• 제목/요약/키워드: Goffman

검색결과 17건 처리시간 0.023초

자아 표현과 SNS 게시 형식: 고프만의 인상관리 이론을 중심으로 (Presentation of Self and SNS Posting Styles: Focusing on Goffman's Impression Management Framework)

  • 송승아;신형덕
    • 한국콘텐츠학회논문지
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    • 제22권4호
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    • pp.284-291
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    • 2022
  • 사람들은 본인의 자아를 표현하기 위해 다양한 수단을 사용하는데 소셜네트워크서비스(이하 SNS)도 그러한 수단 중 하나이다. 본 연구에서는 SNS에서 표현되는 자아의 유형을 고프만의 인상관리 이론에 등장하는 개념들에 기반하여 본연적, 이상적, 사회적 자아로 분류하고 각 유형의 자아를 표현하는 게시물이 특정한 게시 형식을 갖는가에 대해 조사했다. 특히 게시 형식으로서 텍스트와 이미지의 성격을 동시에 가지고 있는 해시태그의 사용에 주목하여 해시태그의 본문 혼용 여부, 해시태그의 숨김 기능 사용 여부, 그리고 해시태그에서의 용어의 특성에 주목했다. 인스타그램에서 수집한 450개의 게시물의 해시태그 사용 방식을 탐색적으로 조사한 결과 이상적 자아를 표현하는 게시물에서는 해시태그를 숨기고(98%) 일상적 용어를 사용하는(97%) 비율이 압도적으로 높았다. 이 결과는 고프만의 인상관리 이론이 시사하는 바와 같이 사람들은 본인의 가면을 쓴 모습에 대해 더욱 섬세한 인상관리를 한다는 것을 보여준다.

문화사회학적 시각에서 본 한국사회에서의 명품의 인상관리적 효과 (Image Management and Luxury Goods in Korean Society: A Cultural Sociological Perspective)

  • 최샛별;진기남
    • 한국의류산업학회지
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    • 제8권6호
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    • pp.672-678
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    • 2006
  • This study examines the implications of fashion in self-expression or image management among college students in Korea. Socio-demographic factors are considered in addressing following research questions: why Korean college students seek luxury goods; how they recognize the effects of using luxury goods on their image management; whether or not they have purchased counterfeit luxury goods; and why they buy counterfeit goods. In order to explain the relationship between fashion and social class, the study examines various sociological theories including Erving Goffman's dramaturgical approach. The data were drawn from 1419 students from 10 universities nationwide in 2005. Chi-square analyses yields outcomes as follows: Using luxury goods works as a class symbol that gives the users the image of higher socio-economic background; use of counterfeit luxury goods and its symbolic effects in image management do not have significant relationship with socio-economic background.

Pearl S. Buck의 "The Goddess Abides"에 나타난 복식의 분석 (A Study on the Costume n "The Goddess Abides" of Pearl S. Buck)

  • 임경심;김진구
    • 복식
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    • 제18권
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    • pp.351-359
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    • 1992
  • The purpose of this study is to analyze the costume in $\ulcorner$The Goddess Abides$\lrcorner$ of Pearl S. Buck by applying "Dramaturgical Analysis" of Erving Goffman. The frame of analysis is the dramaturgical conception of Goffman that he expressed in $\ulcorner$The Presentation of self in Everyday Life (1959)$\lrcorner$. Among the conception, I analyzed by applying 'performance', 'technique of impression management', 'region and region behavior' which can be used for studying and costume behavior. The following is the summary of my study. First, the performance means the performer's behavior and the procedure of impression management if face to fact interaction, which includes personal front and setting. Setting is mainly a house on the Mt. in Vermont. The time is Winter. The personal front includes appearance and manner. actors and audiences form impression through persional front. And Istudied the performance of the actors (or actress), Edith, Jared, Edmond, Edwin, Amelia, June. As for technique of impression management, I cold observe that a varieth of that were being used, such as the most general one that Edith wants to look beautiful by making god appearance, or she sometimes try not to look beautiful And when Edith meets Jared, sometimes she changed her clothes, but other times she doesn't do that. As for region and region behavior, there appears the distinction of region and a lot of expressions about clothes related to the distinction. I could observe the expressions showing the movement from front to back and from back to front. Especially I could observe the behaviors that can be occured only in back region in everyday life, that is bathing, changing clothes, making up, checking their appearance before the mirror. Like above when I analyzed $\ulcorner$The Goddess Abides$\lrcorner$ of Pearl S. Buck by Goffman's Dramaturgical analysis, I could find out that the theory was very useful to the analysis of the costume behaviors of the characters.

