• Title/Summary/Keyword: Exhibition Space

Search Result 430, Processing Time 0.026 seconds

The Case Study of Contents Development for Online Museum Art Appreciation based on Smart Media (스마트 미디어 기반의 온라인 미술관 예술 감상 프로그램 콘텐츠 개발 사례 연구)

  • Yang, Yeon Kyoung
    • Journal of Information Technology Services
    • /
    • v.16 no.1
    • /
    • pp.139-162
    • /
    • 2017
  • Museums contain a significant meaning as a place that reflects empirical knowledge that have been accumulated socially and scientifically in overall life of the public and provides the opportunity to enjoy prestigious culture, while serving as the extended place of education. The first objective of this study is to increase the accessibility of general public through the development of online museum programs as service contents and to present the ultimate direction the development of in art appreciation contents that can effectively expand the infrastructure of culture and art. Second, the effectiveness of online art appreciation programs by registered private museums, which continuously develop smart media-based online museum contents and systemization of archive as the distribution rate of smart devices is increased due to generalization of digital environments, was analyzed by each case to examine the objective distinctions strategies. Third, in terms of museum visitors and smart contents users, this study examines the expected effects of popular distribution by seeking various ways that can enhance the desired exhibit appreciation and autonomous utilization of educational programs, while not being restricted by the physical accessibility and limitation of space at the museums. The subjects of this study included cases of BoroomSan Museum, Savina Museum of Contemporary Art, Imageroot, Sangwon Museum of Art, Hello Museum, etc. and the online smarts contents art appreciation educational programs by registered private museums were analyzed. Results expected to achieve from such processes are as follows. First, the possibility to expand cultural participation in museum exhibition appreciation and museum education infrastructure became widen. Second, the educational program resources can be utilized as the culture and art asset that strengthens the museums' responsibilities in their social role. Third, museum archive can be constructed in more systematic way, and the efficiency of museum archive system can be enhanced to maintain the museum collection database in a consistent format. Fourth, the museum's smart contents users' continued access to museum's online contents may induce the exhibition effect of the site and voluntary participation in education, and can also expect an economic synergy effect as the users become potential visitors that may actually visit the museum in the future.

A Study on Spatial Composition and Expression of Carlo Scarpa's Museum - Focused on Museography of Museo di Castelvecchio - (카를로 스카르파의 뮤지엄에 나타난 공간 구성과 표현에 관한 연구 - 카스텔베키오 뮤지엄의 뮤제오그래피 중심으로 -)

  • Lee, Kyung-Jin
    • Journal of the Architectural Institute of Korea Planning & Design
    • /
    • v.36 no.5
    • /
    • pp.3-10
    • /
    • 2020
  • According to Carol Duncan, the museum can be studied in the aspect of space and object from viewer experience. The paradigm of modern museums is shifting away from the object toward the human. The modern museum begins to have the diversity activities and the experience by the body. The purpose of this study is to analyze methods of Carlo Scarpa's museum works. An Italian architect, Carlo Scarpa had characterized montage architecture through fragments and isolations. This study reviews the works of Carlo Scarpa's museum focused on Museo di Castelvecchio. Carlo Scarpa had left the existing materials and coated it with new materials intentionally. This method makes the layer and it exposes the historical times. The layer is a reinterpreting technic of Venetian architecture. The perceptive experience appears at the exhibition boundary through light, material, pattern, axis, and composition of elements. Through the analysis, the architecture of Carlo Scarpa's museum provides a walking path and the composition of exhibition objects with visual logics. It makes and show us the experience with combining images. Carlo Scarpa had tried to expose the past times in the architecture of museum with expression on the layers and to connect the body's movements with seeing and gazing. This expression makes possible the perceptual experience. It can be understood as the montage characteristic. Through this, Carlo Scarpa's museum makes us relationship with historical architecture. Carlo Scarpa had planned a exhibitional promenade in the architecture of museums. In this regard, this is the museography of Carlo Scarpa's museums that should be paid attention to modern times in historical architecture.

