• 제목/요약/키워드: Group robot

검색결과 260건 처리시간 0.027초

자율 지능형 로봇을 위한 그룹화 기반의 효율적 커버리지 알고리즘 (Efficient Coverage Algorithm based-on Grouping for Autonomous Intelligent Robots)

  • 전흥석;노삼혁
    • 한국컴퓨터정보학회논문지
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    • 제13권2호
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    • pp.243-250
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    • 2008
  • 최근 슬램 알고리즘의 실현을 통해 주변 환경에 대한 맵 정보가 획득 가능할 경우에 격자 그리드 기반의 Boustrophedon 경로 기반 커버리지 알고리즘이 매우 효율적인 것으로 알려져 있다. 그러나 Boustrophedon 경로 기반 알고리즘은실내 공간에 장애물이 복잡하게 존재할 경우에는 급격히 성능 저하현상이 발생한다. 따라서 본 논문에서는 복잡한 실내 공간에서도 효율적으로 빠른 시간 내에 청소를 완료할 수 있는 Group-k 알고리즘을 제안하고 구현한다. Group-k 알고리즘은 전체 공간을 장애물의 복잡성에 근거하여 전체 공간을 그룹화하고 각 그룹별 우선순위를 부여하여 전체 작업 순서를 효율적으로 제어한다. 구현 기반의 실험에 의하면, 본 논문에서 제안된 알고리즘은 Boustrophedon 경로 기반 알고리즘에 비해 약 20%의 성능 향상을 보여준다.

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재량활동시간에 창의성학습 활동을 위한 비프로그램형 라인트레이서 학습모형 - 교재 개발과 수행평가 중심 - (A Non-program Line Tracer Learning Model for Creative Learning Activities during Discretionary Activity Hours)

  • 문외식
    • 정보교육학회논문지
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    • 제15권1호
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    • pp.101-109
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    • 2011
  • 대부분의 로봇 학습도구가 성적 및 사교육능력이 우수한 집단 학생들의 창의성교구로 사용되고 있으며 아직, 재량활동시간 등의 정규교과 수업에 접목하여 사용되고 있지 않다. 본 연구는 비교적 저렴한 라인트레이서를 교구로 사용하여 학업성취도가 평균 이하인 초등학생 5학년들이 정규교과목과 연계하여 로봇학습을 할 수 있도록 12차시 분량의 교육과정과 교재를 개발하였다. 최적성을 확인하기 위해 학업성취 수준이 학년 평균 이하의 학생들을 대상으로 학습시킨 후 평가하였다. 각 차시별 학습결과를 산출물 중심으로 성취수준을 평가한 결과로 학업성취도가 낮은 학생들이 대부분의 교육과정 내용을 충분히 이해하는 수준으로 평가되었으며 본 연구에서의 실행경험을 통해 학업성적이 비교적 낮은 초등학생들이 정규교과 과정과 연계한 로봇교육 성공 가능성을 확인하였다.

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케어비데로봇을 이용한 배설간호가 중환자실 환자의 실금관련피부염, 욕창위험도, 생리학적 지표에 미치는 효과 (The Effects of Carebidet Robot during Defecation on Incontinence Associated Dermatitis, Pressure Ulcer Risk, and Biological Markers in Critical Care Patients)

  • 신나연;김태곤;장진영;김미연
    • 디지털융복합연구
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    • 제19권12호
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    • pp.649-660
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    • 2021
  • 본 연구의 목적은 중환자실 환자를 대상으로 케어비데로봇을 이용한 배설간호가 실금관련 피부염, 욕창위험도, 생리적 지표(혈청 알부민, 단백질, 헤모글로빈, 림프구 변화)에 미치는 효과를 확인하기 위해 시행되었다. 연구대상은 종합병원 중환자실에 입실한 환자들을 대상으로 케어비데로봇 ((주)큐라코)을 이용하여 실험군에게는 케어비데로봇을 1인당 1대씩 장착하고 실금이 발생 될 시 작동하게 하여 건조 완료하였으며, 대조군에게는 실금이 발생될 시 물티슈로 닦고 자연 건조를 시키는 방법으로 1주간 진행하였다. 수집된 자료는 기술통계, t-test, repeated measured ANONA로 분석하였다. 연구결과 실금 관련 피부염, 욕창 위험도, 알부민, 림프구는 집단간에 통계적으로 유의한 차이가 있었다. 본 연구는 케어비데로봇을 이용한 배설간호가 피부 점막에 미치는 효과를 과학적 근거인 생리적 지표로 검증하였다는 점에서 의의가 있으며, 대상자 확대를 통한 추후 연구가 더욱 필요하다.

마찰교반접합장비의 기술개발 동향 (Trends of Technology Development of Friction Stir Welding Machine)

  • 김영표;김철희;김영곤;주성민
    • Journal of Welding and Joining
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    • 제34권3호
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    • pp.1-5
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    • 2016
  • At present, FSW(friction stir welding) process is being considered as an actual way for production of various industrial products. However FSW process involves high temperature and load on the tool during welding. These are make a difference between FSW machine and general machine tools. From this reason, development of FSW machine needs very careful consideration on stiffness of machine structure, spindle and moving axis including machine control system. In this study authors investigate on the trends of technology development of FSW machine in order to share the information for more extension of FSW technology with related researchers and engineers.

