;Kim, Sang-Seup;Lee, Won-Rok;Kim, Jung-Yeon;Lee, Seung-Bae;Ryu, Deog-Su;Kim, Dae-Hoi
    • Journal of Korean Society of Steel Construction
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    • v.24 no.5
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    • pp.521-534
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    • 2012
  • In this research, we carry this study into effect on the basis of utilizing character of composite beam and developing applicable section to some of high strength steel. We evaluated flexural capacity of composite beam that is a unit member through experiments. The existing nominal strength formula of Composite Beam which is a previous method was reviewed and the experiment had been progressive by using each composite members as main variables though the result. Capacity evaluation of U-shape Hybrid Forming Beam(HyFo Beam) which is a new shape show as follow from the result. First, it is resonable to resist demand moment by couple moments which are occurred in concrete compressive-strength and steel tensile-strength. Second, the capacity was stably increased in proportion to the depth of beams and the thickness of steel plates. The last, HyFo Beam was showed as ductile behavior.

A Study on Intertextuality with Other Domains in the 21C Contemporary Fashion - Focused on Animation, Music, Performing Arts and Technology - (21세기 현대 패션에 나타난 타영역과의 상호텍스트성에 관한 연구 - 애니메이션, 음악, 무대예술, 테크놀로지를 중심으로 -)

  • 김혜정
    • Journal of the Korean Society of Costume
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    • v.54 no.2
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    • pp.105-119
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    • 2004
  • Cultural hybridization and global cross-fertilization, begun since the 1990s, mean the hybrid mixture of the low-class popular arts and the high-class fine arts and have found expression in intertextuality by means of the thinking system of de-constructuralist post-modernism. This study was intended to investigate the artistic intertextuality between fashion and art frontiere, especially between such fields as 'animation', 'music', and 'performing arts' and 'fashion', which shows the greatest characteristic of the phenomenon that the non-mainstream culture flows into the mainstream culture. It also aimed to investigate the intertextuality between 'technology' and 'fashion' as the delivery room of the youth culture and copycat culture due to the benefit of technologies since the 20th-century digital revolution. Animation as the neo-pop art with the popular code coming to the forefront in the 21th century integrated high-class fashion and low-class fashion into one through the combination of fashion and humor, and the musical element referring to the social difference of the cultural field and the social strata is becoming the 21th-century fashion icon through its fusion with the pictorial tendency along with the leisure-time life of the non-mainstream strata. In terms of intertextuality in performing arts, fashion style performs an important role in the presentation of performing arts and since the de-construction of the fin-de-ciecle form and its fusion with media have taken place, fashion works become and element of the origin that has an influence on a series of film, dance, dramatic elements and the like. The paradigm of technology made it socially and culturally possible to achieve the architecture of clothing system necessary for fashionable technical clothing by allowing the possibility of imitation, the function of technology to form popular culture. The intertextual tendency in the 21th-century fashion began from the de-constructive phenomenon of existing norms and now takes the multicultural character of surpassing a certain domain or concept. And it positions itself as the total art of spearheading the low-class culture and the non-mainstream culture as the hybrid domain of mainstream and non-mainstream cultures or high-class and low-class cultures.