• Title/Summary/Keyword: Feature representation

Search Result 422, Processing Time 0.025 seconds

3D Rendering of Magnetic Resonance Images using Visualization Toolkit and Microsoft.NET Framework

  • Madusanka, Nuwan;Zaben, Naim Al;Shidaifat, Alaaddin Al;Choi, Heung-Kook
    • Journal of Multimedia Information System
    • /
    • v.2 no.2
    • /
    • pp.207-214
    • /
    • 2015
  • In this paper, we proposed new software for 3D rendering of MR images in the medical domain using C# wrapper of Visualization Toolkit (VTK) and Microsoft .NET framework. Our objective in developing this software was to provide medical image segmentation, 3D rendering and visualization of hippocampus for diagnosis of Alzheimer disease patients using DICOM Images. Such three dimensional visualization can play an important role in the diagnosis of Alzheimer disease. Segmented images can be used to reconstruct the 3D volume of the hippocampus, and it can be used for the feature extraction, measure the surface area and volume of hippocampus to assist the diagnosis process. This software has been designed with interactive user interfaces and graphic kernels based on Microsoft.NET framework to get benefited from C# programming techniques, in particular to design pattern and rapid application development nature, a preliminary interactive window is functioning by invoking C#, and the kernel of VTK is simultaneously embedded in to the window, where the graphics resources are then allocated. Representation of visualization is through an interactive window so that the data could be rendered according to user's preference.

CRF-Based Figure/Ground Segmentation with Pixel-Level Sparse Coding and Neighborhood Interactions

  • Zhang, Lihe;Piao, Yongri
    • Journal of information and communication convergence engineering
    • /
    • v.13 no.3
    • /
    • pp.205-214
    • /
    • 2015
  • In this paper, we propose a new approach to learning a discriminative model for figure/ground segmentation by incorporating the bag-of-features and conditional random field (CRF) techniques. We advocate the use of image patches instead of superpixels as the basic processing unit. The latter has a homogeneous appearance and adheres to object boundaries, while an image patch often contains more discriminative information (e.g., local image structure) to distinguish its categories. We use pixel-level sparse coding to represent an image patch. With the proposed feature representation, the unary classifier achieves a considerable binary segmentation performance. Further, we integrate unary and pairwise potentials into the CRF model to refine the segmentation results. The pairwise potentials include color and texture potentials with neighborhood interactions, and an edge potential. High segmentation accuracy is demonstrated on three benchmark datasets: the Weizmann horse dataset, the VOC2006 cow dataset, and the MSRC multiclass dataset. Extensive experiments show that the proposed approach performs favorably against the state-of-the-art approaches.

A Study on Shape Matching of Two-Dimensional Object using Relaxation (Relaxation을 이용한 2차원 물체의 형상매칭에 관한 연구)

  • 곽윤식;이대령
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.18 no.1
    • /
    • pp.133-142
    • /
    • 1993
  • This paper prrsents shape matching of two-dimensional object. This shape matching is applied to two-dimensional simple c10sedcurves represented by polygons. A large number of shape matching procedures have proposed baseed on teh view that shape can be represented by a vector of numerical features, and that this representation can be matched using techniques from statical pattern recognition. The varieties of features that have been extracted from shapes and used to represent them are numerous. But all of these feature-based approches suffer from the shortcoming that the descriptor of a segment of a shape do not ordinarily bear any simple relations hip to the description for the entire shape. We solve the segment matching problem of shape matching, defined as the recognition of a piece of a shape as approximate match to a part of large shape, by using relaxation labeling technique.

  • PDF

On Designing a Control System Using Dynamic Multidimensional Wavelet Neural Network (동적 다차원 웨이브릿 신경망을 이용한 제어 시스템 설계)

  • Cho, Il;Seo, Jae-Yong;Yon, Jung-Heum;Kim, Yong-Taek;Jeon, Hong-Tae
    • Journal of the Institute of Electronics Engineers of Korea SC
    • /
    • v.37 no.4
    • /
    • pp.22-27
    • /
    • 2000
  • In this paper, new neural network called dynamic multidimensional wavelet neural network (DMWNN) is proposed. The resulting network from wavelet theory provides a unique and efficient representation of the given function. Also the proposed DMWNN have ability to store information for later use. Therefore it can represent dynamic mapping and decreases the dimension of the inputs needed for network. This feature of DMWNN can compensate for the weakness of diagonal recurrent neural network(DRNN) and feedforward wavelet neural network(FWNN). The efficacy of this type of network is demonstrated through experimental results.

