• 제목/요약/키워드: Goal-Based Scenario

검색결과 113건 처리시간 0.025초

잠수함 전.평시 OMS/MP 설정 방법론 연구 (A Wartime/Peacetime OMS/MP Analysis Model for the Submarine Development)

  • 장원준;김경용;백순흠
    • 한국군사과학기술학회지
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    • 제14권3호
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    • pp.432-440
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    • 2011
  • Operational Mode Summary/Mission Profile(OMS/MP) is a document to quantify the operational and maintenance requirements based on the future operational environments and its mission and How to Fight concept in the development of the weapon system. It is important as a key document for the RAM goal setting in the early phase of weapon system development. The paper presents a systematic and practical submarine OMS/MP model processes with a deep analysis of relevant case studies and current status domestic and abroad. Especially, it proposes the unique Scenario Planning and Switch on List techniques with real case studies which have recently performed. The paper will contribute not only the basis of improved requirements for the development of weapon system but also the sustainment of readiness with the enhancement of RAM and reduction of total life cycle cost.

사용자 요소 기반의 신뢰성 있는 기기 탐색을 위한 사물인터넷 통합 시스템 개발 (Development of an Integrated IoT System for Searching Dependable Device based on User Property)

  • 류신혜;김상욱
    • 한국멀티미디어학회논문지
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    • 제20권5호
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    • pp.791-799
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    • 2017
  • With the development of the internet of things, sensor and device are can be applied to various scenario. Overall improving of the dependability index of internet of things is the ultimate goal. And reliability aims to increase the success rate of internet of things service delivery. Many studies about internet of things system have been made on the system to assess a dependability for providing reliable service to user, but it has difficult to reflect the user context for evaluating the device reliability. Also, most do not consider the availability of content information. In this paper, it proposed dependable device searching system in the internet of things environment. This system evaluates device dependability based on device status and measured data. Through the proposed system, it can be provided reliable context information for user-centric service.

효용이론 기반 숙고형 행동트리를 이용한 게임 인공지능 에이전트 (Game AI Agents using Deliberative Behavior Tree based on Utility Theory)

  • 권민지;서진석
    • 한국멀티미디어학회논문지
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    • 제25권2호
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    • pp.432-439
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    • 2022
  • This paper introduces deliberative behavior tree using utility theory. The proposed approach combine the strengths of behavior trees and utility theory to implement complex behavior of AI agents in an easier and more concise way. To achieve this goal, we devised and implemented three types of additional behavior tree nodes, which evaluate utility values of its own node or its subtree while traversing and selecting its child nodes based on the evaluated values. In order to validate our approach, we implemented a sample scenario using conventional behavior tree and our proposed deliberative tree respectively. And then we compared and analyzed the simulation results.

On the Derivation of Safety Requirements and Specifications based Integrated System Operation Scenario for the Development of Unmanned Courier Storage Device Platform in Urban Areas

  • Lee, Sang Min;Park, Jae Min;Kim, Joo Uk;Kim, Young Min
    • International Journal of Internet, Broadcasting and Communication
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    • 제13권4호
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    • pp.103-111
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    • 2021
  • In modern society, digital lifestyles are spreading to minimize contact with people and to receive contactless information. The spread trend has established an unmanned distribution system in which transactions through contactless technologies such as kiosks and chatbots are activated in face-to-face transactions with sellers and consumers. In order to streamline logistics supply worldwide, digital new deal based joint logistics hubs, unmanned courier storage platforms, and fresh logistics based last mile services have been developed into unmanned logistics systems, focusing on the intelligent logistics system automation process. Unmanned courier storage system installed in urban areas and home to daily logistics where volume is concentrated are provided with fresh logistics services through cold chain and receiving freights in contactless environments. Development is also underway to minimize safety accidents caused by courier services, such as managing various information based on the integrated control system. This paper defines the concept of integrated operation for the development of a platform for contactless unmanned courier storage device developed into next-generation logistics system. In addition, we intend to develop systems engineering-based output for deriving safety requirements and specifications by identifying risk sources that may occur in the operational scenario. Therefore, the goal is to establish a foundation for safety and reliability between interfaces of logistics systems to be installed in apartment and subway station environments that want to provide unmanned logistics services to various consumers.

Optimal Allocation Strategy Based on Stackelberg Game for Inspecting Drunk Driving on Traffic Network

  • Jie, Yingmo;Li, Mingchu;Tang, Tingting;Guo, Cheng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권12호
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    • pp.5759-5779
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    • 2017
  • As the main means to cope with the stubborn problem of drunk driving, the inspection of drunk driving has already been paid more attention and thus reinforced. In this paper, we model this scenario as a Stackelberg game, where the police department (called defender) allocates resources dynamically in terms of the traffic situation on the traffic network to arrest drink drivers and drivers who drink (called attacker), whether choosing drunk driving or designated driving service, expect to minimize their cost for given travel routes. However, with the number of resources are limited, our goal is to calculate the optimal resource allocation strategy for the defender. Therefore, first, we provide an effective approach (named OISDD) to fulfill our goal, i.e., generate the optimal strategy to inspect drunk driving. Second, we apply OISDD to directed graphs (which are abstracted from Dalian traffic network) to analyze and test its correctness and rationality. The experimental results show that OISDD is feasible and efficient.

