• Title/Summary/Keyword: Estimation Algorithm

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Basic study about Automatic Rebar Quantity Estimation Integrated with Structural Design Information (구조설계정보 통합 관리에 의한 철근 물량 산출 자동화 기초 연구)

  • Sung, Soojin;Lim, Chaeyeon;Kim, Sunkuk
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2015.05a
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    • pp.109-110
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    • 2015
  • Estimation of rebar quantity may be used as an index to evaluate the economic feasibility of structural designs. However, when using the software to estimate the rebar quantity, there may be some limitations such as data loss caused by human errors and estimation delays caused by increased input time, since the information on arrangement of rebar is inserted manually. To solve the problems of such quantity estimation software, it is necessary to develop a method on automatic input/output of structural design information for quantity estimation and an algorithm for accurate estimation of rebar quantity. The purpose of this study is to improve the existing rebar quantity estimation by connecting with the database on information related to rebar estimation and the algorithm for rebar estimation, in order to develop an algorithm to estimate an accurate, net rebar quantity. The study result can be used as basic data for development of software for efficient structural designs and automatic framework estimation of buildings.

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An Efficient Motion Estimation Method Using Hierarchical Structure (계층적 구조를 이용한 효율적인 변위 추정 방법)

  • 황신환;이상욱
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.28B no.11
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    • pp.913-924
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    • 1991
  • In this paper, we propose a motion estimation algorithm using hierarchical structure. The algorithm uses the image pyramids from the repetitive application of Gaussian filtering and decimation, and performs an inter-level displacement propagation in its motion estimation process. The motion estimation algorithm based on the hierarchical structure is shown to be very effective since this scheme utilizes the local imformation as well as the global imformation. The experimental results on the various data imdicate that compared to the Horn and Schunck's method, the proposed algorithm yields an accurate motion estimation with a fast convergence behaviour.

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A New Input Estimation Algorithm for Target Tracking Problem

  • Lee, Hungu;Tahk, Min-Jea
    • 제어로봇시스템학회:학술대회논문집
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    • 1998.10a
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    • pp.323-328
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    • 1998
  • In this paper, a new input estimation algorithm is proposed for target tracking problem. The unknown target maneuver is approximated by a linear combination of independent time functions and the coefficients are estimated by using a weighted least-squares estimation technique. The proposed algorithm is verified by computer simulation of a realistic two-dimensional tracking problem. The proposed algorithm provides significant improvements in estimation performance over the conventional input estimation techniques based on the constant-input assumption.

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Analysis of Channel Estimation Algorithms in a RAKE Receiver with MRC (MRC 결합의 레이크 수신기에서 채널 추정 알고리즘의 성능분석)

  • 전준수
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.5
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    • pp.970-976
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    • 2004
  • In this paper, we analyze channel estimation algorithms in a RAKE receiver with MRC. There are 3 popular channel estimation algorithms, which are WMSA(Weighted Multi-Slot Averaging) algorithm, EGE(Equal Gain Estimation) algorithm, SSE(Symbol-to-Symbol Estimation) algorithm. We analyze asynchronous IMT-2000(3GPP) which employ 3 different channel estimation algorithms by HP-ADS(Advanced Design System) simulation tool. We used lakes fading channel model for the analysis. from simulation results, we could observe that the performance of WMSA algorithm is better than others in low Doppler effect(3Km/h). However, in the case of high Doppler effect(120km1h), the EGE algorithm is more efficient. In this case the simple estimator with EGE algorithm seems to be more useful.

Design of Fast Search Algorithm for The Motion Estimation using VHDL (VHDL을 이용한 고속 움직임 예측기 설계)

  • 김진연;박노경;진현준;윤의중;박상봉
    • Proceedings of the IEEK Conference
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    • 2000.11d
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    • pp.183-186
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    • 2000
  • Motion estimation technique has been used to increase video compression rates in motion video applications. One of the important algorithms to implement the motion estimation technique is search algorithm. Among many search algorithms, the H.263 adopted the Nearest Neighbors algorithm for fast search. In this paper, motion estimation block for the Nearest Neighbors algorithm is designed on FPGA and coded using VHDL and simulated under the Xilinx foundation environments. In the experiment results, we verified that the algorithm was properly designed and performed on the Xilinx FPGA(XCV300Q240)

