• 제목/요약/키워드: Human-vehicle interface

검색결과 70건 처리시간 0.022초

루미노 햅틱 디바이스의 색상 사용성 연구 (A Study on the Color Usability of Lumino Haptic Device)

  • 이상진;김병우
    • 한국산학기술학회논문지
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    • 제13권1호
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    • pp.21-26
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    • 2012
  • 햅틱 장치는 기존 장치대비 보다 편리하고 정확하며 직관적 조작이 가능한 인간-기계 교류 장치이다. 이 연구의 목적은 햅틱 장치의 색상을 독립적인 설계 변수로 고려한 설계 인자의 운전자 반응을 정의하는 것이다. 본 논문에서는 기존의 촉각 피드백을 이용한 햅틱 장치의 인지능력을 증가시키는 방법에 대하여 연구하였다. 기존의 차량용햅틱 장치에 색상 피드백을 더한 루미노 햅틱 디바이스를 이용하여 사용성 평가를 실시하였다. 감성 분석을 통하여 운전자가 갖는 햅틱 디바이스에 대한 감성분석을 도출하였다. 결과적으로 운전자를 만족시키는 설계 방향의 제안이 가능하였다.

정면 충돌시 차량 구속 시스템의 효과 (Effectiveness of a Vehicle Restraint System in Frontal Crash)

  • 이동재;오광석;손권
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2000년도 제15차 학술회의논문집
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    • pp.314-314
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    • 2000
  • This study deals with the analysis of the effectiveness of a safer belt in frontal crash. ATB, Articulated Total Body, program is used as a dynamics solver of the occupant model. ATB is a public code, however, the program is somewhat cumbersome to use due to lack of sufficient user interface. A preprocessor and a postprocessor are, therefore, developed for a user friendly graphic interface in Windows environment. Dialog boxes are used for an interface with GEBOD, Generator of Body Data, for human anthropometry and with ADAMS for vehicle dynamics. It is found through three test simulations that simulated results are in good agreement with those obtained by ATB. The effect of the initial slack of safety belt is investigated for frontal crash using the developed program.

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Collecting the Information Needs of Skilled and Be-ginner Drivers Based on a User Mental Model for a Cus-tomized AR-HUD Interface

  • Zhang, Han;Lee, Seung Hee
    • 감성과학
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    • 제24권4호
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    • pp.53-68
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    • 2021
  • The continuous development of in-vehicle information systems in recent years has dramatically enriched drivers' driving experience while occupying their cognitive resources to varying degrees, causing driving distraction. Under this complex information system, managing the complexity and priority of information and further improvement in driving safety has become a key issue that needs to be urgently solved by the in-vehicle information system. The new interactive methods incorporating the augmented reality (AR) and head-up display (HUD) technologies into in-vehicle information systems are currently receiving widespread attention. This superimposes various onboard information into an actual driving scene, thereby meeting the needs of complex tasks and improving driving safety. Based on the qualitative research methods of surveys and telephone interviews, this study collects the information needs of the target user groups (i.e., beginners and skilled drivers) and constructs a three-mode information database to provide the basis for a customized AR-HUD interface design.

텔레매틱스 HMI 연구를 위한 드라이빙 시뮬레이터의 개발 (Development of a Driving Simulator for Telematics Human-Machine Interface Studies)

  • 구태윤;김배영;신희종;손영탁;서명원
    • 한국자동차공학회논문집
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    • 제17권4호
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    • pp.16-23
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    • 2009
  • Driving simulators are useful tools not only to test the components of future cars but also to evaluate the telematics service and HMI (Human-Machine Interface). However driving simulators cannot be implemented to test and evaluate the telematics service system because the GPS (Global Positioning System) which contains basic functional support for the telematics module do not work in the VR (virtual reality) environment. This paper presents a method to implement telematics service to a driving simulator by developing the GPS simulator which is able to emulate GPS satellite signals consist of NMEA-0183 protocol and RS232C communication standards. It is expected that the driving simulator with the GPS simulator can be used to study HMI and human-factor evaluations of the commercial telematics system to realize the HiLES (Human-in-the-Loop Evaluation System).

In-Vehicle Network에서 지능형 통합 Gateway 시스템 개발 (Development intelligent integrated gateway for in In-Vehicle Network)

  • 장종욱;오세환
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2009년도 춘계학술발표대회
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    • pp.7-10
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    • 2009
  • 본 연구에서는 차량 네트워크를 구성하는 CAN(Controller Area Network), MOST(Media Oriented System Transport)등의 버스 시스템을 중심으로 IVN(In-Vechicle Network)에 대한 선행연구와 지능형 통합 Gateway 개발 연구를 통해 통합적인 차량 상태정보 수집 및 교환을 위한 차량 Gateway를 제시하고, Soc(System on Chip)형태의 차량용 인터페이스(HMI, Human Machine Interface)를 통한 지능형 통합 GateWay 통신 기술을 OSGi의 번들 형태로 제작하여 알아본다.

HMD를 이용한 사용자 자세 기반 항공 촬영용 쿼드로터 시스템 제어 인터페이스 개발 (A Posture Based Control Interface for Quadrotor Aerial Video System Using Head-Mounted Display)

  • 김재승;정종민;김한솔;황남웅;최윤호;박진배
    • 전기학회논문지
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    • 제64권7호
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    • pp.1056-1063
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    • 2015
  • In this paper, we develop an interface for aerial photograph platform which consists of a quadrotor and a gimbal using the human body and the head posture. As quadrotors have been widely adopted in many industries such as aerial photography, remote surveillance, and maintenance of infrastructures, the demand of aerial video and photograph has been increasing remarkably. Stick type remote controllers are widely used to control a quadrotor, but this method is not an intuitive way of controlling the aerial vehicle and the camera simultaneously. Therefore, a new interface which controls the serial photograph platform is presented. The presented interface uses the human head movement measured by head-mounted display as a reference for controlling the camera angle, and the human body posture measured from Kinect for controlling the attitude of the quadrotor. As the image captured by the camera is displayed on the head-mounted display simultaneously, the user can feel flying experience and intuitively control the quadrotor and the camera. Finally, the performance of the developed system shown to verify the effectiveness and superiority of the presented interface.

