• Title/Summary/Keyword: High-speed underwater vehicle

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Drag reduction of a rapid vehicle in supercavitating flow

  • Yang, D.;Xiong, Y.L.;Guo, X.F.
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.9 no.1
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    • pp.35-44
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    • 2017
  • Supercavitation is one of the most attractive technologies to achieve high speed for underwater vehicles. However, the multiphase flow with high-speed around the supercavitating vehicle (SCV) is difficult to simulate accurately. In this paper, we use modified the turbulent viscosity formula in the Standard K-Epsilon (SKE) turbulent model to simulate the supercavitating flow. The numerical results of flow over several typical cavitators are in agreement with the experimental data and theoretical prediction. In the last part, a flying SCV was studied by unsteady numerical simulation. The selected computation setup corresponds to an outdoor supercavitating experiment. Only very limited experimental data was recorded due to the difficulties under the circumstance of high-speed underwater condition. However, the numerical simulation recovers the whole scenario, the results are qualitatively reasonable by comparing to the experimental observations. The drag reduction capacity of supercavitation is evaluated by comparing with a moving vehicle launching at the same speed but without supercavitation. The results show that the supercavitation reduces the drag of the vehicle dramatically.

Signal synchronization method for depth information transmission of high-speed underwater vehicle (고속 수중 이동체의 심도 정보 전송을 위한 신호 동기화 기법)

  • Lee, Joo-Hyoung;Lee, Geun-Hyeok;An, Jeong-Ha;Kim, Ki-Man;Han, Min-Su;Kim, Seong-Yong
    • The Journal of the Acoustical Society of Korea
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    • v.39 no.2
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    • pp.69-76
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    • 2020
  • This paper deals with a method of transmitting depth information of a high-speed underwater vehicle. The depth information signal transmitted from the high-speed mobile object is received with high frequency variability. In the proposed method, we apply not only frequency synchronization but also additional synchronization on the time axis like the existing method. In the case of a Doppler frequency bank with less resolution than the conventional method through simulations performed in the environment moving up to 50 kn, and the depth information is recovered using the proposed method, the error rate of 6 % ~ 9 % is reduced to 0.2 % ~ 1 %.

Measurement of Moving Object Velocity and Angle in a Quasi-Static Underwater Environment Through Simulation Data and Spherical Convolution (시뮬레이션 데이터와 Spherical Convolution을 통한 준 정적인 수중환경에서의 이동체 속도 및 각도 측정)

  • Baegeun Yoon;Jinhyun Kim
    • The Journal of Korea Robotics Society
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    • v.18 no.1
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    • pp.53-58
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    • 2023
  • In general, in order to operate an autonomous underwater vehicle (AUV) in an underwater environment, a navigation system such as a Doppler Log (DVL) using a Doppler phenomenon of ultrasonic waves is used for speed and direction estimation. However, most of the ultrasonic sensors in underwater is large for long-distance sensing and the cost is very high. In this study, not only canal neuromast on the fish's lateral lines but also superficial neuromast are studied on the simulation to obtain pressure values for each pressure sensor, and the obtained pressure data is supervised using spherical CNN. To this end, through supervised learning using pressure data obtained from a pressure sensor attached to an underwater vehicle, we can estimate the speed and angle of the underwater vehicle in a quasi-static underwater environment and propose a method for a non-ultrasonic based navigation system.

A study on the design of a hydraulic actuator for high-speed underwater vehicle (고속 수중운동체의 유압식 구동장치 설계 연구)

  • 곽동훈;양승윤;이동권
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10a
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    • pp.839-844
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    • 1992
  • There are many specific requirements in the actuation, system for high speed underwater vehicle, such as size, weights, power etc.. In this paper, a high performance compact hydraulic actuation system to satisfy such requirements was designed. The controller of the system was designed using both the conventional PID and VSC which were known to have reliability, robustness respectively. The performance analysis was done for the designed actuation system through computer simulation.

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Development of a Low-cost Unmanned Underwater Vehicle and Performance Verification (저가 수중 무인 이동체 개발 및 운동성능 검증)

  • Hwang, Dongwook;Jang, Mingyu;Kim, Jinhyun
    • The Journal of Korea Robotics Society
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    • v.13 no.2
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    • pp.103-112
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    • 2018
  • In this paper, a high performance underwater vehicle which can be manufactured at low cost is designed and fabricated, and its performance is verified through experiments. To improve efficiency, the Myring equation is used to design the appearance and the duct structure including the thruster is planned to increase the propulsion efficiency while reducing the drag force. Through various methods, it is secured stable waterproof performance, and also is devised to have high speed movement and turning performance. The developed underwater vehicle is equipped with a high output BLDC motor to achieve a linear speed of up to 2 m/s and can change direction rapidly with stability through four rudders. The rudders are driven by coupling a timing belt and a pulley by extending the axis of a servo motor, and are equipped at the end of the body to turn heading. In addition, for stable posture control, the roll keeps its internal center of gravity low and maintains its stability due to restoring force. By controlling the four rudders, pitch and yaw are handled by the PID controller and show stable performance. To investigate the horizontal turning performance, it is confirmed that the yaw rate controller is designed and stable yaw rate control is performed.

