• Title/Summary/Keyword: Hand-Gesture Recognition

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Recognition of Natural Hand Gesture by Using HMM (HMM을 이용한 자연스러운 손동작 인식)

  • Kim, A-Ram;Rhee, Sang-Yong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.22 no.5
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    • pp.639-645
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    • 2012
  • In this paper, we propose a method that gives motion command to a mobile robot to recognize human being's hand gesture. Former way of the robot-controlling system with the movement of hand used several kinds of pre-arranged gesture, therefore the ordering motion was unnatural. Also it forced people to study the pre-arranged gesture, making it more inconvenient. To solve this problem, there are many researches going on trying to figure out another way to make the machine to recognize the movement of the hand. In this paper, we used third-dimensional camera to obtain the color and depth data, which can be used to search the human hand and recognize its movement based on it. We used HMM method to make the proposed system to perceive the movement, then the observed data transfers to the robot making it to move at the direction where we want it to be.

Histogram Based Hand Recognition System for Augmented Reality (증강현실을 위한 히스토그램 기반의 손 인식 시스템)

  • Ko, Min-Su;Yoo, Ji-Sang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.7
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    • pp.1564-1572
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    • 2011
  • In this paper, we propose a new histogram based hand recognition algorithm for augmented reality. Hand recognition system makes it possible a useful interaction between an user and computer. However, there is difficulty in vision-based hand gesture recognition with viewing angle dependency due to the complexity of human hand shape. A new hand recognition system proposed in this paper is based on the features from hand geometry. The proposed recognition system consists of two steps. In the first step, hand region is extracted from the image captured by a camera and then hand gestures are recognized in the second step. At first, we extract hand region by deleting background and using skin color information. Then we recognize hand shape by determining hand feature point using histogram of the obtained hand region. Finally, we design a augmented reality system by controlling a 3D object with the recognized hand gesture. Experimental results show that the proposed algorithm gives more than 91% accuracy for the hand recognition with less computational power.

Real-time Hand Gesture Recognition System based on Vision for Intelligent Robot Control (지능로봇 제어를 위한 비전기반 실시간 수신호 인식 시스템)

  • Yang, Tae-Kyu;Seo, Yong-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.10
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    • pp.2180-2188
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    • 2009
  • This paper is study on real-time hand gesture recognition system based on vision for intelligent robot control. We are proposed a recognition system using PCA and BP algorithm. Recognition of hand gestures consists of two steps which are preprocessing step using PCA algorithm and classification step using BP algorithm. The PCA algorithm is a technique used to reduce multidimensional data sets to lower dimensions for effective analysis. In our simulation, the PCA is applied to calculate feature projection vectors for the image of a given hand. The BP algorithm is capable of doing parallel distributed processing and expedite processing since it take parallel structure. The BP algorithm recognized in real time hand gestures by self learning of trained eigen hand gesture. The proposed PCA and BP algorithm show improvement on the recognition compared to PCA algorithm.

Gesture Recognition based on Mixture-of-Experts for Wearable User Interface of Immersive Virtual Reality (몰입형 가상현실의 착용식 사용자 인터페이스를 위한 Mixture-of-Experts 기반 제스처 인식)

  • Yoon, Jong-Won;Min, Jun-Ki;Cho, Sung-Bae
    • Journal of the HCI Society of Korea
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    • v.6 no.1
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    • pp.1-8
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    • 2011
  • As virtual realty has become an issue of providing immersive services, in the area of virtual realty, it has been actively investigated to develop user interfaces for immersive interaction. In this paper, we propose a gesture recognition based immersive user interface by using an IR LED embedded helmet and data gloves in order to reflect the user's movements to the virtual reality environments effectively. The system recognizes the user's head movements by using the IR LED embedded helmet and IR signal transmitter, and the hand gestures with the data gathered from data gloves. In case of hand gestures recognition, it is difficult to recognize accurately with the general recognition model because there are various hand gestures since human hands consist of many articulations and users have different hand sizes and hand movements. In this paper, we applied the Mixture-of-Experts based gesture recognition for various hand gestures of multiple users accurately. The movement of the user's head is used to change the perspection in the virtual environment matching to the movement in the real world, and the gesture of the user's hand can be used as inputs in the virtual environment. A head mounted display (HMD) can be used with the proposed system to make the user absorbed in the virtual environment. In order to evaluate the usefulness of the proposed interface, we developed an interface for the virtual orchestra environment. The experiment verified that the user can use the system easily and intuituvely with being entertained.

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Hand-Gesture Recognition Using Concentric-Circle Expanding and Tracing Algorithm (동심원 확장 및 추적 알고리즘을 이용한 손동작 인식)

  • Hwang, Dong-Hyun;Jang, Kyung-Sik
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.3
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    • pp.636-642
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    • 2017
  • In this paper, We proposed a novel hand-gesture recognition algorithm using concentric-circle expanding and tracing. The proposed algorithm determines region of interest of hand image through preprocessing the original image acquired by web-camera and extracts the feature of hand gesture such as the number of stretched fingers, finger tips and finger bases, angle between the fingers which can be used as intuitive method for of human computer interaction. The proposed algorithm also reduces computational complexity compared with raster scan method through referencing only pixels of concentric-circles. The experimental result shows that the 9 hand gestures can be recognized with an average accuracy of 90.7% and an average algorithm execution time is 78ms. The algorithm is confirmed as a feasible way to a useful input method for virtual reality, augmented reality, mixed reality and perceptual interfaces of human computer interaction.

