• Title/Summary/Keyword: Graphics programs

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A Study on the relationship between engineering college student's spatial visualization skills and academic achievements (공과대학생 공간시각화능력과 학업성취 간 관계 연구)

  • Choi, Sun-Mi;Lee, Jang Hoon;Jung, Joon-Oh;Sun, Bok-Kun
    • Journal of Engineering Education Research
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    • v.18 no.5
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    • pp.42-50
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    • 2015
  • In spite that spatial ability has been recognized as an important element of academic achievement in engineering studies, researches on the topic are rather limited in Korea. In this study, the relationship between spatial visualization skill and academic achievement of engineering students was investigated based on the several variables such as gender, high school education background and college course achievement. The result showed that there were significant relevance between spatial visualization skill and gender, high school type, achievement of high school level math & physics, and college course work grade of computer graphic and capstone design. According the case study, from the entry time of engineering college, support programs to reinforce spatial visualization skill are required for lower skill groups such as female and graduate from art course in high school. Also, college curriculum such as Engineering graphics, Capstone design are substantial to improve spatial visualization skill. However, more diversified sample groups and research methods are required in order to draw in depth results.

Component Modular Approach to Computer-Aided Kinematic Analysis for General Planar Uncoupled-Connected Multiloop Mechanisms (비결합 다관절 평면기구의 컴퓨터원용 운동해석을 위한 컴포넌트 모듈기법)

  • 신중호
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.17 no.8
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    • pp.1883-1897
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    • 1993
  • Interactive computer-aided analysis of mechanical systems has recently been undergoing an evolution due to highly efficient computer graphics. The industrial implementation of state-of-the-art analytical developments in mechanisms has been facilitated by computer-aided design packages because these rigid-body mechanism analysis programs dramatically reduce the time required for linkage design. This paper proposes a component modular approach to computeraided kinematic motion analysis for general planar multiloop mechanisms. Most multiloop mechanisms can be decomposed into serveral components. The kinematic properties (position, velocity, and acceleration) of every node can then be determined from the kinematic analysis of the corresponding component modules by a closed-form solution procedure. In this paper, 8 types of modules are defined and formulations for kinematic analysis of the component modules are derived. Then a computer-aided kinematic analysis program is developed using the proposed approach and the solution procedure of an example shows the effectiveness and accuracy on the approach.

Development of Data Automation Algorithm for GIS Service in Universal 3D Graphics Engine (범용 3D 그래픽 엔진의 GIS 정보 서비스를 위한 데이터 자동변환 알고리즘 개발)

  • Kim, Hyeong Hun;Park, Hyeon Cheol;Choi, Hyeoung Wook;Gang, Su Myung;Choung, Yun Jae
    • Journal of Korea Multimedia Society
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    • v.20 no.3
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    • pp.581-592
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    • 2017
  • Geographic Information System (GIS) is a method of expressing objects in a space. Currently, many research and developments are being conducted to implement 3D GIS. In previous studies, 3D GIS applications have been developed using Unity 3D, which is a 3D engine with good development accessibility. However, it requires manual work to enter various formats of GIS data, making it difficult to immediately reflect GIS data that change frequently. To improve this problem, this study developed a method for automatically reading and outputting various GIS data from the existing Unity 3D application. The improved application could read Satellite Images, Aerial Photographs, Digital Elevation Models (DEM) and Shapefiles with no transformation through other commercial programs, and they could be implemented as 3D objects. This study automated the GIS data conversion which had been manually performed and as a result, the manpower, time, and resources required for 3D GIS implementation can be saved.

Revisiting the Vāstupuruṣamaṇḍala in Hindu Temples, and Its Meanings

  • Kim, Young Jae
    • Architectural research
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    • v.16 no.2
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    • pp.45-56
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    • 2014
  • The objective of this article, positively recognizing existing researches, is to revisit some aspects regarding the Vāstupuruṣamaṇḍala with a square grid work which is a fundamental planning guideline to control the construction of a Hindu temple and a mathematical doctrine to lead ritual programs. Hence, this paper suggests some reservations as to certain details such as temple constructions. In order to lay hold on its meaning, this paper touches upon the specific matters about the Vāstupuruṣamaṇḍala in the building construction of Hindu temples, which set out to shed light on four concerns; first, it explores the formation process of the Vāstupuruṣamaṇḍala in concert with the evolution of Hindu temples over time; second, it considers differences and similarities in comparison with other texts intimately articulated with the construction of temples, and then understands the relationship between their local languages and applications to the Vāstupuruṣamaṇḍala; third, it examines the symbolic and sanctified process of the temple's construction on the Vāstupuruṣamaṇḍala grids with two- or three-dimensional computer graphics (by means of the Auto Cad and Rhino tools), invisibly situating the divinities within it and illuminating the roles of ornamentation in the structural terms of temples; fourth, it presents that there are another rules on the building construction based upon architect-priest's craftsmanship skilled as a stonemason or a carpenter in the manual processes of the temples' construction for proper measurements and truncations of stone and wood closely linked together structural stability of completed temples. In conclusion, proceeding from what has been said above, this thesis shows that the Vāstupuruṣamaṇḍala grid includes both practical and spiritual meanings to construct a Hindu temple.