APPLICATION OF AN IMMERSED BOUNDARY METHOD TO SIMULATING FLOW AROUND TWO NEIGHBORING UNDERWATER VEHICLES IN PROXIMITY (인접한 두 수중운동체 주위의 유동 해석을 위한 가상경계법의 적용)

  • Lee, K.;Yang, K.S.
    • Journal of computational fluids engineering
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    • v.18 no.1
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    • pp.49-57
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    • 2013
  • Analysis of fluid-structure interaction for two nearby underwater vehicles immersed in the sea is quite challenging because simulation of flow around them is very difficult due to the complexity of underwater vehicle shapes. The conventional approach using body-fitted or unstructured grids demands much time in dynamic grid generation, and yields slow convergence of solution. Since an analysis of fluid-structure interaction must be based on accurate simulation results, a more efficient way of simulating flow around underwater vehicles, without sacrificing accuracy, is desirable. An immersed boundary method facilitates implementation of complicated underwater-vehicle shapes on a Cartesian grid system. An LES modeling is also incorporated to resolve turbulent eddies. In this paper, we will demonstrate the effectiveness of the immersed boundary method we adopted, by presenting the simulation results on the flow around a modeled high-speed underwater vehicle interacting with a modeled low-speed one.

Measurement of Performance of High Speed Underwater Vehicle with Solid Rocket Motor(II) (로켓추진을 이용한 고속 수중운동체의 수중 주행성능 측정 결과(II))

  • Yoon, Hyun-Gull;Lee, Hoy-Nam;Cha, Jung-Min;Lim, Seol;Suh, Suhk-Hoon
    • Journal of the Korean Society of Propulsion Engineers
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    • v.22 no.4
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    • pp.12-17
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    • 2018
  • A natural cavitation-type high-speed underwater vehicle with solid rocket motor is tested, and its speed and running distance are measured. The outputs from pressure sensors on the surface of the vehicle reveal a pressure-time history reflecting the development of supercavitation. Underwater cameras installed on the wall of the test pool record the entire process from the onset of supercavitation to its full development. CNU-SuperCT, based on two-dimensional inviscid theoretical analysis, is used to simulate test results. Considering CNU-SuperCT does not include the control fins of the vehicle, simulation results agree with test results very well. Additionally, pictures from underwater cameras support the test results.

Modeling and Simulation for the Initial Dynamics of a High Speed Underwater Vehicle Ejected from a Submerged Mother Ship (수중모함에서 사출되는 고속 수중운동체의 초기 거동 모델링 및 시뮬레이션)

  • Yoon, Hyeon Kyu;Cho, Hyeonjin
    • Journal of the Korea Institute of Military Science and Technology
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    • v.19 no.2
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    • pp.227-235
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    • 2016
  • Heavy-weight high speed underwater vehicle(HSUV) is launched from the submerged mother ship. For the safety point of view, it is important to confirm whether the HSUV would touch the launching mother ship. In this paper, the hydrodynamic force and moment were modeled by the polynomials of motion variables and the simple lift and drag acting on a plate and cylinder which consist of the HSUV's several parts. The mother ship was assumed as the Rankine half body to consider the flow field near the moving ship. Such hydrodynamic force and moment were included in the 6 DOF equations of motion of the HSUV and the dynamic simulations for the various conditions of the HSUV until the propeller activation were performed. Developed simulation program is expected to reduce the number of expensive sea trial test to develop safety logic of the HSUV at the initial firing stage.

Hardware in Loop Simulation on Autopilot Controller with MEMS AHRS for High Speed Unmanned Underwater Vehicle (MEMS형 자세측정장치를 이용한 고속 기동 무인 잠수정 자율 조종 제어기에 대한 HILS)

  • Hwang, Arom;Yoon, Seon-Il;Song, Jee-Hun
    • Journal of Ocean Engineering and Technology
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    • v.26 no.5
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    • pp.81-86
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    • 2012
  • Unmanned underwater vehicles have many applications in scientific, military, and commercial areas because of their autonomy. In many cases, an underwater vehicle adopts a control algorithm based on a tactical inertial sensor for precise control. However, a control algorithm that uses a tactical inertial sensor is unsuitable for some underwater vehicle missions such as torpedo decoys. This paper proposes a control algorithm for an unmanned underwater vehicle that does not require precise control. The control algorithm proposed for an unmanned underwater vehicle adopts a low cost MEMS inertial sensor, and simulations using the specifications of the MEMS inertial sensor under development are performed to verify the control algorithm under a real environment. The results of these simulations are presented.

SIMULATION OF THE DESIGN METHODOLOGY FOR HIGH PERFORMANCE AND EFFICIENT CAVITATOR (초월공동 수중운동체를 위한 캐비테이터 전산 유동 해석)

  • Park, S.I.;Park, W.G.;Jung, C.M.
    • 한국전산유체공학회:학술대회논문집
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    • 2009.11a
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    • pp.188-192
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    • 2009
  • A massive cavity is generated behind the underwater vehicles, such as marine propellers, pump impellers, nozzles, injectors, torpedoes, etc. when a underwater vehicle moves at very high speed in the underwater. At this point it makes supercavitating flow and the nose, ie., the cavitator is very important fator at the vehicle since it should be surrounded by the cavity. The present work has focused on the simulation of cavitation flow using the new cavitator. The governing equation is the Navier-Stokes equation based on homogeneous mixture model. For the code validation, the results from the present solver have been compared with experiments and other numerical results. A fairly good agreement with the experimental data and other numerical results have been obtained.

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