Design of visitor counting system using edge computing method

  • Kim, Jung-Jun;Kim, Min-Gyu;Kim, Ju-Hyun;Lee, Man-Gi;Kim, Da-Young
    • Journal of the Korea Society of Computer and Information
    • /
    • v.27 no.7
    • /
    • pp.75-82
    • /
    • 2022
  • There are various exhibition halls, shopping malls, theme parks around us and analysis of interest in exhibits or contents is mainly done through questionnaires. These questionnaires are mainly depend on the subjective memory of the person being investigated, resulting in incorrect statistical results. Therefore, it is possible to identify an exhibition space with low interest by tracking the movement and counting the number of visitors. Based on this, it can be used as quantitative data for exhibits that need replacement. In this paper, we use deep learning-based artificial intelligence algorithms to recognize visitors, assign IDs to the recognized visitors, and continuously track them to identify the movement path. When visitors pass the counting line, the system is designed to count the number and transmit data to the server for integrated management.

Fame-work Design on 3D Cyber Museum-Construction of Augmented Reality(AR) Creation Module of National Museum of Contemporary Art (3차원가상미술관 프레임워크디자인 - 국립현대미술관의 증강현실 창작모듈설계)

  • Lim, Janghoon
    • Trans-
    • /
    • v.9
    • /
    • pp.93-122
    • /
    • 2020
  • I intended to establish Augmented Reality(AR) Museum of 3D Cyber Space where artists and graphic designers can freely create in user integrated environment. This study is aimed at building a sufficient and integrated production environment for artists and graphic designers who utilize three-dimensional simulation methods in integrated development environment(IDE). This study intends to build a 3D simulation engine and a creation module of augment reality of 3D cyber space in Android platform to help artists and graphic designers to freely perform their creation in IDE. Based on these designs, I produced exhibition rooms of National Museum of Contemporary Art in 3D virtual space in which artists and graphic designers can put the graphics they have created on display, conducted a user survey and conducted tasking to an Android smartphone.

  • PDF

Trend on Technologies of Smart Space and Metaverse Exhibition Guide (스마트공간과 메타버스 전시안내 기술개발 동향)

  • Kim, S.H.;Lee, H.W.;Ryu, W.;Kim, K.S.
    • Electronics and Telecommunications Trends
    • /
    • v.29 no.3
    • /
    • pp.66-73
    • /
    • 2014
  • 메타버스(metaverse) 개념을 전시공간 구축에 활용한다는 것은 매우 흥미롭고 의미 있는 일이다. 우선 메타버스에는 물리적 전시공간에 담긴 모든 콘텐츠를 담아 낼 수 있다. 물리적 공간의 한계를 넘어 얼마든지 콘텐츠를 담아낼 수 있을 뿐만 아니라 콘텐츠 형태와 구성방식도 전시목적에 따라 얼마든지 자유롭게 구축할 수 있고, 물리적 전시공간 내 매체시스템의 작동에 의해 원하는 사용자에게 콘텐츠로 제공된다. 메타버스 개념의 활용은 전시공간을 풍성하고 스마트하게 하는데 기여한다. 본고에서는 스마트전시공간의 개념과 구축을 위한 기술적 요소에 대해 알아보고, 메타버스의 활용이 전시공간의 스마트화에 어떻게 기능하는가에 대해서 살펴보고, 현재 진행 중에 있는 메타버스 개념 활용 과제의 내용과 의미를 찾아 이 후 과제 수행 방향을 바르게 하고자 한다.

  • PDF

Conservation Treatment of Stairway-side Stone Panels Taken Out from West Pagoda of Gameunsa-site (감은사지(感恩寺址) 서탑출토(西塔出土) 보단측면석(步段側面石)의 보존처리(保存處理))

  • Kim, Jongwoo;Jeong, Taehwa;Jeong, Suyeon
    • Conservation Science in Museum
    • /
    • v.9
    • /
    • pp.59-66
    • /
    • 2008
  • At platform-reinforcing side stone plate having been exhibited in outdoor exhibition space of Gyeongju National Museum, split and exfoliation were proceeding due to weathering at joined·restored parts. Accordingly we checked imbibitional minerals in the stone through observation and analysis with polarized microscope, and studied capillary water absorption rate using Schmidt Hammer rebound hardness measurement and Karsten Tube.

