• Title/Summary/Keyword: Expression Recognition

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A Study of Improving LDP Code Using Edge Directional Information (에지 방향 정보를 이용한 LDP 코드 개선에 관한 연구)

  • Lee, Tae Hwan;Cho, Young Tak;Ahn, Yong Hak;Chae, Ok Sam
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.7
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    • pp.86-92
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    • 2015
  • This study proposes new LDP code to improve facial expression recognition rate by including local directional number(LDN), edge magnitudes and differences of neighborhood edge intensity. LDP is less sensitive on the change of intensity and stronger about noise than LBP. But LDP is difficult to express the smooth area without changing of intensity and if background image has the similar pattern with a face, the facial expression recognition rate of LDP is low. Therefore, we make the LDP code has the local directional number and the edge strength and experiment the facial expression recognition rate of changed LDP code.

Experimentation on The Recognition of Arithmetic Expressions (수식 표현의 인식에 관한 연구)

  • Lee, Young Kyo;Kim, Young Po
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.4
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    • pp.29-35
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    • 2014
  • The formula contains up between the text and the structural information, as well as their mathematical symbols. Research on-line or off-line recognition formula is underway actively used in various fields, and various forms of the equation are implemented recognition system. Although many documents are included in the various formulas, it is not easy to enter a formula into the computer. Recognition of the expression is divided into two processes of symbol recognition and structural analysis. After analyzing the location information of each character is specified to recognize the effective area after each symbol, and to the structure analysis based on the proximity between the characters is recognized as an independent single formula. Furthermore, analyzing the relationship between the front and back each time a combination of the position relationship between each symbol, and then to add the symbol which was able to easily update the structure of the entire formula. In this paper, by using a scanner to scan the book formula was used to interpret the meaning of the recognized symbol has a relative size and location information of the expression symbol. An algorithm to remove the formulas for calculation of the number of formula is present at the same time is proposed. Using the proposed algorithms to scan the books in the formula in order to evaluate the performance verification as 100% separation and showed the recognition rate equation.

Children's Emotion Recognition, Emotion Expression, and Social Interactions According to Attachment Styles (애착 유형에 따른 아동의 정서인식, 정서표현 및 상호작용)

  • Choi, Eun-Sil;Bost, Kelly
    • Korean Journal of Child Studies
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    • v.33 no.2
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    • pp.55-68
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    • 2012
  • The goals of this study were to examine how children's recognition of various emotions, emotion expression, and social interactions among their peers differed according to their attachment styles. A total of 65 three to five years old children completed both attachment story-stem doll plays and a standard emotion recognition task. Trained observers documented children's valence of emotion expression and social interactions among their peers in the classroom. Consistent with attachment theory, children who were categorized as secure in the doll play were more likely to express positive emotions than children who were categorized as avoidant in the doll play. Children who were categorized as avoidant in the doll play were more likely to express neutral emotions among their peers than children who were categorized as secure and anxious in the doll play. The findings of this study contribute to the general attachment literature by documenting how attachment security plays a crucial role in having positive emotions in ordinary situations. It does so by also demonstrating how different attachment styles are associated with children's qualitatively different patterns of emotion processing, especially in terms of their expression of emotions.

Extreme Learning Machine Ensemble Using Bagging for Facial Expression Recognition

  • Ghimire, Deepak;Lee, Joonwhoan
    • Journal of Information Processing Systems
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    • v.10 no.3
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    • pp.443-458
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    • 2014
  • An extreme learning machine (ELM) is a recently proposed learning algorithm for a single-layer feed forward neural network. In this paper we studied the ensemble of ELM by using a bagging algorithm for facial expression recognition (FER). Facial expression analysis is widely used in the behavior interpretation of emotions, for cognitive science, and social interactions. This paper presents a method for FER based on the histogram of orientation gradient (HOG) features using an ELM ensemble. First, the HOG features were extracted from the face image by dividing it into a number of small cells. A bagging algorithm was then used to construct many different bags of training data and each of them was trained by using separate ELMs. To recognize the expression of the input face image, HOG features were fed to each trained ELM and the results were combined by using a majority voting scheme. The ELM ensemble using bagging improves the generalized capability of the network significantly. The two available datasets (JAFFE and CK+) of facial expressions were used to evaluate the performance of the proposed classification system. Even the performance of individual ELM was smaller and the ELM ensemble using a bagging algorithm improved the recognition performance significantly.

