• Title/Summary/Keyword: Encounter

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NMR Studies on Transient Protein Complexes: Perspectives

  • Suh, Jeong-Yong;Yu, Tae-Kyung;Yun, Young-Joo;Lee, Ko On
    • Journal of the Korean Magnetic Resonance Society
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    • v.18 no.1
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    • pp.1-4
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    • 2014
  • It is generally understood that protein-protein interactions proceed via transient encounter complexes that rapidly evolve into the functional stereospecific complex. Direct detection and characterization of the encounter complexes, however, been difficult due to their low population and short lifetimes. Recent application of NMR paramagnetic relaxation enhancement first visualized the structures of the encounter complex ensemble, and allowed the characterization of their physicochemical properties. Further, rational protein mutations that perturbed the encounter complex formation provided a clue to the target search pathway during protein-protein association. Understanding the structure and dynamics of encounter complexes will provide useful information on the mechanism of protein association.

The Effect of Airline Service Encounter Quality on Customer Loyalty (항공사 서비스 접점품질이 고객 애호도에 미치는 영향에 관한 연구)

  • Hwang, Yoon Yong;Choi, Soow-A;Na, Kwang-Jin;Kim, Hye-Jin
    • Journal of Korea Society of Industrial Information Systems
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    • v.19 no.4
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    • pp.73-85
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    • 2014
  • The service quality customers perceived has positive relationships with trust, image, and satisfaction toward airline companies. Providing personal and non-personal services could be factors that build up not only overall impressions but positive and negative emotions and could be connected to customer behavioral intention. Thus, this research divided service encounter quality into personal and non-personal encounter quality and investigated effects of two types of service encounter quality on airline image, perceived value and customer loyalty. The result shows that personal service encounter quality has a positive effect on airline image and a negative effect on perceived value. Non-personal service encounter quality has an influence on airline image and a negative influence on perceived value. Personal service encounter quality does not have a significant effect on customer loyalty but non-personal service encounter quality has an effect on customer loyalty. Airline image does not affect perceived vlaue significantly however, do affect customer loyalty. Finally, perceived value does not have a significant effect on customer loyalty.

The Blueprint of Service Encounter by Types of Restaurants (레스토랑 유형별 서비스 인카운터 청사진 설계 및 비교)

  • Jo, Mi-Na;Shin, Seo-Young
    • Journal of the Korean Society of Food Science and Nutrition
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    • v.35 no.8
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    • pp.1088-1096
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    • 2006
  • The purpose of this study was to identify the service encounter blueprint by types of restaurants in order to manage moment of truth when customers who visit a restaurant encounter services. The service encounter blueprint gives an overall picture of the service provision to visualize an entire service process and its integrated structure. The blueprint is used for service process analysis technique. The random samples of 15 customers were observed by types of restaurants and the records were collected for three-days' observation. Interviews were performed by 3 managers, 3 service encounter employees, 3 cashiers, 3 cooks and 10 customers by types of restaurants. After drawing the first service blueprint, it was revised by the interview with the 3 managers and 6 service encounter employees. In this paper, restaurant service processes are reviewed and analyzed. By use of service blueprint, the processes are analyzed to find a fail point, customer wait, employee decision. As a result of making a blueprint of service encounter by types of restaurant, blueprints of fine-dining restaurants and family restaurants were similar, while fast-food restaurants showed a little difference. In particular, difference was indicated in a point where interaction of service encounter occurred. Difference was indicated depending on types of restaurants. Therefore, the efforts to improve this problem were needed. The blueprint is a map or flowchart (called a process chart in manufacturing) of all transactions constituting the service delivery process. The results showed that service encounter blueprint can be used to improve the service process in the restaurant's encounter.

The division of action situation of collision avoidance in intelligent collision avoidance system

  • Zheng, Zhongyi;Wu, Zhaolin
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2001.10a
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    • pp.114-119
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    • 2001
  • Based on tole investigation on mariner’s behaviors in collision avoidance, actuality of collision avoidance at sea and the research on the uncertainty of collision avoidance behaviors adopted by two encounter vessels, and for the purpose to reduce the no-coordination action of collision avoidance between two encounter vessels, and on the base of different encounter situation in international convention for preventing collisions at sea, the concept of action situation between tee encounter vessels is proposed, and the directions for every encounter vessel to adopt course alteration to avoid collision are explained in different action situation. The mechanism of avoidance and reduction of no-coordination is established in intelligent collision avoidance system, and it is important id research on intelligent collision avoidance system.

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A Scale for Measuring Standardization of Service Encounter Process (서비스접점 프로세스의 표준화 평가지표 개발에 관한 연구)

  • Suh, Chang-Juek;Lee, Se-Young
    • Journal of Korean Society for Quality Management
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    • v.36 no.4
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    • pp.47-55
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    • 2008
  • This study describes the creation of a scale to measure standardization for service encounter process. Measuring standardization of service encounter process is devided into manual level and action level. We investigate the relative impact of process standardization about service quality, job satisfaction and labor productivity. Our findings indicate that action level of service encounter process standardization is more important than manual level, and its process standardization positively affects service quality, job satisfaction and labor productivity positively.

