• Title/Summary/Keyword: End-to-End Delay

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Design of a Femtosecond Ti:sapphire Laser for Generation and Temporal Optimization of 0.5-PW Laser Pulses at a 0.1-Hz Repetition Rate

  • Sung, Jae-Hee;Yu, Tae-Jun;Lee, Seong-Ku;Jeong, Tae-Moon;Choi, Il-Woo;Ko, Do-Kyeong;Lee, Jong-Min
    • Journal of the Optical Society of Korea
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    • v.13 no.1
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    • pp.53-59
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    • 2009
  • A chirped-pulse amplification Ti:sapphire laser system has been designed using a 10-Hz 100-TW Ti:sapphire laser to generate 0.1-Hz 0.5-PW laser pulses and optimize their temporal qualities such as temporal contrast and pulse duration. A high-energy booster amplifier to be added is expected to produce an energy above 30 J through the parasitic lasing suppression and the efficient amplification. To improve the temporal contrast of the laser pulses, a high-contrast 1-kHz amplifier system is used as a front-end. A grating stretcher which makes the laser pulse have 1-ns duration is used to prevent optical damages due to high pulse energy during amplification. A grating compressor has been designed with group delay analysis to obtain the recompressed pulse duration close to the transform-limited pulse duration. The final laser pulses are expected to have energy above 20 J and duration below 40 fs.

A Study on the Quantative Analysis of a Ship's Collision Avoding Action by Using the Maneuvering Indices (조종성지수에 의한 충돌회피동작의 양적 파악에 관한 연구)

  • 윤점동
    • Journal of the Korean Institute of Navigation
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    • v.1 no.1
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    • pp.27-44
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    • 1977
  • The Maneuvering Indices of a ship are the values that decide the quantity of her motion in turning when her rudder is turned over to an angle to the starboard or the port. They consist of two kinds of indices, one of which is called index K and the other, index T. Index K decides a ship's turning ability and index T does the length of time delay of a normal turning motion after her rudder has finished the turn of an ordered angle. Generally, the values of the indices are calculated through some mathematic formulas with figures of her heading degrees recorded at a fixed time intervals during her Z test. The values of the same kind index of a ship appear differently according to the ship'sspeed, trim, rudder angle and loaded condition, etc. In this paper, the author analyzed all the amthematic formulas required to calculate the values of the indices in their forming process and examined them from the point of mathematics and dynamics and also actually figured out the values of maneuvering indices of the M.S. "HANBADA", the training ship of Korea Merchant Marine College through her Z test. The author supposed a case in which two same typed ships as the "HANBADA" in size, shape and conditions were approaching each other in meeting end on situation and each ship turned her rudder hard over to the starboard respectively when they approached to the distance of 3 times as long as the ship's length. The author worked out mathematic formulas calculating forward and transverse ship's motions within the above mentioned situation for the quantative analysis of the collision avoding action to certify whether they are in collision status or not. Applying the calculated values of the maneuvering indices of the "HANBADA" to the motion calculating formulas, the author found out the two ships were passing over each other with the clearing distance o 39m between their port quarters. With the above mentioned examinations and explanations, the author demonstrated that a ship's motion in any collision avoiding action can be shown with quantities of time and distance within reliable limit.istance within reliable limit.

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Efficient Virtual Machine Resource Management for Media Cloud Computing

  • Hassan, Mohammad Mehedi;Song, Biao;Almogren, Ahmad;Hossain, M. Shamim;Alamri, Atif;Alnuem, Mohammed;Monowar, Muhammad Mostafa;Hossain, M. Anwar
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.5
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    • pp.1567-1587
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    • 2014
  • Virtual Machine (VM) resource management is crucial to satisfy the Quality of Service (QoS) demands of various multimedia services in a media cloud platform. To this end, this paper presents a VM resource allocation model that dynamically and optimally utilizes VM resources to satisfy QoS requirements of media-rich cloud services or applications. It additionally maintains high system utilization by avoiding the over-provisioning of VM resources to services or applications. The objective is to 1) minimize the number of physical machines for cost reduction and energy saving; 2) control the processing delay of media services to improve response time; and 3) achieve load balancing or overall utilization of physical resources. The proposed VM allocation is mapped into the multidimensional bin-packing problem, which is NP-complete. To solve this problem, we have designed a Mixed Integer Linear Programming (MILP) model, as well as heuristics for quantitatively optimizing the VM allocation. The simulation results show that our scheme outperforms the existing VM allocation schemes in a media cloud environment, in terms of cost reduction, response time reduction and QoS guarantee.

