• Title/Summary/Keyword: Dynamic load Balancing

Search Result 174, Processing Time 0.027 seconds

Load Balancing Approach to Enhance the Performance in Cloud Computing

  • Rassan, Iehab AL;Alarif, Noof
    • International Journal of Computer Science & Network Security
    • /
    • v.21 no.2
    • /
    • pp.158-170
    • /
    • 2021
  • Virtualization technologies are being adopted and broadly utilized in many fields and at different levels. In cloud computing, achieving load balancing across large distributed virtual machines is considered a complex optimization problem with an essential importance in cloud computing systems and data centers as the overloading or underloading of tasks on VMs may cause multiple issues in the cloud system like longer execution time, machine failure, high power consumption, etc. Therefore, load balancing mechanism is an important aspect in cloud computing that assist in overcoming different performance issues. In this research, we propose a new approach that combines the advantages of different task allocation algorithms like Round robin algorithm, and Random allocation with different threshold techniques like the VM utilization and the number of allocation counts using least connection mechanism. We performed extensive simulations and experiments that augment different scheduling policies to overcome the resource utilization problem without compromising other performance measures like makespan and execution time of the tasks. The proposed system provided better results compared to the original round robin as it takes into consideration the dynamic state of the system.

An Efficient Multipath Routing with Dynamic Load Balancing (효율적인 동적 부하 균등 분산을 적용한 다중 경로 라우팅)

  • Jung, Sun;Lee, Mee-Jeong
    • Journal of KIISE:Information Networking
    • /
    • v.28 no.3
    • /
    • pp.406-416
    • /
    • 2001
  • Single path routing schemes using dynamic routing metric amy find out the dynamic network status and recompute paths to keep the traffic from the highly loaded regions of the network. This type of routing approach, however, may lead to a routing oscillation, and further, it cannot exploit multi-paths that may frequently exist in the real network. We propose a multipath routing scheme with dynamic load balancing, called MP-DLB, which is capable of reducing the overhead incurred by the multipath routing with dynamic load balancing approach while taking advantage of the high routing performance provided by the approach. According to the analysis of Internet packet traces which show that a high percentage of network traffic is destined for a small number of networks, MP-DLB applies the multipath routing with dynamic load balancing only to a limited subset of all the destinations in the network. For the rest of the destinations, it applies traditional single path routing scheme. This approach may reduce overall routing overheads by limiting the number of destinations to apply the more complicated routing scheme while it can keep the routing performance high by providing efficient routing for the most significant traffic in the routing performance. A series of simulations are done to analyze the performance of MP-DLB. The simulation results show that MP-DLB may effectively cope with the congestion and achieve high routing performance by distributing traffic streams that are generated from varying sources and heading toward a specific hot destination over multi-paths.

  • PDF

A Dynamic Map Partition for Load Balancing of MMORPG based on Virtual Area Information (MMORPG에서의 부하 분산을 위한 가상 영역 정보 기반 동적 지역 분할)

  • Kim Beob-Kyun;An Dong-Un;Chung Seung-Jong
    • The KIPS Transactions:PartA
    • /
    • v.13A no.3 s.100
    • /
    • pp.223-230
    • /
    • 2006
  • A MMORPG(Massively Multiplayer Online Role-Playing Game) is an online role-playing game in which a large number of players can interact with each other in the same world at the same time. Most of them require significant hardware requirements(e.g., servers and bandwidth), and dedicated support staff. Despite the efforts of developers, users often cite overpopulation, lag, and poor support as problems of games. In this paper, a dynamic load balancing method for MMORPGS is proposed. It tries to adapt to dynamic change of population by using dynamic map-partition method with VML(Virtual Map Layer) which consists of fields, sector groups, sectors, and cells. From the experimental results, our approach achieves about $23^{\sim}67%$ lower loads for each field server. By the modification to Virtual Area Layer, we can easily manage problems that come from changes of map data, resources' status, and users' behavior pattern.

