• Title/Summary/Keyword: GlobalPlatform

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Success Factors of Game Products by Using a Diffusion Model and Cluster Analysis (확산모형과 군집분석을 이용한 게임제품의 흥행요소 분석)

  • Song, Sungmin;Cho, Nam-Wook;Kim, Taegu
    • Journal of Korean Institute of Industrial Engineers
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    • v.42 no.3
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    • pp.222-230
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    • 2016
  • As the global game market has been more competitive, it has been important to analyze success factors of game products. In this paper, we applied a Bass Diffusion Model and Clustering Analysis to identify the success factors of games based on data from Steam, an international game platform. By using a diffusion model, we first categorize game products into two groups : successful and unsuccessful games. Then, each group has been analyzed by using clustering analysis based on product features such as genres, price, and minimum system requirements. As a result, success factors of a game have been identified. The result shows that customers in game industry appreciate sophisticated contents. Unlike many other industries, price is not considered as a key success factor in the game industry. Expecially, advanced independent video games (commonly referred to as indie games) with killer contents show competitiveness in the market.

Synchronous and Asynchronous Engagement in Virtual Library Services as Learning Support Systems from the Perspectives of Post-Graduate Students: A Case Study-Graduate Students: A Case Study

  • Alenzuela, Reysa;Kamilova, Yelizaveta
    • Journal of Information Science Theory and Practice
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    • v.6 no.1
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    • pp.45-64
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    • 2018
  • The global information economy is transforming the way people connect with each other, learn new things, and contribute to the knowledge society. With the online platform, library services have also expanded beyond face to face interaction. Although studies of virtual reference services have been made in different parts of the world, a case study discussing various forms of online reference engagement in Kazakhstan has not been written. While most of the theories on connectivism emphasize the context of instruction, the researchers of this paper discussed the tenets as they relate to online engagement. Applying the theory of connectivism, this paper explores through a mixed method the use of various online platforms to enhance engagement connecting library users to information. Findings revealed that differences in patterns of interactions as to platforms, types of queries, and users reveal that students, faculty, and other members of the academic community served by the library have various preferences for communication. The case study further showed that respondents have not maximized the use of VLS but interest in using both synchronous and asynchronous services is clear. Finding connections between sources of information, creating useful information patterns, is essential in learning. Amplifying awareness on the use of VLS giving emphasis to the unique features of each service is useful in order to enable students to see how this platform facilitates learning.

Extended of User Interface Platform for Providing Customized Cliamte Service (맞춤형 기후서비스 제공을 위한 사용자인터페이스 플랫폼 확장)

  • Jung, Imgook;Park, Jihoon;Cho, Jaepil;Hwang, Syewoon
    • Proceedings of the Korea Water Resources Association Conference
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    • 2019.05a
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    • pp.224-224
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    • 2019
  • 국제기상기구의 Global Framework for Climate Services (GFCS)의 관점에서 살펴보면 국내의 기상 기후 정보는 기상청을 중심으로 관측 자료와 중장기 예측 및 기후변화 시나리오 정보 등의 다양한 시간규모로 생산되고 있다. 하지만 사용자가 직접적으로 다양한 기후정보를 상세화하여 활용하기 위해서는 기후정보의 구축 및 전처리를 수행해야하는 어려움이 있다. 따라서 APEC Climate Center (APCC)에서 다학제 융합 기반 기후정보 서비스를 중심으로 사용자 인터페이스 플랫폼 (User Interface Platform: UIP)의 기술적 플랫폼으로 APCC Integrated Modeling Solution (AIMS)를 개발하였다. AIMS는 사용자의 관점으로 상세화를 수행할 수 있고, 다양한 응용 분야에 적용하기 쉽게 데이터를 생성하여 연구에 도움을 주고 있다. 본 연구는 AIMS에서 제공하고 있는 기존의 국가별로 제공하는 제 5차 결합 기후모델 비교사업 (The $5^{th}$ phase of the coupled model intercomparision project, CMIP5)에서 해석한 전구기후모델 (General Circulation Model, GCM)의 통계적 상세화 방법인 Simple Quantile Mapping (SQM)과 Spatial Disaggregation Quantile Delta Mapping (SDQDM)를 포함하여 AIMS에 새롭게 추가 된 통계적 상세화 방법인 Bias Correction and Stochastic Analog (BCSA) 방법을 소개하고자 한다. 또한 60개의 종관기상관측 (Automated Surface Observing System, ASOS)자료를 중심으로 생성한 세 가지 통계적 상세화방법의 과거재현성과 RCP4.5, RCP8.5 시나리오를 활용한 미래 불확실성 평가 결과를 이용하여 연구자들의 맞춤형 자료를 생산하고 평가하는데 도움을 줌으로써 다양한 기후자료의 효과적인 활용이 가능할 것으로 기대된다.

