• Title/Summary/Keyword: Educational Research

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Analysts of Factors Affecting Households' Educational Expenditure and Satisfaction on On-line Educational System (도시가계의 온라인교육비와 교육만족도의 영향요인 분석)

  • 홍성희;곽인숙;이경희
    • Journal of the Korean Home Economics Association
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    • v.41 no.4
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    • pp.71-83
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    • 2003
  • The purpose of this research is to analyse the factors affecting household's educational expenditure on on-line educational system, student's recognition of better remarks effect, and satisfaction of on-line educational system. The sample of this study was 484 parents who had experiences of using on-Une educational system for their children being from preschool to high school. The results were as follows ; First, the household's educational expenditure on on-line educational system was affected from the sex, children's school level, and using on-line educational system or not. Second, the significant variables which affected students' recognition of better remarks effect were husbands' job, number of children, the first child's school level, households' monthly expenditure, students' remarks at school, and using on-line educational system or not. Third, the satisfaction of on-line educational system was affected from husband's job, using on-line educational system or not, and the students' recognition of better remarks effect.

The Development of ORED, a Web-Based Educational System for Operations Research (웹 기반 경영과학 교육 시스템 ORED의 개발)

  • 박순달;임성묵;도승용;이승석;김호동
    • Korean Management Science Review
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    • v.19 no.1
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    • pp.89-106
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    • 2002
  • ORED is a Web-Based educational system for operations research. It consists of operations research theories, help system for theories, cases, application programs and management system. Users can study theories and cases through HTML documents and solve Problems with java applet and servelet programs. The help system provides users with detailed explanations of theories. And the management system provides the administrator with efficient tools necessary for managing the ORED In the Web.

A Study on the Development of the Experimental Educational Facility Management Information System based on the Nationwide Development Plan of the Educational Administration Information System (전국단위(全國單位) 교육행정정보체계(敎育行政情報體系) 구축사업(構築事業) 적용(適用)을 위한 실험적(實驗的) 교육시설현황관리(敎育施設現況管理)시스템 개발(開發)에 관한 연구(硏究))

  • Ock, Jong-Ho;Ahn, Byong-Hwan
    • Journal of the Korean Institute of Educational Facilities
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    • v.9 no.2
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    • pp.5-13
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    • 2002
  • The main objective of this research is to develop an experimental educational facility management information system that will be used for maintaining existing educational facilities in the elementary, junior high, and high schools. The development is based on the nationwide development plan of the education administration information system. The system developed is accomplished by use of Map-application Information System(MAPIS), an applied commercial software that combines Geographic Information System(GIS) with existing Information and Communication Technologies(ICT) such as Database system, Multimedia methodology, and Internet system. In order to figure out the features to be improved in the system developed, the research interviewed the educational facilities management in the Ministry of Education and P Local Education Authority. The authors suggest the functional improvement of the system based on the interview results.

Applying design thinking to the educational problems: A student-centered instructional approach and practice in an undergraduate course

  • CHA, Hyunjin
    • Educational Technology International
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    • v.20 no.1
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    • pp.83-107
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    • 2019
  • The aim of this study is to provide the values and descriptive implications of the Design Thinking (DT) method into the context of educational problems of practice in an undergraduate course. To achieve the research objective, both quantitative and qualitative studies were conducted. For the qualitative study, the student's productions and reflections on the experience of the application of the DT into educational problems were analyzed. For the quantitative research, one-group pre and post-test were designed to validate the effectiveness of the DT method into educational contexts in terms of creativity level to measure the student's Creativity Potential and Practiced Creativity, Academic Self-Efficacy Scale, and Problem-Solving Inventory. This study validated that the DT method had a statistically significant influence on those three competencies and also illustrated the detailed process from a qualitative viewpoint. The results and implications reflect the potential of the DT approach with the educational problem of practice, especially, in the ill-structured problem-solving contexts for student-centered instructional setting.