Dynamic Block Reassignment for Load Balancing of Block Centric Graph Processing Systems (블록 중심 그래프 처리 시스템의 부하 분산을 위한 동적 블록 재배치 기법)

  • Kim, Yewon;Bae, Minho;Oh, Sangyoon
    • KIPS Transactions on Software and Data Engineering
    • /
    • v.7 no.5
    • /
    • pp.177-188
    • /
    • 2018
  • The scale of graph data has been increased rapidly because of the growth of mobile Internet applications and the proliferation of social network services. This brings upon the imminent necessity of efficient distributed and parallel graph processing approach since the size of these large-scale graphs are easily over a capacity of a single machine. Currently, there are two popular parallel graph processing approaches, vertex-centric graph processing and block centric processing. While a vertex-centric graph processing approach can easily be applied to the parallel processing system, a block-centric graph processing approach is proposed to compensate the drawbacks of the vertex-centric approach. In these systems, the initial quality of graph partition affects to the overall performance significantly. However, it is a very difficult problem to divide the graph into optimal states at the initial phase. Thus, several dynamic load balancing techniques have been studied that suggest the progressive partitioning during the graph processing time. In this paper, we present a load balancing algorithms for the block-centric graph processing approach where most of dynamic load balancing techniques are focused on vertex-centric systems. Our proposed algorithm focus on an improvement of the graph partition quality by dynamically reassigning blocks in runtime, and suggests block split strategy for escaping local optimum solution.

A Multi-Middleware Bridge for Dynamic Extensibility and Load Balancing in Home Network Environments (홈 네트워크 환경에서의 동적 확장성과 부하분산을 위한 다중 미들웨어 브리지)

  • Kim, Youn-Woo;Jang, Hyun-Su;Song, Chang-Hwan;Eom, Young-Ik
    • The KIPS Transactions:PartA
    • /
    • v.16A no.4
    • /
    • pp.263-272
    • /
    • 2009
  • For implementing the ubiquitous computing environments with smart home infrastructures, various research on the home network have been performed by several research institutes and companies. Due to the various home network middleware that are developed recently, the standardization of the home network middleware is being delayed and it calls for the middleware bridge which solves the interoperability problem among the heterogeneous middlewares. Now the research on the scheme for interoperability and the development of the various bridges are in progress, such as one-to-one bridge supporting interoperability between two middlewares and one-to-many bridge supporting interoperability among the multi-middlewares. However, existing systems and schemes does not consider the dynamic extensibility and performance that is particularly needed in the smart home environments. The middleware bridge should provide bridge extensibility with zero-configuration for non-expert users. It should also provide the load balancing scheme for efficient and proper traffic distribution. In this paper, we propose a Multi-Middleware Bridge(MMB) for dynamic extensibility and load balancing in home network environments. MMB provides bridge scalability and load balancing through the distributed system structure. We also verify the features such as interoperability, bridge extensibility, and the performance of the load balancing algorithm.

Efficient Task Distribution Method for Load Balancing on Clusters of Heterogeneous Workstations (이기종 워크스테이션 클러스터 상에서 부하 균형을 위한 효과적 작업 분배 방법)

  • 지병준;이광모
    • Journal of Internet Computing and Services
    • /
    • v.2 no.3
    • /
    • pp.81-92
    • /
    • 2001
  • The clustering environment with heterogeneous workstations provides the cost effectiveness and usability for executing applications in parallel. The load balancing is considered as a necessary feature for the clustering of heterogeneous workstations to minimize the turnaround time. Since each workstation may have different users, groups. requests for different tasks, and different processing power, the capability of each processing unit is relative to the others' unit in the clustering environment Previous works is a static approach which assign a predetermined weight for the processing capability of each workstation or a dynamic approach which executes a benchmark program to get relative processing capability of each workstation. The execution of the benchmark program, which has nothing to do with the application being executed, consumes the computation time and the overall turnaround time is delayed. In this paper, we present an efficient task distribution method and implementation of load balancing system for the clustering environment with heterogeneous workstations. Turnaround time of the methods presented in this paper is compared with the method without load balancing as well as with the method load balancing with performance evaluation program. The experimental results show that our methods outperform all the other methods that we compared.

  • PDF

Load Balancing in MPLS Networks (MPLS 네트워크에서의 부하 분산 방안)

  • Kim, Sae-Rin;Song, Jeong-Hwa;Lee, Mee-Jeong
    • The KIPS Transactions:PartC
    • /
    • v.9C no.6
    • /
    • pp.893-902
    • /
    • 2002
  • MPLS enables efficient explicit routing, and thus provides great advantages in supporting traffic engineering. Exploiting this capability, we Propose a load balancing scheme which deploys a multipath routing. It is named LBM (Load Balancing in MPLS networks), and targets at efficient network utilization as well as performance enhancement. LBM establishes multiple LSP (Label Switched Path)s between a pair of ingress-egress routers, and distributes traffic over these LSPs at the new level. Its routing decision is based on both the length and the utilization of the paths. In order to enhance the efficiency of a link usage, a link is limited to be used by shorter paths as its utilization becomes higher Longer paths are considered to be candidate alternative paths as the utilization of shorter paths becomes higher. Simulation experiments are performed in order to compare the performance of LBM to that of static shortest path only scheme as well as the other representative dynamic multipath traffic distribution approaches. The simulation results show that LBM outperforms the compared approaches, and the performance gain is more significant when the traffic distribution among the ingress-egress pairs is non-uniform.

