• 제목/요약/키워드: Human Figures

검색결과 216건 처리시간 0.022초

사진 계측에 의한 아동의 동체 형상 분석(II): 주성분 점수에 의한 군집 유형의 분류 (The Analysis of Children's Torso using Photographic Anthropometry(II):A Classification of Clusters by Principal Component Score)

  • 전은경;권숙희
    • 한국생활과학회지
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    • 제8권2호
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    • pp.313-325
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    • 1999
  • This study aimed to classify the data of children's bodies into several clusters by principal component scores that were extracted through the factor analysis in the former study, and to describe the distribution and body characteristics of the clusters. The sample was 308 elementary school children aged from 6 to 8 and the anthropometric measurements were performed indirectly from the photographs of the subjects, which was the same as the first analysis. The data were analysed statistically using SPSSWIN Ver. 8.0. Through the statistical analysis, 3 clusters were obtained from the data. The first cluster distributed more in the children aged 7 and 8 than in the children aged 6. The somatotype of this group was the tallest among the three groups, and they were the most developed group compared to the two other groups in lateral component as well as in linear component. The second cluster group wasn't well developed in lateral components, and had lowest level in Rohrer Index, so this group had thin figures compared to the other groups. The third cluster revealed dominant distribution in the group aged 6, and the group had the least developed linear components but higher level in Rohrer Index. Each cluster group revealed peculiar somatotype that was dominant in one group but rarely in other cluster groups. Lateral views of these characteristics were showed using the average of the measurements of clusters.

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여고생의 인성과 동적가족화(KFD)에 나타난 인물상의 특성과의 관계 (The Relationship between Personality Factors and Characteristics of Human Figure in Kinetic Family Drawing among High-school Girls)

  • 김갑숙;전영숙
    • 가정과삶의질연구
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    • 제23권6호
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    • pp.79-93
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    • 2005
  • The study investigated whether the characteristics of human figures in Kinetic Family Drawing showed significant differences according to the drawer's personality (neurosis, intellectual openness, friendliness, extroversion, sincerity). The participants of this study were 340 high-school girls. The Five Factors Personality Test was conducted to assess personality factors and the Kinetic Family Drawing Test was used to obtain data on drawing characteristics. The data were analyzed using Chi-square. The results of this study are as follows: First, there were significant differences in ten subcategories such as face, countenance, eyes, mouth, inclusion of body. hands, posture, erasure, exertion of pressure on the paper, and lines, according to the degree of neurosis. Second, there were significant differences in countenance, eyes, posture, exertion of pressure on the paper, and lines according to the degree of extroversion. Third, there were significant differences in face, countenance, eyes, and posture, according to the degree of openness. Fourth, there were significant differences in erasure and lines according to the degree of friendliness Fifth, there were significant differences in countenance and posture according to the degree of sincerity. This study proved that among the personality factors, neurosis is most highly related with characteristics of persons drawn in the Kinetic Family I)lawing, whereas countenance and posture in the drawing were highly indicative of personality factors.

인형 놀이에 나타난 패션 디자인의 특성 (The Characteristics of Fashion Design as a Playing through a Doll)

  • 이지현;김영인
    • 복식
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    • 제57권2호
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    • pp.86-99
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    • 2007
  • In this study, the concept of play as an entertainment is redefined and applicable method of fashion design as a play are suggested by analyzing the feature of doll's costume design based on the play pattern. In literary study, the role of playing doll Is described and has been examined by the analysis of scholars' opinions. In positive study, the pattern and costume design of sample costume dolls are analyzed using 624 samples of the representative images collected from the literatures and real figures, and they are classified as collection dolls or fashion dolls in order to analyze the feature of fashion design in playing dolls. As a result of the analysis of doll's costumes based on its use, the costumers are divided into a real world costume which is similar to what human wear in daily life and a virtual costume which is used in the movie or play and the costumes only worn by the dolls. The examination of the type of costume worn by dolls, dress is principally dominant costume in collection doll, whereas in fashion doll, dress is still mainly worn but shirt blouse & pants, shirt blouse k skirt, jacket, coat, bathing suit. etc. are shown dispersedly as well. In the costume silhouette of dolls, collection doll uses mostly A line silhouette meanwhile fit and flare is mostly used in the fashion doll but other silhouettes are also relatively shown a lot. In the means of the color of the costume worn by dolls, collection doll is more similar to those in actual fashion design. On the contrary, the color of the costume that fashion doll is put on is more free and more various because the trendy rotors such as green, yellow, purple, etc are used.