차량 항법장치의 화면표시형태에 대한 인간공학적 비교 (Comparison of map display styles of vehicle navigation system on human factors)

  • 정범진;백승렬;김기범;박범
    • 대한인간공학회:학술대회논문집
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    • 대한인간공학회 1995년도 추계학술대회논문집
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    • pp.208-213
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    • 1995
  • The vehicle navigation system is developed for helping driver to retrieve driving information more easily and lastly. Navigation System informs driver many pieces of driving information - roadway structure and system, on-line traffic condition, the position of vehicle, route guidance, destination and other infor- mation service. As the style of information is diverse and the amount of information is large, driver may have mental and visual overload. The display of information can disturb the driver's attention and this can cause accidents. This state is caused by the defect of human-machine interactions. When the navigation system is designed, human factors - cognitive, judgment, operating -must be considered. The display style must be designed simply and easily, not to be obstacle of human - machine interface. In this study, outside- in view display style and inside-out view display style are compared each other. Tow factors are measured. One is cognitive factor-time of cognition on information that is displayed by screen display, cognition error rate. The other is image of screen display - subject's feeling about several styles of display, degree of subject's preference. The prototype of roadway is four kinds -Cross, T-cross and O-cross. Roadway display for test is taken from paper maps. Traffic condition display style, vehicle position display style and route guidance display style are taken from current display style. Traffic condition display style is symbol. vehicle position display style and route guidance display style are described as color and symbol. The test on screen display is implemented doing given tasks. Then the test is analyzed statistically. The result of test analysis gives the guideline to the designer for the map display of the vehicle navigation system.

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자동차 항법장치의 화면표시형태에 대한 인간공학적 비교 (Comparison of Map Display Styles of Vehicle Navigation System on Human Factors)

  • 정범진;백승렬;김기범;박범
    • 산업경영시스템학회지
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    • 제18권36호
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    • pp.49-59
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    • 1995
  • The vehicle navigation system is developed for helping driver to retrieve driving information more easily and fastly. Navigation System informs driver many pieces of driving information - roadway structure and system, on-line traffic condition, the position of vehicle, route guidance, destination and other information service. As the style of information is diverse and the amount of information is large, driver may have mental and visual overload. The display of information can disturb the driver's attention and this can cause accidents. This state is caused by the defect of human-machine interactions. When the navigation system is designed, human factors - cognitive, judgment, operating - must be considered. The display style must be designed simply and easily, not to be obstacle of human -machine interface. In this study, outside-in view display style and inside-out view display style are compared each other. Two factors are measured. One is cognitive factor-time of cognition on information that is displayed by screen display, cognition error rate. The other is image of screen display - subject's feeling about several styles of display, degree of subject's preference. The prototype of roadway is four kinds - Cross, T-cross, Y-cross and O-cross. Roadway display for test is taken from paper maps. Traffic condition display style, vehicle position display style and route guidance display style are taken from current display style. Traffic condition display style is symbol. Vehicle position display style and route guidance display style are described as color and symbol. The test on screen display is implemented doing given tasks. Then the test is analyzed statistically, The result of test analysis gives the guideline to the designer for the map display of the vehicle navigation system.

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휴머노이드 로봇의 안전한 차량 주행 전략 및 원격 제어 인터페이스 개발 (Development of Tele-operation Interface and Stable Navigation Strategy for Humanoid Robot Driving)

  • 신세호;김민성;안준우;김상현;박재흥
    • 제어로봇시스템학회논문지
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    • 제22권11호
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    • pp.904-911
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    • 2016
  • This paper presents a novel driving system by the humanoid robot to drive a vehicle in disaster response situations. To enhance robot's capability for substituting human activities in responding to natural and man-made disaster, the one of prerequisite skills for the rescue robot is the mounted mobility to maneuver a vehicle safely in disaster site. Therefore, our driving system for the humanoid is developed in order to steer a vehicle through unknown obstacles even under poor communication conditions such as time-delay and black-out. Especially, the proposed system includes a tele-manipulation interface and stable navigation strategies. First, we propose a new type of path estimation method to overcome limited communication. Second, we establish navigation strategies when the operator cannot recognize obstacles based on Dynamic Window Approach. The effectiveness of the proposed developments is verified through simulation and experiments, which demonstrate suitable system for driving a vehicle in disaster response.

한국형 경량전철의 실내공간배치를 위한 디자인요소 적용에 관한 연구 (A Study on the User-Interface Design Elements for the Interior Layout of the Korean AGT)

  • 최출헌;한석윤;신학수
    • 한국철도학회:학술대회논문집
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    • 한국철도학회 2001년도 춘계학술대회 논문집
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    • pp.129-138
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    • 2001
  • This paper studies on the user-interface design elements for the vehicle interior layout of the Korean AGT(Automated Guideway Transit). These are based on the cultural environment and space consciousness of both ethnic and class differences. This means human- oriented interface design. In order to apply the user-interface design, it is necessary to find the examples of lightrail at the foreign country, and research and analyze their design trend. Then try to combine into a concept of user interface design and interior layout. This study will be expected to apply the Korean AGT as a guide.

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