• Title/Summary/Keyword: End-User Development

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Development of Case-based Reasoning System for Abnormal Vibration Diagnosis of Rotating Machinery (회전기계의 이상진동진단을 위한 사례기반 추론 시스템의 개발)

  • Lee, C.M.;Yang, B.S.
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2000.06a
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    • pp.1046-1050
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    • 2000
  • The necessity of diagnosis of the rotating machinery which is widely used in the industry is increasing. If rotating machinery has fault, we can detect fault using vibration or noise. But, in diagnosing rotating machinery, the end user who doesn't have expert knowledge needs the help of vibration diagnosis expert. However, vibration diagnosis experts who well satisfy the demand of end user are rare. So, this paper propose a development of the case-based reasoning system for abnormal vibration diagnosis of rotating machinery we construct the past experiences of vibration diagnosis expert into case base and shear the experiences of diagnosis expert with the end user. In this paper, we describe that process of structured system and adapting result of abnormal vibration diagnosis of electric motor.

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A Case Study on Implementation of UI Development Tool for Web Environment ERP System (Web 환경 ERP시스템의 UI개발도구 구현 사례 연구)

  • Lee, Kang Su;Leam, Choon Seong
    • Journal of the Korea Convergence Society
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    • v.10 no.1
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    • pp.13-24
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    • 2019
  • Each company has different business processes. Since it is impossible that an ERP system contains every different business processes, the productivity of customizing and maintenance well-matched for the business process of a company is the key to successful implementation. This ERP UI development tool was developed for better connection to back-end in terms of customizing and maintenance, integration with design, providing various tools for higher productivity, reusability, and standardized user interface so that it enhances the productivity, meets the UI standard, and copes with upcoming changes of business process. In the further study, the study on the service automation and integrated development environment with front-end and back-end providing through the advanced user convenience development for front-end designer and front-end generator would be carried out.

User-Led Information Systems Development (사용자 주도형 정보시스템 개발)

  • Jeong, Seung-Ryul;Suh, Chang-Gab
    • Asia pacific journal of information systems
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    • v.10 no.3
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    • pp.41-59
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    • 2000
  • The role of information systems(IS) is far more important in business operations today. Managers recognize information as a major resource of the organization, and non-expert end users positively participate in information system development processes. This phenomenon is considered user-led information system development(ULD), where users define the information requirements, oversee system testing, manage system development, and lead the overall project. Based on a socio-technical approach, this study examines the impact of ULD on IS success. This paper also investigates the moderating effects of various contextual factors on the relationships between ULD and the success. The questionnaire was developed and the data was collected from the end users who participated in implementing ERP systems. The results showed that ULD positively affects the success. For the moderating variables, IT complexity was found to have a strong effect on the relationship between ULD and the success while business complexity and top management support have partial effects. Surprisingly, resource adequacy was not found to have the effect. This study provides academia and practitioners with a number of implications and guidelines regarding why and when to introduce ULD in their IS development initiatives.

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The Study of Usability Evaluation in the GUI of Mobile Computing - Based on Benchmark Testing in the interface design of WIPI (Mobile Computing의 GUI 개발에 있어 사용성 평가 연구 - WIPI 인터페이스 디자인을 위한 Benchmark Testing을 중심으로 -)

  • 정봉금;송연승
    • Archives of design research
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    • v.17 no.1
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    • pp.49-62
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    • 2004
  • Due to the recent surge of wireless Internet and concurrent development of the end user terminal devices having standardized graphical user interface(GUI) and unified operation mechanism for better interactivity in information representation and ease of use, various efforts on the improvement of GUI is widely recognized as one of the key factors that will usher in the next stages of the wireless Internet for the users. Especially, improved usability along with unique visual effect are considered to be the key elements for GUI considering the rapid improvement of the resolution and color on the end user handset devices; thus, the study and research on the subject of GUI is expected to increase along with the wireless Internet using smart phones. User interface of the wires Internet end user handsets will have a definite and significant effect on the user interaction as well as productivity. Domestically, wireless Internet service providers and GUI design companies are making various efforts in producing a common GUI models for standardized operation scheme and improved graphical display capabilities of the hand phones, PDAs and smart phones. In the study, Nokia 3650 model and Microsoft Orange SPV model were chosen as test devices for usability comparison and data collection to collect directional benchmark data in developing next generation smart phone user interface integrating PDAs and phones. The mail purpose of this study is to achieve the most efficient user accessibility to WAP menu through intensive focus on developing WIPI WAP menu having most effective usability for the users in their twenties and thirties. The result of this study can also be used as the base research materials for WAP service development, VM browser development and PDA browser development. The result of this study along with the evaluation model is expected to provide effective analysis materials on the subject of user interface to the developers of the wireless Internet user devices, GUI designers and service planners while short listing key factors to consider in developing smart phones therefore serving as the GUI guideline of WIPI phones.

