• Title/Summary/Keyword: Education platform

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Development of Interactive Hologram Education System based on Speech Recognition - Live Map (음성인식 기반 대화형 홀로그램 교육 시스템의 개발 및 평가에 관한 연구 - 라이브맵(Live Map))

  • Kwon, Chongsan;Lee, Dong-Heon;Moon, Mikyeong
    • Journal of Industrial Convergence
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    • v.17 no.4
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    • pp.69-75
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    • 2019
  • In this study, we developed a world map learning system for elementary education that uses Google Cloud platform STT, Dialog Flow, and fan holograms to recognize the voices of learners and to show and explain three-dimensional images of suitable results as holograms. As a result of the experiments and interviews, it is expected to be helpful for improving the learning effect by inducing students' interest and immersion and is expected to be effectively used for collaborative learning and education for students with disabilities.

Online Collaborative Language Learning for Enhancing Learner Motivation and Classroom Engagement

  • Jeong, Kyeong-Ouk
    • International Journal of Contents
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    • v.15 no.4
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    • pp.89-96
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    • 2019
  • This study examines the impact of online collaborative English language learning to enhance learner motivation and classroom engagement in university English instruction. The role of learner motivation and classroom engagement has gained much attention under the premises of current constructivist framework of English as a foreign language education. To promote learner motivation and classroom interaction in English instruction, participants in this study engaged in integrative English learning activities through online group collaboration and peer-tutoring. They exchanged productive peer response and shared their learning experiences throughout the integrative English learning activities. Digital technology played an integral role in motivating the learning process of the participants. Data for this study were gathered through an online questionnaire survey and semi-structured interviews. The data were analyzed based on the ARCS motivational model of instructional design to identify the motivational aspects of integrative English learning activities. This study reveals that participants of this study regarded online collaborative English learning activities as the positive and motivating learning experience. The online collaborative English reading instruction had positive effect on improving EFL university students' learning performance. Participants of this study also identified affective and metacognitive benefits of online collaborative EFL learning activities for learner motivation and classroom engagement. This study reveals that the social networking platform in online group collaboration played a crucial role for the participants in understanding the integration of online group collaboration as the positive and effective language learning strategy. This study may have implications in suggesting the effective instructional design for promoting learner motivation and classroom interaction in EFL education.

COVID-19's Rapid Digitalization of Construction Education: Built Environment Instructor Experience in Kwazulu-Natal, South Africa.

  • Mall, Ayesha;Haupt, Theodore C
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.476-483
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    • 2022
  • The novel coronavirus pandemic has had a significant impact on society and everyday life. The pandemic imposed a global shutdown leading to many challenges such as the suspension of academic programs at universities. The result of this suspension contributed to the rapid overnight migration of educational activities from traditional face-to-face learning to a virtual environment which until then was unfamiliar to both instructors and students. This study identified the experiences faced by built environment higher education instructors in KwaZulu-Natal, South Africa during this sudden switch to online teaching and learning. This pilot study employed a quantitative research approach to survey instructor experiences on online teaching and learning during a global pandemic. The data was computed and analyzed using IBM Statistical Package for Social Sciences (SPSS) version 27. Descriptive statistics were used to analyze the data collected. The study sample comprised of 20 higher education instructors in the region of the KwaZulu Natal province in South Africa. Findings from the study revealed that instructors faced adaptive challenges with rapidly having to redesign and remodel the mode of academic course delivery and assessments to suit an online platform. Additionally, instructors observed that students faced technological challenges such as connectivity and navigating the online learning management system platforms. The challenges identified by instructors and students can be effectively transformed to opportunities for future learning under the 'new normal'.