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Analysis of Asynchronous IMT-2000 (W-CDMA) Systems Using Channel Estimation Algorithm (채널 추정 알고리즘을 이용한 비동기식 IMT-2000 (W-CDMA) 시스템의 성능 분석)

  • 김병기;나인학;전준수;김철성
    • Proceedings of the IEEK Conference
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    • 2002.06a
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    • pp.77-80
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    • 2002
  • In this paper, we analyze a physical layer of W-CDMA .system and design a transmitter and receiver by using ADS (Advanced Design System). Also, we simulated a link level performance with different channel estimation algorithm in Jakes fading channel environment. For the channel estimator, we used the WMSA(Weighted Multi-Slot Averaging) algorithm, EGE(Equal Gain Estimation) algorithm and SSE(Symbol-to-Symbol Estimation) algorithm. This study will be useful in the analysis and design of W-CDMA system.

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A New Fast Motion Estimation Algorithm Based on Block Sum Pyramid Algorithm

  • Jung, Soo-Mok
    • Journal of the Korea Computer Industry Society
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    • v.5 no.1
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    • pp.147-156
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    • 2004
  • In this paper, a new fast motion estimation algorithm which is based on the Block Sum Pyramid Algorithm(BSPA) is presented. The Spiral Diamond Mesh Search scheme and Partial Distortion Elimination scheme of Efficient Multi-level Successive Elimination Algorithm were improved and then the improved schemes were applied to the BSPA. The motion estimation accuracy of the proposed algorithm is nearly 100% and the cost of Block Sum Pyramid Algorithm was reduced in the proposed algorithm. The efficiency of the proposed algorithm was verified by experimental results.

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Step Length Estimation Algorithm for Firefighter using Linear Calibration (선형 보정을 이용한 구난요원의 보폭 추정 알고리즘)

  • Lee, Min Su;Ju, Ho Jin;Park, Chan Gook;Heo, Moonbeom
    • Journal of Institute of Control, Robotics and Systems
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    • v.19 no.7
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    • pp.640-645
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    • 2013
  • This paper presents a step length estimation algorithm for Pedestrian Dead Reckoning using linear calibrated ZUPT (zero velocity update) with a foot mounted IMU. The IMU consists of 3 axis accelerometer, gyro and magnetometer. Attitude of IMU is estimated using an inertial navigation algorithm. To increase accuracy of step length estimation algorithm, we propose a stance detection algorithm and an enhanced ZUPT. The enhanced ZUPT calculates firefighter's step length considering velocity error caused by sensor bias during one step. This algorithm also works efficiently at various motions, such as crawling, sideways and stair stepping. Through experiments, the step length estimation performance of the proposed algorithm is verified.

A Study on High Resolution Ranging Algorithm for The UWB Indoor Channel

  • Lee, Chong-Hyun
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.21 no.4
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    • pp.96-103
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    • 2007
  • In this paper, we present a novel and numerically efficient algorithm for high resolution TOA(Time Of Arrival) estimation under indoor radio propagation channels. The proposed algorithm is not dependent on the structure of receivers, i.e, it can be used with either coherent or non-coherent receivers. The TOA estimation algorithm is based on a high resolution frequency estimation algorithm of Minimum-norm. The efficiency of the proposed algorithm relies on numerical analysis techniques in computing signal or noise subspaces. The algorithm is based on the two step procedures, one for transforming input data to frequency domain data and the other for estimating the unknown TOA using the proposed efficient algorithm. The efficiency in number of operations over other algorithms is presented. The performance of the proposed algorithm is investigated by means of computer simulations.. Throughout the analytic and computer simulation results, we show that the proposed algorithm exhibits superior performance in estimating TOA estimation with limited computational cost.

A New Block Matching Algorithm for Motion Estimation (움직임 추정을 위한 새로운 블록 정합 알고리즘)

  • Jung, Soo-Mok
    • Journal of Information Technology Services
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    • v.2 no.2
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    • pp.111-119
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    • 2003
  • In this paper, an efficient block matching algorithm which is based on the Block Sum Pyramid Algorithm (BSPA) is presented. The cost of BSPA[1] was reduced in the proposed algorithm by using l2 norm and partial distortion elimination technique. Motion estimation accuracy of the proposed algorithm is equal to that of BSPA. The efficiency of the proposed algorithm was verified by experimental results.