• Title/Summary/Keyword: Face image synthesis

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Face Tracking for Multi-view Display System (다시점 영상 시스템을 위한 얼굴 추적)

  • Han, Chung-Shin;Jang, Se-Hoon;Bae, Jin-Woo;Yoo, Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.2C
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    • pp.16-24
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    • 2005
  • In this paper, we proposed a face tracking algorithm for a viewpoint adaptive multi-view synthesis system. The original scene captured by a depth camera contains a texture image and 8 bit gray-scale depth map. From this original image, multi-view images can be synthesized which correspond to viewer's position by using geometrical transformation such as a rotation and a translation. The proposed face tracking technique gives a motion parallax cue by different viewpoints and view angles. In the proposed algorithm, tracking of viewer's dominant face initially established from camera by using statistical characteristics of face colors and deformable templates is done. As a result, we can provide motion parallax cue by detecting viewer's dominant face area and tracking it even under a heterogeneous background and can successfully display the synthesized sequences.

A Study on the Facial Image Synthesis Using Texture Mapping and Shading Effect (명암효과와 질감매핑을 이용한 얼굴영상 합성에 관한 연구)

  • 김상현;정성환;김신환;김남철
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.18 no.7
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    • pp.913-921
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    • 1993
  • Texture mapping is mostly used as an image synthesis method in the model-based coding system. An image synthesis using this method uses only the texture information of a front face-view. Therefore, when the model is rotated, texture mapping may produce an awkward image in point of shading. In this paper. a new texture mapping method considering shading effect is studied, and also the ear's wireframe and changes of hair are suplemented for the relation. The experimental results show that the proposed method yields the synthesized images with reasonably natural quality.

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Analysis and Syntheris of Facial Images for Age Change (나이변화를 위한 얼굴영상의 분석과 합성)

  • 박철하;최창석;최갑석
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.9
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    • pp.101-111
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    • 1994
  • The human face can provide a great deal of information in regard to his/her race, age, sex, personality, feeling, psychology, mental state, health condition and ect. If we pay a close attention to the aging process, we are able to find out that there are recognizable phenomena such as eyelid drooping, cheek drooping, forehead furrowing, hair falling-out, the hair becomes gray and etc. This paper proposes that the method to estimate the age by analyzing these feature components for the facial image. Ang we also introduce the method of facial image synthesis in accordance with the cange of age. The feature components according to the change of age can be obtainec by dividing the facial image into the 3-dimensional shape of a face and the texture of a face and then analyzing the principle component respectively using 3-dimensional model. We assume the age of the facial image by comparing the extracted feature component to the facial image and synthesize the resulted image by adding or subtracting the feature component to/from the facial image. As a resurt of this simulation, we have obtained the age changed ficial image of high quality.

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A Study on the Feature Point Extraction and Image Synthesis in the 3-D Model Based Image Transmission System (3차원 모델 기반 영상전송 시스템에서의 특징점 추출과 영상합성 연구)

  • 배문관;김동호;정성환;김남철;배건성
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.17 no.7
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    • pp.767-778
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    • 1992
  • Is discussed. A method to extract feature points and to synthesize human facial images In 3-Dmodel-based ceding system, faciai feature points are extracted automatically using some image processing techniques and the known knowledge for human face. A wire frame model matched to human face Is transformed according to the motion of point using the extracted feature points. The synthesized Image Is produced by mapping the texture of initial front view Image onto the trarnsformed wire frame. Experinent results show that the synthesitzed image appears with little unnaturalness.

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Comparison Analysis of Four Face Swapping Models for Interactive Media Platform COX (인터랙티브 미디어 플랫폼 콕스에 제공될 4가지 얼굴 변형 기술의 비교분석)

  • Jeon, Ho-Beom;Ko, Hyun-kwan;Lee, Seon-Gyeong;Song, Bok-Deuk;Kim, Chae-Kyu;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.22 no.5
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    • pp.535-546
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    • 2019
  • Recently, there have been a lot of researches on the whole face replacement system, but it is not easy to obtain stable results due to various attitudes, angles and facial diversity. To produce a natural synthesis result when replacing the face shown in the video image, technologies such as face area detection, feature extraction, face alignment, face area segmentation, 3D attitude adjustment and facial transposition should all operate at a precise level. And each technology must be able to be interdependently combined. The results of our analysis show that the difficulty of implementing the technology and contribution to the system in facial replacement technology has increased in facial feature point extraction and facial alignment technology. On the other hand, the difficulty of the facial transposition technique and the three-dimensional posture adjustment technique were low, but showed the need for development. In this paper, we propose four facial replacement models such as 2-D Faceswap, OpenPose, Deekfake, and Cycle GAN, which are suitable for the Cox platform. These models have the following features; i.e. these models include a suitable model for front face pose image conversion, face pose image with active body movement, and face movement with right and left side by 15 degrees, Generative Adversarial Network.

