• Title/Summary/Keyword: Dynamic Texture

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Image Resizing using Texture Optimization (텍스쳐 최적화 기법을 이용한 영상 크기 조정)

  • Jeong, Seong-Gyun;Kim, Chang-Su
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.07a
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    • pp.398-399
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    • 2010
  • 본 논문은 복잡한 구조와 다양한 텍스쳐들로 구성된 일반 자연 영상의 크기를 조정할 때 텍스쳐 최적화(texture optimization) 기법과 동적 프로그래밍(dynamic programing) 기법을 활용하여 자연스러운 결과 영상을 구하는 방안을 제안한 다. 입력 영상을 텍스쳐 영상과 저주파 영상으로 분해하고 각각의 영상이 갖는 에너지를 모델링하여 총 비용을 최소로 하는 경로를 동적 프로그래밍 기법을 통해 추적한다. 추적된 경로를 기준으로 영상을 분리하여 좌우로 이동시킨 후 중첩한 초기 영상을 텍스쳐 최적화 기법을 이용하여 원본에 가까운 영상으로 복원한다. 제안하는 알고리듬과 기존의 기법들 간의 결과 영상을 비교하여 그 유효성을 확인한다.

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Development of Mobile 3D Terrain Viewer with Texture Mapping of Satellite Images

  • Kim, Seung-Yub;Lee, Ki-Won
    • Korean Journal of Remote Sensing
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    • v.22 no.5
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    • pp.351-356
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    • 2006
  • Based on current practical needs for geo-spatial information on mobile platform, the main theme of this study is a design and implementation of dynamic 3D terrain rendering system using spaceborne imagery, as a kind of texture image for photo-realistic 3D scene generation on mobile environment. Image processing and 3D graphic techniques and algorithms, such as TIN-based vertex generation with regular spacing elevation data for generating 3D terrain surface, image tiling and image-vertex texturing in order to resolve limited resource of mobile devices, were applied and implemented by using graphic pipeline of OpenGL|ES (Embedded System) API. Through this implementation and its tested results with actual data sets of DEM and satellite imagery, we demonstrated the realizable possibility and adaptation of complex typed and large sized 3D geo-spatial information in mobile devices. This prototype system can be used to mobile 3D applications with DEM and satellite imagery in near future.

Postoperative Ultrasound Findings of the Rotator Cuff Tendon after Arthroscopic Repair of a Rotator Cuff Tear (회전근개 파열의 수술적 치료 후 회전근개 초음파 소견)

  • Kwon, Dong Rak
    • Clinical Pain
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    • v.19 no.2
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    • pp.64-69
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    • 2020
  • Ultrasound (US) imaging is an efficient, easy to use, rapid, dynamic, noninvasive, with rare side-effects and inexpensive tool allowing for facilitated diagnosis and management of the painful shoulder. It also has advantages over other imaging modalities in the evaluation of the postoperative shoulder for rotator cuff integrity and correct anchor and suture placement, as well as rotator cuff analysis following repair surgery. Early postoperative tendons frequently had a hypo- echoic echo texture and the absence of a fibrillar pattern, which might be misinterpreted as recurrent tears. however, these features often normalized into tendons with an increased echo texture and the reappearance of a fibrillar pattern at 6 months. Based on these sequential findings, the US findings within 3 months after surgery should be interpreted with caution to accurately understand and monitor the repaired tendon status.

Effect of Shear Deformation During Drawing on Inhomogeneous Microstructures and Textures in High Purity Copper Wires After Annealing (고순도 구리 선재의 어닐링 후 불균질 미세조직과 집합조직에 미치는 신선 시 전단 변형의 영향)

