• Title/Summary/Keyword: Fast Block-Matching Motion Estimation

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A Fast Block Matching Algorithm Using Hierarchical Search Point Sampling (계층적인 탐색점 추출을 이용한 고속 블록 정합 알고리즘)

  • 정수목
    • Journal of the Korea Computer Industry Society
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    • v.4 no.12
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    • pp.1043-1052
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    • 2003
  • In this paper, we present a fast motion estimation algorithm to reduce the computations of block matching algorithm for motion estimation in video coding. The proposed algorithm is based on Multi-level Successive Elimination Algorithm and Efficient Multi-level Successive Elimination Algorithms. The best estimate of the motion vectors can be obtained by hierarchical search point sampling and thus the proposed algorithm can decrease the number of matching evaluations that require very intensive computations. The efficiency of the proposed algorithm was verified by experimental results.

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Efficient Search Algorithm for Fast Motion Estimation

  • Park, Dong-Min;Kwak, Tong-Ill;Hwang, Bo-Hyun;Yun, Jong-Ho;Choi, Myung-Ryul
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.737-740
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    • 2008
  • Block-matching motion estimation plays an important role in video coding. In this paper, we propose an Efficient Search Algorithm for Fast Motion Estimation. The proposed algorithm detects motion variation for reducing computational complexity before determining motion vector. Experimental results show that the proposed algorithm has good performance than conventional algorithms through quantitative evaluation.

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Fast block matching algorithm for constrained one-bit transform-based motion estimation using binomial distribution (이항 분포를 이용한 제한된 1비트 변환 움직임 예측의 고속 블록 정합 알고리즘)

  • Park, Han-Jin;Choi, Chang-Ryoul;Jeong, Je-Chang
    • Journal of Broadcast Engineering
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    • v.16 no.5
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    • pp.861-872
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    • 2011
  • Many fast block-matching algorithms (BMAs) in motion estimation field reduce computational complexity by screening the number of checking points. Although many fast BMAs reduce computations, sometimes they should endure matching errors in comparison with full-search algorithm (FSA). In this paper, a novel fast BMA for constrained one-bit transform (C1BT)-based motion estimation is proposed in order to decrease the calculations of the block distortion measure. Unlike the classical fast BMAs, the proposed algorithm shows a new approach to reduce computations. It utilizes the binomial distribution based on the characteristic of binary plane which is composed of only two elements: 0 and 1. Experimental results show that the proposed algorithm keeps its peak signal-to-noise ratio (PSNR) performance very close to the FSA-C1BT while the computation complexity is reduced considerably.

New Fast Algorithm for the Estimation of Motion Vectors (움직임 벡터 추정을 위한 새로운 빠른 알고리즘)

  • 정수목
    • Journal of the Korea Computer Industry Society
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    • v.5 no.2
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    • pp.275-280
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    • 2004
  • In this paper, a very fast block matching scheme was proposed to reduce the computations of Block Sum Pyramid Algorithm for motion estimation in video coding. The proposed algorithm is based on Block Sum Pyramid Algorithm and Efficient Multi-level Successive Elimination Algorithm. The proposed algorithm can reduce the computations of motion estimation greatly with 100% motion estimation accuracy. The efficiency of the proposed algorithm was verified by experimental results.

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Motion Direction Oriented Fast Block Matching Algorithm (움직임 방향 지향적인 고속 블록정합 알고리즘)

  • Oh, Jeong-Su
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.9
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    • pp.2007-2012
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    • 2011
  • To reduce huge computation in the block matching, this paper proposes a fast block matching algorithm which limits search points in the search area. On the basis of two facts that most motion vectors are located in central part of search area and matching error is monotonic decreasing toward the best similar block, the proposed algorithm moves a matching pattern between steps by the one pixel, predicts the motion direction for the best similar block from similar blocks decided in previous steps, and limits movements of search points to ${\pm}45^{\circ}C$ on it. As a result, it could remove the needless search points and reduce the block matching computation. In comparison with the conventional similar algorithms, the proposed algorithm caused the trivial image degradation in images with fast motion but kept the equivalent image quality in images with normal motion, and it, meanwhile, reduced from about 20% to over 67% of the their block matching computation.

