• Title/Summary/Keyword: Embedded Simulator

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A Real-Time Simulation Framework for Incremental Development of Cyber-Physical Systems (CPS의 점진적인 개발 과정을 지원하는 실시간 시뮬레이션 프레임워크)

  • Han, Jae-Hwa;We, Kyoung-Soo;Lee, Chang-Gun
    • IEMEK Journal of Embedded Systems and Applications
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    • v.7 no.6
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    • pp.311-321
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    • 2012
  • When developing a CPS, since it is nature of CPS to interact with a physical system, CPS should be verified during its development process by real-time simulation supporting timely interactions between the simulator and existing implemented hardwares. Furthermore, when a part of a simulated system is implemented to real hardwares, i.e., incremental development, the simulator should aware changes of the simulated system and apply it automatically without manual description of the changes for effective development. For this, we suggest a real-time simulation framework including the concept of 'port' which abstracts communication details between the tasks, and a scheduling algorithm for guaranteeing 'real-time correctness' of the simulator.

Adaptive Culling Mechanism for Weather Phenomena Effect in Flight Simulator (항공시뮬레이터에서 기상 효과를 위한 적응적 컬링기법)

  • Cha, YoungJun;Kim, JongBum;Kim, Ki-Il
    • IEMEK Journal of Embedded Systems and Applications
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    • v.9 no.2
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    • pp.61-66
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    • 2014
  • Temporal disappearance of weather phenomena effect is frequently observed in flight simulator when large volume of terrain data are processed. This problem was solved by employing culling scheme at static ratio in the existing scheme. However, since this approach causes the irregular rendering speed according to volume of data, it is necessary to develop a new culling scheme to maintain steady rendering speed by adjusting the culling ratio dynamically. In this paper, we propose a new culling scheme to make use of distance of the visibility to determine culling ratio depending on volume of terrain data. The experimental results show that rendering speed is preserved by the proposed scheme without affecting the visuality at rendering the scene and weather phenomena effect together.

VIP/Sim : Design and Implementation of Virtual Prototyping Simulator based on Statecharts (VIP/Sim : Statecharts에 기반을 둔 가상 프로토타이핑 시뮬레이터 설계 및 구현)

  • Kim, Cheol-Ung;Han, Sang-Yong;Choe, Jin-Yeong;Lee, Jeong-A
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.3
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    • pp.891-900
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    • 2000
  • A Visual development framework for embedded system is presented based on virtual prototyping. Embedded systems often are used in life critical situation, where reliability is very important. Time_to_market, correctness, user_friendly_design are another features required for embedded system design. However, embedded systems are today designed with an ad hoc approach that is heavily based on earlier experience with similar products. We believe that new design paradigm is needed and it should be based on the use of formal model and visual system to describe the behavior of the system at a high level abstraction. Virtual prototyping has all the required features. It has the following advantages; correct design, clear interface definition, idea experimentation, increased communication. In this paper, we describe the design and implementation of VIP/Sim(Virtual Prototyping Simulator), a visionary development framework for embedded system design. New feature such as state polymorphism is augmented to the de_facto standard formal language, statechart, for enhanced dynamic modeling. Actual design experience with VIP/Sim is also discussed.

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Development of Simulator for Weight-Variable Type Drone Base on Kinetics (무게-가변형 드론을 위한 동역학 기반 시뮬레이터 개발)

