• Title/Summary/Keyword: E-Public Service

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Experience in Practical Implementation of Abstraction Interface for Integrated Cloud Resource Management on Multi-Clouds

  • Kim, Huioon;Kim, Hyounggyu;Chun, Kyungwon;Chung, Youngjoo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.1
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    • pp.18-38
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    • 2017
  • Infrastructure-as-a-Service (IaaS) clouds provide infrastructure as a pool of virtual resources, and the public IaaS clouds, e.g. Amazon Web Service (AWS) and private IaaS cloud toolkits, e.g. OpenStack, CloudStack, etc. provide their own application programming interfaces (APIs) for managing the cloud resources they offer. The heterogeneity of the APIs, however, makes it difficult to access and use the multiple cloud services concurrently and collectively. In this paper, we explore previous efforts to solve this problem and present our own implementation of an integrated cloud API, which can make it possible to access and use multiple clouds collectively in a uniform way. The implemented API provides a RESTful access and hides underlying cloud infrastructures from users or applications. We show the implementation details of the integrated API and performance evaluation of it comparing the proprietary APIs based on our cloud testbed. From the evaluation results, we could conclude that the overhead imposed by our interface is negligibly small and can be successfully used for multi-cloud access.

A Bridge Technique of Heterogeneous Smart Platform supporting Social Immersive Game (소셜 실감 게임을 위한 이기종 스마트 플랫폼 브릿지 기술)

  • Jang, S.E.;Tang, J.M.;Kim, Sangwook
    • Journal of Korea Multimedia Society
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    • v.17 no.8
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    • pp.1033-1040
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    • 2014
  • Recently, the concept of mobile content service has changed from providing unilaterally contents for single-device to providing same contents for multi-device. This service should be able to provide diverse contents for multi-devices without platform and specification of multi-device. In this study, we propose a bridge technique of heterogeneous smart platform supporting social immersive game. It is possible to access social immersive game by using a multi-platform bridge. To achieve this, we explain techniques of device connection and data transmission between heterogeneous devices using server-client structure and UPnP. It provides an immersive game environment for multi-user, which is able to play in a public place using big screen.

A Study on Delinquents of Korean Army Prisoners (한국 육군 범죄자에 대한 연구)

  • Kang, Jae-Bok
    • Journal of Preventive Medicine and Public Health
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    • v.10 no.1
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    • pp.118-124
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    • 1977
  • The features of crimes, their causes and backgrounds of 70 army delinquents, comparing with the controls, were studied from Nov. 1st, 1976 to Nov. 20, 1976 The results were as follows: 1. Most of the delinquents were from the adverse circumstances i. e. low education level, poor economic status, farmers and had got married. 2. The majority of the delinquents occurred within the first 2 years of the enlistment. 3. The rate of the parent-loss of the criminals was definitely higher than that of the controls. (48.6%) 4. Escapers from military service were over the half of them, and violence, steal and embezzlement were followed. The motivations of the escape from the military service was mostly domestic problem and illness; but a lot of the criminals also escaped for amusement and pleasure. 5. The prognosis of them was relatively favorable and constructive.

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Proposal of Sensor Node and Edge Device for Multi-sensing of Marine IoT (해양 IoT 복합 센싱을 위한 센서 노드와 edge device의 제안)

  • Lee, Seong-Real;Kim, Eui-Young;Lee, Gyu-Hong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.418-420
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    • 2019
  • Sensor node and edge device for multi-sensing of marine IoT service is proposed. Especially, the proposed devices are based on the management and data process through the closed network (i.e., private network) as well as the commercial public network provided by major communication service providers.

