• 제목/요약/키워드: Health app

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An Intention of Consistent Use of Sport O2O Service App Based on Expectation-Confirmation Model (기대확신모형을 적용한 스포츠O2O서비스 App의 지속적 사용의도 연구)

  • Joo, Hyung Chul;Kim, Jong Hee;Kwon, Hyung Il
    • 한국체육학회지인문사회과학편
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    • v.57 no.2
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    • pp.195-212
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    • 2018
  • O2O stands for 'Online to Offline', which is a new marketing strategy that links online and offline. As consumers' interests in health service has increased recently, sports O2O service is drawing attention from researchers and practitioners as well. For this reason, the purpose of this study is to analyze the empirical relationships of health literacy and innovativeness based on the expectation-confirmation model among users of sports O2O service. For data analyses, frequency analysis, correlation analysis, confirmatory factor analysis, reliability analysis and structural equation modeling were performed using SPSS 21,0 and AMOS 21.0. The results of this study were as follows. First, health literacy had positive effect on usefulness. Second, innovativeness had positive effect on usefulness. Third, confirmation had positive effect on usefulness. Fourth, confirmation had positive effect on satisfaction. Fifth, usefulness had positive effect on satisfaction. Sixth, usefulness had positive effect on intention to use. Seventh, satisfaction had positive effect on intention to use.

A Follow-up Study of the Effects of Mobile Serious Game Application on Diabetes (모바일 기능성 게임 앱이 당뇨환자에게 미치는 효과에 대한 추적 조사 연구)

  • Kim, Yu Jeong
    • Journal of Korea Game Society
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    • v.18 no.4
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    • pp.43-52
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    • 2018
  • This study was developed as a mobile serious game app (Roly Poly 160 App) based on a prototype model and then used in a public health center for diabetes patients. The mobile serious game application upgraded the mobile version of Roly Poly 160, which is a content for diabetes self-management of the existing PC version, by requesting to charge service of G city. The study period was from February 19, 2018 to May 11, 2018, and users were allowed to access the Roly Poly 160 app at least once a day for a total of 8 to 12 weeks after the preliminary investigation. As a result, HbA1C was significantly decreased(p=0.04), and diabetic knowledge was significantly higher than that before the follow-up(p=0.01). After applying Roly Poly 160 App, Satisfaction score was 3.74 out of 5 points

Physical Therapy Application Development Using the App Inventor -Preliminary Research for the Realization of Tele-Physical Therapy- (앱인벤터를 이용한 물리치료 어플리케이션 개발 -원격 물리치료 구현을 위한 사전연구-)

  • Rhee, Min-Hyung;Kim, Jong-Soon
    • PNF and Movement
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    • v.18 no.3
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    • pp.365-373
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    • 2020
  • Purpose: The COVID-19 pandemic has changed how healthcare is delivered worldwide and has affected the environment of the healthcare. Physical therapy in traditional healthcare systems can be difficult in unusual circumstances, such as the COVID-19 pandemic. Tele-physical therapy, defined as "the delivery of the physical therapy at a distance using electronic information and telecommunication technologies," will be a solution for this healthcare crisis. Thus, in this study, we proposed a mobile application for tele-physical therapy. Methods: This study used the Chrome Browser version 83.0.4 based on the Windows 10 64Bit operating system to use the App Inventor. To operate the mobile application, we used the Samsung Galaxy Note 9. The design of the mobile application was based on the review of a system used in the physical therapy department. Results: The graphical user interface (GUI) of the mobile application was displayed on three screens: selecting a painful joint (1st screen of the GUI); selecting a painful movement of the joint (2nd screen of the GUI); a self-manual therapy method and movie (3rd screen of the GUI). The proposed mobile application showed the stable repeatability of the self-manual therapy movie. Conclusion: The results of this study demonstrated that the proposed mobile application using the App Inventor for android will be able to create easy to use and reliable tele-physical therapy.

Development of an App-Based Bicycle Riding System (앱 기반 자전거 라이딩 시스템 개발)

  • Dong-Jin Shin;Seung-Yeon Hwang;Jae-Kon Oh;Jeong-Joon Kim
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.3
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    • pp.113-118
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    • 2023
  • Recently, as more and more cyclists ride bicycles for their health and more people commute by bicycle, the number of cyclists has increased. However, as the number of users increases, many accidents occur, and the handling of bicycle accidents is unstable. It is inadequate to prepare for accidents in other ways except for safety equipment. Therefore, there is a need for a safe and convenient way for modern adults to ride. Unlike other apps, in this study, by adding a safety function, you can shoot a black box while riding, and a function to inform you that it is an accident-prone area is implemented. In addition, a function that can detect an accident using the Android built-in sensor and automatically make emergency contact is added. Cyclists can secure safety and convenience in one app without the need to use additional apps. Furthermore it develops an app system that allows you to talk about riding and share your route through the Riding Community bulletin board.

Development of a Medical Terminology Learning App for Smart Education (스마트교육을 위한 의학용어 학습 앱 개발)

  • Lee, Byeong-Ki
    • Journal of Digital Contents Society
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    • v.18 no.1
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    • pp.25-33
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    • 2017
  • The development of ICT and the popularization of smart devices are affecting not only politics, economics and culture but also even education. Smart education, a concept that promotes active learning based on the latest mobile technology, is being noted for a new paradigm in education of the $21^{st}$ century. The aim of this study was to develop a mobile application, Smart Medical Terminology(SMT), allows health science students to learn medical terminology anytime, anywhere, easily and conveniently. The SMT makes learners interested in and motivated to learn medical terminology. It also provides various learning methods that enable self-direction learning in accordance with the level of learners.

