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A Study for the Generation of the Lightweight Ontologies (경량 온톨로지 생성 연구)

  • Han, Dong-Il;Kwon, Hyeong-In;Baek, Sun-Kyoung
    • Journal of Information Technology Services
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    • v.8 no.1
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    • pp.203-215
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    • 2009
  • This paper illustrates the application of co-occurrence theory to generate lightweight ontologies semi-automatically. The proposed model includes three steps of a (Semi-) Automatic creation of Ontology; (they are conceptually named as) the Syntactic-based Ontology, the Semantic-based Ontology and the Ontology Refinement. Each of these three steps are designed to interactively work together, so as to generate Lightweight Ontologies. The Syntactic-based Ontology step includes generating Association words using co-occurrence in web documents. The Semantic-based Ontology step includes the Alignment large Association words with small Ontology, through the process of semantic relations by contextual terms. Finally, the Ontology Refinement step includes the domain expert to refine the lightweight Ontologies. We also conducted a case study to generate lightweight ontologies in specific domains(news domain). In this paper, we found two directions including (1) employment co-occurrence theory to generate Syntactic-based Ontology automatically and (2) Alignment large Association words with small Ontology to generate lightweight ontologies semi-automatically. So far as the design and the generation of big Ontology is concerned, the proposed research will offer useful implications to the researchers and practitioners so as to improve the research level to the commercial use.

Seamless Image Blending based on Multiple TIP models (다수 시점의 TIP 영상기반렌더링)

  • Roh, Chang-Hyun
    • Journal of Korea Game Society
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    • v.3 no.2
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    • pp.30-34
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    • 2003
  • Image-based rendering is an approach to generate realistic images in real-time without modeling explicit 3D geometry, Especially, TIP(Tour Into the Picture) is preferred for its simplicity in constructing 3D background scene. However, TP has a limitation that a viewpoint cannot go far from the origin of the TIP for the lack of geometrical information. in this paper, we propose a method to interpolating the TIP images to generate smooth and realistic navigation. We construct multiple TIP models in a wide area of the virtual environment. Then we interpolate foreground objects and background object respectively to generate smooth navigation results.

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Development of a 3D earthwork model based on reverse engineering

  • Kim, Sung-Keun
    • International conference on construction engineering and project management
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    • 2015.10a
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    • pp.641-642
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    • 2015
  • Unlike for other building processes, BIM for earthwork does not need a large variety of 3D model shapes; however, it requires a 3D model that can efficiently reflect the changing features of the ground shape and provide soil type-dependent workload calculation and information on equipment for optimal management. Objects for earthwork have not yet been defined because the current BIM system does not provide them. The BIM technology commonly applied in the manufacturing center uses real-object data obtained through 3D scanning to generate 3D parametric solid models. 3D scanning, which is used when there are no existing 3D models, has the advantage of being able to rapidly generate parametric solid models. In this study, A method to generate 3D models for earthwork operations using reverse engineering is suggested. 3D scanning is used to create a point cloud of a construction site and the point cloud data are used to generate a surface model, which was then converted into a parametric model with 3D objects for earthwork

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Short Pulse Generation Based on Phase Modulation and Chirp Compensation (위상 변조 및 첩 보상에 의한 초단 펄스 발생)

  • 전희정;임용훈;서동선;명승일;김호영
    • Proceedings of the Optical Society of Korea Conference
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    • 2002.11a
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    • pp.174-175
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    • 2002
  • We generate short optical pulses of ∼ 6 picoseconds at 10 GHz by chirped pulse compression based on phase modulation and chirp compensation. In the suggested method, sinusoidally driven intensity and phase modulators generate chirped pulses which are subsequently suppressed by chirp compensation using a single mode fiber.

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Development of Chip-based Precision Motion Controller

  • Cho, Jung-Uk;Jeon, Jae-Wook
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1022-1027
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    • 2003
  • The Motion controllers provide the sophisticated performance and enhanced capabilities we can see in the movements of robotic systems. Several types of motion controllers are available, some based on the kind of overall control system in use. PLC (Programmable Logic Controller)-based motion controllers still predominate. The many peoples use MCU (Micro Controller Unit)-based board level motion controllers and will continue to in the near-term future. These motion controllers control a variety motor system like robotic systems. Generally, They consist of large and complex circuits. PLC-based motion controller consists of high performance PLC, development tool, and application specific software. It can be cause to generate several problems that are large size and space, much cabling, and additional high coasts. MCU-based motion controller consists of memories like ROM and RAM, I/O interface ports, and decoder in order to operate MCU. Additionally, it needs DPRAM to communicate with host PC, counter to get position information of motor by using encoder signal, additional circuits to control servo, and application specific software to generate a various velocity profiles. It can be causes to generate several problems that are overall system complexity, large size and space, much cabling, large power consumption and additional high costs. Also, it needs much times to calculate velocity profile because of generating by software method and don't generate various velocity profiles like arbitrary velocity profile. Therefore, It is hard to generate expected various velocity profiles. And further, to embed real-time OS (Operating System) is considered for more reliable motion control. In this paper, the structure of chip-based precision motion controller is proposed to solve above-mentioned problems of control systems. This proposed motion controller is designed with a FPGA (Field Programmable Gate Arrays) by using the VHDL (Very high speed integrated circuit Hardware Description Language) and Handel-C that is program language for deign hardware. This motion controller consists of Velocity Profile Generator (VPG) part to generate expected various velocity profiles, PCI Interface part to communicate with host PC, Feedback Counter part to get position information by using encoder signal, Clock Generator to generate expected various clock signal, Controller part to control position of motor with generated velocity profile and position information, and Data Converter part to convert and transmit compatible data to D/A converter.

