• Title/Summary/Keyword: Human-vehicle interface

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The Design and Implementation of IoT based Remote Control System for Active Connected Cars (능동형 커넥티드 카를 위한 IoT기반 원격제어 시스템의 설계 및 구현)

  • Lee, Yun-Seop;Jang, Mun-Seok;Choi, Sang-Bang
    • Journal of the Korean Society of Industry Convergence
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    • v.22 no.6
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    • pp.703-709
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    • 2019
  • This paper proposes a monitoring and remote control system, an essential part of In Vehicle Infotainment (IVI) and Human Vehicle Interface (HVI) to provide safety and convenience to a driver. The system utilizes Bluetooth for a short range communication and utilizes WCDMA for a long range communication to enhance efficiency. In this paper, an integrated controller, which integrates a CAN communication module, a Bluetooth communication module, a WCDMA communication module, is designed to control a car. Also, a remote server for managing data is designed to provide real-time monitoring and remote control for a user via smart devices. Experiment results show that all the proposed remote control, driving log, real-time monitoring, and diagnostics functions are working properly. With the proposed system, a driver can drive safely by monitoring and inspecting a car before driving via smart devices, and control conveniently by controlling a car remotely.

Implementation of Automotive Multimedia Interface Supporting Multi-Channel Display in Multi-Screen Display (다채널 다중 화면 디스플레이를 지원하는 차량용 멀티미디어 인터페이스 구현)

  • Jeon, Young-Joon;Song, Bong-Gi;Kim, Jang-Ju;Park, Jang-Sik;Yu, Yun-Sik
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.1
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    • pp.199-206
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    • 2013
  • Recently, the diverse needs of the drivers for in-vehicle infotainment systems are increasing rapidly. As a result, the infotainment systems are equipped with more convenient and human-friendly high-tech features. In this paper, we designed and implemented in-vehicle multimedia infotainment system based on embedded system that was applied various multimedia to in-vehicles. The proposed system can support independent display on each screen for the multi-channel multimedia source based on one processor(1 CPU). Therefore, our system can be reduced costs compared to other systems. This system not only displays the video and audio data in storage devices but also displays CAM, T-DMB, and DVB-T multimedia contents which are supplied in real-time services. Also, our system could multi-screen displays multimedia data in smart phone using Wi-Fi. We expect that in-vehicle infotainment systems like AVN(Audio video navigation) and RSE(Rear Seat Entertainment) could be used in various applications and reduced costs.

Vehicle Diagnostic System using Mobile Handset (모바일 핸드셋을 이용한 자동차 진단)

  • Park, Dong-Gyu;Uh, Yoon;Kim, Seong-Yeob;Song, Up-Jo;Kim, Su-Gyu;Lee, Do-Hoon
    • Journal of Korea Multimedia Society
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    • v.10 no.10
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    • pp.1338-1346
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    • 2007
  • Beyond a simple voice service, the advances in performance and resolution of mobile handsets provides us various features in the field of mobile services. Also, advances in the human-machine interface, electronics and embedded system technologies have created the foundation for a dramatic shift in the way the vehicles are diagnosed and maintained. In this paper, we will show the vehicle diagnostic system using the mobile handset based on the OBD-II (On Board Diagnostics version II) protocol. After 2005, OBD-II standard is obligatory for all vehicles selling in Korea. Our research topics are OBD-II protocol converter for the mobile handset and the vehicle diagnostics system on WIPI(Wireless Internet Platform for Interoperability) mobile platform, which is the standard mobile platform in Korea.

