• Title/Summary/Keyword: Hidden Line Removal

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A Study on the Detection of the Abnormal Tool State for Neural Network in Drilling (드릴가공시 신경망에 의한 공구 이상상태 검출에 관한 연구)

  • 신형곤;김민호;김태영;김대성
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.1021-1024
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    • 2001
  • Out of all metal-cutting processes, the hole-making process is the most widely used. It is estimated to be more than 30% of the total metal-cutting process. It is therefore desirable to monitor and detect drill wear during the hole-drilling process. In this paper, the vision system of the sensing methods of drill flank wear on the basis of image processing is used to detect the wear pattern by non-contact and direct method and get the reliable wear information about drill. In image processing of acquired image, median filter is applied for noise removal. The vision flank wear area of the drill was measured. Backpropagation neural networks (BPns) were used for no-line detection of drill wear. The neural network consisted of three layers: input, hidden and output. The input vectors comprised of spindle rotational speed, feed rates, vision flank wear, thrust and torque signals. The output was the drill wear state which was either usable or failure. Drilling experiments with various spindle rotational speed and feed rates were carried out. The learning process was peformed effectively by utilizing backpropagation. The detection of the abnormal states using BPNs achieved 96.4% reliability even when the spindle rotational speed and feedrate were changed.

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Progressive Reconstruction of 3D Objects from a Single Freehand Line Drawing (Free-Hand 선화로부터 점진적 3차원 물체 복원)

  • 오범수;김창헌
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.3_4
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    • pp.168-185
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    • 2003
  • This paper presents a progressive algorithm that not only can narrow down the search domain in the course of face identification but also can fast reconstruct various 3D objects from a sketch drawing. The sketch drawing, edge-vertex graph without hidden line removal, which serves as input for reconstruction process, is obtained from an inaccurate freehand sketch of a 3D wireframe object. The algorithm is executed in two stages. In the face identification stage, we generate and classify potential faces into implausible, basis, and minimal faces by using geometrical and topological constraints to reduce search space. The proposed algorithm searches the space of minimal faces only to identify actual faces of an object fast. In the object reconstruction stage, we progressively calculate a 3D structure by optimizing the coordinates of vertices of an object according to the sketch order of faces. The progressive method reconstructs the most plausible 3D object quickly by applying 3D constraints that are derived from the relationship between the object and the sketch drawing in the optimization process. Furthermore, it allows the designer to change viewpoint during sketching. The progressive reconstruction algorithm is discussed, and examples from a working implementation are given.