조선왕릉 십이지신상(十二支神像)의 도상(圖像) 원류와 전개 과정 (On the Origin and Development of Iconography of the Twelve Zodiac Signs of Royal Tombs of Joseon Dynasty)

  • 김지연
    • 헤리티지:역사와 과학
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    • 제42권4호
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    • pp.198-221
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    • 2009
  • 조선왕릉은 조선왕조의 역사, 이념, 문화, 미술, 건축, 제례 등이 종합적으로 융합되어 만들어진 결정체이며, 500년 왕조의 역사를 고스란히 보여주는 산물로서 그 상징적 의의가 매우 크다. 왕릉을 구성하고 있는 여러 요소 중에서도 특히 능침 주변에 배치된 석물들은 능침을 수호하는 상징적 기능으로서 중요한 요소였으며, 그 중에서도 봉분 가장 가까이에 표현된 십이지는 그 기능의 가장 중심에 놓여져 있는 대상물이었다. 통일신라시대 능묘에서부터 시작된 십이지신상은 전해지는 규모나 뛰어난 조각수법으로 미루어 능묘 축조에 있어서 중요한 역할과 위치를 차지했었음이 확실하나, 고려시대를 거쳐 조선왕릉에 이르러서는 규모나 형태에서 매우 간소화된 경향을 띠게 되면서 다른 석물들에 비견하여 그 중요성이 간과되어 왔다. 십이지신상은 무덤을 수호하는 역할과 방위의 개념으로서 능묘를 장식했던 중요한 요소 중 하나였으며, 시대별로 다양하게 변화되어 나타나며, 조선왕릉까지 그 전통성이 이어진다는 점에서 역사성과 상징성은 간과할 수 없다. 본고에서는 조선왕릉에 표현된 십이지 도상(圖像)을 크게 3가지로 형식 분류하여 그 원류와 시기별 전개 과정을 고찰해 보았다. 십이지 도상은 사람의 몸과 얼굴을 표현한 인신인수형(人身人首形), 관에 십이지 동물을 표현한 인신인수관형(人身人首冠形), 십이지와 십간 팔괘의 혼합 문자형으로 분류된다. 조선왕릉의 이 3가지 십이지 도상은 그 원류를 중국으로부터 볼 수 있으며, 조선 전기에서 후기에 이르기까지 시대의 흐름에 따라 변화 교체되면서 왕릉을 장식하는 주요한 요소 가운데 하나로서 애용된다. 조선왕릉 십이지신상은 통일신라 이래 이어온 우리나라 능제의 고유성과 전통성을 확인할 수 있는 산 증거로서 그 의미가 크다 하겠다.

20세기 초 미의식의 변화에 따른 국내여성들의 화장법 (The Evolution of Makeup Methods of Korean Women in Response to Changing Standards of Beauty in the Early 20th Century)