Estimation of water unit factor and water demand of educational institutions (학교 용수 원단위 산정 및 용수 사용량 추정 방법에 관한 연구)

  • Kim, Tae-young;Huh, Dong;Park, Heekyung
    • Journal of Korean Society of Water and Wastewater
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    • v.23 no.4
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    • pp.481-489
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    • 2009
  • The objective of this research is to provide more reliable and accurate unit factor of water amount by investigating of informations related to various educational institutions such as elementary, middle, high schools and university. In order to estimate the water demand of educational institutions, first of all, the informations such as building area, site area, total school population, and water amount of various educational institutions are investigated to estimate the water unit factor. In this research, we used the total population of students and teachers to estimate the water demand of educational institutions. The results of unit factors of this research are as follows: 1) The elementary school is $0.027983m^3/person{\cdot}day$, 2) middle school: $0.024106m^3/person{\cdot}day$, 3) high school: $0.041415m^3/person{\cdot}day$, 4) specialized high school (science high school and foreign language high school): $0.156938m^3/person{\cdot}day$ and 5) university: $0.033766m^3/person{\cdot}day$. Finally, these water amounts calculated by unit factors were compared with real water amount of educational institutions.

Educational needs for practicing neonatal intensive care among Korean nursing students

  • Koo, Hyun Young;Lee, Bo Ryeong
    • Child Health Nursing Research
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    • v.27 no.4
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    • pp.339-353
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    • 2021
  • Purpose: This study was conducted to investigate the educational needs for practicing neonatal intensive care among Korean nursing students. Methods: An explorative, sequential, mixed-methods design was used. Qualitative content analysis was conducted of in-depth interviews of six nursing students, five clinical practice faculty members, and five nurses in the neonatal intensive care unit. The results of a survey of 174 nursing students were analyzed quantitatively. Results: Nursing students, clinical practice faculty members, and nurses wanted opportunities for direct nursing practice and education in school during neonatal intensive care practice. In terms of specific educational content, nursing students expressed the highest observation-related educational needs for communication with medical team members, and they expressed the highest practice-related educational needs for operating medical equipment used for neonatal intensive care. The nursing students' needs with regard to the method of practice education were highest for orientation from the head nurses. Conclusion: Communication and operating medical equipment were found to be areas with high educational needs for practicing neonatal intensive care among Korean nursing students. Further research is needed to develop an educational framework and setting for practicing neonatal intensive care that would meet their needs.

An Investigation of Cloud Computing and E-Learning for Educational Advancement

  • Ali, Ashraf;Alourani, Abdullah
    • International Journal of Computer Science & Network Security
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    • v.21 no.11
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    • pp.216-222
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    • 2021
  • Advances in technology have given educators a tool to empower them to assist with developing the best possible human resources. Teachers at universities prefer to use more modern technological advances to help them educate their students. This opens up a necessity to research the capabilities of cloud-based learning services so that educational solutions can be found among the available options. Based on that, this essay looks at models and levels of deployment for the e-learning cloud architecture in the education system. A project involving educators explores whether gement Systems (LMS) can function well in a collaborative remote learning environment. The study was performed on how Blackboard was being used by a public institution and included research on cloud computing. This test examined how Blackboard Learn performs as a teaching tool and featured 60 participants. It is evident from the completed research that computers are beneficial to student education, especially in improving how schools administer lessons. Convenient tools for processing educational content are included as well as effective organizational strategies for educational processes and better ways to monitor and manage knowledge. In addition, this project's conclusions help highlight the advantages of rolling out cloud-based e-learning in higher educational institutions, which are responsible for creating the integrated educational product. The study showed that a shift to cloud computing can bring progress to educational material and substantial improvement to student academic outcomes, which is related to the increased use of better learning tools and methods.

A Study on the Interface Design of Preschool Children Educational Course-ware Based on User Experience and TAM

  • Deng, Qianrong;Cho, Dong-min
    • Journal of Korea Multimedia Society
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    • v.25 no.3
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    • pp.528-536
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    • 2022
  • The purpose of this study is to help preschool children in the interface design of educational game APP at the psychological level. The conceptual model is constructed through the Technology Acceptance Model (TAM) to explore the perceived usefulness and perceived ease of use when children are playing educational game APP. The empirical study was conducted in the form of questionnaires collected after children used game. The research subjects were 3-6 years old children, and the research tool was the game app. Data collection under the guidance of their parents. The research shows that children educational game experience elements can effectively increase preschool children's psychological perception of educational games. Perceived ease of use also increases trust in educational games for children. The results were as follows: 1. Cronbach's Alpha and KMO were 0.969 and 0.955, and the P value was significant, which passed the reliability and validity test. 2. Through confirmatory factor analysis (Model fit index, Composite reliability, discriminant validity), we found that user experience is closely related to perceived usefulness and perceived ease of use. 3. The path analysis of the relationship proves that perceived ease of use play a key role in trusting preschool children educational game APP.