A Study on the Factor Analysis of the Encounter Data in the Maritime Traffic Environment (해상교통 조우데이터 요인분석에 관한 연구)

  • Kim, Kwang-Il;Jeong, Jung Sik;Park, Gyei-Kark
    • Journal of the Korean Institute of Intelligent Systems
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    • v.25 no.3
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    • pp.293-298
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    • 2015
  • The vessel encounter data collected from the vessel trajectories in the maritime traffic situation is possible to analyze vessel collision and near-collision risk using statistical method. In this study, analyzing variables extracted from the vessel encounter data using factor analysis, we determine main factors effecting vessel collision risk from vessel encounter data. In order to calculate each factor, it used principal component analysis for factor analysis after normalization and standardization of vessel encounter variables. As a result of the factor analysis, main effect factors are summarized into the vessel approach factor and collision avoidance variance factor.

A Study on Service Encounter Quality: Interpersonal Service vs. Self-Service Technology in the Fashion Retail Stores

  • Kim, Eun Young
    • Journal of Fashion Business
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    • v.21 no.6
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    • pp.106-121
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    • 2017
  • This study was to identify underlying dimensions of service encounter quality, to test difference in service encounter quality between interpersonal service(IPS) and self-service technology(SST) and to predict service effectiveness and behavioral intentions in the fashion retail context. A field experimental study was designed for collecting data. Repeat sampling frames were involved in two types of service encounters: interpersonal service and self-service technology within the store environment. Thirty participants served as subjects. Sample represents more females than males, and age was ranged from 20 to 33 years old (Mean=24.2). The result suggested that service encounter quality consisted of competence, dedication, and listening. There was a significant mean difference on listening factor of service encounter quality between IPS and SST. For the interpersonal service, dedication and listening had significant effects on service effectiveness. For the self-service technology, competence and listening had significant effects on service effectiveness. In the IPS condition, the service effectiveness significantly affected the revisit intention, whereas it was not significantly related to the revisit intention in the SST condition. This study discussed managerial implications for fashion retailers seeking to effectively manage service quality by specifying interpersonal service versus self-service technology in the retail environments.

Methodology Design for Service Encounter-based Customer Experience Management Portfolio Analysis: Focus on the Case of Coway's Air Cleaner (서비스접점 기반의 고객경험관리 포트폴리오 분석을 위한 방법론 설계: 코웨이의 공기청정기 사례를 중심으로)

  • Geun Wan Park;Seung Jun Hwang;Eui Jong Hwang
    • Journal of Information Technology Services
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    • v.22 no.5
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    • pp.17-30
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    • 2023
  • A company's sustainable growth is a very important goal, and for this purpose, the company's business model is changing into a convergence of products and services. The purpose of PS-Offering is to maintain a long-term relationship with customers, and customer experience management is necessary for this. This study presents a service design methodology that can support customer experience management of the PS-Offering business model. The experience management portfolio analysis methodology consists of four steps: 1. Deriving service encounter through customer journey maps; 2. Identify the service structure of each service encounter in three forms (FFC, FSC, FSE). 3. Analyze the customer's emotional variables, that is, customer experience, at each service encounter, Finally, 4. After plotting the level of customer experience at the service encounter, the analysis is conducted with a customer experience management portfolio that seeks future strategic plans for this. The methodology presented in this study will help in the service design of the service encounter unit centered on customer experience. And it will improve the financial performance of the company by raising the service level of the business model.

Plasticity of Mating Calls in Hyla Japonica (Amphibia: Hylidae)

  • Kyu-Bom Park;Jae Chun Choe
    • Animal cells and systems
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    • v.2 no.4
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    • pp.463-469
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    • 1998
  • Hyla japonica males were observed to produce two distinctively different types of mating calls: advertisement call to attract conspecific females and encounter call to keep off potential competitor males. Whereas advertisement calls were organized in bouts of calls or notes, encounter calls were usually produced as separate calls. Encounter calls were much longer and had more pulses per call than advertisement calls. However dominant frequencies or pitches of the two calls did not differ significantly. Hyla Japonica males exhibited considerable plasticity in their calling behavior. They altered both qualitative and quantitative properties of their calls in response to other calling males. Sometimes, they even switched from producing advertisement calls to encounter calls. Advertisement calls produced by chorusing males were shorter in duration and thus move calls per bout than those produced by lone males. Males also produced much lower-pitched calls when calling together with other males. Considering that low pitch calls are often Highly correlated with body size, it is possible that H. japonica males may try to generate deceptive calls to indicate the size greater than the actual.

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Modeling Scheme for Calculating Encounter Probability Versus Minefleld Density (지뢰지대 밀도별 접촉확률 산정 모델링 방안)

  • Baek, Doo-Hyeon;Lee, Sang-Heon
    • Journal of the military operations research society of Korea
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    • v.35 no.2
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    • pp.77-86
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    • 2009
  • The encounter probability graph is measured by the chance(in percent) that a vehicle, blindly moving through a minefield, will detonate a mine. The encounter probability graph versus minefield density is presented in ROK and US Army field manual but this graph is baseless because these data had not been presented as those of live mobility or wargame. In this paper, we verified this graph building procedure model as using computer program. The result values of program are almost like those of graph. Therefore this model for our to suggest have validation, verification that a modeling demand and we convince that this model will be useful for calculating encounter probability of multiple vehicles.