An Efficient Facial Expression Recognition by Measuring Histogram Distance Based on Preprocessing (전처리 기반 히스토그램 거리측정에 의한 효율적인 표정인식)

  • Cho, Yong-Hyun
    • Journal of the Korean Institute of Intelligent Systems
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    • v.19 no.5
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    • pp.667-673
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    • 2009
  • This paper presents an efficient facial expression recognition method by measuring the histogram distance based on preprocessing. The preprocessing that uses both centroid shift and histogram equalization is applied to improve the recognition performance, The distance measurement is also applied to estimate the similarity between the facial expressions. The centroid shift based on the first moment balance technique is applied not only to obtain the robust recognition with respect to position or size variations but also to reduce the distance measurement load by excluding the background in the recognition. Histogram equalization is used for robustly recognizing the poor contrast of the images due to light intensity. The proposed method has been applied for recognizing 72 facial expression images(4 persons * 18 scenes) of 320*243 pixels. Three distances such as city-block, Euclidean, and ordinal are used as a similarity measure between histograms. The experimental results show that the proposed method has superior recognition performances compared with the method without preprocessing. The ordinal distance shows superior recognition performances over city-block and Euclidean distances, respectively.

The interaction between emotion recognition through facial expression based on cognitive user-centered television (이용자 중심의 얼굴 표정을 통한 감정 인식 TV의 상호관계 연구 -인간의 표정을 통한 감정 인식기반의 TV과 인간의 상호 작용 연구)

  • Lee, Jong-Sik;Shin, Dong-Hee
    • Journal of the HCI Society of Korea
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    • v.9 no.1
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    • pp.23-28
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    • 2014
  • In this study we focus on the effect of the interaction between humans and reactive television when emotion recognition through facial expression mechanism is used. Most of today's user interfaces in electronic products are passive and are not properly fitted into users' needs. In terms of the user centered device, we propose that the emotion based reactive television is the most effective in interaction compared to other passive input products. We have developed and researched next generation cognitive TV models in user centered. In this paper we present a result of the experiment that had been taken with Fraunhofer IIS $SHORE^{TM}$ demo software version to measure emotion recognition. This new approach was based on the real time cognitive TV models and through this approach we studied the relationship between humans and cognitive TV. This study follows following steps: 1) Cognitive TV systems can be on automatic ON/OFF mode responding to motions of people 2) Cognitive TV can directly select channels as face changes (ex, Neutral Mode and Happy Mode, Sad Mode, Angry Mode) 3) Cognitive TV can detect emotion recognition from facial expression of people within the fixed time and then if Happy mode is detected the programs of TV would be shifted into funny or interesting shows and if Angry mode is detected it would be changed to moving or touching shows. In addition, we focus on improving the emotion recognition through facial expression. Furthermore, the improvement of cognition TV based on personal characteristics is needed for the different personality of users in human to computer interaction. In this manner, the study on how people feel and how cognitive TV responds accordingly, plus the effects of media as cognitive mechanism will be thoroughly discussed.

Real-time Recognition System of Facial Expressions Using Principal Component of Gabor-wavelet Features (표정별 가버 웨이블릿 주성분특징을 이용한 실시간 표정 인식 시스템)

  • Yoon, Hyun-Sup;Han, Young-Joon;Hahn, Hern-Soo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.19 no.6
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    • pp.821-827
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    • 2009
  • Human emotion can be reflected by their facial expressions. So, it is one of good ways to understand people's emotions by recognizing their facial expressions. General recognition system of facial expressions had selected interesting points, and then only extracted features without analyzing physical meanings. They takes a long time to find interesting points, and it is hard to estimate accurate positions of these feature points. And in order to implement a recognition system of facial expressions on real-time embedded system, it is needed to simplify the algorithm and reduce the using resources. In this paper, we propose a real-time recognition algorithm of facial expressions that project the grid points on an expression space based on Gabor wavelet feature. Facial expression is simply described by feature vectors on the expression space, and is classified by an neural network with its resources dramatically reduced. The proposed system deals 5 expressions: anger, happiness, neutral, sadness, and surprise. In experiment, average execution time is 10.251 ms and recognition rate is measured as 87~93%.

