• 제목/요약/키워드: Experimental Collision

검색결과 350건 처리시간 0.023초

차간거리 경보시스템의 HiLS 구현 (An Experimental Investigation of a Collision Warning System for Automobiles using Hardware-in-the-Loop Simulations)

  • 송철기;김성하;이경수
    • 한국자동차공학회논문집
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    • 제6권5호
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    • pp.222-227
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    • 1998
  • Collision warning systems have been an active research and development area as the interests and demands for ASV's (Advanced Safety Vehicles) have increased. This paper presents an experimental investigation of a collision warning system for automobiles. A collision warning HiLS(Hardware-in-the-Loop Simulation) system has been designed and used to test the collision warning algorithm, radar sensors, and warning displays under realistic operating conditions in the laboratory. the collision warning algorithm is operated by a warning index, which is a function of the warning distance and the braking distance. The computer calculates velocities of the preceding vehicle and following vehicle, relative distance and relative velocity of the vehicles using vehicle simulation models. The relative distance and the relative velocity are applied to the vehicle simulator controlled by a DC motor.

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연료 제트의 두 액적간의 충돌기구에 관한 실험적 연구 (Experimental Investigation of Collision Mechanisms Between Binary Droplet of Fuel Jet)

  • 이근희;김사엽;이창식
    • 한국분무공학회지
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    • 제13권4호
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    • pp.187-192
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    • 2008
  • In this study, the mechanisms of binary droplet collision were studied with diesel, ethanol and purified water. The droplet collisions of liquid droplet have been investigated for the same droplet diameter. In order to obtain the digital images of the droplet collision behavior, the experimental equipment was composed of the droplet generating system and the droplet visualization system. The droplets were produced by the vibrating orifice monodisperse generator. The visualization system consisted of a long distance microscope, a light source, and a high speed camera. The outcomes of binary droplet collision can be divided into four regimes, bouncing, coalescence, reflexive separation and stretching separation. The impact angle and the relative velocity of binary droplet are main parameters of collision phenomena, so the transition mechanism of droplet collision can be divided by the impact parameter.

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저속 후방 추돌에 따른 승객 거동 현상 해석용 모델 개발 (Development of a Model for the Analysis of Occupant Response subjects in Low-Speed Rear-End Collision)

  • 김희석;김영은
    • 한국자동차공학회논문집
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    • 제8권3호
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    • pp.139-150
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    • 2000
  • Although a number of neck injuries are generated, the data which quantify the kinematic response of the human head and cervical spine in low-speed rear-end automobile collisions is very limited. On this problem, just few in vitro experimental research or some experimental research using dummy on neck injury by rear-end collision was conducted, thus systematic research is requested on full scale injury mechanism. An occupant model for the response of the occupant subject to rear-end collision using commercial dynamics package DADS was developed. Developed model shows more close agreement with the experimental data compared with the MADYMO simulation results for the cases of ${\delta}V=16$ kph in sled test. For the case of ${\delta}V=8$ kph and 33.5 kph with production seat, model also shows its reliable response compared with experimental results using Hybrid III and Hybird III with RID.

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막비등 영역에서 액적-벽면 충돌 시 충돌각도가 열전달에 미치는 영향에 관한 실험적 연구 (Experimental Study of Collision Angle Effects on Heat Transfer During Droplet-wall Collision in Film Boiling Regime)

  • 박준석;김형대
    • 한국분무공학회지
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    • 제22권3호
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    • pp.129-136
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    • 2017
  • Effects of collision angle on heat transfer characteristics of a liquid droplet impinging on a heated wall above the Leidenfrost point temperature were experimentally investigated. The heated wall and droplet temperatures were $506^{\circ}C$ and $100^{\circ}C$, respectively, and the impact angle varied from $20^{\circ}$ to $90^{\circ}$ while the normal collision velocity was constant at 0.27 m/s. The droplet collision behaviors and the surface temperature distribution were measured using synchronized high-speed video and infrared cameras. The major physical parameters influencing upon droplet-wall collision heat transfer, such as residence time, wall heat flux, effective heat transfer area, heat transfer amount, were analyzed. It was found at the constant normal collision velocity that the residence time, wall heat flux and effective heat transfer area were hardly not changed, resulting in the almost constant heat transfer amount.

동축 스월형 분사기에서 충돌 모델 연구 (A Study of Collision Model in Coaxial Swirl Injector)

  • 문윤완;설우석;윤영빈
    • 한국전산유체공학회:학술대회논문집
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    • 한국전산유체공학회 2008년도 춘계학술대회논문집
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    • pp.320-323
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    • 2008
  • In this study the effect of collision model was evaluated in spray field by CFD. A collision is basically the interaction between droplets and criteria of collision is determined by drop Weber number, impact parameter, and drop-size ratio. Early developed collision model considered coalescence and grazing collision with the exchange of momentum. However in experimental research there were bouncing, coalescence, reflexive separating and stretching separating in interaction between droplets. In this study the collision considering such complex phenomena is modeled and was compared with the basic collision model.

