• Title/Summary/Keyword: Human joints

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Tracking a Walking Motion Based on Dynamics Using a Monocular Camera (단일 카메라를 이용한 동역학 기반의 보행 동작 추적)

  • Yoo, Tae-Keun;Choi, Jae-Lim;Kim, Deok-Won
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.49 no.1
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    • pp.20-28
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    • 2012
  • Gait analysis is an examination which extracts objective information from observing human gait and assesses the function. The equipments used recently for gait analysis are expensive due to multiple cameras and force plates, and require the large space to set up the system. In this paper, we proposed a method to measure human gait motions in 3D from a monocular video. Our approach was based on particle filtering to track human motion without training data and previous information about a gait. We used dynamics to make physics-based motions with the consideration of contacts between feet and base. In a walking sequence, our approach showed the mean angular error of $12.4^{\circ}$ over all joints, which was much smaller than the error of $34.6^{\circ}$ with the conventional particle filter. These results showed that a monocular camera is able to replace the existing complicated system for measuring human gait quantitatively.

Effect of a Elderly Walker on Joint Kinematics and Muscle Activities of Lower Extremities Using a Human Model (인체 모델을 이용한 노인 보행기의 하지관절 기구학과 근활성에 미치는 영향)

  • Shin, Jun-Ho;Kim, Yoon-Hyuk
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.35 no.11
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    • pp.1243-1248
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    • 2011
  • The purposes of this study were to develop a dynamic model of a human and to investigate the effect of a walker on an elderly subject's motions, such as sit-to-stand (STS) motion and normal gait, by using this model. A human model consisting of 15 segments and 14 joints was developed, embedded in $RecurDyn^{TM}$, and connected through a Simulink$^{(R)}$ interface with collected motion data. The model was validated by comparisons between joint kinematic results from inverse dynamics (Matlab$^{(R)}$-based in-house program) and from $RecurDyn^{TM}$ simulation during walking. The results indicate that the elderly walker induced a longer movement time in walking, such that the speed of joint flexion/extension was slower than that during a normal gait. The results showed that the muscle activities of parts of the ankle and hamstring were altered by use of the elderly walker. The technique used in this study could be very helpful in applications to biomechanical fields.

Multi-View 3D Human Pose Estimation Based on Transformer (트랜스포머 기반의 다중 시점 3차원 인체자세추정)

  • Seoung Wook Choi;Jin Young Lee;Gye Young Kim
    • Smart Media Journal
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    • v.12 no.11
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    • pp.48-56
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    • 2023
  • The technology of Three-dimensional human posture estimation is used in sports, motion recognition, and special effects of video media. Among various methods for this, multi-view 3D human pose estimation is essential for precise estimation even in complex real-world environments. But Existing models for multi-view 3D human posture estimation have the disadvantage of high order of time complexity as they use 3D feature maps. This paper proposes a method to extend an existing monocular viewpoint multi-frame model based on Transformer with lower time complexity to 3D human posture estimation for multi-viewpoints. To expand to multi-viewpoints our proposed method first generates an 8-dimensional joint coordinate that connects 2-dimensional joint coordinates for 17 joints at 4-vieiwpoints acquired using the 2-dimensional human posture detector, CPN(Cascaded Pyramid Network). This paper then converts them into 17×32 data with patch embedding, and enters the data into a transformer model, finally. Consequently, the MLP(Multi-Layer Perceptron) block that outputs the 3D-human posture simultaneously updates the 3D human posture estimation for 4-viewpoints at every iteration. Compared to Zheng[5]'s method the number of model parameters of the proposed method was 48.9%, MPJPE(Mean Per Joint Position Error) was reduced by 20.6 mm (43.8%) and the average learning time per epoch was more than 20 times faster.

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Development of exoskeletal type tendon driven haptic device (텐던 구동방식의 장착형 역/촉감 제시기구의 개발에 관한 연구)

  • 이규훈;최혁렬
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.1285-1288
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    • 1997
  • The basic technology of virtual reality can be described as the cognition of the condition change in virtual world by stimulating the visual, auditory, kinesthetic and tactile sensation. Among these, the kinesthetic and tactile sensation is one of the most important things to recognize the interaction. In this paper, it is addressed the haptic device which help the human feel the sense of the operator, and is designed in modular type to expand for five fingers later. the haptic device is driven by tendon and ultrasonic motors located in the wrist part. Each joint is actuated by coupled tendons and adopts more actrator by one than the number of the joints, called 'N+1 type'. The haptic device adopts metamorphic 4-bar linkage structure and the length of linkages, shape and the location of joint displacement sensor are optimized through the analysis.