Emotion Recognition Based on Facial Expression by using Context-Sensitive Bayesian Classifier (상황에 민감한 베이지안 분류기를 이용한 얼굴 표정 기반의 감정 인식)

  • Kim, Jin-Ok
    • The KIPS Transactions:PartB
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    • v.13B no.7 s.110
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    • pp.653-662
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    • 2006
  • In ubiquitous computing that is to build computing environments to provide proper services according to user's context, human being's emotion recognition based on facial expression is used as essential means of HCI in order to make man-machine interaction more efficient and to do user's context-awareness. This paper addresses a problem of rigidly basic emotion recognition in context-sensitive facial expressions through a new Bayesian classifier. The task for emotion recognition of facial expressions consists of two steps, where the extraction step of facial feature is based on a color-histogram method and the classification step employs a new Bayesian teaming algorithm in performing efficient training and test. New context-sensitive Bayesian learning algorithm of EADF(Extended Assumed-Density Filtering) is proposed to recognize more exact emotions as it utilizes different classifier complexities for different contexts. Experimental results show an expression classification accuracy of over 91% on the test database and achieve the error rate of 10.6% by modeling facial expression as hidden context.

Human Emotion Recognition based on Variance of Facial Features (얼굴 특징 변화에 따른 휴먼 감성 인식)

  • Lee, Yong-Hwan;Kim, Youngseop
    • Journal of the Semiconductor & Display Technology
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    • v.16 no.4
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    • pp.79-85
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    • 2017
  • Understanding of human emotion has a high importance in interaction between human and machine communications systems. The most expressive and valuable way to extract and recognize the human's emotion is by facial expression analysis. This paper presents and implements an automatic extraction and recognition scheme of facial expression and emotion through still image. This method has three main steps to recognize the facial emotion: (1) Detection of facial areas with skin-color method and feature maps, (2) Creation of the Bezier curve on eyemap and mouthmap, and (3) Classification and distinguish the emotion of characteristic with Hausdorff distance. To estimate the performance of the implemented system, we evaluate a success-ratio with emotional face image database, which is commonly used in the field of facial analysis. The experimental result shows average 76.1% of success to classify and distinguish the facial expression and emotion.

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Emotion Recognition and Expression System of Robot Based on 2D Facial Image (2D 얼굴 영상을 이용한 로봇의 감정인식 및 표현시스템)

  • Lee, Dong-Hoon;Sim, Kwee-Bo
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.4
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    • pp.371-376
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    • 2007
  • This paper presents an emotion recognition and its expression system of an intelligent robot like a home robot or a service robot. Emotion recognition method in the robot is used by a facial image. We use a motion and a position of many facial features. apply a tracking algorithm to recognize a moving user in the mobile robot and eliminate a skin color of a hand and a background without a facial region by using the facial region detecting algorithm in objecting user image. After normalizer operations are the image enlarge or reduction by distance of the detecting facial region and the image revolution transformation by an angel of a face, the mobile robot can object the facial image of a fixing size. And materialize a multi feature selection algorithm to enable robot to recognize an emotion of user. In this paper, used a multi layer perceptron of Artificial Neural Network(ANN) as a pattern recognition art, and a Back Propagation(BP) algorithm as a learning algorithm. Emotion of user that robot recognized is expressed as a graphic LCD. At this time, change two coordinates as the number of times of emotion expressed in ANN, and change a parameter of facial elements(eyes, eyebrows, mouth) as the change of two coordinates. By materializing the system, expressed the complex emotion of human as the avatar of LCD.