• Title/Summary/Keyword: Head tracking

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Hand gesture recognition for player control

  • Shi, Lan Yan;Kim, Jin-Gyu;Yeom, Dong-Hae;Joo, Young-Hoon
    • Proceedings of the KIEE Conference
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    • 2011.07a
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    • pp.1908-1909
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    • 2011
  • Hand gesture recognition has been widely used in virtual reality and HCI (Human-Computer-Interaction) system, which is challenging and interesting subject in the vision based area. The existing approaches for vision-driven interactive user interfaces resort to technologies such as head tracking, face and facial expression recognition, eye tracking and gesture recognition. The purpose of this paper is to combine the finite state machine (FSM) and the gesture recognition method, in other to control Windows Media Player, such as: play/pause, next, pervious, and volume up/down.

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Robust Controller Design for a Stabilized Head Mirror

  • Keh, Joong-Eup;Lee, Man-Hyung
    • International Journal of Precision Engineering and Manufacturing
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    • v.3 no.4
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    • pp.78-86
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    • 2002
  • In this paper, LMI (Linear Matrix Inequality) based on H$\_$$\infty$/ controller for a lire of sight (LOS) stabilization system. It shows that the proposed controller has more excellent stabilization performance than that of the conventional PI-Lead controller. An H$\_$$\infty$/ control has been also applied to the system for reducing modeling errors and the settling time of the system. The LMI-based H$\_$$\infty$/ controller design is more practical in view of reducing a run-time than Riccati-based H$\_$$\infty$/ controller. This H$\_$$\infty$/ controller is available not only to decrease the gain in PI-Lead control, but also to compensate the identifications for the various uncertain parameters. Therefore, this paper, shows that the proposed LMI-based H$\_$$\infty$/ controller had good disturbance attenuation and reference input tracking performance compared with the control performance of the conventional controller under any real disturbances.

A Study on 24/25 I-NRZI Modulation (24/25 I-NRZI 변조기 설계에 관한 연구)

  • 박기서;박종진조원경
    • Proceedings of the IEEK Conference
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    • 1998.06a
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    • pp.277-280
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    • 1998
  • The paper provides an overview of those requirements. A detailed description is given of the construction of the new channel code, called 24/25 code, that compiles with the given constraints and involves only a minor drawback in terms of the overhead needs. The servo position information is recorded as low frequency componets, pilot tracking tones, which are embedded in the recorded stream of binary digits. Pilot tracking Tones are used to derive head position reference information in camcorders and DVCRs. A simple pilot tone encoder has been designed by using a new approach, "2 path precoder". Owing to this method, the hardware size can be significantly reduced. the correctness of the method has been verified by theoretical analysis and by extensive simulation.imulation.

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Dividing Occluded Pedestrians in Wide Angle Images for the Vision-Based Surveillance and Monitoring (시각 기반 감시 및 관측을 위한 광각 영상에서의 중첩된 보행자 구분)

  • Park, Jaehyeong;Do, Yongtae
    • Journal of Sensor Science and Technology
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    • v.24 no.1
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    • pp.54-61
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    • 2015
  • In recent years, there has been increasing use of automatic surveillance and monitoring systems based on vision sensors. Humans are often the most important target in the systems, but processing human images is difficult due to the small sizes and flexible motions. Particularly, occlusion among pedestrians in camera images brings practical problems. In this paper, we propose a novel method to separate image regions of occluded pedestrians. A camera equipped with a wide angle lens is attached to the ceiling of a building corridor for sensing pedestrians with a wide field of view. The output images of the camera are processed for the human detection, tracking, identification, distortion correction, and occlusion handling. We resolve the occlusion problem adaptively depending on the angles and positions of their heads. Experimental results showed that the proposed method is more efficient and accurate compared with existing methods.

Development and Application of a Profile Measurement Sensor for Remote Laser Welding Robots (원격 레이저 용접 로봇을 위한 형상 측정 센서의 개발과 응용)

  • Kim, Chang-Hyun;Choi, Tae-Yong;Lee, Ju-Jang;Suh, Jeong;Park, Kyoung-Taik;Kang, Hee-Shin
    • Laser Solutions
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    • v.12 no.2
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    • pp.11-16
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    • 2009
  • A new profile measurement sensor was developed for remote laser welding robots. A stripe laser and a vision camera are used in the profile sensor. A simple sensor guided control scheme using the developed sensor is also introduced. The sensor can be used to guide the welding head in the remote welding application, where the working distance reaches to 450mm. In experiments, the profile measurement and the seam tracking were carried out using the developed sensor.

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The Position Tracking Algorithm of Moving Viewer's Two-Eyes (움직이는 관찰자의 두 눈 위치 검출 알고리즘)

  • Huh, Kyung-Moo;Park, Young-Bin
    • Journal of Institute of Control, Robotics and Systems
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    • v.6 no.7
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    • pp.544-550
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    • 2000
  • Among the several types of 3D display methods the autostereoscopic method has an advantage that we can enjoy a 3D image without any additional device but the method has a disadvantage of a narrow viewing zone so that the moving viewer coannot see the 3D image continuously. This disadvantage can be overcome with the detectioni of viewer's positional movement by head tracking. In this paper we suggest a method of detecting the position of the moving viewer's two eyes by using images obtained through a color CCD camera, The suggested method consists of the preprocessing process and the eye-detection process. Through the experiment of applying the suggested method we were able to find the accurate two-eyes position for 78 images among 80 sample input images of 8 different men with the processing speed of 0.39 second/frame using a personal computer.

