• Title/Summary/Keyword: Graphic Program

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Development of Multi Layered Elastic Pavement Analysis Program Package Considering Temperature Nonlinearty of Asphalt Layer on GUI Environment (아스팔트층 온도 비선형성을 고려한 사용자 편의환경의 다층탄성 프로그램 개발)

  • Choi, Jun-Seong;Seo, Joo-Won;Park, Keun-Bo;Kim, Soo-Il
    • International Journal of Highway Engineering
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    • v.10 no.4
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    • pp.91-101
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    • 2008
  • A multi layered elastic analysis program, IDYSPAP, was developed. The objective of this study was to develop the IDYSPAP program on Graphic User Interface environment for field engineers using Visual Basic, which was considered span of multi-wheels and maximum 4 axles using superposition of linear elastic theorem. It is suggested that this study considers algorithm with dynamic properties of asphalt layer on various temperature and non-linear properties of subbase and subgrade on stress non-linearity for asphalt pavement structure. This Program was modified to divide asphalt layer automatically according to layer division concept. The developed program was verified with initial measuring data in test road sections of KEC (Korea Expressway Co.) using laboratory test results.

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A Development of The Remote Robot Control System with Virtual Reality Interface System (가상현실과 결합된 로봇제어 시스템의 구현방법)

  • 김우경;김훈표;현웅근
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.10a
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    • pp.320-324
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    • 2003
  • Recently, Virtual reality parts is applied in various fields of industry. In this paper we got under control motion of reality robot from interface manipulation in the virtual world. This paper created virtual robot using of 3D Graphic Tool. And we reappeared a similar image with reality robot put on texture the use of components of Direct 3D Graphic. Also a reality robot and a virtual robot is controlled by joystick. The developed robot consists of robot controller with vision system and host PC program. The robot and camera can move with 2 degree of freedom by independent remote controlling a user friendly designed joystick. An environment is recognized by the vision system and ultra sonic sensors. The visual mage and command data translated through 900MHz and 447MHz RF controller, respectively. If user send robot control command the use of simulator to control the reality robot, the transmitter/recever got under control until 500miter outdoor at the rate of 4800bps a second in Hlaf Duplex method via radio frequency module useing 447MHz frequency.

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Automatic Measurement of Temperature in Real Time by Using an Internal and Data Processing System (인터넷을 이용한 원격 실시간 온도 계측 모니터 및 계측데이터 자동처리 시스템)

  • Kim, Hui-Sik;Kim, Yeong-Il;Seol, Dae-Yeon;Nam, Cheol;O, Heung-Il
    • Proceedings of the KIEE Conference
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    • 2003.11b
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    • pp.99-102
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    • 2003
  • In this paper, we have developed a system for monitoring and processing the real time sensor data in remote site through Internet. For realizing this system, measurement equipment and protocol are used to transmit the measurement data to remote server and to process measurement data. In server part, the received data from remote site sensor is converted to text or graphic charts for user. The measurement device in sensor part receives the sensor data form sensor and store the received data to its internal memory for transmitting data to server part through Internet. Also the measurement device can receive data form server. The temperature sensor is corrected to the measurement device located in laboratory and the measurement device measures temperature of laboratory which can be confirmed by user through Internet. We have developed a server program working on the Linux to store measurement data from measurement device to server memory. The program is use for SNMP(Simple Network Management Protocol) to exchange data with measurement device. Also the program changes the measurement data into text and graphic charts for user display. The program is use apache PHP program for user display and inquiry. The real time temperature measurement system can be applly for many parts of industry and living.

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A Object-oriented Program Dependency Graph for Object-oriented Program Representation (객체지향 프로그램 표현을 위한 객체지향 프로그램 종속성 그래프)

  • Ryu, Hee-Yeol;Park, Joong-Yang;Park, Jae-Heung
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.10
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    • pp.2567-2574
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    • 1998
  • Many software engineering tools and techniques rely on fraphic representations of software, such as control flow graphs, program dependene graphs, or system dependence graphs. Existing graphic representations for object-oriented programs are compkicated, reduplicated. We thus propose a new graphic representation for object-oriented programs. Object-oriented Program Dependency Graph (OPDG). An OPDG consists of class dependence graph, class hierarchy graph and procedure dependence graph. Other features of OPDG are (1) the representation is compact; (2) the representation is easy to extend for the incremental development of a program; and (3) the repreesentation can be extended to provide dynamic information.

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A Study on the Simulation of the Resolution for Ink-Jet Printing (잉크젯 프린팅에서 해상력에 관한 컴퓨터 시뮬레이션 연구)

  • Lee, Ji-Eun;Youn, Jong-Tae;Koo, Chul-Whoi
    • Journal of the Korean Graphic Arts Communication Society
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    • v.28 no.1
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    • pp.51-63
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    • 2010
  • Ink-jet is part of the non impact printing that shooting the ink drop from the nozzle to paper. It is very silence and express good color. There are two types of printing that continuous and drop on demand. But drop on demand process is becoming the mainstream. these days, LCD, PDP is passed more than semiconductor industry. And we expect organic EL, FED as a next display. But product equipment, main component and technology have a gap between an advanced country and us nevertheless physical development. Expecially, previous process part is depended on imports. Ink-jet printing technology that there isn't complicated photo lithography process is attracted, so ink-jet printing resolution is more embossed. But there were not many of ink-jet resolution thesis but ink-jet head or nozzle. Because, to out of the ink from the nozzle is unseeable and hard to experiment. Therefore this thesis was experimented and simulated how can ink-jet printer improved resolution by flow-3d simulation package program.

