• Title/Summary/Keyword: Golomb-Rice code

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Improving JPEG-LS Performance Using Location Information

  • Woo, Jae Hyeon;Kim, Hyoung Joong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.11
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    • pp.5547-5562
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    • 2016
  • JPEG-LS is an international standard for lossless or near-lossless image-compression algorithms. In this paper, a simple method is proposed to improve the performance of the lossless JPEG-LS algorithm. With respect to JPEG-LS and its supplementary explanation, Golomb-Rice (GR) coding is mainly used for entropy coding, but it is not used for long codewords. The proposed method replaces a set of long codewords with a set of shorter location map information. This paper shows how efficiently the location map guarantees reversibility and enhances the compression rate in terms of performance. Experiments have also been conducted to verify the efficiency of the proposed method.

HIERARCHICAL STILL IMAGE CODING USING MODIFIED GOLOMB-RICE CODE FOR MEDICAL IMAGE INFORMATION SYSTEM

  • Masayuki Hashimoto;Atsushi Koike;Shuichi Matsumoto
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06a
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    • pp.97.1-102
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    • 1999
  • This paper porposes and efficient coding scheme for remote medical communication systems, or“telemedicine systems”. These systems require a technique which is able to transfer large volume of data such as X-ray images effectively. We have already developed a hierarchical image coding and transmission scheme (HITS), which achieves an efficient transmission of medical images simply[1]. In this paper, a new coding scheme for HITS is proposed, which used hierarchical context modeling for the purpose of improving the coding efficiency. The hierarchical context modeling divides wavelet coefficients into several sets by the value of a correspondent coefficient in their higher class, or“a parent”, optimizes a Golomb-Rice (GR) code parameter in each set, and then encodes the coefficients with the parameter. Computer simulation shows that the proposed scheme is effective with simple implementation. This is due to fact that a wavelet coefficient has dependence on its parent. As a result, high speed data transmission is achieved even if the telemedicine system consists of simple personal computers.

A Design of Hybrid Lossless Audio Coder (Hybrid 무손실 오디오 부호화기의 설계)

  • 박세형;신재호
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.6
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    • pp.253-260
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    • 2004
  • This paper proposes a novel algorithm for hybrid lossless audio coding, which employs an integer wavelet transform and a linear prediction model. The proposed algorithm divides the input signal into flames of a proper length, decorrelates the framed data using the integer wavelet transform and linear prediction and finally entropy-codes the frame data. In particular, the adaptive Golomb-Rice coding method used for the entropy coding selects an optimal option which gives the best compression efficiency. Since the proposed algorithm uses integer operations, it significantly improves the computation speed in comparison with an algorithm using real or floating-point operations. When the coding algorithm is implemented in hardware, the system complexity as well as the power consumption is remarkably reduced. Finally, because each frame is independently coded and is byte-aligned with respect to the frame header, it is convenient to move, search, and edit the coded, compressed data.

Intra Mode Coding using Candidate Mode Table in HEVC (HEVC에서 후보 모드 표를 이용한 화면내 모드 부호화)

  • Choi, Jung-Ah;Ho, Yo-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.3A
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    • pp.157-162
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    • 2012
  • In this paper, we propose a new intra mode coding method using the candidate mode table. In the conventional HEVC, if the predicted most probable mode (MPM) is not same with the current prediction mode, the current prediction mode is encoded using the fixed length code (FLC). However, since a large number of modes are used in HEVC, the codeword length of FLC gets longer. In this paper, we generate the candidate mode table from neighboring blocks and encode the obtained intra mode index using Golomb-Rice code instead of FLC, when the predicted MPM is not identical to the current mode. From the experiment, we verified that the proposed method reduces the BD-rate by 0.5% on average, compared to the HEVC intra mode coding method.

Partially Decodable and Reversible Variable Length Code for Efficient Image Transmission

  • Nishida, Susumu;Muling, Guo;Hasegawa, Madoka;Kato, Shigeo
    • Proceedings of the IEEK Conference
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    • 2000.07a
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    • pp.458-461
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    • 2000
  • Variable length codes are often used in entropy coding, but are very vulnerable in noisy environments. Reversible variable length codes, however, muse possible to decode instantaneously in both forward and backward directions, so that more usable data can be retrieved when bit errors occur via transmission. Furthermore, partial decodability is desirable to introduce in the reversible variable length code because ROI (Region Of Interest) decoding function is sometimes required in recent image information systems such as the medical imaging, the digital museum and so on. In this paper, we propose a partially decodable and reversible variable length code by modifying Golomb-Rice code.

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CUDA based Lossless Asynchronous Compression of Ultra High Definition Game Scenes using DPCM-GR (DPCM-GR 방식을 이용한 CUDA 기반 초고해상도 게임 영상 무손실 비동기 압축)

  • Kim, Youngsik
    • Journal of Korea Game Society
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    • v.14 no.6
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    • pp.59-68
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    • 2014
  • Memory bandwidth requirements of UHD (Ultra High Definition $4096{\times}2160$) game scenes have been much more increasing. This paper presents a lossless DPCM-GR based compression algorithm using CUDA for solving the memory bandwidth problem without sacrificing image quality, which is modified from DDPCM-GR [4] to support bit parallel pipelining. The memory bandwidth efficiency increases because of using the shared memory of CUDA. Various asynchronous transfer configurations which can overlap the kernel execution and data transfer between host and CUDA are implemented with the page-locked host memory. Experimental results show that the maximum 31.3 speedup is obtained according to CPU time. The maximum 30.3% decreases in the computation time among various configurations.