The Preventive Effects of Nanopowdered Peanut Sprout-added Caciocavallo Cheese on Collagen-induced Arthritic Mice

  • Kim, Dong-Hwi;Chang, Yoon Hyuk;Kwak, Hae-Soo
    • Food Science of Animal Resources
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    • v.34 no.1
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    • pp.49-56
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    • 2014
  • The present study was carried out to investigate the effects of nanopowdered peanut sprout-added Caciocavallo cheese (NPCC) on the prevention and treatment of rheumatoid arthritis in DBA/IJ mice immunized with type II collagen. After the induction of arthritis, the mice were being divided into five groups: (1) normal, no immunization; (2) CIA, collagen-induced arthritis; (3) MTX, collagen-induced arthritis treated with methotrexate (0.3 mg/kg body weight); (4) CC, collagen-induced arthritis treated with Caciocavallo cheese (0.6 g/d); (5) NPCC, collagen-induced arthritis treated with nanopowdered peanut sprout-added Caciocavallo cheese (0.6 g/d). Nanopowdered peanut sprout was ranged from 300 to 350 nm, while regular powdered peanut sprouts were ranged from 50 to $150{\mu}m$. The NPCC group had considerable reductions of clinical scores and paw thicknesses at the end of experiment as compared to the CIA group. In the serum analysis, the TNF-${\alpha}$, IL-$1{\beta}$, IL-6 and $IgG_1$ levels in the NPCC group have decreased by 69.4, 75.9, 66.6, and 61.9%, respectively, when compared to the CIA group. The histological score and spleen index of the NPCC group were significantly lower than the CIA group. In conclusion, the feeding NPCC method could delay and/or prevent the rheumatoid arthritis in the collagen-induced arthritis mouse model. Based on this study, nanopowdered peanut sprouts could be applied to various functional cheeses.

Performance Improvement of AODV Routing Algorithm Using Timestamp (Timestamp를 이용한 AODV 라우팅 알고리즘의 성능 개선)

  • Lee Jae-Suk;Park Hae-Ryeon;Lee Kee-Hyun;Suk Jung-Bong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.8A
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    • pp.830-836
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    • 2006
  • One of the seminal operation parameters of AODV is the node-to-node travel time of data, which is currently set to fixed value of 40 ms in the RFC3561 and widely used to compute other parameters such as the expected round-trip time of the connection setup message, etc. We have naturally thought the network performance could be improved by dynamically varying the node-to-node travel time with respect to the traffic condition in the networt rather than using the fixed value, which motivates this work. To this end, we apply the idea of using timestamp; every node places the current time in the message before sending it out, and the receiver node computes the node travel time based on the moving average algorithm by considering not only the current value but also the previous ones in an accumulated and exponentially decreasing fashion with time. We evaluate the performance of the proposed scheme in respect of the number of RREQ messages generated, throughput, and delay as a function of traffic load and node mobility, and compare the result with the original AODV scheme. The results show that the proposed scheme presents noticeable performance improvements, expecially under the condition of high node mobility and high traffic load.

A Performance Analysis and Evaluation of Congestion Avoidance Algorithm for ABR service over ATM Networks (ATM망에서 ABR 서비스를 위한 혼잡회피 알고리즘의 성능 분석 및 평가)

  • 하창승;조익성
    • Journal of the Korea Society of Computer and Information
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    • v.7 no.3
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    • pp.80-91
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    • 2002
  • A general goal of the AT%(Asynchronous Transfer Mode) network is to support connect across various network. On ATM networks, ABR services are provided using the remained ban after allocation CBR and VBR traffic. Realtime services such as transmitting audio or video data may be provided using CBR ado VBR which have a constrained transmission delay, but in these cases, the communications bandwidth may be wasted. In this paper a simulation has been performed to compare and evaluate the performance between the ERICA(Explicit Rate Indicate Avoidance) and EPRCA(Enhanced Proportional Rate Control Algorithm) switches which use Explicit Rate switch algorithm for ABR switch. The variation of the ACR at the source end system, the queue length, the utilization rate of the link bandwidth and the share fairness at the transient and steady states are used as the evaluation criteria for the simulation. As a result of simulation, ERICA algorithm switch was ten times long compared to ERPCA switch to achieve assigned fair share. so EPRCA switch is superior to ERICA about load response. For Fair share and stability, ERICA switch is excellent to EPRCA switch.