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Technology Requirements for Wearable User Interface

  • Cho, Il-Yeon
    • Journal of the Ergonomics Society of Korea
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    • v.34 no.5
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    • pp.531-540
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    • 2015
  • Objective: The objective of this research is to investigate the fundamentals of human computer interaction for wearable computers and derive technology requirements. Background: A wearable computer can be worn anytime with the support of unrestricted communications and a variety of services which provide maximum capability of information use. Key challenges in developing such wearable computers are the level of comfort that users do not feel what they wear, and easy and intuitive user interface. The research presented in this paper examines user interfaces for wearable computers. Method: In this research, we have classified the wearable user interface technologies and analyzed the advantages and disadvantages from the user's point of view. Based on this analysis, we issued a user interface technology to conduct research and development for commercialization. Results: Technology requirements are drawn to make wearable computers commercialized. Conclusion: The user interface technology for wearable system must start from the understanding of the ergonomic aspects of the end user, because users wear the system on their body. Developers do not try to develop a state-of-the-art technology without the requirement analysis of the end users. If people do not use the technology, it can't survive in the market. Currently, there is no dominant wearable user interface in the world. So, this area might try a new challenge for the technology beyond the traditional interface paradigm through various approaches and attempts. Application: The findings in this study are expected to be used for designing user interface for wearable systems, such as digital clothes and fashion apparel.

The Effect of Participation and Attitude in the Process of System Development on the Implementation of Information System (시스템 개발시 사용자 참여와 태도가 시스템의 실행 성과에 미치는 영향)

  • Kim, Jun-Seok;Lee, Hae-Seung
    • Asia pacific journal of information systems
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    • v.4 no.2
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    • pp.247-263
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    • 1994
  • This paper reports the results of a field study investigating the effect of user participation and attitude on the success of information system implementation during the system development process. The theoretical framework for this research is based on the organizational change theory, in which the attitude affects the effects of user's participation. User participation and attitude were defined as independent variables and the performance of system implementation as dependent variable. User participation was defined as a direct participation by end users in the process of the new information system development. This was measured by user's participation/non-participation. User attitude refers to user's opinions or feelings before a new system is developed. This was measured by user's favor toward a system. The performance of system implementation was measured by the surrogate variable, the degree of individual satisfaction on developed system. To achieve the objective of this research, a field research method utilizing questionnaires were employed. They were distributed to 221 users present during and/or after system development. Among 185 questionnaires returned, 175 questionnaires were used for analysis. The major findings can be summarized as follows: First, there was no significant effect of user participation on user satisfaction. Second, there was a significant effect of user attitude on user satisfaction. Third, there was no significant interaction effect of user participation and attitude on user satisfaction. It is worth to note that the user's participation did not have any significant effect on the user's satisfaction. It seems the reason for the above result is due to user's involuntary participation. In fact, the user does not have much leverage in the process of system development, which may result in poor performance of user participation. Since user attitude is an important factor in the success of system implementation, however, a method to overcome unfavorable attitude of user should proceed all others.

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Development of Visual Modeler by using CBD

  • Yoon, Chang-Rak;Seo, Ji-Hun;Kim, Kyung-Ok
    • Proceedings of the KSRS Conference
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    • 2002.10a
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    • pp.53-53
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    • 2002
  • According to glowing computing capacity, software in remote sensing has supported diverse processing interfaces from batch interface to high-end user interactive interface. In this paper, component based visual modeler is developed to process batch jobs for high-end users as well as novices. Visual modeler arranges several node groups which are categorized according to their purposes. These nodes carry out elemental unit processes and can be grouped to model. The model represents user specified job which is composed diverse nodes. User can organize models by connecting diverse nodes according to data flow model specification which rules node's connectivity and direction, etc. Furthermore, user defined models can be together to organize much more complex and large model.

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An Exploratory Study on Success Factors of User-led Innovation : Grounded Theory Approach (기업 수준의 사용자 주도 혁신 성공요인에 관한 탐색적 연구)

  • Cho, Namjae;Oh, SeungHee;Choi, JoungIn
    • Journal of Information Technology Applications and Management
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    • v.20 no.3_spc
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    • pp.279-293
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    • 2013
  • In general, researchers, policymakers, and practitioners consider innovation by producers as a primary mode in a market economy. However, the recent research has shown that some of the most important, novel products and processes have been developed by users-both user firms and individual end-users. According to von Hippel [1988], he found that they were the developers who made about 80 percent of the most important scientific instrument innovations as well as the major innovations in semiconductor processing. In this research, we conducted grounded research on user-led innovation at the corporate-level. Also, we analyzed the train development project (SR000) of Seoul Metropolitan Rapid Transit Corporation (SMRT). We focused on identifying the success factors of user-led innovation, and development process.

A Study on GUI Generation for Information System Developer (정보시스템 개발자를 위한 GUI 생성에 대한 연구)

  • 민병도;이재봉;이종석
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.22 no.49
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    • pp.153-161
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    • 1999
  • GUI(Graphic User Interface) have an influence on end-user environments in information system. Consistency is one of the most important GUI characteristics. Consistency should apply across the different media which form the total user interface. User can get a lot of benefits through consistency. To achieve consistency of the total interface, the interface standards are very important. The goals of this study is to suggest GUI's development guidelines through analysis of real fields using ERP package in a electric assembly line. The guidelines fall into four functions: inquiry, registration, modification, deletion. The guidelines can be used for better system development later and as verification tool in GUI development.

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