  • 이순재
    • 한국의류학회지
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    • 제34권8호
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    • pp.1364-1377
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    • 2010
  • Although the human body is a biological subject with definite and distinctive physical features, its actualization and perception differs among societies. The aesthetics of the human body are based on diverse cultural perceptions that must be considered prior to design development. This study establishes the foundations of newly adopted concepts of beauty that are presumed to have been established in the first half of the twentieth century that continue to affect our mindset even now. The research includes human figures in the articles of women's magazines and cosmetic advertisements in the early $20^{th}$ century. The results are as follows: First, the change of perception in the human body: Instead of being a subject of preservation, the body has become a subject of sculpture with emphasis on health in the 1920's and on beauty in the 1930's. The recognition of the importance of the body has created intensive attention on physical training and an increased sense of hygiene. The body exposed to the public perceives itself through the eyes of others that alter one's own perception of oneself as well as become a target of evaluation. There is an additional emphasis on the exotic eroticism of a passive subordinate. Western culture became the standard for modernization along with the dissociation of traditional standards and values. Through the effect of education and western thinking, the awareness of women's rights and self-appreciation was developed. Second, ideal beauty can be summarized as follows: Unprocessed natural beauty was extolled as ideal in the 1920's, but the 1930's, it highlighted big eyes and an aquiline nose that are the characteristics of western women. Taking care of one's appearance was recognized as an important value for every social class. Cosmetics and skin care treatments promised soft and white skin. In contrast to western cosmetics, dark and shiny hair was highly favored. Exercising and traveling, differing seasonal and regional skin treatments were also widely accepted. In its initial stages, the research had originally assumed that the beginning of the twentieth century would be a time in which traditional concepts of beauty and new, westernized aesthetics coexisted. However, as the research progressed, it was clear that the idea of beauty had already adopted occidental ideals by that time. Thus, it seems necessary to continue the study on the shifting paradigms of beauty that must have occurred in the nineteenth and late twentieth century.

아르마니의 남성복 디자인 특성에 관한 연구 -2002S/S-2008S/S을 중심으로- (A Study on the Design Characteristics of Armani Men's Cloth - With a Focus on the 2002 S/S-2008 S/S Collections -)

  • 공미란
    • 한국의류산업학회지
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    • 제9권6호
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    • pp.603-612
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    • 2007
  • Giorgio Armani has made a huge success with his own persistent unique fashion styles for the last 30 years. But he too went through a transitional period during which he was criticized for lacking the so-called Armani design. Overcoming the confusion, however, he succeeded in recreating his styles of elegant image and fascinating people with his practical and yet sophisticated modern classical styles that he pioneered. The design characteristics of his men's clothing are as follows; functional and comfortable slim silhouettes that bring life to the curves of the human body, grey-based mixed colors in a natural atmosphere, natural materials such as wool, silk, and cashmere that are light and soft and have great drape properties with femininity, solid patterns with stripes, checks, and geometrical figures added, and the elegance expressed in moderate decorations such as a handkerchief and scarf. Armani men's clothing has enjoyed ongoing popularity and success across the world because it transcends time and allows men to maintain their class not being bound by the formality. It's also important to notice that Armani takes into account the perspectives of both men who wear his clothes and women who look at the men in his clothes.

헨릭 빕스코브 컬렉션에 나타난 패션 인스톨레이션의 표현 특성 (The Expressive Characteristics of Fashion Installation in Henrik Vibskov Collection)

  • 고현진
    • 복식
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    • 제65권6호
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    • pp.133-147
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    • 2015
  • The aim of this study is to review the creative fashion installation of Henrik Vibskov, Danish designer. Its intention is to contribute useful information for more innovative fashion presentation. As a research method, document and case study were performed and his collections from 2004 F/W to 2016 S/S were analyzed. In fashion installation, the designer puts objects in meaningful spaces in order to convey a certain message, to make an integrated artwork, and to interact with spectator. It has been used in fashion exhibitions, as well as in the set design of fashion performance and fashion show. The results were as follows. Henrik Vibskov's fashion installation has three features, which are 1)conceptual theme approach that communicates a twisted and metaphoric message, with a poetic and interesting show title, 2) surrealistic scenography that plays with fragmentation of the human body, clustering of plastic and symbolic objects, innovative color transformations, and visual trickery between figures and the background, and 3) setting for multisensory performance that makes spectators interact by making artistic objects and surroundings, which stimulates the five senses. Henrik Vibskov's fashion installation can exist as an independent artwork, and not just as a supporting piece for a fashion show. It has both artistic and fashionable values, and can be an effective fashion presentation communicating his conceptual fashion themes.

