• 제목/요약/키워드: Graphical Representation

검색결과 145건 처리시간 0.026초

Location-aware visualization of VRML models in indoor location tracking system

  • Yang, Chi-Shian;Chung, Wan-Young
    • 센서학회지
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    • 제16권3호
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    • pp.220-228
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    • 2007
  • For many applications particularly in navigation system, a three-dimensional representation improves the usability of information. This paper introduces 3D Graphical User Interface (GUI) of indoor location tracking system, 3D Navigation View. The application provides users a 3D visualization of the indoor environments they are exploring, synchronized with the physical world through spatial information obtained from indoor location tracking system. It adopts widely used Virtual Reality Modeling Language (VRML) to construct, represent, distribute and render 3D world of indoor environments over Internet. Java, an all-purpose programming language is integrated to comprehend spatial information received from indoor location tracking system. Both are connected through an interface called External Authoring Interface (EAI) provided by VRML. Via EAI, Java is given the authority to access and manipulate the 3D objects inside the 3D world that facilitates the indication of user's position and viewpoint in the constructed virtual indoor environments periodically.

BLAST/FASTA를 활용한 미생물 유전체 비교용 도구의 개발 (A genomice Tool for Microbial Genome Comparison Using BLAST/FASTA)

  • 태홍석;박기정
    • 한국미생물학회:학술대회논문집
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    • 한국미생물학회 2002년도 추계학술대회
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    • pp.185-193
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    • 2002
  • We have developed GComp as an analysis tool for comparative analysis of microbial genomes. Thetool uses BLAST or FASTA as a preprocessing program for local alignments, parses the homology search results, and generates tables and files to show homology relationship between two genomes at a glance. The interface for graphical representation of the comparative genomic analysis has been also implemented. Through analysis of a few pairs of microbial genome sequences, the program has been proved to be practically useful and a few additional features have been devised and designed, which will be added in the further development.

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페트리넷을 이용한 자율 이동로봇의 운용 (Operation Method For AMR(Autonomous Mobile Robot) Using Petri Net)

  • 이석주;이병주;박귀태
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2000년도 제15차 학술회의논문집
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    • pp.400-400
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    • 2000
  • This paper purposed that verify the validity of Petri Net method for control progressive increase of system complexity, before extend the realized single robot system to multi-robot system. An autonomous mobile robot(AMR) needs decision making, motion control, path planning, tracking a path, obstacle avoidance, and sensor fusion, to complete its task. An AMR integrates and operates these technics through a consistent command system. An error in a command hierarchy which is like duplication or omission of a control command hierarchy for each module results in serious problems. This paper minimizes the error by modeling each module and whole system using Petri Net graphical representation and applies it to the exploration task of an AMR

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다구찌방법을 이용한 디프드로잉 공정의 가공성평가에 대한 연구 (A study on the formability estimation of deep drawing process by using taguchi method)

  • Lee, B.C.;Moon, J.H.;Yang, D.Y.
    • 한국정밀공학회지
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    • 제14권11호
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    • pp.17-24
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    • 1997
  • Despite the increasing demands for improved product design, a limited number of works have been reported in the field of sheet metal forming. In the present study, introducing the Taguchi method, an otpimal and robust combination of parameters in found and a data base management system is utilized for knowledge acquisition. Analysis data, estimation rules of formability and graphical representation of the analysis have been employed for the dewigner's understanding and evaluation. The developed system is applied to a deep drawing process. Through the present study, it is shown that the developed systerm is useful for the design and the formability estimation of sheet metal forming processes.

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사출 및 사출/압축 성형품 내에서의 복굴절 구조 변화에 관한 연구 (A Study on The Change of Birefringence Structure in Injection and Injection/compression Molded Products)

  • 민인기;이경범;윤경환
    • 소성∙가공
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    • 제19권5호
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    • pp.296-304
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    • 2010
  • It is still needed to study the effect of process conditions on the final properties of injection-molded parts for producing precision optical products. Especially, the optical anisotropy, i.e., birefringence, is a significant factor to affect the function of many optical components. In the present study we have focused on the effect of holding and compression processes on the birefringence remaining in the transparent disc by examining the gap-wise distribution of birefringence and extinction angle. As a result, two extra birefringence and extinction peaks near the center in thickness direction showed the effect of holding pressure, which came from the flow in packing stage. However, more uniform birefringence distribution than injection-only cases could be found in injection/compression cases. Depends on the process condition even the flow reversal could be found from the distribution of extinction angle. Finally, graphical representation of optical indicatrix was added for better understanding the final structure of injection-only and injection/compression cases.

