• Title/Summary/Keyword: Engineering and teamwork

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An Implementation of Project-Based Learning for Routing Design Course

  • Lee, Sang-Gon
    • Journal of information and communication convergence engineering
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    • v.7 no.4
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    • pp.570-575
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    • 2009
  • This paper describes an implementation of project-based learning in routing design course. The total students who enrolled in the class were 48 and were divided into groups of 3~4 students. At the beginning of the course, a survey was conducted to check the student's level of back ground knowledge acquired from the prerequisite courses. At the end of the curse, we also conducted a survey to evaluate the effect of project-based learning. According to the end of course survey, the course was helpful to identify the problems to solve by themselves, to develop the problem solving ability, and to understand the global picture of the subject by integrating knowledge of each chapter into a project. The survey also shows that students recognized the importance of the teamwork skill throughout the project activity.

Product Development using Concurrent Engineering (동시공학에 의한 제품개발의 체계와 성공요인)

  • 이성호
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.19 no.38
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    • pp.207-215
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    • 1996
  • Concurrent Engineering is a concept to aim at product development lead-time in order to satisfy customer's changing tastes in n timely manner. This approach is concurrently integrating all participants and aspects of product design, development and manufacture. In this paper the concepts, framework, and success factor-teamwork- of concurrent engineering is presented.

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Research And Improve Agile Development Methods Based On Teamwork (팀워크 바탕으로 애자일 개발방법의 개선연구)

  • Xiang, Chen;Kim, Byungki
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.5
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    • pp.303-310
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    • 2013
  • Agile software development methodology is a lightweight software development method, plays an important role in the software development team. In this paper, we propose programs that in when agile development co-operation, team management, team collaboration and project management tasks can be high efficiency and allocation of human resources. The proposed model, the use of 6-Sigma priority assignment, established a mathematical model of the operation and distribution of human resources is the most reasonable people go to work. Cooperation makes team-based agile development can improve efficiency. This method improve staff efficiency by teamwork to improve the productivity of software development.

Discovery of the DNA double helix structure as a model of Liberal Education for Engineers (공학소양교육 사례로서의 DNA 구조 발견)

  • Nam, Young
    • Journal of Engineering Education Research
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    • v.21 no.6
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    • pp.54-62
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    • 2018
  • This study is an analysis of the process of the discovery of the DNA double helix structure from an engineering literacy education perspective. The explanation of the DNA double helix structure by James Watson and Francis Crick in 1952 is a well-known scientific episode. The process is also a combination of various incidents that can frequently happen in competitive engineering research and development situations. Therefore, the process of the discovery of the DNA structure is a remarkable event that can cover all subjects, such as engineering and ethics, research ethics, communication between researchers, engineering and leadership, engineering and teamwork, and engineering and women. This paper focuses on analyzing the research ethics issues associated with Rosalind Franklin and comparing and analyzing the three teams that were very close to the discovery of the DNA structure. By looking at why the Watson and Crick team got the final answer instead of the Linus Pauling's team or the Maurice Wilkins and Rosalind Franklin's team, the virtues of the technology development process that should be taught in engineering literacy education will be naturally presented.

Autonomous Recovery Scheme Using Teamwork in UPnP Settings (UPnP 환경에서 협력작업을 이용한 자율적인 복구 방법)

  • Choi, Youngsoo;Noh, Sanguk;Choi, Kyunghee;Jung, Gihyun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2005.05a
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    • pp.1549-1552
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    • 2005
  • 네트워크에 연결된 장치나 자원은 심각한 네트워크 단절로 인해 사용이 불가능할 수도 있다. 견고한 네트워크 연결성을 제공하기 위해 본 논문에서는 협력작업(teamwork)을 이용한 UPnP 환경에서의 자동화된 복구 방법을 제안한다. 제안한 복구 방법에서는 복구 가능한 제어 포인트(control point)들과 이와 연관된 복구 장치들이 팀을 이루어 제어 포인트에 장애(failure)가 발생하여도 다른팀 구성원이 장치들을 자동으로 연결하여 공통의 목표를 달성한다. 제안한 복구 방법이 효과적임을 실험을 통해 검증하였는데, 이 실험에서 복구 가능한 제어 포인트는 팀 내의 다른 제어 포인트에 장애가 발생하였을 경우에도 장치로부터의 이벤트를 성공적으로 처리하였다.