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온라인 패션 커뮤니티의 나눔 활동 - 어빙 고프만의 인상관리 이론을 중심으로 - (Sharing Activities in an Online Fashion Community - Focusing on Erving Goffman's Impression Management Theory -)

  • 허현주;전재훈
    • 한국의류산업학회지
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    • 제25권4호
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    • pp.449-459
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    • 2023
  • This study focuses on online communities and the ritual conversations of users when participating in sharing activities. The study aims to understand the social and psychological phenomena that occur between users within the context of Erving Goffman's impression management theory. Case studies and a content analysis were conducted by collecting posts and comments related to fashion products in the sharing activities category on Naver Cafe "Family Sale." On the one hand, the study identified various disposition motives among givers, including a desire for recognition, self-expression, activation of the community, emotional sympathy, goodwill, play, and simple disposition. On the other hand, receivers' purchase motives included the need for a product, reciprocation based on a sense of belonging, play, gift-giving, and simple response. Analyzing the posts of givers and the comments of receivers of fashion products using impression management strategies and dramaturgical analysis, the study interpreted users' impression management and revealed propensities in fashion consumption: fashionability, conspicuousness, value orientation, and economic feasibility. Through ritual conversations, users managed to attain emotional stability on an individual level, while they reinforced collective bonds on a social level. They fulfilled their roles with their own narratives to achieve personal and collective goals in a non-face-to-face situations and non-monetary transactions. This study is significant in that it examines normative communication in an online community and user relationships to understand a recent phenomenon in the fashion industry.

A note on mean value property and monotonicity

  • Lahiri, Indrajit
    • 대한수학회보
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    • 제33권3호
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    • pp.329-334
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    • 1996
  • The notion of approximate derivative was introduced by Denjoy in 1916 [3]. Khintchine [5] proved that Rolle's theorem holds for approximate derivatives and Tolstoff [8] proved that every approximate derivative is of Baire class 1 and has Darboux property. Goffman and Neugebauer [4] proved the above results of Tolstoff [8] in a different and simplified method. Also they [4] proved indirectly (via Darboux property) that approximate derivatives possess mean value property.

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프레임 분석을 통한 불쾌한 게임 디자인(Abusive Game Design)과 반성적 게임플레이 (Abusive Game Deisgn and Introspect Game play through Goffman's frame analysis)

  • 오양가 강벌드;유희범;성정환
    • 한국게임학회 논문지
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    • 제17권5호
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    • pp.51-60
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    • 2017
  • 미구엘 시카트(M. sicart)는 불쾌한 게임 디자인이 디자이너와 플레이어간의 상호작용을 발생시키며 이를 통해 게임이 예술의 영역에서 해석될 수 있음을 시사 하였다. 본 논문에서는 이 불쾌한 게임디자인을 고프먼의 프레임 이론에 바탕하여 재해석한다. 보편적인 게임학이 추구하는 '사용자 중심'적 게임 디자인은 게임의 플레임에 몰입하여 사용자 경험과 게임의 프레임에 일치감을 더하는 긍정적 다운키잉(Positive Down-keying)을 추구한다고 볼 수 있다. 반면에 불쾌한 게임 디자인은 게임의 프레임에 대한 플레이어의 관점에 '혼란함'을 주어 게임에 대한 반성적 관점을 가질 수 있도록 해준다. 예술의 영역에서 게임을 해석하기 위한 방편에서 불쾌한 게임 디자인을 정의했던 시카트 이론은 불쾌한 게임 디자인과 전형적인 게임 디자인을 나눠서 보지만 플레임 분석을 통한 불쾌한 게임 디자인은 게임 플레이에 대한 플레이어의 반성적 시각을 환기시키는 장치 혹은 테크닉으로 기존의 게임디자인과 관계할 수 있음을 알려주고 있다.