  • Bai, Jin Feng;Kim, Jung Hwan;Kim, Shik
    • IEMEK Journal of Embedded Systems and Applications
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    • v.15 no.3
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    • pp.149-157
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    • 2020
  • Regarding previously-developed drone simulators, it was easy to check their flight stability or controlling functions based on the condition that their weight was fixed from the design. However, the drone is largely classified into two types that is the one with the fixed weight whose purpose is recording video with camera and racing and another is whole weight-variable during flight with loading the articles for delivery and spraying pesticide though the weight of airframe is fixed. The purpose of this thesis is to analyze the structure of drone and its flight principle, suggest dynamics-model-based simulator that is capable of simulating weight-variable drone and develop the simulator that can be used for designing main control board, motor and transmission along the application of weight-variable drone. Weight-variable simulator was developed by using various calculation to apply flying method of drone to the simulator. First, ground coordinate system and airframe-fixing coordinate system were established and switching matrix of those two coordinates were made. Then, dynamics model of drone was established using the law of Newton and moment balance principle. Dynamics model was established in Simulink platform and simulation experiment was carried out by changing the weight of drone. In order to evaluate the validity of developed weight-variable simulator, it was compared to the results of clean flight public simulator against existing weight-fixed drone. Lastly, simulation test was performed with the developed weight-variable simulation by changing the weight of drone. It was found out that dynamics model controlled various flying positions of drone well from simulation and the possibility of securing the optimum condition of weight-variable drone that has flying stability and easiness of controlling.

Vehicle Running Characteristic Simulator using Induction Motor (유도전동기를 이용한 차량주행특성 시뮬레이터)

  • Byun, Yeun-Sub;Kim, Young-Chol;Mok, Jei-Kyun
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.60 no.10
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    • pp.1903-1914
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    • 2011
  • In this paper, we propose vehicle running characteristic simulator. The developed simulator is configured by two induction motors which are directly coupled with each other. One motor is to simulate the vehicle drive and another motor is to simulate the vehicle dynamic load including running resistance, gradient resistance and adhesive characteristics between rail and wheel. The running characteristics of vehicle are modeled by numerical formulas. These are programed by software of embedded controller. Thus, it is possible to change several running characteristics during the running test freely and instantly. To evaluate the feasibility of the simulator, the experiments on slip and adhesion coefficient are performed. Additionally the adhesion control and speed control of vehicle are tested with simulator. Experimental results show that the simulator can produce the driving characteristics similar to the vehicle system.

Development of Hardware-in-the-loop Simulator for Spacecraft Attitude Control using thrusters

  • Koh, Dong-Wook;Park, Sang-Young;Choi, Kyu-Hong
    • Bulletin of the Korean Space Science Society
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    • 2008.10a
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    • pp.35.3-36
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    • 2008
  • The ground-based spacecraft simulator is a useful tool to realize various space missions and satellite formation flying in the future. Also, the spacecraft simulator can be used to develop and verify new control laws required by modern spacecraft applications. In this research, therefore, Hardware-in-the-loop (HIL) simulator which can be demonstrated the experimental validation of the theoretical results is designed and developed. The main components of the HIL simulator which we focused on are the thruster system to attitude control and automatic mass-balancing for elimination of gravity torques. To control the attitude of the spacecraft simulator, 8 thrusters which using the cold gas (N2) are aligned with roll, pitch and yaw axis. Also Linear actuators are applied to the HIL simulator for automatic mass balancing system to compensate for the center of mass offset from the center of rotation. Addition to the thruster control system and Linear actuators, the HIL simulator for spacecraft attitude control includes an embedded computer (Onboard PC) for simulator system control, Host PC for simulator health monitoring, command and post analysis, wireless adapter for wireless network, rate gyro sensor to measure 3-axis attitude of the simulator, inclinometer to measure horizontality and battery sets to independently supply power only for the simulator. Finally, we present some experimental results from the application of the controller on the spacecraft simulator.

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Implementation of Embedded System Based Simulator Controller Using Camera Motion Parameter Extractor (카메라 모션 벡터 추출기를 이용한 임베디드 기반 가상현실 시뮬레이터 제어기의 설계)

  • Lee Hee-Man;Park Sang-Jo
    • The Journal of the Korea Contents Association
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    • v.6 no.4
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    • pp.98-108
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    • 2006
  • In the past, the Image processing system is independently implemented and has a limit in its application to a degree of simple display. The scope of present image processing system is diversely extended in its application owing to the development of image processing IC chips. In this paper, we implement the image processing system operated independently without PC by converting analogue image signals into digital signals. In the proposed image processing system, we extract the motion parameters from analogue image signals and generate the virtual movement to Simulator and operate Simulator by extracting motion parameters.