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Soccer league optimization-based championship algorithm (SLOCA): A fast novel meta-heuristic technique for optimization problems

  • Ghasemi, Mohammad R.;Ghasri, Mehdi;Salarnia, Abdolhamid
    • Advances in Computational Design
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    • v.7 no.4
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    • pp.297-319
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    • 2022
  • Due to their natural and social revelation, also their ease and flexibility, human collective behavior and teamwork sports are inspired to introduce optimization algorithms to solve various engineering and scientific problems. Nowadays, meta-heuristic algorithms are becoming some striking methods for solving complex real-world problems. In that respect in the present study, the authors propose a novel meta-innovative algorithm based on soccer teamwork sport, suitable for optimization problems. The method may be referred to as the Soccer League Optimization-based Championship Algorithm, inspired by the Soccer league. This method consists of two main steps, including: 1. Qualifying competitions and 2. Main competitions. To evaluate the robustness of the proposed method, six different benchmark mathematical functions, and two engineering design problem was performed for optimization to assess its efficiency in achieving optimal solutions to various problems. The results show that the proposed algorithm may well explore better performance than some well-known algorithms in various aspects such as consistency through runs and a fast and steep convergence in all problems towards the global optimal fitness value.

Development of Introductory Engineering Design for the Cultivation of Creative Problem Solving Capability (창의적 사고 능력 배양을 위한 입문공학설계 교과목 개발)

  • Choi Deok-Ki;Park Chan-Il;Choi Jeong-Im
    • Journal of Engineering Education Research
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    • v.9 no.1
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    • pp.61-74
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    • 2006
  • We developed the introductory course for the systematic education of the engineering design. The main purpose of this course is to have students equipped with the basic skills to study advanced design courses and to stimulate student's inquisitiveness. The course consisted of student-centered activities to cultivate the creative thinking, teamwork skills, communication skills. In this article we discussed about the unique features of instructional design, operating methods and effectiveness of the course.

Up-gradation in Human Resource Management Practices for the Biotech Industry in India

  • Kumari, Neeraj
    • The Journal of Asian Finance, Economics and Business
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    • v.2 no.2
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    • pp.27-34
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    • 2015
  • The 21st century belongs to biotechnology as it made profound impact in the field of health, food, agriculture and environmental protection. India's biotechnology industry is poised to record substantial growth, perhaps even overtake the robust IT industry. The objectives of the study are to determine the existing HR practices in Biotech Industry and to understand the need for the up gradation in existing HR Policies. Conclusive and descriptive research design has been used. Data is collected from 122 employees in 23 companies of Biotech Industry. It was found that Biotechnology companies require managers with unique qualities. The lack of solid managerial training and the associated risk of failure often have long-term consequences for the careers of research professionals. The efforts to achieve excellence through a focus on learning, quality, teamwork, and reengineering are driven by the way organizations get things done and how they treat people. Biotech industry is trying to establish itself in India for last one decade but is not showing any phenomenal growth because they still do not valuing their human resource as much they should be.

A novel qEEG measure of teamwork for human error analysis: An EEG hyperscanning study

  • Cha, Kab-Mun;Lee, Hyun-Chul
    • Nuclear Engineering and Technology
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    • v.51 no.3
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    • pp.683-691
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    • 2019
  • In this paper, we propose a novel method to quantify the neural synchronization between subjects in the collaborative process through electroencephalogram (EEG) hyperscanning. We hypothesized that the neural synchronization in EEGs will increase when the communication of the operators is smooth and the teamwork is better. We quantified the EEG signal for multiple subjects using a representative EEG quantification method, and studied the changes in brain activity occurring during collaboration. The proposed method quantifies neural synchronization between subjects through bispectral analysis. We found that phase synchronization between EEGs of multi subjects increased significantly during the periods of collaborative work. Traditional methods for a human error analysis used a retrospective analysis, and most of them were analyzed for an unspecified majority. However, the proposed method is able to perform the real-time monitoring of human error and can directly analyze and evaluate specific groups.

A Program for University Student's IT Leadership Renovation

  • Park, Jong-Jin
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.1
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    • pp.1-6
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    • 2020
  • In this paper, we propose a new program for university student's IT leadership renovation. Automation and Artificial Intelligence(AI) are changing the nature of work. According to MGI report, they will change the skills needed in the workforce. Leadership is one of the skills needed more of in the future at workplace including IT industry. Leadership could be defined as having 5 level leadership. According to the 5 level leadership, a program was formulated to renovate university student's self-leadership, teamwork, team leadership and finally global leadership. We named the program as Stepping-Stone Platform for Student's IT Leadership Renovation(SSP-SLR). Each level of four stepping stones consists of one semester. Student can raise their leadership skills by the program step by step. Various instruction learning methodologies are adopted to the program, including Flipped learning which has been proved effective in many ways in the field of education recently.