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Sensor technology to detect a distance for intelligent vehicle (지능형 차량을 위한 거리검지 센서 기술)

  • 이수영;김병우
    • Journal of the korean Society of Automotive Engineers
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    • v.18 no.6
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    • pp.63-68
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    • 1996
  • 차량의 자동제어는 컴퓨터, 통신, 기계, 계측등의 하드웨어와 자동제어 기술, 통신망 운영, 컴퓨터 운영등의 소프트웨어 기술의 응용을 바탕으로 하는 지능형 차량은 단순히 차량 상호간, 차량과 도로에 설치된 컴퓨터와의 통신으 통한 정보교환 기능과 더불어 운전기능 자체를 스스로 행하는 기능을 포함하고 있다. 지능형 차량 개발은 운전자 인식증진 기술, 사고회피 기술, 피해확산 방지기술, ITS(Intelligent Transport System) 연계 및 관련 Infrastructure 기술, Human-Machine Interface 기술, Sensor Fusion 기술, 레이더 기술 등을 꼽을 수 있다. 이중에서 차량의 지능화를 구현하는 가장 핵심적인 세부 기술은 CCD 카메라, 레이저 레이더, 밀리파 레이더, 생체 센서등을 들 수 있다. 본 원고에서는 위와 같이 차량의 지능화, 특히 차량 거리검지 장치를 구현코자 사용되고 있는 센서의 종류와 응용에 대하여 고찰하고자 한다.

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Ride Quality Evaluation of Agricultural tractor Seats (농용 트랙터의 시트의 진동 승차감 평가)

  • 이종광;박세진;강영선;강이석
    • Proceedings of the Korean Society for Agricultural Machinery Conference
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    • 2001.02a
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    • pp.16-21
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    • 2001
  • The ride quality of agricultural tractor seats is evaluated based on the vibration of the human bodies. Tractor ride vibration levels have been measured at the person-seat interface along 7 axes(3 translational axes at the feet, 3 translational axes on a seat surface and 1 axis at the seat back), under different operating conditions. Since one of the most important parameters for ride comfort is the level and duration of the root mean square acceleration experienced, the ride values, such as the seat effective amplitude transmissibility, the component ride value, and the overall ride value based on acceleration root mean square are evaluated for a conventional tractor using frequency weighting functions and axis multiplying factors. The ride indices are also studied considering to the variation of vehicle speed and road profile.

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A Study on the Characteristics of Recognition Regarding Automotive Head Up Display (자동차 HUD 표시장치의 인식특성에 관한 연구)

  • Kim, Byeong-Woo;Cho, Hyun-Duck;Lee, Young-Suk
    • Journal of the Semiconductor & Display Technology
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    • v.7 no.3
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    • pp.23-27
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    • 2008
  • The Paper presents some potential new uses for Head-Up Displays (HUDs) in vehicular applications, where the information conveyed to the driver goes well beyond the content of today's production HUDs. Such information potentially related to the use of cellular telephones, navigation systems, vehicle to roadside communications systems, and many others. Improvements in flat panel display technologies are enabling the presentation of larger, more reconfigurable, more daylight-viewable HUD images. In addition, A Formal test and evaluation is proposed to ensure that new information displays support the driver tasks. The above developments suggest increased future opportunities for HUDs to present useful information in an as-needed, eyes-on-the-road manner.

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Electric Vehicle Quick Charging System (전기자동차 급속 충전 시스템)

  • Cho, H.Y.;Kang, T.H.;Oh, J.H.;Goo, T.H.;Suh, I.Y.;Sim, E.B.;Song, C.Y.;Shin, Y.S.
    • Proceedings of the KIPE Conference
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    • 2010.07a
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    • pp.324-325
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    • 2010
  • 전기자동차 충전 인프라 구축은 스마트 그리드사업과 연계하여 스마트 트랜스포테이션(Smart Transportation)이라는 새로운 사업모델로 활발히 추진되고 있다. 충전인프라 구축은 전력망, 운영시스템, 과금 및 정산 시스템과 급속충전기로 구성된다. 스마트 트랜스포테이션 제주 실증단지 구축사업(한전 컨소시움)에 설치 운영 될 급속충전기의 HMI(Human Machine Interface), BMS 인터페이스, 운영알고리즘에 대하여 소개하고자 한다.

