• Title/Summary/Keyword: Experimental Collision

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A NUMERICAL ANALYSIS ON THE COLLISION BEHAVIOR OF WATER DROPLETS (액적 충돌 현상에 관한 수치해석)

  • Nam Hyun-Woo;Baek Je-Hyun
    • Journal of computational fluids engineering
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    • v.11 no.3 s.34
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    • pp.14-21
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    • 2006
  • A numerical simulation of the binary collision dynamics of water drops for size ratios of 1 and 0.75, for the Weber number range of 5 to 100, and for all impact parameter is reported. Two different types of separating collisions, namely reflexive and stretching separations, are identified. A numerical method is based on a fractional-step method with a finite volume formulation and the interface is tracked with Volume of Fluid(VOF) method, including surface tension. Numerical results for size ratios 1 and 0.75 are reasonablely compared with Ashgriz and Poo's experimental results.

Impact Analysis for Vehicle Accident Reconstruction (자동차 사고 재고성을 위한 충돌 해석)

  • 한인환
    • Transactions of the Korean Society of Automotive Engineers
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    • v.6 no.2
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    • pp.178-190
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    • 1998
  • We have developed a planar impact model with a capability of reverse calculation to reconstruct various types of automobile collisions. This topic is the main part of what is referred to as accident reconstruction. The model uses the principle of impulse and momentum, and introduces a restitution coefficient and an impulse ratio at the impact center. Based on the car-to-car collision test results, we present how to estimate the restitution coefficient and the impulse ratio from some impact conditions. To validate the model and improve its reliability in accident analysis, the collision analysis has been performer with the estimated parameters. The analysis and experimental results agree well in the kinetic energy loss and the post-impact velocity.

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Body Segmentation using Gradient Background and Intra-Frame Collision Responses for Markerless Camera-Based Games

  • Kim, Jun-Geon;Lee, Daeho
    • Journal of Electrical Engineering and Technology
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    • v.11 no.1
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    • pp.234-240
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    • 2016
  • We propose a novel framework for markerless camera-based games. By using a visual camera, our method may yield robust human body segmentation with high performance comparable to the segmentation using depth cameras. The edges of human bodies are detected by subtracting gradient backgrounds, and human body regions are segmented by the operations based on mathematical morphology. Collisions between detected regions and virtual objects are determined by finding the colliding time using intra-frame positions of virtual objects. Experimental results show that the proposed method may produce robust segmentation of human bodies, thereby and the collision responses are more accurate than previous methods. Therefore, the proposed framework can be widely used in camera-based games requiring high performance.

Development of a Real-Time Collision Avoidance Algorithm for eXperimental Autonomous Vehicle (무인자율차량의 실시간 충돌 회피 알고리즘 개발)

  • Choe, Tok-Son
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.56 no.7
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    • pp.1302-1308
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    • 2007
  • In this paper, a real-time collision avoidance algorithm is proposed for experimental Autonomous Vehicle(XAV). To ensure real-time implementation, a virtual potential field is calculated in one dimensional space. The attractive force is generated by the steering command either transmitted in the remote control station or calculated in the Autonomous Navigation System(ANS) of the XAV. The repulsive force is generated by obstacle information obtained from Laser Range Finder(LRF) mounted on the XAV. Using these attractive and repulsive forces, modified steering, velocity and emergency stop commands are created to avoid obstacles and follow a planned path. The suggested algorithm is inserted as one component in the XAV system. Through various real experiments and technical demonstration using the XAV, the usefulness and practicality of the proposed algorithm are verified.

Multiple Target Tracking and Forward Velocity Control for Collision Avoidance of Autonomous Mobile Robot (실외 자율주행 로봇을 위한 다수의 동적 장애물 탐지 및 선속도 기반 장애물 회피기법 개발)

  • Kim, Sun-Do;Roh, Chi-Won;Kang, Yeon-Sik;Kang, Sung-Chul;Song, Jae-Bok
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.7
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    • pp.635-641
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    • 2008
  • In this paper, we used a laser range finder (LRF) to detect both the static and dynamic obstacles for the safe navigation of a mobile robot. LRF sensor measurements containing the information of obstacle's geometry are first processed to extract the characteristic points of the obstacle in the sensor field of view. Then the dynamic states of the characteristic points are approximated using kinematic model, which are tracked by associating the measurements with Probability Data Association Filter. Finally, the collision avoidance algorithm is developed by using fuzzy decision making algorithm depending on the states of the obstacles tracked by the proposed obstacle tracking algorithm. The performance of the proposed algorithm is evaluated through experiments with the experimental mobile robot.

