• Title/Summary/Keyword: Encoding Speed

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Optical System Implementation of OFB Block Encryption Algorithm (OFB 블록 암호화 알고리즘의 광학적 시스템 구현)

  • Gil, Sang-Keun
    • Journal of IKEEE
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    • v.18 no.3
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    • pp.328-334
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    • 2014
  • This paper proposes an optical encryption and decryption system for OFB(Output Feedback Block) encryption algorithm. The proposed scheme uses a dual-encoding technique in order to implement optical XOR logic operation. Also, the proposed method provides more enhanced security strength than the conventional electronic OFB method due to the huge security key with 2-dimensional array. Finally, computer simulation results of encryption and decryption are shown to verify the proposed method, and hence the proposed method makes it possible to implement more effective and stronger optical block encryption system with high-speed performance and the benefits of parallelism.

Improvement of Coding Efficiency and Speed for HEVC Inter-picture Prediction Based on Scene-change Pre-processing Information (장면전환 전처리 정보 기반의 HEVC 화면 간 예측 부호화 효율 및 속도 향상 기법)

  • Lee, Hong-rae;Won, Kwang-eun;Seo, Kwang-deok
    • Journal of Broadcast Engineering
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    • v.23 no.1
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    • pp.162-165
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    • 2018
  • In this paper, we propose a pre-processing procedure to obtain scene change information using spatial down-scaled input image for efficient encoding of super-high resolution image and propose a reconstruction of reference picture list in inter-picture prediction using this information. The experimental results show that the proposed method improves the BD-Rate by 0.44% and reduces encoding time by 12.46% when compared to HM 16.12.

Measuring Methods for Two-dimensional Position Referring to the Target Pattern (참조패턴 기반의 2차원 변위 측정 방법론)

  • Jung, Kwang Suk;Lee, Sang Heon;Park, Sung-Jun
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.22 no.1
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    • pp.77-84
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    • 2013
  • In this paper, we review two-dimensional measuring methods referring to target patterns. The patterns consist of two linearly-repeated patterns or is designed repeatedly in two-dimension. The repeated properties are reflectivity, refractivity, air-gapping distance, capacitance, magnetic reluctance, electrical resistance and sloping gradient, etc. However, the optical methods are generally used for high speed processing and density, and their encoding principles are treated here. In case of two-dimensional pattern, as there is not inherently error between single units encoding the pattern except for the metrology frame errors, the end-effector position of an object accompanying the pattern can be measured with respect of the global frame without via error. Therefore, it is regarded as a substitute for laser interferometer with severe environmental constraints and has been applied to the high-accurate planar actuator.

Analysis and implementation of fast discrete coisne transform on TMS320C80 (TMS320C80 시스템에서의 고속 이산 여현 변환의 해석 및 구현)

  • 유현범;박현욱
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.34S no.1
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    • pp.124-131
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    • 1997
  • There have been many demands for th ereal-time image compression. The image compression systems have a wide range of applications. However, real-time encoding is hard to implement because it needs a large amount of computations. In particular, the discrete cosine transform (DCT) and motion estimatio require a large number of arithmetic oeprations compared to other algorithms in MPEG-2. The conventional fasdt DCT algorithms have focused on the reduction of the number of additions more cycles and more expense in realization. Because TMS320C80 has special structure, new approach for implementation of DCT is suggested. The selection of adaptive algorithm and optimization is requried TMS320C80 are analyzed an dsome adaptive DCT algorithms are selected. The DCT algorithms are optimized and implemented. Chens and lees DCT algorithms among various fast algorithms are selected because 1-D approach is effective in the view of th einternal structure of TMS320C80. According to the simulation result, Lees algorithm is more effective in speed and has little difference in precision. On the basis of the result, the possibility of DCT implementation for real-time MPEG-2 system is verified and the required number of the processor, called advanced DSP, is decided for real-time MPEG-2 encoding and decoding.

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Energy Cognitive Dynamic Adaptive Streaming over HTTP

  • Kim, Seohyang;Oh, Hayoung;Kim, Chongkwon
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.6
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    • pp.2144-2159
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    • 2015
  • CISCO VNI predicted an average annual growth rate of 66% for mobile video traffic between 2014 and 2019 and accordingly much academic research related to video streaming has been initiated. In video streaming, Adaptive Bitrate (ABR) is a streaming technique in which a source video is stored on a server at variable encoding rates and each streaming user requests the most appropriate video encoding rate considering their channel capacity. However, these days, ABR related studies are only focusing on real-time rate adaptation omitting energy efficiency though it is one of the most important requirement for mobile devices, which may cause dissatisfaction for streaming users. In this paper, we propose an energy efficient prefetching based dynamic adaptive streaming technique by considering the limited characteristics of the batteries used in mobile devices, in order to reduce the energy waste and provide a similar level of service in terms of the average video rate compared to the latest ABR streaming technique which does not consider the energy consumption. The simulation results is showing that our proposed scheme saves 65~68% of energy at the average global mobile download speed compared to the latest high performance ABR algorithm while providing similar rate adaptation performance.

