• Title/Summary/Keyword: Graph neural network

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Dense Neural Network Graph-based Point Cloud classification (밀집한 신경망 그래프 기반점운의 분류)

  • El Khazari, Ahmed;lee, Hyo Jong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2019.05a
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    • pp.498-500
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    • 2019
  • Point cloud is a flexible set of points that can provide a scalable geometric representation which can be applied in different computer graphic task. We propose a method based on EdgeConv and densely connected layers to aggregate the features for better classification. Our proposed approach shows significant performance improvement compared to the state-of-the-art deep neural network-based approaches.

The Prediction of the Helpfulness of Online Review Based on Review Content Using an Explainable Graph Neural Network (설명가능한 그래프 신경망을 활용한 리뷰 콘텐츠 기반의 유용성 예측모형)

  • Eunmi Kim;Yao Ziyan;Taeho Hong
    • Journal of Intelligence and Information Systems
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    • v.29 no.4
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    • pp.309-323
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    • 2023
  • As the role of online reviews has become increasingly crucial, numerous studies have been conducted to utilize helpful reviews. Helpful reviews, perceived by customers, have been verified in various research studies to be influenced by factors such as ratings, review length, review content, and so on. The determination of a review's helpfulness is generally based on the number of 'helpful' votes from consumers, with more 'helpful' votes considered to have a more significant impact on consumers' purchasing decisions. However, recently written reviews that have not been exposed to many customers may have relatively few 'helpful' votes and may lack 'helpful' votes altogether due to a lack of participation. Therefore, rather than relying on the number of 'helpful' votes to assess the helpfulness of reviews, we aim to classify them based on review content. In addition, the text of the review emerges as the most influential factor in review helpfulness. This study employs text mining techniques, including topic modeling and sentiment analysis, to analyze the diverse impacts of content and emotions embedded in the review text. In this study, we propose a review helpfulness prediction model based on review content, utilizing movie reviews from IMDb, a global movie information site. We construct a review helpfulness prediction model by using an explainable Graph Neural Network (GNN), while addressing the interpretability limitations of the machine learning model. The explainable graph neural network is expected to provide more reliable information about helpful or non-helpful reviews as it can identify connections between reviews.

Improving Embedding Model for Triple Knowledge Graph Using Neighborliness Vector (인접성 벡터를 이용한 트리플 지식 그래프의 임베딩 모델 개선)

  • Cho, Sae-rom;Kim, Han-joon
    • The Journal of Society for e-Business Studies
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    • v.26 no.3
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    • pp.67-80
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    • 2021
  • The node embedding technique for learning graph representation plays an important role in obtaining good quality results in graph mining. Until now, representative node embedding techniques have been studied for homogeneous graphs, and thus it is difficult to learn knowledge graphs with unique meanings for each edge. To resolve this problem, the conventional Triple2Vec technique builds an embedding model by learning a triple graph having a node pair and an edge of the knowledge graph as one node. However, the Triple2 Vec embedding model has limitations in improving performance because it calculates the relationship between triple nodes as a simple measure. Therefore, this paper proposes a feature extraction technique based on a graph convolutional neural network to improve the Triple2Vec embedding model. The proposed method extracts the neighborliness vector of the triple graph and learns the relationship between neighboring nodes for each node in the triple graph. We proves that the embedding model applying the proposed method is superior to the existing Triple2Vec model through category classification experiments using DBLP, DBpedia, and IMDB datasets.

Graph Neural Network and Reinforcement Learning based Optimal VNE Method in 5G and B5G Networks (5G 및 B5G 네트워크에서 그래프 신경망 및 강화학습 기반 최적의 VNE 기법)

  • Seok-Woo Park;Kang-Hyun Moon;Kyung-Taek Chung;In-Ho Ra
    • Smart Media Journal
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    • v.12 no.11
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    • pp.113-124
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    • 2023
  • With the advent of 5G and B5G (Beyond 5G) networks, network virtualization technology that can overcome the limitations of existing networks is attracting attention. The purpose of network virtualization is to provide solutions for efficient network resource utilization and various services. Existing heuristic-based VNE (Virtual Network Embedding) techniques have been studied, but the flexibility is limited. Therefore, in this paper, we propose a GNN-based network slicing classification scheme to meet various service requirements and a RL-based VNE scheme for optimal resource allocation. The proposed method performs optimal VNE using an Actor-Critic network. Finally, to evaluate the performance of the proposed technique, we compare it with Node Rank, MCST-VNE, and GCN-VNE techniques. Through performance analysis, it was shown that the GNN and RL-based VNE techniques are better than the existing techniques in terms of acceptance rate and resource efficiency.

Neural network for automatic skinning weight painting using SDF (SDF를 이용한 자동 스키닝 웨이트 페인팅 신경망)

  • Hyoseok Seol;Taesoo Kwon
    • Journal of the Korea Computer Graphics Society
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    • v.29 no.4
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    • pp.17-24
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    • 2023
  • In computer graphics and computer vision research and its applications, various representations of 3D objects, such as point clouds, voxels, or triangular meshes, are used depending on the purpose. The need for animating characters using these representations is also growing. In a typical animation pipeline called skeletal animation, "skinning weight painting" is required to determine how joints influence a vertex on the character's skin. In this paper, we introduce a neural network for automatically performing skinning weight painting for characters represented in various formats. We utilize signed distance fields (SDF) to handle different representations and employ graph neural networks and multi-layer perceptrons to predict the skinning weights for a given point.