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Empirical Analysis of Man-hour Data to Support a Cost-Plus Pricing Approach for Estimating BIM Service Costs

  • Koo, Bonsang;Lee, Ghang;Kim, Chung-woon;Shin, Byungjin
    • International conference on construction engineering and project management
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    • 2015.10a
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    • pp.660-661
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    • 2015
  • Building Information Modeling (BIM) is a nascent technology in Korea, and currently lacks formal guidelines to assist Architectural and Engineering (AE) firms in estimating BIM service fees, while also allowing government agencies to allocate budgets for the rendered BIM services. This research provides a method to estimate costs for BIM services based on the cost-plus pricing framework. The approach requires a generalized estimate of the man hour per floor area data to calculate the direct labor costs. Man-hour data were collected from forty five projects that have implemented BIM. Interpolation of the man-hours was performed to develop a general reference table for 'Type 2' (i.e., public schools and office buildings, etc.) projects. By providing an objective approach for estimating the costs of BIM services, it allows clients and AE firms to agree upon a fair cost for BIM related services, and thus expedite its adoption in Korea.

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Differences in Facilities of Natural Recreation Forests Developed by Public and Private Bodies (개발주체별 자연휴양림 시설물의 차이)

  • 장병문;서정희
    • Journal of the Korean Institute of Landscape Architecture
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    • v.28 no.3
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    • pp.39-52
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    • 2000
  • The purpose of this paper is to investigate the difference in facilities of natural recreation forests developed by public and private body to answer the research that what is the difference in development of natural recreation forest between public and private developer\ulcorner After reviewing the literatures, developer's decision-making and motivation of investment, and the planning process of natural recreation forest, we had constructed th conceptual framework and have found the hypothesis of this research. Using data on development status of natural recreation forests and questionnaire surveying of 625 visitors from 9 among 72 natural recreation forests in Korea, We analyzed the data through the comparison of quantity of facilities per 1000 visitors and logistic regression method for quality of facilities. We have found that 1) the six facilities have been turned out to be statistically significant in determining the difference of public and private recreation forests. i.e., infrastructure including roads, maintenance and information and lodging and evacuation, indoor education, outdoor education, and shopping, 2) public recreation forests are well equipped such basic facility as roads, maintenance and information, lodging and evacuation while private recreation forests are well equipped such facility as indoor education, outdoor education, and shopping, and 3) the importance of such facility as roads, maintenance and information, lodging and evacuation, outdoor education, and shopping have been turned out to have 1.99, 2.26, 1.99, 3.01 and 2.24 times more important than that of indoor education, respectively. We can conclude that public recreation forest seems to be equipped with the facilities for sound recreational opportunities for general public, and private recreation forest turned out to have more facilities for pursuit of profits, installed basic facilities for user convenience and service, and special facilities for attracting user and raising revenue. Using the results of this research, we can make a guideline for a market positioning, and standards and provisions of natural recreation forests. We suggest that the relationship between user-satisfaction and recreation facility is needed to be examined in the future research.

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Exploring Public Digital Innovation using Robotic Process Automation: A Case in National Information Society Agency (RPA를 활용한 공공기관 디지털 혁신에 관한 연구: 한국정보화진흥원 사례를 중심으로)

  • Myung Ki Nam;Young Sik Kang;Heeseok Lee;Chanhee Kwak
    • Information Systems Review
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    • v.21 no.4
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    • pp.157-173
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    • 2019
  • Robotic Process Automation (RPA) has attracted great attention from diverse home and foreign industries. To provide lessons learned and action principles based on real RPA adoption and application experiences, various case studies have been conducted. However, lacking is an investigation of public sector for RPA adoption, especially in Korea. To reduce the research gap, this study presents a case study of RPA adoption by a representative Korean ICT public organization, NIA (National Information society Agency). By automating a core process, entering a document to a governmental portal service, NIA has achieved various management performances in terms of cost, operation, and business impacts. Especially, by relieving four types of rigidity of public institutions (i.e. structure, human resource, tasks, and rules), Our case study result suggests that RPA enables public institutes to overcome obstacles of pursuing digital transformation. Implications and limitations for future public RPA adopters are offered.

