• Title/Summary/Keyword: Experience of Learning

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A Learning Experience from ISTO Examination

  • Croft, Nigel;Park, Young-Hyun
    • International Journal of Quality Innovation
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    • v.2 no.2
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    • pp.145-150
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    • 2001
  • The revised ISO9000 family of standards represents a significant improvement on the 1994 version and, if implemented well within organizations, should facilitate the development of effective, process-oriented Quality Management Systems. This paper describes how the International Standardized Testing Organization (ISTO) tests the understanding of ISO9000 : 2000, and presents an analysis of the results of the first examinations held in the UK, USA, Mexico and Hong Kong, in February and March 2001.

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Implementation of Service-Learning for Social Work Education (전공교육과 연계한 봉사학습(SERVICE-LEARNING)의 효과 연구: 사회복지교육을 중심으로)

  • Han, In-Young;Park, Hyung-Won;Kim, Ju-Hyun
    • Korean Journal of Social Welfare
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    • v.57 no.3
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    • pp.251-276
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    • 2005
  • While the endeavor to introduce the service activity in the college education is enlarged, the object of this study is to introduce the concept of service learning in social work education. The 'Service-Learning' is focusing on the practical education, the liaison and participation in community and the promotion of civil awareness which are very important in social work education that focuses on the interest and participation in the human and social problem as practical study. This study contemplates the educational effect of the course of social work combined with service learning. This study verifies the change of the self-efficacy, the altruism, social responsibility as personal growth of students by carrying out the course of social welfare and service activities side by side. To investigate the learning effect qualitative analysis in journal of service activity was done. Through the service learning, students showed the promotion in self-efficacy, social responsibility. And as a result of qualitative analysis, it was found that students could participate in the intervention of family problems, could have lots of understanding of theory, could increase the interest of family welfare, could experience a change of perception about the client. Based on the above mentioned results, this study address that Service-Learning is useful teaching methodology in social work education to accomplish the personal growth of students and promote the learning effects.

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A Study on the Efficacy of User Interaction for Metaverse-Based Education (메타버스 기반 교육에서 사용자 상호작용의 효용성에 관한 연구)

  • Yuchul Shin
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2024.01a
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    • pp.227-228
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    • 2024
  • 본 논문에서는 메타버스 기반 교육에서 학습자의 상호작용 중요성을 분석하고 전통적인 교육 방식의 차이점을 확인하여, 메타버스 환경에서 제공되는 다양한 학습 경험들이 교육의 효용성을 항상 시키는 방법에 관해 확인한다. 그리고 메타버스 기반 교육이 가져오는 혁신적인 변화와 사용자의 상호작용 중요성에 대한 새로운 방향성을 제안한다.

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Design of an Experience in Learning Activity Supporting System based on Situated Learning for Improving Individual Basic Learning Skills and the Social Skills of Children with Developmental Disabilities (발달장애 아동의 기초학습 기술과 사회적 기술 향상을 위한 상황학습 기반 현장체험학습 지원 시스템 설계)

  • Hwang, Jung-Eun;Jun, Woo-Chun
    • 한국정보교육학회:학술대회논문집
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    • 2010.01a
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    • pp.109-116
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    • 2010
  • 발달장애 아동의 특성상 교육활동의 효율성을 극대화하기 위하여 구체적인 자료 지원과 실제적인 학습이 가능한 현장체험학습 활동이 요구된다. 그러나 많은 장애요인 및 위험요소로 인해 장애아동의 체험학습이 이루어지기 어렵고, 이미 교실에서 학습된 지식이라 하더라도 실생활의 문제 상황에 적용하는데 어려움을 겪는다. 따라서 본 연구에서는 주어진 상황과 맥락 하에서 스스로 지식을 구성하고 적용하는 상황학습 이론을 기반으로 발달장애 아동의 기초학습 능력 및 사회성 향상을 위한 모바일 현장체험학습 지원 시스템을 설계하였다. 본 모바일 현장체험학습 지원 시스템의 특징은 다음과 같다. 첫째, 발달장애 아동의 구체적이고 실제적인 학습을 위해 현장 체험학습을 활성화 시키고 보다 효과적으로 운영 지원할 수 있다. 둘째, 상황학습 이론을 적용하여 단순한 지식의 습득 차원에서 머무르는 것이 아니라 실제적인 문제 상황에서 지식을 적용할 수 있는 능력을 키울 수 있다. 셋째, 시스템 설계시 장애인의 웹접근성 및 모바일 환경에서의 인터페이스의 특징을 고려하여 설계함으로써 장애아동이 학습 공간에 보다 쉽게 접근할 수 있다. 넷째, 학습 모듈별 반복 학습이 가능하여 발달장애 아동의 기초학습 능력 뿐 아니라 사회적 기능 향상에도 긍정적인 영향을 제공한다.