A GraphML-based Visualization Framework for Workflow-Performers' Closeness Centrality Measurements

  • Kim, Min-Joon;Ahn, Hyun;Park, Minjae
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제9권8호
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    • pp.3216-3230
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    • 2015
  • A hot-issued research topic in the workflow intelligence arena is the emerging topic of "workflow-supported organizational social networks." These specialized social networks have been proposed to primarily represent the process-driven work-sharing and work-collaborating relationships among the workflow-performers fulfilling a series of workflow-related operations in a workflow-supported organization. We can discover those organizational social networks, and visualize its analysis results as organizational knowledge. In this paper, we are particularly interested in how to visualize the degrees of closeness centralities among workflow-performers by proposing a graphical representation schema based on the Graph Markup Language, which is named to ccWSSN-GraphML. Additionally, we expatiate on the functional expansion of the closeness centralization formulas so as for the visualization framework to handle a group of workflow procedures (or a workflow package) with organizational workflow-performers.

활주형 선박의 선형설계를 위한 통합 CAD/CAE 시스템 (Integrated CAD/CAE System for Planing Hull Form Design)

  • 김태윤;김동준
    • 수산해양기술연구
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    • 제39권4호
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    • pp.298-304
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    • 2003
  • In this paper a free-form hull design program and performance prediction program for planing boat is introduced. This program enables the designer to do complex geometric hull shape design on a personal computer and accurately to predict power requirements for a given loading and velocity. For a free form design, Bezier curve model is adopted as a basic representation tool of curves and surfaces, and this program has versatile functions to do fairing jobs with a convenient graphical user interface. After creating a hull form the geometric data is provided in a manner compatible with a variety of analysis tools including 'Motion Analysis(by Zarnick)' for prediction of motion characteristics in regular waves, 'Running Attitude (by Savitsky)' for prediction of the running attitude and required power.

Development of Content-Based Trademark Retrieval System on the World Wide Web

  • Kim, Young-Sum;Kim, Yong-Sung;Kim, Whoi-Yul;Kim, Myung-Joon
    • ETRI Journal
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    • 제21권1호
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    • pp.40-54
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    • 1999
  • In this paper, we describe a new trademark retrieval system based upon the content or the shape of trademark. The system has an on-line graphical user interface for the World Wide Web (WWW) that allows user to provide a query in forms of a sketch or a visual image to search for similar trademarks from database. User interfaces for the WWW were implemented by utilizing HTML and Java applets. The query can occur in arbitrary size and orientation. A shape representation scheme invariant to scale and rotation was developed to measure the similarity between two trademarks using the magnitude of Zernike moments as a feature set. Performance evaluation has been carried out with a database of 3,000 trademarks. It takes only about 0.6 second for the retrieval on a 200 MHz Pentium PC. The average recall of the original one among top 30 candidates queried by noisy or deformed images was 100%.

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물체 탐지기와 위치 사전 확률 지도를 이용한 효율적인 3차원 장면 레이블링 (Efficient 3D Scene Labeling using Object Detectors & Location Prior Maps)

  • 김주희;김인철
    • 제어로봇시스템학회논문지
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    • 제21권11호
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    • pp.996-1002
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    • 2015
  • In this paper, we present an effective system for the 3D scene labeling of objects from RGB-D videos. Our system uses a Markov Random Field (MRF) over a voxel representation of the 3D scene. In order to estimate the correct label of each voxel, the probabilistic graphical model integrates both scores from sliding window-based object detectors and also from object location prior maps. Both the object detectors and the location prior maps are pre-trained from manually labeled RGB-D images. Additionally, the model integrates the scores from considering the geometric constraints between adjacent voxels in the label estimation. We show excellent experimental results for the RGB-D Scenes Dataset built by the University of Washington, in which each indoor scene contains tabletop objects.

시뮬레이터의 속도감에 대한 감성인자 분석 (Study of Factors Related to Speed Perception in a Graphic Simulator)

  • 정영훈;엄성숙;손권;최경현
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 1999년도 추계학술대회 논문집
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    • pp.105-110
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    • 1999
  • This research has been focussed on the evaluation of the driving speed in a graphic environment. Through the investigation of some electronic driving games, two factors related to perceived speed have been extracted. The two factors are distance and density of objects. Experiments have been executed for the two factors. The experiment is needed to acquire a relationship between speed perception and each factor. For experiments involving more than ten subjects, graphical representation of a vehicle and its surrounding environment has been obtained using three-dimensional tools, Pro/ENGINEER and dVISE. Based on the experimental results, relationships are formulated and plotted.

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