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Development of Collision Detection Method Using Estimation of Cartesian Space Acceleration Disturbance (직교좌표계 가속도 외란 추정을 통한 충돌 감지 알고리즘 개발)

  • Jung, Byung-jin;Moon, Hyungpil
    • The Journal of Korea Robotics Society
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    • v.12 no.3
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    • pp.258-262
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    • 2017
  • In this paper, we propose a new collision detection algorithm for human-robot collaboration. We use an IMU sensor located at the tip of the manipulator and the kinematic behavior of the manipulator to detect the unexpected collision between the robotic manipulator and environment. Unlike other method, the developed algorithm uses only the kinematic relationship between the manipulator joint and the end effector. Therefore, the collision estimation signal is not affected by the error of the dynamics model. The proposed collision detection algorithm detects the collision by comparing the estimated acceleration of the end effector derived from the position, velocity and acceleration trajectories of the robot joints with the actual acceleration measured by the sensor. In simulation, we compare the performance of our method with the conventional Residual Observer (ROB). Our method is less sensitive to the load variation because of the independency on the dynamic modeling of the manipulator.

Development of a coupled tendom driven robot hand

  • Choi, H.R.;Lee, Y.T.;Kim, J.H.;Chung, W.K.;Youm, Y.
    • 제어로봇시스템학회:학술대회논문집
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    • 1993.10b
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    • pp.185-190
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    • 1993
  • The POSTECH Hand adopting coupled tendon driven technique with planar two fingers is developed. The hand is designed to emulate principal motions of the human hand which has two and three joints respectively. Its kinematic parameters are determined through a parameter optimizing technique to aim at improving the isotropy of fingertip motions with new criterion functions of design. For the control of the hand, tension and torque control algorithms are developed. Based on the virtual stiffness concept, we develop the stiffness control method of a grasped object with redundant finger mechnism and investigate experimentally.

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Dynamic analysis and control of a robot leg with a shock absorber (완충기를 가진 로봇다리의 동역학 해석 및 동적 보행제어)

  • Oh, Chang-Geun;Kang, Sung-Chul;Lee, Soo-Yong;Kim, Mun-Sang;Yoo, Hong-Hee
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.22 no.4
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    • pp.768-778
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    • 1998
  • Human beings usually absorb a shock from terrain during walking through the damping effects of joints, muscles and skin. With this analogy, a robot-leg with a shock absorber is built to absorb the impact forces at its foot during high-speed walking on irregular terrain. To control the hip position while walking, the dynamic controller suitable for high speed walking is designed and implemented based on a dynamic model by Kane's equation. The hip position tracking performances of various controllers (PID controller, computed torque controller and feedforward torque controller) are compared through the experiments of the real robot-leg.

Platelet-derived Growth Factor Signaling and Human Cancer

  • Yu, Jiu-Hong;Ustach, Carolyn;ChoiKim, Hyeong-Reh
    • BMB Reports
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    • v.36 no.1
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    • pp.49-59
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    • 2003
  • Platelet-derived growth factor (PDGF) is a critical regulator of mesenchymal cell migration and proliferation. The vital functions of PDGFs for angiogenesis, as well as development of kidney, brain, cardiovascular system and pulmonary alveoli during embryogenesis, have been well demonstrated by gene knock-out approaches. Clinical studies reveal that aberrant expression of PDGF and its receptor is often associated with a variety of disorders including atherosclerosis, fibroproliferative diseases of lungs, kidneys and joints, and neoplasia. PDGF contributes to cancer development and progression by both autocrine and paracrine signaling mechanisms. In this review article, important features of the PDGF isoforms and their cell surface receptor subunits are discussed, with regards to signal transduction, PDGF-isoform specific cellular response, and involvement in angiogenesis, and tumorstromal interactions.

Precise Control Law Design of Robot Finger Embedding Distributed Actuation Mechanism (분산 구동 메커니즘을 내장한 로봇 핑거의 정밀 자세 제어기 설계)

  • Shin, Young-June;Kim, Kyung-Soo;Kim, Soo-Hyun
    • Journal of Institute of Control, Robotics and Systems
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    • v.16 no.9
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    • pp.846-851
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    • 2010
  • In this paper, we newly propose a novel control strategy of a three joints-robot finger for the purpose of artificial hands. The robot finger is specifically modeled by using a 3D CAD program (CATIA), considering human fingers, and then the proposed control method is verified through the dynamic simulation tool (Simulink and Recurdyn R2). Each slider is individually controlled to be located at the optimal positions where the maximal joint torque can be generated. To prove the effectiveness of the proposed control method, we devise two cases for the reference position of sliders. By comparing the control performance of two cases, the validity of the proposed control method will be verified.

A Stydy on the Design and Control of Master/Slave Type Robot Hand) (Master/Slave형 로봇 손의 설계 및 제어에 관한 연구)

  • 문희형;권대갑
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1994.04a
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    • pp.390-394
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    • 1994
  • In many cases, tasks are unpredictable and therefore not doable by special-purpose or pro-programble robots. So master/slave type robot hands which combine human perceptions with conventional robot hands are required as robot end effector. These also can be applied to hazardous worksites such as outer space, deep sea and nuclear power plant. In this study, master/slave type robot fingers with 3 joints each are designed and constructed. To control force accurately, TDT(tension difference type) torque sensors are constructed and attached toeachjoints of slave finger and new force reflecting control algorithm is suggested. Finally, experimental results show that the new control algorithm can be successfully applied.

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