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Development and Application of Animation Module for Learning Earthquake in Elementary School Science (초등학교 과학과 지진 학습에 대한 애니메이션 모듈 개발 및 적용)

  • Kim, Sang-Dal;Kim, Jong-Hee;Lee, Yong-Seob
    • Journal of the Korean earth science society
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    • v.25 no.5
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    • pp.293-302
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    • 2004
  • The earthquake education is the area that students have few opportunities to experience directly in elementary school earth science course. Therefore, I have developed an animation module to make students learn about earthquake efficiently satisfying students's interests and characteristics. I have planned to get the effective learning result by teaching 35 elementary students, using the developed module designed for ICT teaching and learning. The result of this study is that the animation module class gives students opportunity and develop students' attitudes towards earth science.

A Study on the Relationships among Students' Perceptions of Computerized Science Learning Environments, Computer-Related Attitudes, and Computer Experiences (컴퓨터실 과학 학습 환경에 대한 인식과 컴퓨터 관련 태도 및 컴퓨터 경험의 관계성 조사)

  • Noh, Tae-Hee;Cha, Jeong-Ho
    • Journal of The Korean Association For Science Education
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    • v.20 no.1
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    • pp.12-19
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    • 2000
  • The relationships among students' perceptions of computerized science learning environments, computer-related attitudes. and computer experiences were investigated with a sample of 164 9thgraders (80 boys and 84 girls) from two middle schools. The Computerized Science Learning Environment Inventory (CSLEI) and the Computer-Related Attitudes Scale (CRAS) were administered, and students' computer experiences were examined. Students' perceptions of preferred learning environments were also studied with the preferred form of the CSLEI, and compared with those of actual learning environments. Gender differences in the perceptions of computerized science learning environments, computer-related attitudes, and computer experiences were also studied. Students' perceptions of preferred learning environments were significantly better than those of actual learning environments in all subscales of the CSLEI except gender equity. There was no gender difference in the perceptions of computerized science learning environments. However, boys were found to have more positive computer-related attitudes and more computer experiences than girls. Students' perceptions of computerized science learning environments were significantly correlated with computer-related attitudes in resource adequacy subscale, but not with computer experiences. Significant relationships between computer-related attitudes and computer experiences were also found.

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Developing English listening and speaking skills by using puppetry in elementary schools (초등영어에서 인형극을 활용한 듣기.말하기 능력 향상방안)

  • Im, Byung-Bin;Kim, Yang-Sook
    • English Language & Literature Teaching
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    • v.9 no.2
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    • pp.263-291
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    • 2003
  • This paper is to help the students in elementary schools develop and improve their English listening and speaking skills by presenting effective teaching and learning techniques using puppetry. It is absolutely obvious that listening and speaking are very important skills for most EFL students. Using puppets in the classroom is a creative English teaching technique which can involve authentic, communicative language situations. Moreover, puppets appeal to children and can aid in lowering affective filters thereby creating a more comfortable learning environment. The study clearly showed that using puppets is feasible and enjoyable in elementary English classes. However, caution must be exercised in drawing and generalizing conclusions from this experience. The results of the experiment are as follows: First, using puppetry in the English class was found to have positive influence on students' affective domains (interst, attitude). Second, using puppets in the English classes was found to be efficient for improving students' English listening and speaking skills. Third, appropriate materials should be selected and well thought-out plans should be made to be successful English class using puppetry. Perhaps the most interesting line of future research is to use qualitative research to examine the effect of this technique on the teacher variable. Further research is recommended, especially on using puppetry for speaking proficiency and creating affectively comfortable learning atmospheres.