The Study of Utilty to 'Rolly Poly 160', Type II diabetes self-management Serious Game, Using Satisfaction Analysis (제2형 당뇨 식이 기능성 게임 '롤리폴리 160'의 효용성 및 만족도 조사 연구)

  • Ahn, Tae-Hong;Yu, Mi-Sun
    • Journal of Korea Game Society
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    • v.19 no.6
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    • pp.107-116
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    • 2019
  • A diabetes self-management serious game, 'Roly Poly 160' is developed for Type II diabetes patients to decrease their blood Sugar level. For verifying the effectiveness of 'Roly Poly 160', we examined the satisfaction survey. Data were collected from the diabetes patients and public those who have used 'Roly Poly 160' through D Community health center and S Community health center in Gwangju, from November, 27, 2018 to December, 4, 2018. 67 people returned the survey through the 'Roly Poly 160' APP. The overall average satisfaction level was 3.7 out of 5.

Personalized health app with AI, 'AFit' (AI를 적용한 맞춤형 헬스 앱, 'AFit')

  • Park, Seon-hwa;Yang, Eun-Jin;Park, Jun-Seong;Son, Min-Ji;Lee, Sang Goo
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2021.07a
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    • pp.341-342
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    • 2021
  • 본 논문에서는 운동 관련 빅데이터를 적용한 인공지능을 활용하여 개개인에게 알맞은 운동 루틴을 추천해 주는 비대면 방식 PT를 제안한다. 이 정책은 '건강한 사람이 앱을 만나 더 건강해진다.'는 모토를 중심으로, 홈 트레이닝을 하고 싶지만 운동방법을 모르는 사람들로 하여금 자신에게 맞추어진 루틴 구성을 통해 운동 수행능력의 효율성을 높이고, 잘못된 자세로 인한 부상 등을 최소화한다. 또한 이 정책은 기존의 일일이 사용자가 입력해야 했던 시스템들에서 머신러닝을 통한 AI 알고리즘을 통한 추천을 통해 비대면 방식의 수동적인 운동 방식에서 AI가 트레이너 역할을 해주는 방식으로 사용자와 상호작용하고, 정확한 운동 목표를 추천함으로써 운동 지속성과 동기성을 부여한다. 본 논문에서는 프로토타입을 통해 제안하는 AI를 적용한 맞춤 헬스 정책이 기존의 헬스 앱 업계에서 시장성을 보일 수 있다는 가능성에 의의를 둔다.

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Quality evaluation of pregnancy-related mobile applications in South Korea: a descriptive study

  • Hyunjin Cho;Feiyan Yi;Sukhee Ahn
    • Women's Health Nursing
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    • v.29 no.3
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    • pp.190-199
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    • 2023
  • Purpose: This study aimed to describe the characteristics of mobile applications (apps) related to pregnancy in South Korea and evaluate their quality. Methods: We conducted a systematic search for pregnancy-related apps available in Korea in two app stores as of April 29, 2022. The quality of apps was assessed using the Korean translation of the Mobile Application Rating Scale for objective quality with four subdomains (engagement, function, aesthetics, and information) and four items for subjective quality. Results: In total, 163 apps were selected and reviewed. Both the objective and subjective quality of the apps were found to be desirable, with scores exceeding 3 out of 5 (range, 34-82). All subdomain scores in the objective quality assessment were also desirable. Among the four objective quality subdomains, aesthetics received the highest scores, followed by information, function, and engagement. In terms of subjective quality, the scores for a comprehensive overall evaluation, continuous use, and recommendation exceeded 3 out of 5, with the exception of payment. Only a small number of apps (n=4, 2.9%) were backed by a reliable authority, such as an expert review. Significant differences were observed in the objective quality of apps across different content categories (F=3.86, p=.003). Conclusion: Most pregnancy-related apps had desirable levels of objective and subjective quality. However, app content experts seldom provide reviews. It is crucial for nurses to recommend apps to expectant mothers that offer dependable content, regularly updated with the latest information.

Design and Implementation of an Android App for Turbidity Measurement of Plume (굴뚝연기의 혼탁도 측정을 위한 안드로이드 앱의 설계 및 구현)

  • Ban, ChaeHoon;Son, HyunGeun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.337-339
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    • 2015
  • 대기오염물질 배출은 다른 오염물질과는 다르게 일단 배출하고 나면 대기 중으로 빠르게 확산되어 단속이 어렵다. 또한 현장 적발하였다하더라도 시료채취가 어려워 적극적인 대기 오염행위 적발, 단속을 위한 지도 점검 및 관련법 개선이 필요하다. 본 논문에서는 대기오염방지를 위해 배출되는 대기오염물질을 측정하고 오염도를 신속히 파악하여 대기오염을 사전에 방지하는 측정방법에 대하여 연구한다. 이를 위하여 휴대가 간편한 스마트폰으로 사진을 찍고 DOM 방법으로 혼탁도를 계산하는 안드로이드 네이티브앱을 설계하고 구현한다.

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A Mobile Stress Management System utilizing Variable Voice Information According to the Wearing Area

  • Kang, Byeongsoo;Vannroath, Ky;Kang, Hyun-syug
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.6
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    • pp.95-100
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    • 2017
  • Recently, as stress has become a major threat to people's health, there is a growing interest in wearable stress management services for stress relief. In this paper, we developed a wearable device(Care-on) capable of extracting changeable human voice information at each site and a Healthcare App(S-Manager) that enables stress management in real time using the wearable device. It collects and analyzes variable real-time voice information for each part of the person's body. And It also provides the ability to monitor stress conditions in a mobile environment and provide feedback on the analysis results in step by step in the mobile environment. We tested the developed wearable devices and app in a mobile environment and analyzed the results to confirm their usefulness.