An Effective Structure of Hardware Compression for Potentially Visible Set of Indoor 3D Game Scenes (실내 3D 게임 장면의 잠재적 가시 집합을 위한 효과적인 하드웨어 압축 구조)

  • Kim, Youngsik
    • Journal of Korea Game Society
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    • v.14 no.6
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    • pp.29-38
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    • 2014
  • In the large scale indoor 3D game scenes, the data amount of potentially visible set (PVS) which pre-computes the information of occlusion culling can be huge. However, the large part of them can be represented as zero. In this paper, the effective hardware structure is designed, which compresses PVS data as the way of zero run length encoding (ZRLE) during building the scene trees of 3D games in mobile environments. The compression ratio of the proposed structure and the rendering speed (frame per second: FPS) according to both PVS culling and frustum culling are analyzed under 3D game simulations.

A Study on the Memory Saturation Prevention of the Entropy Encoder for He HDTV (HDTV용 엔트로피 부호화기의 메모리 포화 방지에 관한 연구)

  • 이선근;임순자;김환용
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.5A
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    • pp.545-553
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    • 2004
  • Expansion of network environment and multimedia demand universality of application service as HDTV, etc. During these processes, it is essential to process multimedia in real time in the wireless communication system based on mobile phone network and in the wire communication system due to fiber cable and xDSL. So, in this Paper the optimal memory allocation algorithm combines the merit of huffman encoding which is superior in simultaneous decoding ability and lempel-ziv that is distinguished in execution of compress is proposed to improve the channel transmission rate and processing speed in the compressing procedure and is verified in the entropy encoder of HDTV. Because the entropy encoder system using proposed optimal memory allocation algorithm has memory saturation prevention we confirms that the compressing ratio for moving pictures is superior than Huffman encoding and LZW.

Design of Extendable QCA 4-to-2 Encoder Based on Majority Gate (확장성을 고려한 다수결 게이트 기반의 QCA 4-to-2 인코더 설계)

  • Kim, Tae-Hwan;Jeon, Jun-Cheol
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.26 no.3
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    • pp.603-608
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    • 2016
  • Encoding means converting or processing form or format of information into the other forms to standardize, secure, improve processing speed, store saving spaces and etc. Also, Encoding is converting the information so as to do transmit other form on the sender's information to the receiver in Information-Communication. The device that is conducting the processing is called the encoder. In this dissertation, proposes an encoder of the most basic 4-to-2 encoder. proposed encoder consists of two OR-gate and the proposed structure designs and optimize the spacing of the cell for the purpose of minimizing noise between wiring. Through QCADesigner conducts simulation of the proposed encoder and analyzes the results confirm the effectiveness.

An Efficient Compression Method for Multi-dimensional Index Structures (다차원 색인 구조를 위한 효율적인 압축 방법)

  • 조형주;정진완
    • Journal of KIISE:Databases
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    • v.30 no.5
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    • pp.429-437
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    • 2003
  • Over the last decades, improvements in CPU speed have greatly exceeded those in memory and disk speeds by orders of magnitude and this enabled the use of compression techniques to reduce the database size as well as the query cost. Although compression techniques are employed in various database researches, there is little work on compressing multi-dimensional index structures. In this paper, we propose an efficient compression method called the hybrid encoding method (HEM) that is tailored to multi-dimensional indexing structures. The HEM compression significantly reduces the query cost and the size of multi-dimensional index structures. Through mathematical analyses and extensive experiments, we show that the HEM compression outperforms an existing method in terms of the index size and the query cost.

An Ultrasonic Wave Encoder and Decoder for Indoor Positioning of Mobile Marketing System

  • Kim, Young-Mo;Jang, Se-Young;Park, Byeong-Chan;Bang, Kyung-Sik;Kim, Seok-Yoon
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.7
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    • pp.93-100
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    • 2019
  • In this paper, we propose an intelligent marketing service system that can provide custom advertisements and events to both businesses and customers by identifying the location and contents using the ultrasonic signals and feature information in voice signals. We also develop the encoding and decoding algorithm of ultrasonic signals for this system and analyze the performance evaluation results. With the development of the hyper-connected society, the on-line marketing has been activated and is growing in size. Existing store marketing applications have disadvantages that customers have to find out events or promotional materials that the headquarters or stores throughusing the corresponding applications whenever they visit them. To solve these problems, there are attempts to create intelligent marketing tools using GPS technology and voice recognition technology. However, this approach has difficulties in technology development due to accuracy of location and speed of comparison and retrieval of voice recognition technology, and marketing services for customer relation are also much simplified.