융합미디어와 사적(私的)·공적(公的) 영역의 변형 : 새로운 중간영역의 부상(浮上)과 그 구조에 대한 탐색적 연구 (The Structural Transformation of the Private and Public Spheres : An Exploratory Study on the Emergence of a New Middle Region and its Structure in the Convergence Age)

  • 강재원
    • 한국IT서비스학회지
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    • 제12권4호
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    • pp.125-143
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    • 2013
  • This paper intends to explore the social and cultural implications of convergence media, based on Goffman's situational approach. The situational segregation of regions makes us to re-interpret the current private and public spheres and helps us to reveal the principle and structure hidden in the new middle region. An environment of convergence media is nullifying the separation of private and public spheres, while letting a new middle region appear.

자동색인의 통계적기법과 한국어 문헌의 실험 (Statistical Techniques for Automatic Indexing and Some Experiments with Korean Documents)

  • 정영미;이태영
    • 한국문헌정보학회지
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    • 제9권
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    • pp.99-118
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    • 1982
  • This paper first reviews various techniques proposed for automatic indexing with special emphasis placed on statistical techniques. Frequency-based statistical techniques are categorized into the following three approaches for further investigation on the basis of index term selection criteria: term frequency approach, document frequency approach, and probabilistic approach. In the experimental part of this study, Pao's technique based on the Goffman's transition region formula and Harter's 2-Poisson distribution model with a measure of the potential effectiveness of index term were tested. Experimental document collection consists of 30 agriculture-related documents written in Korean. Pao's technique did not yield good result presumably due to the difference in word usage between Korean and English. However, Harter's model holds some promise for Korean document indexing because the evaluation result from this experiment was similar to that of the Harter's.

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Comics with Drama: New Communication in Wedia

  • Hu, Jia-Wen;Tsang, Seng-Su
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제9권10호
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    • pp.4143-4159
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    • 2015
  • We-the-media (aka wedia) is a concept where the users of social networking sites, such as Facebook, turn into the broadcasters. This study used the popular application Bitstrips as the experiment tool. Facebook was used as the Wedia platform for publishing designed comics, then used the three elements of Goffman's dramaturgy model-role, scene and dialog-to analyze 265 comics created by 3 researchers and observe the audience's responses within 9 months. The results showed that people want to see a good story with positive dialogue, and prefer scene is school more than work. As all these elements are controllable, Wedia communication has the potential for more applications. We also found that including the elements of news, gambling and gift-giving tended to trigger greater response. Furthermore, We suggesting that such embedding of product information in web episodes (webisodes) with caricature could be a successful marketing strategy.

An Exploratory Study on Chinese Females' Social Media Self-Presentation: A Case Study of WeChat

  • Yang, Ting;Seo, Sangho
    • Asian Journal for Public Opinion Research
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    • 제10권3호
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    • pp.230-253
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    • 2022
  • Based on Goffman's dramaturgical theory and self-objectification framework, this study examined: 1) Chinese female's WeChat self-presentation, 2) the impact of WeChat usage on female self-objectification, and 3) the impact of self-objectification on WeChat self-presentation tactics. An online survey was conducted. The main findings include: 1) most of the participants chose to beautify their pictures and videos before they posted them, 2) the respondents attached higher importance to appearance-based body attributes than competence-based ones, 3) the most frequently applied self-presentation tactic was ingratiation, 4) WeChat usage was not a predictor of Chinese women's self-objectification, and, 5) along with extroversion, self-objectification had an impact on ingratiation, supplication, self-promotion, and exemplification. Meanwhile, use of the electronic curtain and audience sifting to control who can see a post and for how long demonstrated the empowerment of the users when they conduct self-presentation.