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A Study of HMI on In-Vehicle Telematics System (차량 환경에서의 HMI 에 관한 연구)

  • Choi, Yeon-Jun;Kim, Sun-Jung;Gwon, O-Cheon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2005.11a
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    • pp.1231-1234
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    • 2005
  • 차량 내에 도입되는 텔레매틱스 시스템을 설계할 때에는 차량의 특성이 반영되어야 한다. 차량 내의 사용자 인터페이스, 즉 HMI(Human-Machine Interface)는 외관에서 비롯되는 상업성 뿐 아니라 안전과 차량 기능에 있어서 더욱 중요하다. 본 논문에서는 차량 탑승자 중 특히 운전자를 위한 차량 환경을 고려하여 HMI 시스템을 설계하기 위한 방안을 제시한다. HMI 아키텍처는 OSG-i 프레임워크와 같은 국제 표준을 따른다.

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The Improvement of Usability for Train Toilet Design

  • Han Seok-Woo;Jin Mi-Ja
    • Archives of design research
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    • v.19 no.3 s.65
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    • pp.195-206
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    • 2006
  • Design for improved usability is to understand products from the user's point of view so eventually to enhance the pleasantness users by reflecting it into the design. The philosophy of user-oriented design is an essence of human-centered product planning, and its application is more important for railway vehicle design, which is closely connected with everyday life. This study focused to define basic elements of train interior design concept, which considers convenience and comfort for passengers, by extracting and interpreting ergonomic requirements, as usability factors, of train toilet design. The study on user-oriented design of trains consists of the practice of sensibility engineering for the management of customers' emotions and its harmonious use on design, and aims on the embodiment of new ergonomic design. In the center, it has analyzed the criteria and characteristics of the user-oriented design and has concluded the design direction and components to a concrete idea and proposed prototypes, which may become a good example for train interior design later on. In addition, it proposes a direction, which may become a guideline of ergonomic design, to secure competition capacity. Moreover this study is concentrated on the physical environment and human behavior of train toilet users, on the analysis of factors necessary for adequate toilet design, and on the understanding of interface between its users. What is more, it proposes a module of development process and methods of approaching the interface. The study presents a design standard, under which the concrete data of the characteristics and practicable range and the convergent demands accelerate to the module could be confirmed and criticized. The study on the usability is going to contribute to more pleasant and comfortable train environments and consequently, it's going to create new values of increased railway competitiveness by design.

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Driving Performance Evaluation Using Bio-signals from the Prefrontal Lobe in the Driving Simulator

  • Kim, Young-Hyun;Kim, Yong-Chul
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.2
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    • pp.319-325
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    • 2012
  • Objective: The aim of this study was to develop the assistive device for accelerator and brake pedals using bio-signals from the prefrontal lobe in the driving simulator and evaluate its performance. Background: There is lack of assistive devices for the driving in peoples with disabilities in Korea. However, if bio-signals and/or brain waves are used at driving a car, the people with serious physical limitations can improve their community mobility. Method: 15 subjects with driver's license participated in this study for experiment of driving performance evaluation in the simulator. Each subject drove the simulator the same course 10 times in three separated groups which use different interface controllers to accelerate and brake: (1) conventional pedal group, (2) joystick group and (3) bio-signal group(horizontal quick glance of the eyes and clench teeth). All experiments were recorded and the driving performances were evaluated by three inspectors. Results: Average score of bio-signal group for the driving in the simulator was increased 3% compared with the pedal group and was increased 9% compared with the joystick group(p<0.01). The subjects using bio-signals was decreased 44% in number of deduction compared with others because the device had the built-in modified cruise control. Conclusion: The assistive device for accelerator and brake pedals using bio-signals showed significantly better performance than using general pedal and a joystick interface(p<0.01). Application: This study can be used to design adaptive vehicle for driving in people with disabilities.