A Study of the real-time graphic deformation algorithm with virtual environment control (가상환경 제어에서 실시간 그래픽 변형에 관한 연구)

  • Kim, Young-Su;Bae, Chul;Kim, A-Hyun;Park, Kyung-Seok;Kang, Won-Chan;Kim, Young-Dong
    • Proceedings of the KIEE Conference
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    • 2003.07d
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    • pp.2265-2267
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    • 2003
  • In this paper, the virtual reality system is tried to developed, which controls not only the sense of sight and hearing but also the sense of touch, In order to develope the sense of touch in this study, the stable tactual transaction system, based on summing up the basic algorithm and theory is embodied. Especially, the graphic deformation algorithm is developed in realtime with using the deformed FEM. To apply the FEM, a deformed material model is produced and then the graphic deformation with this model is able to force. Finally, the graphic transaction algorithm is deduced by the realtime calculation and simplification because the purpose of this system is to transact in real time. The result of this study is that the proposed system is possible to deform the graphics and transact the haptic in real time in PC. The simulation program has been made to prove this result.

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Model Development of Unit-care Welfare Facility for a Traditional Korean House Using Computer Graphics (컴퓨터 그래픽을 이용한 한옥 유니트형 노인복지시설 모델 제시)

  • Nam, Yun-Cheol
    • Journal of The Korean Digital Architecture Interior Association
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    • v.13 no.1
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    • pp.23-31
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    • 2013
  • This paper presents computer graphics applying the traditional Korean house(Hanok) style interior to unit-care space of Welfare Facility and proposes the possibility as interior design and construction materials. In this paper, the proposed computer graphic-based model is a single-story building that provides convenient traffic between rooms. Computer graphic-based model is presented by Auto CAD, 3D program (Sketch-UP v.8), rendering program (Podium v.2) based on the traditional Korean house and related work of unit-care welfare facility. Computer graphic-based model that combined unit-care and the traditional Korean house has the following characteristics. In each room of living space, wallpaper and flooring Korean paper(Hnaji) is considered and windows, door, furniture of traditional pattern were placed. The living room(Daechung) that is representative of the traditional Korean house and the corridor (toenmaru) are the elements to save the image of the traditional Korean house as much as possible. Especially, the corridor (toenmaru) is placed to conveniently use in nursing-care facility and home-care support facility. A public space is placed around the inside court (An-madang), while the living space (unit-care) has a sense of independence by separation. Bathroom and kitchen have a modern design for functionality than aesthetic elements.

Development of a Graphic Simulation Modeller for Robot Welding Process Planning (로보트 용접 공정 계획을 위한 Graphic Simulation Modeller의 개발)

  • Choe, Byeong-Gyu;Jeong, Jae-Yun;Kim, Dong-Won
    • Journal of Korean Institute of Industrial Engineers
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    • v.11 no.1
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    • pp.21-32
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    • 1985
  • Presented in this paper is a procedure of developing graphical simulation software for planning robot welding processes. Welding is by far the highest application area for industrial robots, and it has been in great need of such a simulator in designing robot work cells, in justifying the economics of robot welding and in planning robotized welding operations. The model of a robot welding cell consists of four components: They are an welding structure which is a collection of plates to be welded, a positioner to hold the welding structure, a robot with a weld torch, and a set of welding lines (in case of arc welding). Welding structure is modeled by using the reference plane concept and is represented as boundary file which is widely used in solid modeling. Robot itself is modeled as a kinematic linkage system. Also included in the model are such technical constraints as weaving patterns and inclination allowances for each weld joint type. An interactive means is provided to input the welding structure and welding lines on a graphics terminal. Upon completion of input, the program displays the welding structure and welding lines and calculates the center of mass which is used in determining positioner configurations. For a given positioner and robot configuration, the welding line segments that can be covered by the robot are identified, enabling to calculate the robot weld ratio and cycle time. The program is written in FORTRAN for a VAX computer with a Tektronix 4114 graphic terminal.

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A Study on the Virtual Experience Evaluation(VEE) of Space Design through the Web3D - Focus on the Evaluation Criteria - (Web을 통한 공간설계의 가상체험평가(VEE)에 관한 연구 - 평가기준을 중심으로 -)

  • Lee Sang-Ho;Kim Tae-Hwan
    • Korean Institute of Interior Design Journal
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    • v.14 no.4 s.51
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    • pp.122-133
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    • 2005
  • This study could begin with the improvement of computer graphic technology The graphic technology is the standards of computer technology level and up-to-date technology intensive. Above all, the technology of virtual reality has developed rapidly and the development of the program has changed from professional one only for the experts to easy of access ones for the space designers. Moreover, the program which major internet user's can experience the virtual model has been made, as the development of virtual reality technology that is based on the web. These graphic technology and the development of the web helped to extract human experiences on the space design step. However, to find the meeting point with real recognition is not easy though the virtual reality technology develops. Because the real space is made up of various senses that people feel in their surroundings. But, this study was possible because most of the space recognition is based on the visual organ, even though it can't satisfy all sensible factors that we feel in reality. Therefore, the significant of this study is the standards and criteria of evaluation, the technological proposal, expecting to make more advanced alternative design than before.

Development of a Simulator for Moving Capability Estimation of Track Vehicle (궤도 차량의 기동성능 예측 시뮬레이터 개발)

  • 서운학
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 1998.03a
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    • pp.65-70
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    • 1998
  • In this paper, we developed a Windows 95 version off-line programming system which can simulate a track vehicle model in 30 graphics space. The track vehicle was adopted as an objective model. The interface between users and the off-line program system in the Windows 95's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc were utilized for 3D Graphics.

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