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Research on the Development Strategies of Confucius Institute for Expanding China's Foreign Trade

  • Yanni, Qiao;Jinge, Yao;Bae, Ki-Hyung
    • International Journal of Contents
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    • v.17 no.3
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    • pp.15-29
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    • 2021
  • The purpose of this paper is to explore how the Confucius Institute Chinese international promotion could better promote the development of China's foreign trade, by analyzing the distribution of the Confucius Institute worldwide, based on the theory of language economics, using SWOT analysis to analyze the advantages and disadvantages of the internal environment, opportunities and challenges of the external environment of Chinese international promotion of Confucius Institute. The following findings were gathered: as a language teaching institution and information exchange platform, Confucius Institute has the ability to share trade information and increase trade opportunities; to improve cultural identity and reduce transaction costs; to promote cultural communication and integration, and drive the development of related industries. The internal disadvantages were mainly reflected in the mismatch between the global regional distribution structure of Confucius Institutes, and the economic and trade structure, such as, the asymmetry between language, culture output, and demand. In addition, the management mechanism was not perfect. External opportunities were mainly new opportunities brought by economic globalization, cultural diversity, and the development of the Belt and Road initiative. External challenges were mainly influenced by the China threat theory and the fierce cultural competition among countries. The corresponding countermeasures were put forward based on the advantages of the platform and grasping the external opportunities: improving the quality of operation and speeding up the localization process; respecting cultural differences and realizing cultural common learning; seeking multilateral cooperation and enhancing the capacity for independent development.

A Study on the Problem and Improvement of VR Content Using Motion Platform and VR HMD (모션플랫폼과 VR HMD를 사용하는 VR콘텐츠의 제작환경에 따른 문제점과 개선 방안)

  • Kwon, Ho-Jong;Sung, Jung-Hwan
    • Journal of Korea Game Society
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    • v.19 no.3
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    • pp.15-24
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    • 2019
  • Many limitations arise when using washout algorithms to calibrate input values in VR content-making environments using VR HMD and motion platforms. Thus, in this study, we designed a new fabrication method using a control object that turns acceleration into a rotational motion. A total of 30 people were tested to see if the improved method was better than the existing one. The results showed significant differences that the improved method is better for realism, immersion and ride comfort.

Communication Disaster Type and Risk Analysis (통신재난의 유형 및 위험분석)

  • Choi, Jae Myeong
    • Journal of Platform Technology
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    • v.9 no.3
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    • pp.18-23
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    • 2021
  • As it develops into a hyper-connected society, the role of information and communication is greatly increasing. In the event of a communication disaster, it will cause a significant impact on social infrastructure, suspension of the national critical infrastructure services, and the lives of the people. In addition, the information communication sector needs systematic management to create an information communication environment that is safe from disasters because dependence on the information communication sector has increased rapidly as the industrial structure has advanced. In this paper, we analyzed the types and risks of disasters that may occur to the information communication infrastructure that play important roles in national critical infrastructure, such as information communications, finance, health and healthcare, for systematic management. In the event of a disaster in the information communication infrastructure, it is believed that it will have a significant impact on the national critical infrastructure service suspension and people's lives.

Influence of second order wave excitation loads on coupled response of an offshore floating wind turbine

  • Chuang, Zhenju;Liu, Shewen;Lu, Yu
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.12 no.1
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    • pp.367-375
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    • 2020
  • This paper presents an integrated analysis about dynamic performance of a Floating Offshore Wind Turbine (FOWT) OC4 DeepCwind with semi-submersible platform under real sea environment. The emphasis of this paper is to investigate how the wave mean drift force and slow-drift wave excitation load (Quadratic transfer function, namely QTF) influence the platform motions, mooring line tension and tower base bending moments. Second order potential theory is being used for computing linear and nonlinear wave effects, including first order wave force, mean drift force and slow-drift excitation loads. Morison model is utilized to account the viscous effect from fluid. This approach considers floating wind turbine as an integrated coupled system. Two time-domain solvers, SIMA (SIMO/RIFLEX/AERODYN) and FAST are being chosen to analyze the global response of the integrated coupled system under small, moderate and severe sea condition. Results show that second order mean drift force and slow-drift force will drift the floater away along wave propagation direction. At the same time, slow-drift force has larger effect than mean drift force. Also tension of the mooring line at fairlead and tower base loads are increased accordingly in all sea conditions under investigation.