A Digital Image Watermarking Using Region Segmentation

  • Park, Min-Chul;Han, Suk-Ki
    • Proceedings of the IEEK Conference
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    • 2002.07b
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    • pp.1260-1263
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    • 2002
  • This paper takes the region segmentation in image processing and the semantic importance in an image analysis into consideration for digital image watermarking. A semantic importance for an object region, which is segmented by specific features, is determined according to the contents of the region. In this paper, face images are the targets of watermarking for their increasing importance, the use of frequency and strong necessity of protection. A face region is detected and segmented as an object region and encoded watermark information is embedded into the region. Employing a masking and filtering method, experiments are carried out and the results show the usefulness of the proposed method even when there are high compression and a synthesis as a case of copyright infringement.

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A multi-label Classification of Attributes on Face Images

  • Le, Giang H.;Lee, Yeejin
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2021.06a
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    • pp.105-108
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    • 2021
  • Generative adversarial networks (GANs) have reached a great result at creating the synthesis image, especially in the face generation task. Unlike other deep learning tasks, the input of GANs is usually the random vector sampled by a probability distribution, which leads to unstable training and unpredictable output. One way to solve those problems is to employ the label condition in both the generator and discriminator. CelebA and FFHQ are the two most famous datasets for face image generation. While CelebA contains attribute annotations for more than 200,000 images, FFHQ does not have attribute annotations. Thus, in this work, we introduce a method to learn the attributes from CelebA then predict both soft and hard labels for FFHQ. The evaluated result from our model achieves 0.7611 points of the metric is the area under the receiver operating characteristic curve.

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Multi-attribute Face Editing using Facial Masks (얼굴 마스크 정보를 활용한 다중 속성 얼굴 편집)

  • Ambardi, Laudwika;Park, In Kyu;Hong, Sungeun
    • Journal of Broadcast Engineering
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    • v.27 no.5
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    • pp.619-628
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    • 2022
  • Although face recognition and face generation have been growing in popularity, the privacy issues of using facial images in the wild have been a concurrent topic. In this paper, we propose a face editing network that can reduce privacy issues by generating face images with various properties from a small number of real face images and facial mask information. Unlike the existing methods of learning face attributes using a lot of real face images, the proposed method generates new facial images using a facial segmentation mask and texture images from five parts as styles. The images are then trained with our network to learn the styles and locations of each reference image. Once the proposed framework is trained, we can generate various face images using only a small number of real face images and segmentation information. In our extensive experiments, we show that the proposed method can not only generate new faces, but also localize facial attribute editing, despite using very few real face images.

The usefulness of the depth images in image-based speech synthesis (영상 기반 음성합성에서 심도 영상의 유용성)

  • Ki-Seung Lee
    • The Journal of the Acoustical Society of Korea
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    • v.42 no.1
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    • pp.67-74
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    • 2023
  • The images acquired from the speaker's mouth region revealed the unique patterns according to the corresponding voices. By using this principle, the several methods were proposed in which speech signals were recognized or synthesized from the images acquired at the speaker's lower face. In this study, an image-based speech synthesis method was proposed in which the depth images were cooperatively used. Since depth images yielded depth information that cannot be acquired from optical image, it can be used for the purpose of supplementing flat optical images. In this paper, the usefulness of depth images from the perspective of speech synthesis was evaluated. The validation experiment was carried out on 60 Korean isolated words, it was confirmed that the performance in terms of both subjective and objective evaluation was comparable to the optical image-based method. When the two images were used in combination, performance improvements were observed compared with when each image was used alone.

A Vision-based Approach for Facial Expression Cloning by Facial Motion Tracking

  • Chun, Jun-Chul;Kwon, Oryun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.2 no.2
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    • pp.120-133
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    • 2008
  • This paper presents a novel approach for facial motion tracking and facial expression cloning to create a realistic facial animation of a 3D avatar. The exact head pose estimation and facial expression tracking are critical issues that must be solved when developing vision-based computer animation. In this paper, we deal with these two problems. The proposed approach consists of two phases: dynamic head pose estimation and facial expression cloning. The dynamic head pose estimation can robustly estimate a 3D head pose from input video images. Given an initial reference template of a face image and the corresponding 3D head pose, the full head motion is recovered by projecting a cylindrical head model onto the face image. It is possible to recover the head pose regardless of light variations and self-occlusion by updating the template dynamically. In the phase of synthesizing the facial expression, the variations of the major facial feature points of the face images are tracked by using optical flow and the variations are retargeted to the 3D face model. At the same time, we exploit the RBF (Radial Basis Function) to deform the local area of the face model around the major feature points. Consequently, facial expression synthesis is done by directly tracking the variations of the major feature points and indirectly estimating the variations of the regional feature points. From the experiments, we can prove that the proposed vision-based facial expression cloning method automatically estimates the 3D head pose and produces realistic 3D facial expressions in real time.