• 제목/요약/키워드: GPU Power Consumption

검색결과 22건 처리시간 0.019초

Reevaluating the overhead of data preparation for asymmetric multicore system on graphics processing

  • Pei, Songwen;Zhang, Junge;Jiang, Linhua;Kim, Myoung-Seo;Gaudiot, Jean-Luc
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제10권7호
    • /
    • pp.3231-3244
    • /
    • 2016
  • As processor design has been transiting from homogeneous multicore processor to heterogeneous multicore processor, traditional Amdahl's law cannot meet the new challenges for asymmetric multicore system. In order to further investigate the impact factors related to the Overhead of Data Preparation (ODP) for Asymmetric multicore systems, we evaluate an asymmetric multicore system built with CPU-GPU by measuring the overheads of memory transfer, computing kernel, cache missing and synchronization. This paper demonstrates that decreasing the overhead of data preparation is a promising approach to improve the whole performance of heterogeneous system.

Real-time Ray-tracing Chip Architecture

  • Yoon, Hyung-Min;Lee, Byoung-Ok;Cheong, Cheol-Ho;Hur, Jin-Suk;Kim, Sang-Gon;Chung, Woo-Nam;Lee, Yong-Ho;Park, Woo-Chan
    • IEIE Transactions on Smart Processing and Computing
    • /
    • 제4권2호
    • /
    • pp.65-70
    • /
    • 2015
  • In this paper, we describe the world's first real-time ray-tracing chip architecture. Ray-tracing technology generates high-quality 3D graphics images better than current rasterization technology by providing four essential light effects: shadow, reflection, refraction and transmission. The real-time ray-tracing chip named RayChip includes a real-time ray-tracing graphics processing unit and an accelerating tree-building unit. An ARM Ltd. central processing unit (CPU) and other peripherals are also included to support all processes of 3D graphics applications. Using the accelerating tree-building unit named RayTree to minimize the CPU load, the chip uses a low-end CPU and decreases both silicon area and power consumption. The evaluation results with RayChip show appropriate performance to support real-time ray tracing in high-definition (HD) resolution, while the rendered images are scaled to full HD resolution. The chip also integrates the Linux operating system and the familiar OpenGL for Embedded Systems application programming interface for easy application development.