A Study on the Experiential Characteristics of Museum Visit and Its Periodical Implications (박물관 관람경험의 특성과 시대적 의미에 관한 연구)

  • 김민아
    • Korean Institute of Interior Design Journal
    • /
    • no.25
    • /
    • pp.191-197
    • /
    • 2000
  • This thesis is focused on the visitors varied experiences of the current museum architecture. The current trend and periodical development of visitors experiences are discussed by analyzing the factors such as the external symbol scheme, the exhibition space scheme, and the visitors circulation scheme which are involved with a visitors experience and thus classifying the experiences related to each sample museum. Examining and providing logical descriptions on each of the schemes helps comprehend the visitors varied experiences. This research, which deals with thoroughly understanding a museum as an architecture followed by taking visitors experiences into account, is aimed to contribute to improving visitors experiences in the course of designing a museum. The above-mentioned types of combination applied to each museum chosen for the research help understand the following : National museums show predominance of specific visitors experiences. As for the external symbol scheme, most of national museums have adopted the temple type, whereas international museums have equally adopted with the temple type and the showroom type which are characterized by its dedication to function and being in balance between contents and formalities.

  • PDF

Boryeong Fire Plant Museum Project (보령화력발전소 홍보관 계획)

  • Lee, Moo-Sang;Jung, Do-Kuen
    • Proceedings of the Korean Institute of Interior Design Conference
    • /
    • 2007.05a
    • /
    • pp.77-78
    • /
    • 2007
  • This project has been designed for people to experience and understand the process, importance and benefit of coal fire plants. As the biggest and first typical Korean fire plant using coal, Boryeong fire plant has had important roll for the Korean industries. Even so, people has had wrong prejudice for the fire plant in terms of environmental protection. To do these kind of rolls, this museum has been designed with theme, "Boryeong fire plant mating symbiotic relationship between nature, human and technologies." The space was zoned with five major themes: i. circulation of energy in nature, ii. electric power and eco-fire plant, iii. future energy, iv roll for future of environment, v. Korea as the leading energy industry. The design has been developed focused on spatial experiences to make 'Design Sequence' with linear circulations haying several important destinations. The interior has been finished with minimal color and materials projected by big sized movie and various LED movie system. Concept of appordance has been used to make interactive experiences between exhibits and visitors.

  • PDF

A Basic Study on the Planning of Location to the Community Welfare Center and the Healthcare Facility in a District (지역 사회복지관 및 보건시설의 배치계획을 위한 기초연구)

  • Chae, Heejae
    • Journal of the Korean Institute of Rural Architecture
    • /
    • v.1 no.3
    • /
    • pp.77-86
    • /
    • 1999
  • Recently the change of social environment has influence on the living of human for the complexity and the variety. And so the relation of architecture and function required the complex space. The government tried to complex the service for healthcare and social welfare by the exhibition model for health and welfare center. In this sence, this study aims to explore the basic data for the planning of location to the community welfare center and the healthcare facility in a district by grasping the difference of level at facility among region. In sum, the useful data were collected, analyzed, and synthesized through this study and could be used in the relevant research in the future as reference informations.

  • PDF

A Study on the Formations and Compositions of the Cyber Museum -Focusing on the case of oversea natural history museum- (사이버 뮤지엄의 형식과 구성에 관한 고찰 -자연사 박물관 분야에 대한 해외사례를 중심으로-)

  • 임경부;임채진
    • Proceedings of the Korean Institute of Interior Design Conference
    • /
    • 1999.04a
    • /
    • pp.7-10
    • /
    • 1999
  • The organization of modern society is suddenly changing from the modern society to the ultra modern informationalized society. Various social members must satisfy cultural and artistic desires to serve museum concept and function to move the informationalized society. A lot of natural history museum in the world build cyber space exhibition lines. Audiences do not directly visit but they view but they view the exhibit, get an education, participate in the cultrue programs and earn the museum's informations. Especially, in the case of national and public museums in Korea, they do not concerned the museum architecture before processing the character and collections of the museum. Cyber museums determine museum character, policy, information, collections converge of opinion voluntary collection and grasp of location, because cyber museum can be finished be4fore the work of the future museum.

  • PDF