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Realtime Media Streaming Technique Based on Adaptive Weight in Hybrid CDN/P2P Architecture

  • Lee, Jun Pyo
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.3
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    • pp.1-7
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    • 2021
  • In this paper, optimized media data retrieval and transmission based on the Hybrid CDN/P2P architecture and selective storage through user's prediction of requestability enable seamless data transfer to users and reduction of unnecessary traffic. We also propose a new media management method to minimize the possibility of transmission delay and packet loss so that media can be utilized in real time. To this end, we construct each media into logical segments, continuously compute weights for each segment, and determine whether to store segment data based on the calculated weights. We also designate scattered computing nodes on the network as local groups by distance and ensure that storage space is efficiently shared and utilized within those groups. Experiments conducted to verify the efficiency of the proposed technique have shown that the proposed method yields a relatively good performance evaluation compared to the existing methods, which can enable both initial latency reduction and seamless transmission.

Design of a CDBC Using Multirate Sampling (Multirate 샘플링을 이용한 CDBC의 설계)

  • 김진용;김성열;이금원
    • Journal of the Institute of Convergence Signal Processing
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    • v.4 no.4
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    • pp.47-51
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    • 2003
  • Due to the asymptotic property, deadbeat control which is well used in digital control system can not be applied to the continuous time system. But recently by use of the finite Laplace Transform to transfer function and establishment of some settling conditions, CDBC(Continuous time Deadbeat Control) is studied. For CDBC design, transfer function is constituted with delay elements and then order and interpolation conditions are derived. In other way, digital deadbeat controller is implemented and it's output is changed to continuous type by smoothing elements. In this paper multirate sampling is used and so inner controller is sampled faster than output feedback loop. And End order smoothing elements is placed to the output of digital deadbeat controller. By the multirate sampling overall output response is improved. The controller is impleneted as a serial integral compensator in the forward path and a local feedback compensator introduced into the outpute feedback loop. Matlab Simulink is used for simulation.

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The Effect of Foot Cooling on Body Temperature (발바닥 부위 쿨링이 심부 체온에 미치는 효과)

  • Park, Yujin;Kim, Junghun;Park, Jieun;Kim, Jiin;Lee, Jongmin
    • Journal of Biomedical Engineering Research
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    • v.38 no.5
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    • pp.232-236
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    • 2017
  • In this study, We investigated the effect of foot cooling on the reduction of body temperature after hard exercise at the high temperature of $40^{\circ}C$. We performed a total of 30 subjects, and the subjects performed treadmill exercise for 30 minutes. We produced the cooling device to cool the foot using Peltier module. After the end of the exercise, We performed normal recovery method and cooling recovery method(one foot, both feet) for 1 hour on the same indoor environmental conditions and confirmed the change of body temperature of subjects. The results of deep body temperature measurement showed average $38.78{\pm}0.22^{\circ}C$ to $38.54{\pm}0.15^{\circ}C$ when the normal recovery method was performed. Cooling recovery method on one foot showed average $38.69{\pm}0.14^{\circ}C$ to average $38.06{\pm}0.17^{\circ}C$ and Cooling recovery method on both feet showed average $38.69{\pm}0.15^{\circ}C$ to average $37.84{\pm}0.21^{\circ}C$. There was a significant difference between the normal recovery method and the one foot cooling recovery method(p < .05), there was a significant difference between the normal recovery method and the both feet cooling recovery method(p < .05) and there was a significant difference between the one foot cooling recovery method and the both feet cooling recovery method(p < .05). Body temperature showed the lowest decrease rate when the normal recovery method was performed, and body temperature showed the highest decrease rate when the both feet cooling recovery method was performed. Therefore, recovery of cooling on the foot after hard exercise have decreased body temperature, delay fatigue in the body, and will be contributed to improvement of athlete performance.

An Integrated Prefetching/Caching Scheme for P2P Live Streaming (P2P 라이브 스트리밍 시스템을 위한 프리패칭/캐싱 통합 기법)

  • Kim, Taeyoung;Kim, Eunsam
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.1
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    • pp.69-76
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    • 2014
  • In this paper, we propose a buffering scheme to improve the performance in P2P live streaming systems by adjusting the ratio of caching and prefetching portion of each peer. To this end, we assign all the peers into many groups depending on their playback periods. We then determine the ratio of caching and prefetching portion in each peer depending on its playback time position relative to those of other peers within the same group. In other words, as the playback position of a peer gets later, we increase the ratio of its caching portion. On the contrary, as the playback position of a peer gets eariler, we increase the ratio of its prefetching portion. This can significantly increase the degree of data duplication among peers that belong to each specific group. By simulation experiments, we show that our proposed an integrated prefetching/caching scheme can improve the performance considerably in terms of jitter ratio, initial playback delay and shared buffermap ratio when compared to the existing fixed portion buffering scheme.