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Strategies for Revitalizing E-Learning Through Investigating the Characteristics of E-Learning and the Needs of Distance Learners in the Domestic Universities in Korea (국내 대학 e-러닝의 운영 특징 및 수강자 요구 조사를 통한 활성화 방안)

  • Min, Kyung-Bae;Shin, Myoung-Hee;Yu, Tae-Ho;Kwak, Sun-Hye
    • The Journal of the Korea Contents Association
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    • v.14 no.1
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    • pp.30-39
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    • 2014
  • The purpose of this study is to suggest the feasible strategies to vitalize e-learning through investigating the characteristics of e-learning and the evaluations of distance learners on online courses in the domestic universities in Korea. First, in order to accomplish this, 10 Universities and 17 Cyber Universities were selected to explore their characteristics and main projects of e-learning for the administration level investigation. Secondly, content analysis of the bulletin board systems(BBS) and in-depth interviews on distance learners in Cyber Universities were conducted for the user level investigation. The results revealed that Universities in Korea were focused on establishing mobile or smart campuses, diversifying online educational contents, enhancing online interactive systems, and educating e-learning system and smart device utilization. However, distance learners reported that mobile e-learning lacked stability when taking online courses despite its convenience for purpose of academic administration. In addition, distance learners requested the social application workshops to improve on their learning experience as well as the interactions among peers. Therefore, it is important to focus more on how to establish the education-oriented e-learning environment rather than how to implement the administrative projects to animate e-learning in the domestic universities in Korea.

A Study on Contents Service for Museum Experience and Learning (박물관 체험 학습의 지원을 위한 콘텐츠 구성방안)

  • Kim, Na yun;Kim, Sang Heon
    • Proceedings of the Korea Contents Association Conference
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    • 2010.05a
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    • pp.286-288
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    • 2010
  • 박물관은 인류의 다양한 문화의 보고이다. 사회와 문화의 변화로 박물관은 수집, 보존, 연구, 전시라는 고전적이고 기본적 기능을 넘어서 교육과 문화를 포함한 다양한 역할을 하고 있다. 멀티플랫폼은 박물관 체험 학습의 지원을 위한 콘텐츠로서, 관람객의 체험을 통한 지식의 확장과 소통에 더욱 효과적이다.

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ICT-oriented Training of Future HEI Teachers: a Forecast of Educational Trends 2022-2024

  • Olena, Politova;Dariia, Pustovoichenko;Hrechanyk, Nataliia;Kateryna, Yaroshchuk;Serhii, Nenko
    • International Journal of Computer Science & Network Security
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    • v.22 no.4
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    • pp.387-393
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    • 2022
  • The article reflects short-term perspectives on the use of information and communication technologies in the training of teachers for higher education. Education is characterized by conservatism, so aspects of systematic development of the industry are relevant to this cluster of social activity. Therefore, forecasting the introduction of innovative elements of ICT training is in demand for the educational environment. Forecasting educational trends are most relevant exactly in the issues of training future teachers of higher education because these specialists are actually the first to implement the acquired professional skills in pedagogical activities. The article aims to consider the existing potential of ICT-based learning, its implementation in the coming years, and promising innovative educational elements that may become relevant for the educational space in the future. The tasks of scientific exploration are to show the optimal formats of synergy between traditional and innovative models of learning. Based on already existing experience, extrapolation of conditions of educational process organization with modeling realities of using information and communication technologies in various learning dimensions should be carried out. Educational trends for the next 3 years are a rather tentative forecast because, as demonstrated by the events associated with the COVID-19 pandemic, the socio-cultural space is very changeable. Consequently, the dynamism of the educational environment dictates the need for a value-based awareness of the information society and the practical use of technological advances. Thus, information and communication technologies are a manifestation of innovative educational strategies of today and become an important component along with traditional aspects of educational process organization. Future higher education teachers should develop a training strategy taking into account the expediency of the ICT component.