A Study on e-learning Contents Opening Information for Distribution Industry Labor Competence (유통산업 인력 역량강화를 위한 이러닝 콘텐츠 정보공개 항목에 관한 연구)

  • Kim, Yong
    • Journal of Distribution Science
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    • v.15 no.8
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    • pp.65-73
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    • 2017
  • Purpose - Although e-learning has this advantage, currently many organizations have failed to recognize the necessity for basic e-learning educational training. It follows that practitioners working in the above organizations face the difficulty of having to find educational training processes of boosting their capabilities by themselves, rather than being able to utilize the educational training processes offered by e-learning. So of their own accord, learners have considered the necessity of information relating to being able to choose between high quality educational training processes. The purpose of this study is to propose opening e-learning content information for enabling an efficient choice of learning processes related to e-learning. Research design, data, and methodology - To pinpoint the items of e-learning content information, the study was initiated according to the following process. First, information relating to e-learning content (offered on e-learning websites) was researched. Second, based on the items of information which emerged from the research, selection and validity verification took place with 5 e-learning specialists as the subjects. Third, the opinions of adult learners at K University were collated relating to the items of information which emerged from the research. Results - The e-learning content information was comprised of 16 items in order to improve the choosing process for learner's e-learning contents. The analysis results showed that when learners were choosing e-learning processes, the most highly considered item was 'mobile support' (4.35). Following this (in order) were 'tuition fees' (4.30), 'certificate issuing' (4.23), and 'awareness of educational institution' (4.18). The least considered items were 'recruiting learners' (3.01) and 'tutor support' (3.18). Conclusions - The 16 items of e-learning content information in this study, were deemed to be helpful to learners in providing them with a choice of desirable e-learning process when this process was offered to them. Following this, there is a need for service institutions offering e-learning processes to make public the information suggested by this study. Research into educational methods additionally points to a necessity for not only e-learning forms, but also offline educational methods and a combination of blended learning to be offered and run parallel to e-learning.

Exploring the Korean Government Policies for Cloud Computing Service (국내 클라우드 정책 분석 및 발전방향에 관한 연구)

  • Baek, Seung Ik;Shin, Ji Yeon;Kim, Jong Woo
    • The Journal of Society for e-Business Studies
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    • v.18 no.3
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    • pp.1-15
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    • 2013
  • Recently, many companies have been interested in the cloud computing as a new IT service. They have believed that the technology enables them to save cost and enhance productivity. However, because of the management and operational problems of the technology, they hesitate to adopt the technology into their businesses rapidly. The developed countries in the IT field, such as USA, UK, and Japan, have deployed various policies to promote the use of the cloud computing in their countries. The Korean Government also has started investing a lot of resources to make the technology used widely. This study examines the current status of the Korean Government's technology policies for the cloud computing by using three analysis frameworks, which can be used to identify the government's roles in government-leading technology initiatives. The results show that the Korean Government's current policies have focused on service providers, not service consumers, and focused on public sectors, not private sectors. The unbalanced policies might interfere with the rapid and massive adoption of the cloud computing.

A Review on Needs and Related Law of Authorized Electronic Data Depot for the Diffusion in the Use of Electronic Document (전자문서 이용확산을 위한 공인 전자문서보관소의 도입 필요성과 입법내용)

  • Kim, Sun-Kwang
    • International Commerce and Information Review
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    • v.6 no.1
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    • pp.191-210
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    • 2004
  • There are increasing needs for an individual or enterprise to interchange documents electronically through communication network to enhance the efficiency of business, owing to rapid process of transactions. But e-commerce encounters the problems regarding the handling the electronic documents, that is to say, deposit and proof of the electronic documents. This paper deals with Authorized Electronic Data Depot as an integrated system for processing, relaying and proving documents that. Authorized Electronic Data Depot operates as e-enabler in exchanging documents in trust among administrative agencies and a comprehensive government directory, digital government seal certification system and DNS system. Authorized Electronic Data Depot leads public and private sectors to save the paper-related costs. But the regulations concerning an authorized electronic data depot is introduced in the course of revision of Electronic Transactions Act. The purpose of this paper is to suggest some guidelines in legalizing the authorized electronic data depot.

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