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AiMind: SW·AI Convergence Education Platform for Fostering Digital Talent (AiMind: 디지털 인재 양성을 위한 SW·AI 융합 교육 플랫폼)

  • Se-Hoon Lee;Ki-Tea Kim;Jay Yun;Do-Hyung Kang;Young-Ho Kim
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.387-388
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    • 2023
  • 본 논문에서는 인공지능(AI) 체험부터 초중등, 대학 및 평생교육에서 필요한 광범위한 응용과 활용을 할 수 있는 라이브러리를 디지털북 형태로 지원하며, 블록과 텍스트 코딩의 장점을 취합해 입문자들이 쉽고 재미있게 SW·AI 융합 교육을 할 수 있는 플랫폼을 구현하였다. 플랫폼은 웹어셈블리 기반의 파이오다이드를 통해 웹 브라우저에서 파이썬 코딩을 가능하게 하고 복잡한 설치과정 없이 쉽게 이용이 가능하다. 다양한 LMS와 연동이 가능하도록 API를 제공하며, Drag & Fill 블록으로 입문자가 코딩에 겪는 어려움 중 하나인 많은 양의 함수와 파라미터 사용법의 어려움을 해소하였다. 플랫폼은 블록으로 코딩하여 문법의 어려움, 오탈자, 오류 등을 줄이는 동시에 블록에서 생성되는 파이썬 텍스트 코드로 입문자가 텍스트 코드에 익숙해질 수 있는 경험을 제공한다.

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Direction for Designing a 3D Animation Curriculum Utilizing AI Technology

  • Jibong Jeon
    • Journal of Information Technology Applications and Management
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    • v.30 no.5
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    • pp.141-158
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    • 2023
  • In the field of animation, as technology advances, production technology, production methods, and production culture are also steadily developing. The demand for content is increasing rapidly around the OTT platform, and the demand for animation content and diversity is increasing. With these market changes, animation creation ability is becoming a more important animation education goal. There is also a need to innovate educational methods to provide students with the skills and knowledge required in the modern animation business. This paper investigated the composition of the educational curriculum of domestic and foreign animation universities education. It examines artificial intelligence (AI) technology that can be used in animation creation and explores the design and direction of the university animation curriculum using it. AI technology has already proven its potential in various areas, and it is integrated into the animation curriculum to present various development potentials. Using AI technology, students can focus on practical and essential animation education by preventing technical difficulties in animation creation, increase their experience in animation production, and experiment with planning and producing various contents. It is proposed to design an educational curriculum that further strengthens animation creation and production capabilities by forming smart animation classes to foster talents who can lead the future animation industry in a new direction.

Medical Educators' Response to Changes in Medical Education due to COVID-19

  • Lee, I Re;Jung, Hanna;Lee, Yewon;Kim, Hae Won;Shin, Jae Il;An, Shinki
    • Korean Medical Education Review
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    • v.23 no.3
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    • pp.168-175
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    • 2021
  • To analyze medical professors' evaluation of their online education experiences in an attempt to support faculty members and indicate the future direction of medical education. Faculty members who taught online in the first semester of 2020 at Yonsei University College of Medicine in South Korea were surveyed. The results of the survey were analyzed in June 2020. There were 88 respondents (35.1% of 251): 59 professors (67.0%), 16 associate professors (18.2%), and 13 assistant professors (14.8%). Their specialties lay in basic medicine (25.0%), clinical medicine (65.9%), and research and special purposes (9.1%). Sixteen participants (18.2%) had previous experience in online lectures; 23 (26.1%) reported that preparation time for online lectures was the same as before; 65 (73.9%) reported that the preparation time had increased; 38 (43.2%) faced difficulties in preparation and lecturing online, and among them 16 (42.1%) indicated inadequate interaction with students; 11 (28.9%) needed extra preparation time; and 11 (28.9%) attributed their difficulties to technical issues with the online platform. Participants' satisfaction with online lectures was low (p<0.001). In the free response question on overall experience with online education, 38.3% mentioned the need for an instructional design that allows students to actively participate and interact with professors, 29.5% mentioned the need for the establishment of an information & communications technology system, and 17.0% mentioned the necessity of faculty development. To prepare for the current pandemic and more in the long term, an appropriate educational support system must be constructed, and a learner-centered instructional design that enables wider interactions and active learning is needed.