A Past Elimination Algorithm of Impossible Candidate Vectors Using Matching Scan Method in Motion Estimation of Full Search (전영역 탐색 방식의 움직임 예측에서 매칭 스캔 방법을 이용한 불가능한 후보 벡터의 고속 제거 알고리즘)

  • Kim Jone-Nam
    • Journal of Korea Multimedia Society
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    • v.8 no.8
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    • pp.1080-1087
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    • 2005
  • Significant computations for full search (FS) motion estimation have been a big obstacle in real-time video coding and recent MPEG-4 AVC (advanced video coding) standard requires much more computations than conventional MPEG-2 for motion estimation. To reduce an amount of computation of full search (FS) algorithm for fast motion estimation, we propose a new and fast matching algorithm without any degradation of predicted images like the conventional FS. The computational reduction without any degradation in predicted image comes from fast elimination of impossible candidate motion vectors. We obtain faster elimination of inappropriate motion vectors using efficient matching units from localization of complex area in image data and dithering order based matching scan. Our algorithm reduces about $30\%$ of computations for block matching error compared with the conventional partial distortion elimination (PDE) algorithm, and our algorithm will be useful in real-time video coding applications using MPEG-4 AVC or MPEG-2.

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A Fast Motion Estimation Algorithm Using Adaptive Elimination of Sub-block Partial Coefficient (서브블록 부분 계수 적응제거를 통한 고속 움직임 추정 알고리즘)

  • Ryu, Tae-Kyung;Moon, Kwang-Seok;Kim, Jong-Nam
    • Journal of Korea Multimedia Society
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    • v.12 no.4
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    • pp.483-491
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    • 2009
  • In this paper, we propose a fast motion estimation algorithm using adaptive elimination of sub-block partial coefficients. The proposed algorithm predicts an adaptive threshold for each sub-block by using relationship of an initial sum of absolute difference(SAD) and a minimum SAD at the current point, and efficiently reduces unnecessary calculation time of the conventional partial distortion elimination(PDE) algorithm with the predicted threshold. Our algorithm reduces about 60% of computations of the conventional PDE algorithm without any degradation of prediction quality compared with the con ventional full search. Additionally, the proposed algorithm can be applied to other fast motion estimation 떠gorithms. the proposed Our proposing algorithm will be useful to real-time video coding applications using MPEG-2 or MPEG-4 AVC standards.

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A New Fast Motion Estimation Algorithm Based on Block Sum Pyramid Algorithm

  • Jung, Soo-Mok
    • Journal of the Korea Computer Industry Society
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    • v.5 no.1
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    • pp.147-156
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    • 2004
  • In this paper, a new fast motion estimation algorithm which is based on the Block Sum Pyramid Algorithm(BSPA) is presented. The Spiral Diamond Mesh Search scheme and Partial Distortion Elimination scheme of Efficient Multi-level Successive Elimination Algorithm were improved and then the improved schemes were applied to the BSPA. The motion estimation accuracy of the proposed algorithm is nearly 100% and the cost of Block Sum Pyramid Algorithm was reduced in the proposed algorithm. The efficiency of the proposed algorithm was verified by experimental results.

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A Fast Full Search Motion Estimation Algorithm using Partitioned Search Window (세분화된 탐색 영역을 이용한 고속 전영역 움직임 예측 알고리즘)

  • Park, Sang-Jun;Jin, Soon-Jong;Jeong, Je-Chang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.1C
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    • pp.9-15
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    • 2007
  • We propose the fast full search algorithm that reduces the computation of the block matching algorithm which is used for motion estimation of the video coding. Since the conventional spiral search method starts searching at the center of the search window and then moves search point to estimate the motion vector pixel by pixel, it is good for the slow motion pictures. However the proposed method is good for the fast and slow motion because it estimates the motion in the new search order after partitioning the search window. Also, when finding the motion vector, this paper presents the method that reduces the complexity by computing the matching error in the order which is determined by local image complexity. The proposed algorithm reduces the computation up to 99% for block matching error compared with the conventional spiral full search algorithm without any loss of image quality.

A Flat Hexagon-based Search Algorithm for Fast Block Matching Motion Estimation (고속 블록 정합 움직임 예측을 위한 납작한 육각 패턴 기반 탐색 알고리즘)

  • Nam, Hyeon-Woo
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.1 s.45
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    • pp.57-65
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    • 2007
  • In the fast block matching algorithm. search patterns of different shapes or sizes and the distribution of motion vectors have a large impact on both the searching speed and the image qualify. In this paper, we propose a new fast block matching algorithm using the flat-hexagon search pattern that ate solved disadvantages of the diamond pattern search algorithm(DS) and the hexagon-based search algorithm(HEXBS). Our proposed algorithm finds mainly the motion vectors that not close to the center of search window using the flat-hexagon search pattern. Through experiments, compared with the DS and HEXBS, the proposed f)at-hexagon search algorithm(FHS) improves about $0.4{\sim}21.3%$ in terms of average number of search point per motion vector estimation and improves about $0.009{\sim}0.531dB$ in terms of PSNR(Peak Signal to Noise Ratio).

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