A Study on the Analysis and Device Immersion of Game Platforms Optimized for Metabus Environment - Comparison of popular games in Korea, China, and Japan - (메타버스 환경에 적합한 게임 플랫폼과 디바이스 몰입요소 분석 - 한·중·일 인기게임 비교를 통해서 -)

  • Lim, SangGuk
    • Journal of Korea Multimedia Society
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    • v.25 no.6
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    • pp.852-865
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    • 2022
  • During the COVID-19 pandemic, games played an important role in people's lives. Numerous online users flocked to the game platform, and brand companies started using online games to promote their products. Medical institutions have also implemented policies for healthy physical activity through online games. In order to attract more global game users, research on immersion in games is also very important to prevent users from leaving the platform. Therefore, it is necessary to analyze the common immersion elements of popular games by country and study them from the perspective of changing devices. In this paper, representative popular games of Korea, China, and Japan, which are recently called the dark horse of the game industry, are classified by devices of mobile, online PCs, and VR games and analyzed using immersion analysis tools proposed by researcher. Next, the representative metaverse games of the Web 3.0 era were analyzed, and their characteristics were compared with the results of the immersion analysis between Korea, China, and Japan, and proposed as game immersion elements suitable for metabus games.

User Commitment to Blockchain-Based Social Media Platforms from the Perspective of Perceived Justice Regarding the Token Reward System: the Mediating Role of Psychological Ownership

  • Xue, FAN;Seongtaek, RIM;Mengmeng, WANG
    • East Asian Journal of Business Economics (EAJBE)
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    • v.11 no.1
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    • pp.1-19
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    • 2023
  • Purpose - In this study, we aimed to theorize blockchain-based social media platform users' commitment by examining the impact of their perceived justice of the token reward system. In addition, this study applied psychological ownership theory to verify the underlying mechanism between users' perceptions of justice and their commitment to the platforms. Research design, data, and methodology - To empirically test our conceptual framework in the study, we collected data through a web-based survey approach from the responses of 385 users who had experience with blockchain-based social media platforms. We employed a structural equation modeling approach to empirically test our proposed hypotheses. Result - The results indicated that distributive justice and informational justice have positive effects on user commitment. The results also showed that psychological ownership plays an important role in mediating the relationship between users' sense of distributive justice and commitment, and between procedural justice and commitment. The findings provided a better understanding of the sense of justice and user commitment in a blockchain-based social media environment. Conclusion - This study represents a preliminary attempt to theorize and empirically examine blockchain-based social media platform users' commitment. This study provided important contributions to the literature on how the effect of users' sense of justice in a reward system affects their commitment to blockchain-based social media platforms.

A Study on the Success Factors of Architectural Information System(SEUMTER) in South Korea

  • Choong-Sik Chung;Minsang Yi;Hanbyul Choi
    • Journal of Platform Technology
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    • v.11 no.1
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    • pp.85-104
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    • 2023
  • Since the late 1990s, the Korean government has attempted to develop the Architectural Information System (AIS, SEUMTER), led by the Ministry of Construction and Transportation, in order to improve civil complaint convenience and administrative efficiency in architectural administration. Since then, for nearly 30 years, the Korean government has been continuously upgrading the SEUMTER system. Based on these advancement projects, it is now possible to conduct civil affairs through the Internet, and civil petitioners can file complaints with government offices without visiting and without documents. In addition, statistical work and performance management became possible in real time for civil servants. And recently, by clouding the SEUMTER system, intelligent services have become possible. In this paper, the development process of the SEUMTER was divided into four stages and evaluated, and the main success factors were derived. The main success factors of SEUMTER are 1) Promotion as a National Agenda - Leadership of the President and Ministers, 2) Outsourcing of Information System Development and Dissemination, 3) Overcoming Selfishness between Ministries - Integrating Building Permits System and Building Ledger Systems, 4) Continue to Promote Information System Advancement. Subsequently, three global diffusion strategies for SEUMTER were presented: 1) the Need to Establish Globalization Strategy: Linkage with Smart City Business, 2) Small and Medium-sized System Model Needed for Globalization and ODA, and 3) System Success Needs to be Publicized Internationally.

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