• Title/Summary/Keyword: Flight Speed

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Development of an electric powered, high speed, low-noise, small aerial target drone platform (전기 동력 고속 저소음 소형 대공 표적기 플랫폼 개발)

  • Taekyoon Kim;Youngjin Kim
    • Journal of Aerospace System Engineering
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    • v.18 no.3
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    • pp.76-85
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    • 2024
  • Recently, from a global perspective, the use of small unmanned aerial vehicles in terrorism and warfare is increasing, and the need for anti-drone shooting training targeting small UAVs is increasing. However, in reality, there are many cases in Korea where anti-drone shooting training is restricted, due to complaints such as noise. In this paper, we describe the development and testing of an electric-powered direct strike type high-speed, low-noise small aerial target drone. To achieve the flight speed and endurance required for shooting training, target drone sizing was performed, and aerodynamic performance analysis was conducted using a CFD program. Based on the performance analysis, the motor propulsion system was selected and a variable pitch propeller system was designed, and performance tests were performed on a ground test rig. Finally, the target flight speed, flight time, and flight noise level were confirmed through flight tests.

PREDICTION OF AERODYNAMIC HEATING ON A SUPERSONIC MISSILE (초음속 유도탄 공력가열 예측)

  • Sun, Chul;Ahn, C.S.
    • 한국전산유체공학회:학술대회논문집
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    • 2007.04a
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    • pp.134-137
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    • 2007
  • Aero-Heating phenomenon is one of the severe problems occurring in high speed missile flight. in the high speed flight, not only stagnation point but also aft body parts encounter high temperature related structural problems. But the phenomenon is not easy to predict accurately because unsteady calculation according to a flight trajectory is needed, and takes much time. In this Paper, a fast and precise scheme is introduced, which calculates heat flow and temperature by simple pressure field prediction on a missile.

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Development of Panel Part in Flight Simulator based on PC (PC 기반의 항공기 시뮬레이터 패널부분 개발)

  • 이준우;채상원;이칠기
    • Journal of the Korea Society for Simulation
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    • v.10 no.4
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    • pp.31-40
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    • 2001
  • The flight simulator should be made like a actual flight. For the scene of sight, instrument should show the condition of flight and the pilot should catch the altitude, speed, pose and rate of lift of the airplane. This paper describes visual training program of driving airplane in practice. It is for beginners using joystick in PC, implements airplane physical equations. Flight simulator in it implements airplane panel parts in order to make simple modeling, And it uses rendering technology to implement vision parts of panel. It uses double buffering In make it faster and more efficient..

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Performance Analysis of a Flow Passage Opening Device through Low Speed Aircraft Captive Flight Tests

  • Jung, Sung-Min;Park, Jeong-Bae
    • International Journal of Aerospace System Engineering
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    • v.4 no.2
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    • pp.5-9
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    • 2017
  • In a pressurized fuel supply system of aircraft, a flow passage opening device is required to keep fuel continuously transferred from one tank to the other. The device utilizes balancing weights in order to follow up an acceleration at special conditions such as negative g. It is very difficult to test the device in a real high-speed and high-altitude test since severe test conditions and expensive supports are needed. Therefore, this paper deals with performance analysis of a flow passage opening device through low speed aircraft captive flight tests (CFT) including roll and negative-g maneuvers. It is shown that balancing weights in the device can open the passage in accordance with fuel position.

Performance Analysis of an Electric Powered Small Unmanned Aerial Vehicle (전기동력 소형무인항공기의 성능분석)

  • Lee, Chang-Ho;Kim, Seong-Wook;Kim, Dong-Min
    • Proceedings of the Korean Society of Propulsion Engineers Conference
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    • 2010.05a
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    • pp.226-230
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    • 2010
  • In this paper, the performance of an electric powered small Unmanned Aerial Vehicle which has a battery and electric motor is analysed. Aerodynamic data is obtained through flight test and flight performance is predicted. As a result, we present the optimum flight speed for the maximum endurance and predict endurance and range according to the variation of flight speed.