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다중 선박에서 효율적인 충돌 회피를 위한 베이지안 충돌 위험도 추정 알고리즘 (Bayesian Collision Risk Estimation Algorithm for Efficient Collision Avoidance against Multiple Traffic Vessels)

  • 송병호;이경효;정민아;이성로
    • 한국통신학회논문지
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    • 제36권3B호
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    • pp.248-253
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    • 2011
  • 선박의 충돌회피 알고리즘은 인적 요인에 의한 해난사고를 방지하고, 보다 효과적이고 안전한 운항을 위해 개발되어 왔다. 본 논문에서는 충돌사고의 위험성을 줄이고, 안전운항을 지원하기 위하여, 베이지안 추정 이론을 이용하여 충돌 위험도를 추정하는 알고리즘을 고안한다. 기존의 선박 충돌 회피를 시스템보다 안전한 충돌 회피를 위해서 베이지안 추정 이론을 이용하여 충돌 위험도를 계산하고 일정 시간 이후에 타선들의 위치 및 속도정보와 자선의 위치 및 속도정보를 이용하여 충돌 위험도를 예측함으로써 보다 안전하고 효율적인 충돌 위험도를 결정한다. 본 논문에서 타선박의 항해정보는 AIS 정보를 가정하였고, 기존의 DCPA와 TCPA를 이용한 퍼지 추론 방법보다 효율적으로 충돌 위험도를 추정할 수 있다.

Bitwise Collision Attack Based on Second-Order Distance

  • Wang, Danhui;Wang, An
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권3호
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    • pp.1802-1819
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    • 2017
  • Correlation-enhanced collision attack has been proposed by Moradi et al. for several years. However, in practical operations, this method costs lots of time on trace acquisition, storage and averaging due to its bytewise collision detection. In this paper, we propose a bitwise collision attack based on second-order distance model. In this method, only 9 average traces are enough to finish a collision attack. Furthermore, two candidate models are given in this study to distinguish collisions, and the corresponding practical experiments are also performed. The experimental results indicate that the operation time of our attack is only 8% of that of correlation-enhanced collision attack, when the two success rates are both above 0.9.

사각형 충돌감지알고리즘을 사용한 슈팅게임 구현 (Implementation of Shooting game using collision detection algorithm of)

  • 서정만;한상훈;이호
    • 한국컴퓨터정보학회논문지
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    • 제11권3호
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    • pp.187-192
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    • 2006
  • PC환경에서 슈팅게임 시에 충돌이벤트에 대한 내용과 충돌감지 알고리즘에 대하여 소개하였고, 기존의 사각형 충돌감지 알고리즘 기법에서 단순한 사각형 충돌의 단점을 보완한, 작은 사각형 단위의 충돌 체크 기법을 제안하여 화면디자인과 함께 단순한 슈팅게임을 구현하였다. 실험과 실제 구현한 게임 화면 디자인을 통하여 제안한 알고리즘이 실제 게임에서 적용할 수 있음과 기존의 알고리즘보다 제안한 알고리즘이 우수함을 보였다.

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선박과 해양 구조물의 충돌 해석 (Ship Collision Analysis with Offshore Structure)

  • 김종성;정현;고재용
    • 한국전산구조공학회:학술대회논문집
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    • 한국전산구조공학회 2004년도 봄 학술발표회 논문집
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    • pp.169-176
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    • 2004
  • Offshore structure crossing navigation waterways must not only be designed to resist gravity, wind, and earthquake load, but also be capable of resisting ship and barge collision load. Current specifications for offshore structure design provide empirical relationships for computing impact loads generated during barge collision, however, these relationships are based on the limited experimental data. In this paper, the dynamic finite element analysis is used to computing force for vessel collision scenarios to offshore structures. Results obtained from the ANSYS/LS-DYNA are compared to AASHTO bridge design specifications.

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충돌회피환경에서의 퍼지 규칙 기반 멀티 모바일 로봇 시스템 (Multi-Mobile Robot System with Fuzzy Rule based Structure in Collision avoidance)

  • 김동원;이종호
    • 제어로봇시스템학회논문지
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    • 제16권3호
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    • pp.233-238
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    • 2010
  • This paper describes a multi-mobile robot system with fuzzy rule based structure in collision avoidance. Collision avoidance is an important function to perform a given task collaboratively and cooperatively in multi-mobile robot environments. So the important but challenging problem is handled in this paper. Considered obstacles for collision avoidance between multi mobile robots are static, dynamic, or both of them at the same time. Using the fuzzy rule based structure, distance and angle from a robot to obstacles are described as fuzzy linguistic values and steering angle for the robot are updated from the collision environments. As a result, the multi-mobile robot can modify a global path from a robot itself to its own target. In addition, avoiding collision with static or dynamic obstacles for the robot system can be achieved. Simulation based experimental results are given to show usefulness of this method.