Image-based Artificial Intelligence Deep Learning to Protect the Big Data from Malware (악성코드로부터 빅데이터를 보호하기 위한 이미지 기반의 인공지능 딥러닝 기법)

  • Kim, Hae Jung;Yoon, Eun Jun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.54 no.2
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    • pp.76-82
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    • 2017
  • Malware, including ransomware to quickly detect, in this study, to provide an analysis method of malicious code through the image analysis that has been learned in the deep learning of artificial intelligence. First, to analyze the 2,400 malware data, and learning in artificial neural network Convolutional neural network and to image data. Extracts subgraphs to convert the graph of abstracted image, summarizes the set represent malware. The experimentally analyzed the malware is not how similar. Using deep learning of artificial intelligence by classifying malware and It shows the possibility of accurate malware detection.

Mobile Robot Path Planning considering both the Distance and Safety (거리와 안전도를 고려한 이동 로봇 경로 계획)

  • Cho, Dong-Kwon;Chung, Myung-Jin
    • Proceedings of the KIEE Conference
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    • 1990.07a
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    • pp.492-495
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    • 1990
  • This paper introduces a path planning technique for a mobile robot in the presence of obstacles. In the technique, workspace is described by regional graph and represented obstacles by the three-layer neural network. And performance cost is defined under consideration both the traveling distance and the safety of a mobile robot. Then a collision-free path is obtained using the neural optimization technique.

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The Automated Scoring of Kinematics Graph Answers through the Design and Application of a Convolutional Neural Network-Based Scoring Model (합성곱 신경망 기반 채점 모델 설계 및 적용을 통한 운동학 그래프 답안 자동 채점)

  • Jae-Sang Han;Hyun-Joo Kim
    • Journal of The Korean Association For Science Education
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    • v.43 no.3
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    • pp.237-251
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    • 2023
  • This study explores the possibility of automated scoring for scientific graph answers by designing an automated scoring model using convolutional neural networks and applying it to students' kinematics graph answers. The researchers prepared 2,200 answers, which were divided into 2,000 training data and 200 validation data. Additionally, 202 student answers were divided into 100 training data and 102 test data. First, in the process of designing an automated scoring model and validating its performance, the automated scoring model was optimized for graph image classification using the answer dataset prepared by the researchers. Next, the automated scoring model was trained using various types of training datasets, and it was used to score the student test dataset. The performance of the automated scoring model has been improved as the amount of training data increased in amount and diversity. Finally, compared to human scoring, the accuracy was 97.06%, the kappa coefficient was 0.957, and the weighted kappa coefficient was 0.968. On the other hand, in the case of answer types that were not included in the training data, the s coring was almos t identical among human s corers however, the automated scoring model performed inaccurately.

Object Detection with LiDAR Point Cloud and RGBD Synthesis Using GNN

  • Jung, Tae-Won;Jeong, Chi-Seo;Lee, Jong-Yong;Jung, Kye-Dong
    • International journal of advanced smart convergence
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    • v.9 no.3
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    • pp.192-198
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    • 2020
  • The 3D point cloud is a key technology of object detection for virtual reality and augmented reality. In order to apply various areas of object detection, it is necessary to obtain 3D information and even color information more easily. In general, to generate a 3D point cloud, it is acquired using an expensive scanner device. However, 3D and characteristic information such as RGB and depth can be easily obtained in a mobile device. GNN (Graph Neural Network) can be used for object detection based on these characteristics. In this paper, we have generated RGB and RGBD by detecting basic information and characteristic information from the KITTI dataset, which is often used in 3D point cloud object detection. We have generated RGB-GNN with i-GNN, which is the most widely used LiDAR characteristic information, and color information characteristics that can be obtained from mobile devices. We compared and analyzed object detection accuracy using RGBD-GNN, which characterizes color and depth information.

Generative Artificial Intelligence for Structural Design of Tall Buildings

  • Wenjie Liao;Xinzheng Lu;Yifan Fei
    • International Journal of High-Rise Buildings
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    • v.12 no.3
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    • pp.203-208
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    • 2023
  • The implementation of artificial intelligence (AI) design for tall building structures is an essential solution for addressing critical challenges in the current structural design industry. Generative AI technology is a crucial technical aid because it can acquire knowledge of design principles from multiple sources, such as architectural and structural design data, empirical knowledge, and mechanical principles. This paper presents a set of AI design techniques for building structures based on two types of generative AI: generative adversarial networks and graph neural networks. Specifically, these techniques effectively master the design of vertical and horizontal component layouts as well as the cross-sectional size of components in reinforced concrete shear walls and frame structures of tall buildings. Consequently, these approaches enable the development of high-quality and high-efficiency AI designs for building structures.