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Automatic Gesture Recognition for Human-Machine Interaction: An Overview

  • Nataliia, Konkina
    • International Journal of Computer Science & Network Security
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    • v.22 no.1
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    • pp.129-138
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    • 2022
  • With the increasing reliance of computing systems in our everyday life, there is always a constant need to improve the ways users can interact with such systems in a more natural, effective, and convenient way. In the initial computing revolution, the interaction between the humans and machines have been limited. The machines were not necessarily meant to be intelligent. This begged for the need to develop systems that could automatically identify and interpret our actions. Automatic gesture recognition is one of the popular methods users can control systems with their gestures. This includes various kinds of tracking including the whole body, hands, head, face, etc. We also touch upon a different line of work including Brain-Computer Interface (BCI), Electromyography (EMG) as potential additions to the gesture recognition regime. In this work, we present an overview of several applications of automated gesture recognition systems and a brief look at the popular methods employed.

Kinematic and Kinetic Analysis of the Soft Golf Swing using Realistic 3D Modeling Based on 3D Motion Tracking

  • Kim, Yong-Yook;Kim, Sung-Hyun;Kim, Nam-Gyun
    • Journal of Biomedical Engineering Research
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    • v.28 no.6
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    • pp.744-749
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    • 2007
  • Kinematic and kinetic analysis has been performed for Soft Golf swings utilizing realistic three dimensional computer simulations based on three dimensional motion tracking data. Soft Golf is a newly developed recreational sport in South Korea aimed to become a safe and easy-to-learn sport for all ages. The advantage of Soft Golf stems from lighter weight of the club and much larger area of the sweet spot. This paper tries to look into kinematic and kinetic aspects of soft golf swings compared to regular golf swing and find the advantages of lighter Soft Golf clubs. For this purpose, swing motions of older aged participants were captured and kinematic analysis was performed for various kinematic parameters such as club head velocity, joint angular velocity, and joint range of motions as a pilot study. Kinetic analysis was performed by applying kinematic data to computer simulation models constructed from anthropometric database and the measurements from the participants. The simulations were solved using multi-body dynamics solver. Firstly, the kinematic parameters such as joint angles were obtained by solving inverse dynamics problem based on motion tracking data. Secondly, the kinetic parameters such as joint torques were obtained by solving control dynamics problem of making joint torque to follow pre-defined joint angle data. The results showed that mechanical loadings to major joints were reduced with lighter Soft Golf club.

A STUDY ON THE DESIGN OF SIMPLE RECORDING DEVICE TO TRACE THE MANDIBULAR MOVEMENTS (하악골운동 추적을 위한 단순기록장치 고안에 관한 연구)

  • Kim, Sang-Soo;Yoon, Chang-Keun
    • The Journal of Korean Academy of Prosthodontics
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    • v.25 no.1
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    • pp.253-267
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    • 1987
  • The purpose of this study was to improve limitations and disadvantages of the mechanical pantograph and the Visi-Trainer, and to design the reliable and reproducible device mandibular movement tracking device (MMTD) that is more simple, convenient and save the chair time than the mechanical pantograph and Visi-Trainer. MMTD was consist of head frame, horizontal bar, condylar path tracking stylus holders, anterior path tracking stylus holder, two condylar path plastic recording plates, one anterior path plastic recording plate, toggles and open occlusal clutch. To prove the reliability and reproducibility of MMTD, a five adults were selected and mandibular condylar movement was recorded one time by the mechanical pantographic tracing and MMTD. The border movement recording of the mandibular incisor (frontal, sagittal and horizontal) was also recorded by Visi-Trainer and the MMTD. The obtained results were as follows; 1. The condylar movement path (sagittal, horizontal) of the MMTD was not coincidence with that of mechanical pantograph. 2. Measurements of the angulation which established between working and balancing path records by use of the mechanical pantograph and MMTD, there was no significance. 3. In a view of MMTD's reproducibility, there was revealed almost similar recording pattern. 4. The border movement recording of the mandibular incisor by the MMTD and the Visi-Trainer showed almost same reliability and reproducibility. 5. The subjects were able to his original mandibular movements by use of open occlusal clutch in the MMTD.

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Development of Intelligent Filler Wire Feeding Device for Improvement of Weld quality (용접부 품질향상을 위한 지능형 용접 와이어 공급 장치 개발)

  • Lee Jae-Seok;Sohn Young-Il;Park Ki-Young;Lee Kyoung-Don
    • Journal of the Korean Society for Precision Engineering
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    • v.23 no.7 s.184
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    • pp.59-66
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    • 2006
  • In laser welding, automatic seam tracking is important to adjust the laser head position in real time as it moves along the seam. Also if the joint gap is occurred, filling the missing material into the joint gap is necessary to prevent welding defects and bad welding quality. In general, the joint gap width is not constant along the seam due to a variety of reason. So it is essential to control the filler wire speed into the joint gap to acquire good welding quality. This paper describes an intelligent filler wire feeding device which can control 3-dimensional seam tracking and the filler wire speed by measuring the gap position and the joint gap width in laser welding. We call this device as Smart Micro Control system(SMC). To achieve this objective, we assessed weld quality in 2mm sheets of A16061 which had various gap width by using the developed device. From the experimental results, It was found the possibility that the developed device could be used in welding various 3-dimensional structures.