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An effective approach to generate Wikipedia infobox of movie domain using semi-structured data

  • Bhuiyan, Hanif;Oh, Kyeong-Jin;Hong, Myung-Duk;Jo, Geun-Sik
    • Journal of Internet Computing and Services
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    • v.18 no.3
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    • pp.49-61
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    • 2017
  • Wikipedia infoboxes have emerged as an important structured information source on the web. To compose infobox for an article, considerable amount of manual effort is required from an author. Due to this manual involvement, infobox suffers from inconsistency, data heterogeneity, incompleteness, schema drift etc. Prior works attempted to solve those problems by generating infobox automatically based on the corresponding article text. However, there are many articles in Wikipedia that do not have enough text content to generate infobox. In this paper, we present an automated approach to generate infobox for movie domain of Wikipedia by extracting information from several sources of the web instead of relying on article text only. The proposed methodology has been developed using semantic relations of article content and available semi-structured information of the web. It processes the article text through some classification processes to identify the template from the large pool of template list. Finally, it extracts the information for the corresponding template attributes from web and thus generates infobox. Through a comprehensive experimental evaluation the proposed scheme was demonstrated as an effective and efficient approach to generate Wikipedia infobox.

WALK-THROUGH VIEW FOR FTV WITH CIRCULAR CAMERA SETUP

  • Uemori, Takeshi;Yendo, Tomohiro;Tanimoto, Masayuki;Fujii, Toshiaki
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.727-731
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    • 2009
  • In this paper, we propose a method to generate a free viewpoint image using multi-viewpoint images which are taken by cameras arranged circularly. In past times, we have proposed the method to generate a free viewpoint image based on Ray-Space method. However, with that method, we can not generate a walk-through view seen from a virtual viewpoint among objects. The method we propose in this paper realizes the generation of such view. Our method gets information of the positions of objects using shape from silhouette method at first, and selects appropriate cameras which acquired rays needed for generating a virtual image. A free viewpoint image can be generated by collecting rays which pass over the focal point of a virtual camera. However, when the requested ray is not available, it is necessary to interpolate it from neighboring rays. Therefore, we estimate the depth of the objects from a virtual camera and interpolate ray information to generate the image. In the experiments with the virtual sequences which were captured at every 6 degrees, we set the virtual camera at user's choice and generated the image from that viewpoint successfully.

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A Hierarchical Checklist to Automatically Generate Test Scripts (테스트 스크립트 자동 생성을 위한 계층 구조 체크리스트)

  • Kim, Dae Joon;Chung, Ki Hyun;Choi, Kyung Hee
    • KIPS Transactions on Software and Data Engineering
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    • v.6 no.5
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    • pp.245-256
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    • 2017
  • This paper proposes a method to generate test scripts for testing embedded system in an easy manner by using hierarchical checklist. In the proposed method, a checklist is constructed with event, component and command dictionaries. And the test scripts are hierarchically generated based on the dictionaries. Since the physical layer of system input becomes abstract with component layer and event layer by virtue of the hierarchy, It is possible to generate test scripts without complicated system input information. It is easy to generate test scripts for embedded systems with similar inputs using the highly reusable dictionaries. The effectiveness of the proposed method is demonstrated with experiments.

Dense Thermal 3D Point Cloud Generation of Building Envelope by Drone-based Photogrammetry

  • Jo, Hyeon Jeong;Jang, Yeong Jae;Lee, Jae Wang;Oh, Jae Hong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.39 no.2
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    • pp.73-79
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    • 2021
  • Recently there are growing interests on the energy conservation and emission reduction. In the fields of architecture and civil engineering, the energy monitoring of structures is required to response the energy issues. In perspective of thermal monitoring, thermal images gains popularity for their rich visual information. With the rapid development of the drone platform, aerial thermal images acquired using drone can be used to monitor not only a part of structure, but wider coverage. In addition, the stereo photogrammetric process is expected to generate 3D point cloud with thermal information. However thermal images show very poor in resolution with narrow field of view that limit the use of drone-based thermal photogrammety. In the study, we aimed to generate 3D thermal point cloud using visible and thermal images. The visible images show high spatial resolution being able to generate precise and dense point clouds. Then we extract thermal information from thermal images to assign them onto the point clouds by precisely establishing photogrammetric collinearity between the point clouds and thermal images. From the experiment, we successfully generate dense 3D thermal point cloud showing 3D thermal distribution over the building structure.

5-Neighbor Programmable CA based PRNG (프로그램 가능한 5-이웃 CA기반의 PRNG)

  • Choi, Un-Sook
    • The Journal of the Korea institute of electronic communication sciences
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    • v.17 no.2
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    • pp.357-364
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    • 2022
  • A pseudo-random number generator (PRNG) is a program used when a large amount of random numbers is needed. It is used to generate symmetric keys in symmetric key cryptography systems, generate public key pairs in public key cryptography or digital signatures, and generate columns used for padding with disposable pads. Cellular Automata (CA), which is useful for specific representing nonlinear dynamics in various scientific fields, is a discrete and abstract computational system that can be implemented in hardware and is applied as a PRNG that generates keys in cryptographic systems. In this paper, I propose an algorithm for synthesizing a programmable 5-neighbor CA based PRNG that can effectively generate a nonlinear sequence using 5-neighbor CA with the radius of the neighboring cell increased by 2.