  • PDF

DNA Chip Database for the Korean Functional Genomics Project

  • Kim, Sang-Soo
    • Proceedings of the Korean Society for Bioinformatics Conference
    • /
    • 2001.10a
    • /
    • pp.11-28
    • /
    • 2001
  • The Korean functional Genomics Project focuses on stomach and liver cancers. Specimens collected by six hospital teams are used in BNA microarray experiments. Experimental conditions, spot measurement data, and the associated clinical information are stored in a relational database. Microarray database schema was developed based on EBI's ArrayExpress. A diagrammatic representation of the schema is used to help navigate over marty tables in the database. Field description, table-to-table relationship, and other database features are also stored in the database and these are used by a PERL interface program to generate web-based input forms on the fly. As such, it is rather simple to modify the database definition and implement controlled vocabularies. This PERL program is a general-purpose utility which can be used for inputting and updating data in relational databases. It supports file upload and user-supplied filters of uploaded data. Joining related tables is implemented using JavaScripts, allowing this step to be deferred to a later stage. This feature alleviates the pain of inputting data into a multi-table database and promotes collaborative data input among several teams. Pathological finding, clinical laboratory parameters, demographical information, and environmental factors are also collected and stored in a separate database. The same PERL program facilitated developing this database and its user-interface.

  • PDF

Inverse kinematics of a Reclaimer: Redundancy and a Closed- Form Solution by Exploiting Geometric Constraints (원료불출기의 역기구학: 여유자유도와 구속조건을 이용한 닫힌 형태의 해)

  • Hong, K.S.;Kim, Y.M.;Shin, K.T.
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.14 no.7
    • /
    • pp.144-153
    • /
    • 1997
  • The inverse kinematics problem of a reclaimer which excavates and transports raw materials in a raw yard is investigated. Because of the geometric feature of the equipment in which scooping buckets are attached around the rotating disk, kinematic redundancy occurs in determining joint variable. Link coordinates are introduced following the Denavit-Hartenbery representation. For a given excavation point the forward kinematics yields 3 equations, however the number of involved joint variables in the equations is four. It is shown that the rotating disk at the end of the boom provides an extra passive degree of freedom. Two approaches are investigated in obtaining inverse kinematics solutions. The first method pre-assigns the height of excavation point which can be determined through path planning. A closed form solution is obtained for the first approach. The second method exploits the orthogonality between the normal vector at the excavation point and the z axis of the end-effector coordinate system. The geometry near the reclaiming point has been approximated as a plane, and the plane equation has been obtained by the least square method considering 8 adjacent points near the point. A closed form solution is not found for the second approach, however a linear approximate solution is provided.

  • PDF

Design Support Based on 3D-CAD System using functional Space Surrounding Design Object (설계대상물의 외부공간을 이용한 3차원 CAD 시스템에 의한 설계지원)

  • Nahm, Yoon-Eui;Ishikawa, Haruo
    • Journal of Korean Society of Industrial and Systems Engineering
    • /
    • v.32 no.1
    • /
    • pp.102-110
    • /
    • 2009
  • Concurrent Engineering(CE) has presented new possibilities for successful product development by incorporating various product life-cycle functions from the earlier stage of design. In the product design, geometric representation is vital not only in its traditional role as a means of communicating design information but also in its role as a means of externalizing designer's thought process by visualizing the design product. During the last dozens of years, there has been extraordinary development of computer-aided tools intended to generate, present or communicate 3D models. However, there has not been comparable progress in the development of 3D-CAD systems intended to represent and manipulate a variety of product life-cycle information in a consistent manner. This paper proposes a novel concept, Minus Volume (MV), to incorporate various design information relevant to product lift-cycle functions. MV is a functional shape that is extracted from a design object within a bounding box. A prototype 3D-CAD system is implemented based on the MV concept and illustrated with the successful implementation of concurrent design and manufacturing.