Non-Photorealistic Rendering using GPU Programming Technique (GPU 프로그래밍 기법을 이용한 비사실적 랜더링)

  • Bat-Ochir, Bolormaa;Sung, Kyung;Kim, Soo-Kyun
    • Journal of Advanced Navigation Technology
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    • v.15 no.6
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    • pp.1228-1233
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    • 2011
  • NPR(Non-Photorealistic rendering) technique is developing by every years. NPR is inspired on artistic styles, which is painting, drawing, technical illustration, animation and cartoon. There have many application programs for NPR, which is popular and useful of animations, even on game industrial. In traditional computer graphics focused on non-photorealism, but this method need much more memory and time. Recent years, Many NPR methods present advanced rendering technique and real time technique using graphic accelerator. This paper propose to explain NPR with GPU programming.

The Analysis of Mix & Match Visual Image of One-Point Graphic Appeared in T-shirt (티셔츠 원 포인트 그래픽에 나타난 Mix & Match 시각 이미지 분석)

  • Lee, Mi-Yoen
    • The Research Journal of the Costume Culture
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    • v.13 no.5 s.58
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    • pp.777-789
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    • 2005
  • Mix & Match Visual Image, appearing in T-shirt one-point graphics, is a new visual image emerged as a result of several trends: development of cutting-edge machinery and computer programs, various needs of consumers, and an international trend of fusion concept. Thus, a concrete research of Mix & Match Visual Images is demanding. This paper studies one-point graphic, which appeared in the SamsungDesignNet, Interfashion Planning, and firstviewkorea, with a focus on apparel T-shirt of women's wear and casual wear from 2001 to 2004. The study shows that the most preferred independent visual image in Mix & Match Visual Images is a typography, and next is in the order of marks, symbols, geometric diagrams and abstract shapes, animals and plants, characters, materials, and collages. As Mix & Match of independent visual images was mainly combined typography with other independent visual images, we need to develop more Mix & Match Visual Images using various independent visual images's mix and match. Then, T-shirt will be one of the most representative items in Korean fashion trend that enable consumers to express their characters, escaping from the old-fashioned concept that T-shirt is just a T-shirt.

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Development of Integrated CAD framework for ASIC Design (ASIC 설계용 통합 CAD Framework 개발)

  • 엄성용;신혜선;이규원;박선화
    • Journal of Internet Computing and Services
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    • v.2 no.4
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    • pp.25-32
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    • 2001
  • The CAD tools for ASIC design, which are already developed or will be developed in the future, have their own functions and different working environments in many cases. Therefore, it would be more effective in achieving the final design goal, if we have a system called CAD framework in which these CAD tools are systematically integrated. In this paper, we introduce same novel techniques for integrating systematically such the CAD tools, which are usually developed under UNIX shell environments, into the CAD framework with the standard graphics interface such as X-windows. Some meta languages and script file formats are developed for flexible specification of the system MENU hierarchy and the data dependencies among executable programs. We integrated two existing CAD tools into our CAD framework using the techniques and find out the integrated protype system is working well under the new system environments.

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A Study on the Relational Data Model for the Representation of Ship Structure (관계형 데이타모델을 이용한 선체구조의 표현에 관한 연구)

  • Y.D. Kim;K.Y. Lee;S.W. Seo;H.Y. Ryu;C.H. Hong
    • Journal of the Society of Naval Architects of Korea
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    • v.28 no.2
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    • pp.12-20
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    • 1991
  • The informations of ship structural design have been represented as the form various drawing plants, but to enhance the design productivity, it is necessary to utilize the advanced technologies such as CAD system and database management system. In this study, efforts are focused on the data modelling of those informations of midship configuration and attribute for the integration of ship structural design programs through database system. As actual example, midship configuration of bulk carrier was visualized by computer graphics. Relational data model is employed and topological informations is used for the best treatment of geometries representing structural arrangement. RDBMS 'ORACLE' was used for the implementation of the results.

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Object-Oriented Graphical User Interface Model for Visualization of Ship Conceptual Design (객체지향 개념과 가시화 기법에 의한 선박 개념설계용 그래픽 사용자 인터페이스 모델)

  • Kyung-Ho Lee;Soon-Hung Han;Dong-Kon Lee;Kyu-Yeul Lee
    • Journal of the Society of Naval Architects of Korea
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    • v.29 no.4
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    • pp.27-35
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    • 1992
  • By the help of computer graphics and rapid development of hardwares. GUI(Graphic User Interface) represented by WYSIWYG(What You See Is What You Get) changed user interface from liguistic model(e.g : command, etc.) to spatial model(e.g : pulldown menu, scroll bar, icon, itc.). This graphical user interface model for the ship conceptual design(MBASWIN) adopted event-driven programming technique and object-oriented concepts. Different from traditional design programs, MBASWIN is separate from the design program completely and controls all design modules. This enable a designer to accomplish a flexible designs.

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A Study of The GPGPU Performance (범용 그래픽 처리장치 (GPGPU)의 성능에 대한 연구)

  • Lee, Jongbok
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.6
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    • pp.201-206
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    • 2018
  • As the artificial intelligence and big data technology has been developed recently, the importance of GPGPU, which is a general purpose graphics processing unit, is emphasized. In addition, by the demand for mining equipment to obtain bit coins, which is a block chain application technology, the price of GPGPU has increased sharply with scarcity. If a GPGPU can be precisely simulated, it is possible to conduct experiments on various GPGPU types and analyze performance without purchasing expensive ones. In this paper, we investigate the configuration of a GPGPU simulator and measure the performance of various benchmark programs using GPGPU-Sim.