Load-Balancing and Fairness Support Mechanisms in Mobile Ad Hoc Networks (이동 애드혹 네트워크에서의 부하 균등화 및 공평성 지원 방법)

  • Ahn Sanghyun;Yoo Younghwan;Lim Yujin
    • The KIPS Transactions:PartC
    • /
    • v.11C no.7 s.96
    • /
    • pp.889-894
    • /
    • 2004
  • Most ad-hoc routing protocols such as AODV(Ad Hoc On-Demand Distance Vector) and DSR(Dynamic Source Routing) do not try to search for new routes if the network topology does not change. Hence, with low node mobility, traffic may be concentrated on several nodes, which results in long end-to-end delay due to congestion at the nodes. Furthermore, since some specific nodes are continuously used for long duration, their battery power may be rapidly exhausted. Expiration of nodes causes connections traversing the nodes to be disrupted and makes many routing requests be generated at the same time. Therefore, we propose a load balancing approach called Simple Load-balancing Approach (SLA), which resolves the traffic concentration problem by allowing each node to drop RREQ (Route Request Packet) or to give up packet forwarding depending on its own traffic load. Meanwhile, mobile nodes nay deliberately give up forwarding packets to save their own energy. To make nodes volunteer in packet forwarding. we also suggest a payment scheme called Protocol-Independent Fairness Algorithm (PIEA) for packet forwarding. To evaluate the performance of SLA, we compare two cases where AODV employs SLA or not. Simulation results show that SLA can distribute traffic load well and improve performance of entire ad-hoc networks.

Heterogeneous Resource Management for Adaptive Grid System (적응형 그리드 시스템을 위한 이질적인 자원 관리)

  • Eui-Nam Huh;Woong-Jae Lee;Jong-Sook Lee
    • Journal of the Korea Society for Simulation
    • /
    • v.12 no.4
    • /
    • pp.51-59
    • /
    • 2003
  • Real-Time applications on Grid environment have several problems in terms of resource management addressed as follows; (1) dynamic resource allocation to provide QoS objectives, (2) heterogeneous resources that is different scale, or capacity in same unit, and (3) resource availability, and resource needs. This paper describes the techniques of resource manager (RM) handling above problems to support QoS of dynamic real-time applications on Grid. The contributions of this paper to solve problems are as follows: unification of dynamic resource requirements among heterogeneous hosts, control of resources in heterogeneous environments, and dynamic load balancing/sharing. Our heuristic allocation scheme works not only 257% better than random, 142% better than round robin, and 36.4% better than least load in QoS sensitivity, but also 38.6% better than random, 28.5% better than round robin, and 31.6% better than least load in QoS.

  • PDF

Deep Packet Inspection Time-Aware Load Balancer on Many-Core Processors for Fast Intrusion Detection

  • Choi, Yoon-Ho;Park, Woojin;Choi, Seok-Hwan;Seo, Seung-Woo
    • IEIE Transactions on Smart Processing and Computing
    • /
    • v.5 no.3
    • /
    • pp.169-177
    • /
    • 2016
  • To realize high-speed intrusion detection by accommodating many regular expression (regex)-based signatures and growing network link capacities, we propose the Service TimE-Aware Load-balancing (STEAL) algorithm. This work is motivated from the observation that utilization of a many-core network intrusion detection system (NIDS) is influenced by unfair computational distribution among many-core NIDS nodes. To avoid such unfair computational distribution, STEAL is designed to dynamically distribute a large volume of traffic among many-core NIDS nodes based on packet service time, which is represented by the deep packet time in many-core NIDS nodes. From experiments, we show that compared to the commonly used load-balancing algorithm based on arrival rate, STEAL increases the number of received packets (i.e., decreases the number of dropped packets) in many-core NIDS. Specifically, by integrating an open source NIDS (i.e. Bro) with STEAL, we show that even under attack-dominant traffic and with many signatures, STEAL can rapidly improve the performance of many-core NIDS to realize high-speed intrusion detection.