User-created multi-view video generation with portable camera in mobile environment (모바일 환경의 이동형 카메라를 이용한 사용자 저작 다시점 동영상의 제안)

  • Sung, Bo Kyung;Park, Jun Hyoung;Yeo, Ji Hye;Ko, Il Ju
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.8 no.1
    • /
    • pp.157-170
    • /
    • 2012
  • Recently, user-created video shows high increasing in production and consumption. Among these, videos records an identical subject in limited space with multi-view are coming out. Occurring main reason of this kind of video is popularization of portable camera and mobile web environment. Multi-view has studied in visually representation technique fields for point of view. Definition of multi-view has been expanded and applied to various contents authoring lately. To make user-created videos into multi-view contents can be a kind of suggestion as a user experience for new form of video consumption. In this paper, we show the possibility to make user-created videos into multi-view video content through analyzing multi-view video contents even there exist attribute differentiations. To understanding definition and attribution of multi-view classified and analyzed existing multi-view contents. To solve time axis arranging problem occurred in multi-view processing proposed audio matching method. Audio matching method organize feature extracting and comparing. To extract features is proposed MFCC that is most universally used. Comparing is proposed n by n. We proposed multi-view video contents that can consume arranged user-created video by user selection.

Detecting Complex 3D Human Motions with Body Model Low-Rank Representation for Real-Time Smart Activity Monitoring System

  • Jalal, Ahmad;Kamal, Shaharyar;Kim, Dong-Seong
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.12 no.3
    • /
    • pp.1189-1204
    • /
    • 2018
  • Detecting and capturing 3D human structures from the intensity-based image sequences is an inherently arguable problem, which attracted attention of several researchers especially in real-time activity recognition (Real-AR). These Real-AR systems have been significantly enhanced by using depth intensity sensors that gives maximum information, in spite of the fact that conventional Real-AR systems are using RGB video sensors. This study proposed a depth-based routine-logging Real-AR system to identify the daily human activity routines and to make these surroundings an intelligent living space. Our real-time routine-logging Real-AR system is categorized into two categories. The data collection with the use of a depth camera, feature extraction based on joint information and training/recognition of each activity. In-addition, the recognition mechanism locates, and pinpoints the learned activities and induces routine-logs. The evaluation applied on the depth datasets (self-annotated and MSRAction3D datasets) demonstrated that proposed system can achieve better recognition rates and robust as compare to state-of-the-art methods. Our Real-AR should be feasibly accessible and permanently used in behavior monitoring applications, humanoid-robot systems and e-medical therapy systems.

A Study on the Exhibit Environmental Design through the Transparency of the Cubism (큐비즘에서의 투명성 개념에 의한 전시환경디자인 연구)

  • 김호연
    • Korean Institute of Interior Design Journal
    • /
    • v.13 no.5
    • /
    • pp.154-161
    • /
    • 2004
  • When people visit other countries, the first place to go would be either a museum or an art gallery because it might be the most effective way that people could understand culture and history of the place in a short time. It can be alleged that a museum must be an important cultural space because people can experience their life, history and art there. According to these cultural importance, the purpose of this study is to suggest the environmental design of $\boxDr$Design Museum$\boxUl$ through the Transparency of the Cubism. The Transparency means a capability of transmitting light so that objects on the other side can be seen clearly. The Concept of the Transparency could be taken effects in architecture by overlapping facets or space. By understanding formative properties of the Cubism, which especially focused on Transparency, 1 would like to propose the environment as an art and the exhibition-environment as a way of communication. As it were, the study can be valued as a new approach on condition that formative feature is interpreted with modern terms and the ‘Digital technology’ is not used a tool of representation but a tool of thought in terms of design. Moreover, it has a great significance that formative language of the Cubism will be able to be applied to the environmental design through the experimental and creative design process.