Recognizing Human Facial Expressions and Gesture from Image Sequence (연속 영상에서의 얼굴표정 및 제스처 인식)

  • 한영환;홍승홍
    • Journal of Biomedical Engineering Research
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    • v.20 no.4
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    • pp.419-425
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    • 1999
  • In this paper, we present an algorithm of real time facial expression and gesture recognition for image sequence on the gray level. A mixture algorithm of a template matching and knowledge based geometrical consideration of a face were adapted to locate the face area in input image. And optical flow method applied on the area to recognize facial expressions. Also, we suggest hand area detection algorithm form a background image by analyzing entropy in an image. With modified hand area detection algorithm, it was possible to recognize hand gestures from it. As a results, the experiments showed that the suggested algorithm was good at recognizing one's facial expression and hand gesture by detecting a dominant motion area on images without getting any limits from the background image.

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Proposal of Image Detection Algorithm to Implement Hand Gestures

  • Woo, Eun-Ju;Moon, Yu-Sung;Choi, Ung-Se;Kim, Jung-Won
    • Journal of IKEEE
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    • v.22 no.4
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    • pp.1222-1225
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    • 2018
  • This paper proposes an image detection algorithm to implement gesture. By using a camera sensor, the performance of the extracted image algorithm based on the gesture pattern was verified through experiments. In addition, through the experiments, we confirmed the proposed method's possibility of the implementation. For efficient image detection, we applied a segmentation technique based on image transition which divides into small units. To improve gesture recognition, the proposed method not only has high recognition rate and low false acceptance rate in real gesture environment, but also designed an algorithm that efficiently finds optimal thresholds that can be applied.

On-line dynamic hand gesture recognition system for the korean sign language (KSL) (한글 수화용 동적 손 제스처의 실시간 인식 시스템의 구현에 관한 연구)

  • Kim, Jong-Sung;Lee, Chan-Su;Jang, Won;Bien, Zeungnam
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.34C no.2
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    • pp.61-70
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    • 1997
  • Human-hand gestures have been used a means of communication among people for a long time, being interpreted as streams of tokens for a language. The signed language is a method of communication for hearing impaired person. Articulated gestures and postures of hands and fingers are commonly used for the signed language. This paper presents a system which recognizes the korean sign language (KSL) and translates the recognition results into a normal korean text and sound. A pair of data-gloves are used a sthe sensing device for detecting motions of hands and fingers. In this paper, we propose a dynamic gesture recognition mehtod by employing a fuzzy feature analysis method for efficient classification of hand motions, and applying a fuzzy min-max neural network to on-line pattern recognition.

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Part-based Hand Detection Using HOG (HOG를 이용한 파트 기반 손 검출 알고리즘)

  • Baek, Jeonghyun;Kim, Jisu;Yoon, Changyong;Kim, Dong-Yeon;Kim, Euntai
    • Journal of the Korean Institute of Intelligent Systems
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    • v.23 no.6
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    • pp.551-557
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    • 2013
  • In intelligent robot research, hand gesture recognition has been an important issue. And techniques that recognize simple gestures are commercialized in smart phone, smart TV for swiping screen or volume control. For gesture recognition, robust hand detection is important and necessary but it is challenging because hand shape is complex and hard to be detected in cluttered background, variant illumination. In this paper, we propose efficient hand detection algorithm for detecting pointing hand for recognition of place where user pointed. To minimize false detections, ROIs are generated within the compact search region using skin color detection result. The ROIs are verified by HOG-SVM and pointing direction is computed by both detection results of head-shoulder and hand. In experiment, it is shown that proposed method shows good performance for hand detection.

Stroke Based Hand Gesture Recognition by Analyzing a Trajectory of Polhemus Sensor (Polhemus 센서의 궤적 정보 해석을 이용한 스트로크 기반의 손 제스처 인식)

  • Kim, In-Cheol;Lee, Nam-Ho;Lee, Yong-Bum;Chien, Sung-Il
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.36C no.8
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    • pp.46-53
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    • 1999
  • We have developed glove based hand gesture recognition system for recognizing 3D gesture of operators in remote work environment. Polhemus sensor attached to the PinchGlove is employed to obtain the sequence of 3D positions of a hand trajectory. These 3D data are then encoded as the input to our recognition system. We propose the use of the strokes to be modeled by HMMs as basic units. The gesture models are constructed by concatenating stroke HMMs and thereby the HMMs for the newly defined gestures can be created without retraining their parameters. Thus, by using stroke models rather than gesture models, we can raise the system extensibility. The experiment results for 16 different gestures show that our stroke based composite HMM performs better than the conventional gesture based HMM.

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