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Cache Simulator Design for Optimizing Write Operations of Nonvolatile Memory Based Caches (비휘발성 메모리 기반 캐시의 쓰기 작업 최적화를 위한 캐시 시뮬레이터 설계)

  • Joo, Yongsoo;Kim, Myeung-Heo;Han, In-Kyu;Lim, Sung-Soo
    • IEMEK Journal of Embedded Systems and Applications
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    • v.11 no.2
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    • pp.87-95
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    • 2016
  • Nonvolatile memory (NVM) is being considered as an alternative of traditional memory devices such as SRAM and DRAM, which suffer from various limitations due to the technology scaling of modern integrated circuits. Although NVMs have advantages including nonvolatility, low leakage current, and high density, their inferior write performance in terms of energy and endurance becomes a major challenge to the successful design of NVM-based memory systems. In order to overcome the aforementioned drawback of the NVM, extensive research is required to develop energy- and endurance-aware optimization techniques for NVM-based memory systems. However, researchers have experienced difficulty in finding a suitable simulation tool to prototype and evaluate new NVM optimization schemes because existing simulation tools do not consider the feature of NVM devices. In this article, we introduce a NVM-based cache simulator to support rapid prototyping and evaluation of NVM-based caches, as well as energy- and endurance-aware NVM cache optimization schemes. We demonstrate that the proposed NVM cache simulator can easily prototype PRAM cache and PRAM+STT-RAM hybrid cache as well as evaluate various write traffic reduction schemes and wear leveling schemes.

64 Bit EISC Processor Design (64 Bit EISC 프로세서 설계)

  • 임종윤;이근택
    • Proceedings of the IEEK Conference
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    • 2000.06b
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    • pp.161-164
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    • 2000
  • The architecture of microprocessor for a embedded system should be one that can perform more tasks with fewer instruction codes. The machine codes that high-level language compiler produces are mainly composed of specific ones, and codes that have small size are more frequently used. Extended Instruction Set Architecture (EISC) was proposed for that reason. We have designed pipe-line system for 64 bit EISC microprocessor. function level simulator was made for verification of design and instruction set architecture was also verified by that simulator. The behavioral function of synthesized logic was verified by comparison with the results of cycle-based simulator.

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Development of a Hardware-in-the-loop Simulator for Spacecraft Attitude Control Using Thrusters

  • Koh, Dong-Wook;Park, Sang-Young;Kim, Do-Hee;Choi, Kyu-Hong
    • Journal of Astronomy and Space Sciences
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    • v.26 no.1
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    • pp.47-58
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    • 2009
  • In this study, a Hardware-In-the-Loop (HIL) simulator using thrusters is developed to validate the spacecraft attitude system. To control the attitude of the simulator, eight cold gas thrusters are aligned with roll, pitch and yaw axis. Also linear actuators are applied to the HIL simulator for automatic mass balancing to compensate the center of mass offset from the center of rotation. The HIL simulator consists of an embedded computer (Onboard PC) for simulator system control, a wireless adapter for wireless network, a rate gyro sensor to measure 3-axis attitude of the simulator, an inclinometer to measure horizontal attitude, and a battery set to supply power for the simulator independently. For the performance test of the HIL simulator, a bang-bang controller and Pulse-Width Pulse-Frequency (PWPF) modulator are evaluated successfully. The maneuver of 68 deg. in yaw axis is tested for the comparison of the both controllers. The settling time of the bang -bang controller is faster than that of the PWPF modulator by six seconds in the experiment. The required fuel of the PWPF modulator is used as much as 51% of bang-bang controller in the experiment. Overall, the HIL simulator is appropriately developed to validate the control algorithms using thrusters.