텔레프레즌스 서비스를 위한 몰입도 분석 기술 (Engagement Analysis Technology for Tele-presence Services)

  • 윤현진;한미경;장종현
    • 전자통신동향분석
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    • 제32권5호
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    • pp.10-19
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    • 2017
  • A Telepresence service is an advanced video conferencing service at aimed providing remote users with the feeling of being present together at a particular location for a face-to-face group meeting. The effectiveness in this type of meeting can be further increased by automatically recognizing the audiovisual behaviors of the video conferencing users, accurately inferring their level of engagement from the recognized reactions, and providing proper feedback on their engagement state. In this paper, we review the recent developments of such engagement analysis techniques being utilized in various applications, such as human-robot interaction, content evaluation, telematics, and online collaboration services. In addition, we introduce a real-time engagement analysis framework employed in our telepresence service platform for an increased participation in online group collaboration settings.

A New Team Forming Method in Engineering Design Course

  • Kim, Jongwan
    • Journal of Multimedia Information System
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    • 제4권4호
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    • pp.243-248
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    • 2017
  • In a basic engineering design class, first year engineering department students learn about engineering design relevant theories and carry out simple projects in teams. By doing a group project in this subject, students develop basic skills such as creativity, teamwork, communication, and problem solving. Before, class proceeded in a way where teams were randomly configured in the beginning of semester and students began working on their project immediately. However, this research introduces a new method where at the beginning of the semester, students are assigned group assignments. Teammates are randomly chosen and constantly switched so that students get a chance to work with different people and experience diverse styles and characteristics. Then, they autonomously form into teams with people they work best and carry out their project. We present the behavior of a monkey robot that recognizes emotions as a case of applying the proposed method. The feedback from the students suggest that this proposed team forming method serves to be effective especially since students who were not aware of other students' characteristics can get to know one another better and form a productive team.

Locationing of telemanipulator based on task capability

  • Park, Young-Soo;Yoon, Jisup;Cho, Hyung-Suck
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1995년도 Proceedings of the Korea Automation Control Conference, 10th (KACC); Seoul, Korea; 23-25 Oct. 1995
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    • pp.392-395
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    • 1995
  • This paper presents a time efficient method for determining a sequence of locations of a mobile manipulator that facilitates tracking of continuous path in cluttered environment. Given the task trajectory in the form of octree data structure, the algorithm performs characterization of task space and subsequent multistage optimization process to determine task feasible locations of the robot. Firstly, the collision free portion of the trajectory is determined and classified according to uniqueness domains of the inverse kinematics solutions. Then by implementing the extent of task feasible subspace into an optimization criteria, a multistage optimization problem is formulated to determines the task feasible locations of the mobile manipulator. The effectiveness of the proposed method is shown through a simulation study performed for a 3-d.o.f. manipulator with generic kinematic structure.

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다수 이동로봇의 원격제어를 위한 Graphic Man-Machine Interface의 구현 (Implementation of a Graphic Man-Machine Interface for a Teleoperation of Multiple Mobile Robots)

  • 김한영;한헌수
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 1999년도 추계종합학술대회 논문집
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    • pp.712-715
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    • 1999
  • The goal of this paper is to provide a Graphic man-machine interface that can be used to control multiple robots simultaneously. The proposed GUI scheme gave emphasis on making multiple robots Perform the cooperative works, maintaining a given formation. It controls multiple robots in two different modes. : a group mode and a individual mode. In the group mode, a common goal position and formation are delivered to individual robots at the same time, and in the individual mode one robot is selected. o increase the efficiency of the interface, a time scheduler is provided. The experimental results are included.

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Collision-free local planner for unknown subterranean navigation

  • Jung, Sunggoo;Lee, Hanseob;Shim, David Hyunchul;Agha-mohammadi, Ali-akbar
    • ETRI Journal
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    • 제43권4호
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    • pp.580-593
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    • 2021
  • When operating in confined spaces or near obstacles, collision-free path planning is an essential requirement for autonomous exploration in unknown environments. This study presents an autonomous exploration technique using a carefully designed collision-free local planner. Using LiDAR range measurements, a local end-point selection method is designed, and the path is generated from the current position to the selected end-point. The generated path showed the consistent collision-free path in real-time by adopting the Euclidean signed distance field-based grid-search method. The results consistently demonstrated the safety and reliability of the proposed path-planning method. Real-world experiments are conducted in three different mines, demonstrating successful autonomous exploration flights in environment with various structural conditions. The results showed the high capability of the proposed flight autonomy framework for lightweight aerial robot systems. In addition, our drone performed an autonomous mission in the tunnel circuit competition (Phase 1) of the DARPA Subterranean Challenge.

키넥트 거리센서를 이용한 실내 이동로봇의 위치인식 및 3 차원 다각평면 지도 작성 (Localization and 3D Polygon Map Building Method with Kinect Depth Sensor for Indoor Mobile Robots)

  • 권대현;김병국
    • 제어로봇시스템학회논문지
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    • 제22권9호
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    • pp.745-752
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    • 2016
  • We suggest an efficient Simultaneous Localization and 3D Polygon Map Building (SLAM) method with Kinect depth sensor for mobile robots in indoor environments. In this method, Kinect depth data is separated into row planes so that scan line segments are on each row plane. After grouping all scan line segments from all row planes into line groups, a set of 3D Scan polygons are fitted from each line group. A map matching algorithm then figures out pairs of scan polygons and existing map polygons in 3D, and localization is performed to record correct pose of the mobile robot. For 3D map-building, each 3D map polygon is created or updated by merging each matched 3D scan polygon, which considers scan and map edges efficiently. The validity of the proposed 3D SLAM algorithm is revealed via experiments.