물리기반 캐릭터 애니메이션을 위한 반응 모션 생성 기법 (Animating Reactive Motions for Physics-Based Character Animation)

  • 지현호;한정현
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2008년도 학술대회 1부
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    • pp.420-425
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    • 2008
  • 컴퓨터 게임 및 가상현실에서 가상 캐릭터와의 상호작용은 매우 중요한 문제이다. 본 연구는 외력이 인간형 캐릭터에 적용될 때 반응 모션을 생성하는 기법을 제안한다. 이 기법에서는 외력과 인간형 캐릭터의 상태를 고려하여 이동할 다리를 선정하고, 두 다리가 교차하지 않는 범위 내에서 몸의 균형을 유지시켜줄 발의 목적 위치를 결정한다. 다음으로 다리 관절 제어를 통해 받을 들고 제어 메커니즘을 통해 반응 모션을 생성한다. 본 연구는 기존의 방식과는 다르게 미리 캡쳐된 반응 모션 데이터를 사용하지 않으면서도 캐릭터 상함에 맞는 자연스러운 반응 모션의 생성을 보여준다.

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석조유구(石造遺構)에 표현(表現)된 고대건축(古代建築) 연구 - 부도(浮屠)의 건축요소(建築要素) 분석(分析)을 중심으로 - (Ancient Korean Architecture Presented in Stone Remains - Focused on the Analysis of the Architectural Elements of the Stone Stupa -)

  • 박재평;이재헌
    • 한국농촌건축학회논문집
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    • 제4권1호
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    • pp.45-60
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    • 2002
  • This research is the second attempt to illustrate the phases of ancient Korean architecture through a comparative study of historical materials such as historical ruins, relics, stone remains and art products. Among these the stone stupa (budo), contains many architectural aspects of old times, which give clues to trace the characteristics of the antient Korean structures. The study brings about following results: 1. The pillar employs an entasis technique, and the bracket system (gongpo) consists of cross beams (changbang) and small supporting blocks (soro) thereupon. A type of the bracket arm (chomcha) is also found on top of the pillar. 2. Windows and doors are assumed from the carved features on the stone stupa to be pair-doors which could be folded twice sideways and upwards. 3. There are two types of eaves; the single eaves and the double eaves consisting of a rafter and a flying rafter. 4. The roof has furrows formed by the concave tiles and the convex ones and also the tiles at the edge of eaves. And there are evidences that a variety of small images of animal and human figures were decorated along on top of the eaves.

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Analysis of Upper Torsos Replicas of Elderly Women for Bodice Pattern

  • Shin, Hae-Kyung
    • International Journal of Costume and Fashion
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    • 제3권
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    • pp.13-24
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    • 2003
  • The purpose of this study was to examine the changes brought by the upper body form using a three-dimensional human body measurement the gypsum method. The developed plane figure was constructed using paper replica to analyze the dimensional shape of the upper torso and to be able to design clothes suitable for elderly women's physical characteristics. The characteristics are analyzed and compared with existing patterns in order to extract the components for the pattern design. The examination was carried out based on the developed plane figures of upper body surface replicas. Type 1, the bent-forward body form, has a wide gap on the shoulder. In Type 2, the gap of waist line was wide at angulus scapulae point. Type 3 was the thin body form, and the girth of the chest, front interscye breadth and back interscye breadth were more level with one another, compared to the other types. In Type 4, the bent-backward body form, there was a wide gap on front shoulder. Comparison with the developed plane figure and existed pattern, items revealed differences in significance included the front and back interscye width between the measured values of the existed patterns and the developed plane figure. Therefore, the basic components of basic bodice pattern for old women were determined in the up-bust circumference and length of the back.