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Design of Emergency Destruction System for Long-range Surface-to-Air Missile Flight Test (장거리 대공 유도탄 비행 시험을 위한 안전종료판단시스템 설계)

  • Eunyoung Noh
    • Journal of the Korea Institute of Military Science and Technology
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    • v.27 no.4
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    • pp.466-473
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    • 2024
  • An Emergency Destruction System is inevitable for ensuring safety both at sea and in populated areas, particularly during emergency detonations triggered by abnormal missile flight or upon mission completion. This paper introduces a novel method for developing an Emergency Destruction System capable of precisely calculating the Instantaneous Impact Point(IIP) during high-speed, maneuverable long-range surface-to-air missile flight tests. The Emergency Destruction System designed for long-range surface-to-air missile flight tests generates impact position tables that meticulously incorporate wind errors and navigation equations based on the Earth's ellipsoidal model. Factors such as the Coriolis effect and the direction of the gravitational acceleration vector are accounted for, significantly enhancing the accuracy of IIP determination amidst highly variable missile speed and attitude.

A Study on Design and Validation of Pilot Activated Recovery System to Recover Aircraft Abnormal Attitude, Altitude and Speed (항공기 비정상 자세, 고도 및 속도 회복을 위한 자동회복장치 설계 및 검증에 관한 연구)

  • Kim, Chong-Sup;Kang, Im-Ju
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.12
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    • pp.1302-1312
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    • 2008
  • Relaxed Static Stability(RSS) has been applied to improve flight performance of modern version supersonic jet fighters. Flight control systems are necessary to stabilize an unstable aircraft and to provide adequate handling qualities. Also, flight control systems of modern aircraft employ many safety measure to cope with emergency situations such as a pilot unknown attitude flight conditions of an aircraft in night flight-testing. This situation is dangerous because the aircraft can lose if the pilot not take recognizance of situation. The system called the "Pilot Activated Recovery System" or PARS, provided a pilot initiated automatic maneuver capable of an aircraft recoveries in situations of unusual attitudes, speed and altitude. This paper addresses the concept of PARS with AARS(Automatic Attitude Recovery System), ATCS(Automatic Thrust Control System) and MARES(Minimum Altitude Recovery Estimation System), and this control law is designed by nonlinear control law design process based on model of supersonic jet trainer. And, this control law is verified by real-time pilot evaluation using an HQS(Handling Quality Simulator). The result of evaluation reveals that the these systems support recovery of an aircraft unusual attitude and speed, and improve a safety of an aircraft.

An Implementation of Formation Flight Control System Using Two Drones (두 대의 드론을 이용한 편대 비행 제어 시스템 구현)

  • Kim, Dong-Jin;Park, Young-Seak
    • IEMEK Journal of Embedded Systems and Applications
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    • v.11 no.6
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    • pp.343-351
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    • 2016
  • In this study, we implemented a formation flight control system using two drones. Ground control system communicates with drones by MAVLink protocol, does keep watch on drone's status and sends simultaneously formation flight instructions to drones in real time. Two drones have been able to fly by a formation flight algorithm without crashing while maintaining the same speed, and a constant distance and altitude.

3D Flight Simulator for Education of Flying Tactics (교육 훈련용 3차원 항공기 시뮬레이터의 구현)

  • 최성윤;채상원;한영신;이칠기
    • Journal of the Korea Society for Simulation
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    • v.12 no.3
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    • pp.1-11
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    • 2003
  • The flight simulator should be made like a actual flight. For the scene of sight, instrument should show the condition of flight and the pilot should catch the altitude, speed, pose and rate of lift of the airplane. The paper describes 3D flight visual training program of driving airplane in practice. It is for beginners using joystick in PC, implements airplane physical equations. And it uses rendering technology to implement vision parts of flying object.

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3D Flight Simulator for Education of Flying Tactics (교육 훈련용 3차원 항공기 시뮬레이터의 구현)

  • 최성윤;채상원;한영신;이칠기
    • Proceedings of the Korea Society for Simulation Conference
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    • 2003.06a
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    • pp.37-42
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    • 2003
  • The flight simulator should be made like a actual flight. For the scene of sight, instrument should show the condition of flight and the pilot should catch the altitude, speed, pose and rate of lift of the airplane. The paper describes 3D flight visual training program of driving airplane in practice. It is for beginners using joystick in PC, implements airplane physical equations. And it uses rendering technology to implement vision parts of flying object.

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