여객부문 도로-철도 Modal shift에 따른 CO2 발생량 예측 연구 (Prediction about Potential Reduction of CO2 through Modal Shift of Car Travelers to Train)

  • 김초영;이철규;김용기;피라다 푸티차이위본
    • 한국철도학회:학술대회논문집
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    • 한국철도학회 2010년도 춘계학술대회 논문집
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    • pp.2292-2296
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    • 2010
  • 2020 Korea GHG reduction goal is decreasing 4% compared with that of 2005. Effective counterplan of GHG redection goal needs to set for inductrial allocation and various reduction GHG technologies and policies for transportation have been developed. Modal shifr is one of these main policy and it focused on shifting as much freight as economically meaningful under current market conditions. It improves energy efficiency, consequently reduces GHG effect. This study is proposed as a preliminary studay of analyzing Modal shift effect. modal shift of car travelers to train is concerned in Seoul-Busan section, This study is based on a scenario which can maximize passenger occupancy rate to get the GHG reduction effect and the effect of modal shift of car to train is identified. According to this result, we can get GHG reduction effect through dealing with maximizing passenger occupancy rate on train. Therefore, in order to enhance this modal shift effect, train using rate need to increased and also improvement of policies and cost system are need to be considered to promote increasing use of train.

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A P2P-to-UPnP Proxy Gateway Architecture for Home Multimedia Content Distribution

  • Hu, Chih-Lin;Lin, Hsin-Cheng;Hsu, Yu-Feng;Hsieh, Bing-Jung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제6권1호
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    • pp.406-425
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    • 2012
  • Deploying advanced home networking technologies and modern home-networked devices in residential environments provides a playground for new home applications and services. Because home multimedia entertainment is among the most essential home applications, this paper presents an appealing home media content sharing scenario: home-networked devices can discover neighboring devices and share local media content, as well as enormous amounts of Internet media content in a convenient and networked manner. This ideal scenario differs from traditional usages that merely offer local media content and require tedious manual operations of connection setup and file transfer among various devices. To achieve this goal, this study proposes a proxy gateway architecture for home multimedia content distribution. The proposed architecture integrates several functional mechanisms, including UPnP-based device discovery, home gateway, Internet media provision, and in-home media content delivery. This design addresses several inherent limitations of device heterogeneity and network interoperability on home and public networks, and allows diverse home-networked devices to play media content in an identical and networked manner. Prototypical implementation of the proposed proxy gateway architecture develops a proof-of-concept software, integrating a BitTorrent peer-to-peer client, a UPnP protocol stack, and a UPnP AV media server, as well as media distribution and management components on the OSGi home gateway platform. Practical demonstration shows the proposed design and scenario realization, offering users an unlimited volume of media content for home multimedia entertainment.

이내비게이션 서비스 시나리오 및 변조코딩방식(MCS)을 고려한 초고속해상무선통신망(LTE-Maritime)의 전송속도 성능 분석 (Performance Analysis on Speed Quality of LTE-Maritime Considering Scenario of e-Navigation Service and the Modulation Coding Scheme(MCS))

  • 김부영;심우성
    • 한국항해항만학회지
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    • 제45권6호
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    • pp.360-365
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    • 2021
  • 한국형 이내비게이션 사업의 일환으로 구축된 초고속해상무선통신망(LTE-maritime)은 '21년 1월부터 해안으로 부터 최대 100km 해역까지 품질목표를 만족하는 통신 서비스를 제공하고 있다. 실 사용자 관점에서 적절한 초고속해상무선통신망의 통신 서비스 제공을 위해서는 서비스 구현과 효율적 주파수 자원 활용을 고려한 추가적인 통신망 성능 분석이 필요하다. 본 논문은 해역별 어선의 입출항 및 조업 형태 등을 고려한 선박분포를 고려하여 이내비게이션 서비스 시나리오에 따른 요구 전송속도와 주파수 자원 할당에 따른 LTE 변조코딩방식(MCS) 기반 제공 가능한 통신 속도를 산출하고, 실해역 성능 품질 측정 결과와 교차 분석하였다.

국가능력에 기초한한 군사력 건설방향 (The Direction of Capability-based Military Build-up)

  • 이필중
    • 한국국방경영분석학회지
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    • 제27권2호
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    • pp.88-109
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    • 2001
  • Defense minister of the ROK, Kim Bong-sin suggested that the ROK′s military build-up policy will change from "scenario-based" to "capability-based". Entering the 1990s the ROK′s military build-up policy met difficulties to accomplish its goal, modernizing and strengthening of its force structure and weapon systems because of limited budget. The concept of capability-based military build-up could commit a fault in estimating total amount of defense resources required for force planing. This is because that the total amount of defense resources related to force plan for the 15 years is fixed to embody military strategy. The concept of capability-based military build-up plays a role as a constraint in choosing a military strategy. This has no connection with military build-up. Therefore the resources of mid-term military build-up program and scale of annual defense budget could be affected by the situations of its national economy. In this respect, the scale of annual defense budget and resources could be changed in accordance with national economic condition, however, the total amount of resources required to build-up military force for 15 years, namely resources of military force planing requirement for 15 years, is given already for the accomplishment of military strategy. The purpose of this study is to seek a direction of the ROK′s military build-up policy in a viewpoint of capability-based military build-up.

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A Scalable Multicasting with Group Mobility Support in Mobile Ad Hoc Networks

  • Kim, Kap-Dong;Lee, Kwang-Il;Park, Jun-Hee;Kim, Sang-Ha
    • Journal of Information Processing Systems
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    • 제3권1호
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    • pp.1-7
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    • 2007
  • In mobile ad hoc networks, an application scenario requires mostly collaborative mobility behavior. The key problem of those applications is scalability with regard to the number of multicast members as well as the number of the multicast group. To enhance scalability with group mobility, we have proposed a multicast protocol based on a new framework for hierarchical multicasting that is suitable for the group mobility model in MANET. The key design goal of this protocol is to solve the problem of reflecting the node's mobility in the overlay multicast tree, the efficient data delivery within the sub-group with group mobility support, and the scalability problem for the large multicast group size. The results obtained through simulations show that our approach supports scalability and efficient data transmission utilizing the characteristic of group mobility.