A Study on the Development of Higher Education Internationalization Advocating One Belt One Road (일대일로를 옹호하는 고등 교육 국제화 발전 연구)

  • Wang, Guanen
    • Journal of the International Relations & Interdisciplinary Education
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    • v.1 no.1
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    • pp.80-94
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    • 2021
  • The "Belt and Road" economic development strategy provides new ideas for the transformation of my country's higher education. Under the guidance of the new development concept and relying on a good competitive platform, my country's higher education will have more possibilities for internationalization. The analysis of the connotation of the development concept of my country's higher education internationalization is mainly reflected in the development and tolerance of my country's higher education, and the innovation and sharing of development concepts. With this as the direction, my country's higher education institutions can combine the school's own school-running philosophy to formulate new teaching standards that are in line with international rules. Do a good job in the penetration of our country's excellent traditional culture, and handle the relationship between cultures of various countries. Actively learn from international advanced teaching concepts to build a scientific and perfect talent training mechanism.

Research of Data Collection for AI Education Using Physical Computing Tools (피지컬 교구를 이용한 인공지능 교육용 데이터 수집 연구)

  • Lee, Jaeho;Jun, Doyeon
    • Journal of Creative Information Culture
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    • v.7 no.4
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    • pp.265-277
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    • 2021
  • Data is the core of AI technology. With the development of technology, AI technology is also accelerating as the amount of data increases explosively than before. However, compared to the interest in AI education, research on data education with AI is still insufficient. According to the case analysis of exsisting AI data education, there were cases of educating the process and part of data science, but it was hard to find studies related to data collection. Cause physical computing tools have a positive effect on AI education for elementary school students, data collection cases using tools were studied, but researches related to data collection were rare. Therefore, in this study, an efficient data collection method using physical tools was designed. A structural diagram of a data collection program was created using COBL S, a modular physical computing teaching tool, and examples of program screens from the service side and the user side were configured. This study has limitations in that the establishment of an AI education platform that can be used in conjunction with future program production and programs should be prioritized as a proposal in terms of design.

Research on the Integration and Coexistence Path of Innovation and Entrepreneurship Education and Professional Education in Universities (대학교 혁신 창업 교육과 직업 교육의 융합과 공존 경로 연구)

  • Xiaoyue Song;Jinling Wang
    • Journal of the International Relations & Interdisciplinary Education
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    • v.3 no.1
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    • pp.29-50
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    • 2023
  • This study selected college students in Anhui Province as the research subjects and used a questionnaire survey method to understand the current implementation status of the integration of innovation and entrepreneurship education and professional education. The survey results indicate that college students have insufficient awareness of innovation and entrepreneurship; Poor integration of curriculum construction. This study analyzes the reasons for the problems from four aspects: the government, enterprises, and universities, as well as the subjective will of students. Based on qualitative and quantitative research, the following countermeasures and suggestions are proposed: firstly, strengthen top-level design; Secondly, promote the integration of curriculum construction; Thirdly, expand the teaching staff; Fourthly, a practical platform for school enterprise co creation; Fifth, cultivate students' innovative awareness and guide innovative practice.

Development of Load Flow simulator for the Educational Program using GUI (GUI기법을 이용한 Load Flow 교육용 시뮬레이터 개발)

  • Moon, Jeong-Hwan;Kim, Young-Yong;Jang, Se-Hwan;Ryu, Seung-Oh;Park, June-Ho
    • Proceedings of the KIEE Conference
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    • 2007.11b
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    • pp.72-74
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    • 2007
  • This paper presents a Windows graphic developed by the authors for the education and training of power system. Object-oriented programming is a major trend in computer software because it increases flexibility of large-scale software systems. An efficient platform for power system simulation applications has been proposed. This paper presents an intuitive Windows-based program for the power system analysis. The advantages of the object-oriented approach are demonstrated with an implementation of the graphical program. It provides a graphical interface for designing the one-line diagram of the bus and analyzing the output of the simulations. A graphical editor to visually edit the power system, diagram, results processing and exporting and graphic presentations.

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