A Numerical Study on the Spray-to-Spray Impingement System (분무간 충돌시스템에 대한 수치해석적 연구)

  • Ko, Gwon-Hyun;Ryou, Hong-Sun;Lee, Seong-Hyuk
    • Proceedings of the KSME Conference
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    • 2001.06e
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    • pp.75-80
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    • 2001
  • The present article deals with the numerical calculations for the inter-spray impingement of two diesel sprays under the conditions of high injection pressure. The Wave model involving the cavitation effect inside the nozzle was used for describing the atomization process. In particular, a hybrid model for drop collision was newly suggested in this study and compared with the O'Rourk's model, which has been widely used for diesel sprays. The impingement angles of 60 and 90 degrees were considered for simulation of non-evaporative diesel sprays. The calculated results for tip penetration were compared with experimental data and the Sauter Mean Diameter(SMD) characteristic was analyzed. It was concluded that the hybrid model slightly shows better agreement with experimental data than the O'Rourke's model. However, the more elaborate study should be needed for better understanding of spray-to-spray impingement phenomena.

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Dynamic Analysis of Automobile Collisions with Friction (마찰력이 수반된 자동차 충돌의 동역학적 해석)

  • Han, I.H.
    • Transactions of the Korean Society of Automotive Engineers
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    • v.2 no.2
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    • pp.1-11
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    • 1994
  • The most commonplace of collisions that directly affect people is that of vehicles. Safety studies have noted a correlation between vehicle occupant injury severity and velocity changes. Methods for estimating collision velocity changes are discussed here. This topic is part of what is referred to as accident reconstruction. Only planar collisions are considered. When a vehicle collides with another, impact dynamics with friction should be considered. This paper presents a general analysis methodology of impact. must dynamics incorporating friction. The presence of friction between sliding contacts during the impact makes the problem difficult since the events such as reverse sliding or sticking, which may occur at different times throughout the impact, must be determined. This paper uses the results of RICSAC experiments for verifying the developed methodology. The analysis and experimental results agree well.

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Dynamics in Carom and Three Cushion Billiards

  • Han Inhwan
    • Journal of Mechanical Science and Technology
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    • v.19 no.4
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    • pp.976-984
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    • 2005
  • This paper presents the analysis results of dynamics in the billiards game within the frame­work of rigid-body mechanics and a numerical simulation program. The friction exists between the ball and the table bed as well as between the ball and the rail. There are three parts in the dynamic behavior of the ball on the table bed; motion of the ball on the table bed, collision between balls, and collision between the ball and the cushion. During the development of the simulation program, the dynamics problems such as rolling motion and three-dimensional frictional impact motion have been analyzed in detail. The theoretical issues are implemented into a viable graphic simulation program and its efficacy is demonstrated through the experi­mental validation of the billiards game. The resulting analysis results are verified quantitatively and qualitatively using high-speed video camera. Through the experimental tests, it was found that the physical parameters such as coefficients of restitution and friction vary according to the motion variables and corresponding empirical formulations were developed. The simulation and experimental results agree well.

Acoustic Studies on Different Binary Liquid Mixtures of LIX Reagents with Different Diluents

  • Kamila, Susmita
    • Journal of the Korean Chemical Society
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    • v.56 no.5
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    • pp.548-555
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    • 2012
  • Ultrasonic velocity and density measurements have been undertaken for a number of binary liquid mixtures involving different commercial solvent extractants, LIX reagents. The binary mixtures under investigation have been classified under two categories such as polar-polar, and polar-non-polar types. Different theories and relations such as Schaaff's Collision Factor Theory (CFT), Nomoto's relation (NOM), and Van Dael & Vangeel ideal mixing relation (IMR) have been used to evaluate the velocity theoretically for all these binary systems. The relative merits of afore-mentioned theories and relations compared to experimental values of velocity have been discussed in terms of percentage variations. However, the CFT and Nomoto's relation show better agreement with the experimental findings than the ideal mixing relation for all the systems under investigation.

Electron Transport Characteristic in $SF_6-N_2$ Mixture Gases by MCS-BEq Simulation (시뮬레이션에 의한 $SF_6-N_2$ 혼합기체의 전자수송특성)

  • Kim, Sang-Nam
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2006.06a
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    • pp.507-508
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    • 2006
  • $SF_6$ gas is widely used in industrial of insulation field. In this paper, $N_2$ is mixed to improve pure $SF_6$ gas characteristics. Electron transport coefficients in $SF_6-N_2$ mixture gases are simulated in range of E/N values from 70 to 400 [Td] at 300K and 1 Torr by using Boltzmann equation method. The results have been obtained by using the electron collision cross sections by TOF, PT, SST sampling, compared with the experimental data determined by the other author. It also proved the reliability of the electron collision cross sections and shows the practical values of computer simulation. The result of Boltzmann equation and Monte Carlo Simulation has been compared with experimental data by Ohmori, Lucas and Carter. The swarm parameter from the swarm study are expected to sever as a critical test of current theories of low energy scattering by atoms and molecules.

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