  • Park, Hyun;Kim, Sang-Hyeok;Kim, Se-Jong;Lee, Hyo-Jong
    • Korean Journal of Metals and Materials
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    • v.56 no.12
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    • pp.861-869
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    • 2018
  • To determine the origin of the inhomogeneous microstructure and texture observed in drawn and annealed high purity copper wires, two kinds of drawing process conditions and their influence was investigated. The regular condition, based on a symmetric die, and a condition designed intentionally to produce an inhomogeneous shear deformation using an asymmetric die were employed. The difference in intensity of <111>-<100> distributed texture between the two wires confirmed that the wire drawn under the asymmetric die condition experienced a higher amount of shear deformation. The extensive shear strain in the wire drawn under the asymmetric die condition gave rise to inhomogeneous primary and secondary recrystallization behavior. After annealing at $200^{\circ}C$, grains with <100> texture, which were larger than the surrounding recrystallized grains, were extensively present on one half circle of the wire drawn under the asymmetric die condition, while larger grains with <100> were sparsely observed around the middle region of the wire drawn under the regular condition. Interestingly, the area where the larger grains with <100> texture existed was identical to the area where the high shear strain occurred during drawing in both wires. During annealing at $400^{\circ}C$, grains with <112> texture started to grow abnormally at the center of both wires as a result of secondary recrystallization. After annealing at $900^{\circ}C$ grains with <112> due to secondary recrystallization occupied the entire region of the wire drawn under the regular condition. On the other hand, in the wire drawn under the asymmetric die condition and then annealed at $900^{\circ}C$, the <100> oriented grains as a result of the normal grain growth of the larger <100> grains which were observed after annealing at $200^{\circ}C$, coexisted with the abnormally grown <112> grains. These results indicate that dynamic recrystallization induced by the shear strain during drawing plays an important role in the inhomogeneity of the microstructure and texture of wires after annealing.

Study on Expression of Texture of Clothing Materials Using Silk and Nuno-Felt Technique (실크와 누노펠트 기법을 이용한 의상 소재의 텍스처 표현 연구)

  • Oh, Yean-Ok;Chung, Myung-Bee
    • Journal of the Korea Fashion and Costume Design Association
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    • v.9 no.1
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    • pp.1-11
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    • 2007
  • This study suggests the new technique to express the texture that copes with the demands of the times by trying to apply the new Nuno-felt technique, to the silk, the representative material for emotion, in order to provide the basic data for the development of highly value added and competitive materials in the domestic and international markets as well as to meet the demand of consumers in the high emotion age pursuing the idiosyncrasy and qualify enhancement. Nuno-felt is the felting technique that places the wool of desired thickness on the thin fabric using wools and various kinds of fabric materials and rubs them. The samples are 3 kinds of silk including plain Chiffon with different touch, Pongee and Organza and Merino Wool, the best quality wool of wools. As a result, beyond the simple surface effect from the silk showing the superior drape feature with one color and soft wool, the Nuno-felt technique created the feminine as well as masculine, classic and modem image. Furthermore, the harmony of opacity and transparency produced the new dynamic and dimensional texture with the combination of different emotions through the visual emotion of different grey colors and rough, crude and soft touch. This study suggested the possibility that the Nuno-felt technique could create the new emotional materials for the modem sense by combining the materials with different features from the wools unlike the traditional simple felt technique.

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Effects of Extrusion Ratio and Extrusion Temperature on Microstructure and Tensile Properties of SEN6 Magnesium Alloy (SEN6 마그네슘합금의 미세조직과 인장 특성에 미치는 압출비와 압출 온도의 영향)

  • H. J. Kim;J. Y. Lee;S. C. Jin;S. H. Park
    • Transactions of Materials Processing
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    • v.33 no.3
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    • pp.178-184
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    • 2024
  • In this study, we investigated the effects of extrusion ratio and extrusion temperature on the microstructure and tensile properties of extruded Mg-6Al-0.3Mn-0.3Ca-0.2Y (SEN6) alloy. As the extrusion ratio and temperature increase, dynamic recrystallization during extrusion is promoted, leading to the formation of a fully recrystallized microstructure with increased grain size. Additionally, the increases in extrusion ratio and temperature lead to texture strengthening, exhibiting a higher maximum texture intensity. The extruded materials contain three types of secondary phases, i.e., Al8Mn4Y, Al2Y, and Al2Ca, with irregular or polygonal shapes. The quantity, size, distribution, and area fraction of the second-phase particles are nearly identical between the two materials. Despite its larger grain size, the tensile yield strength of the material extruded at 450 ℃ and an extrusion ratio of 25 (450-25) is higher than that of the material extruded at 325 ℃ and an extrusion ratio of 10 (325-10), which is mainly attributed to the stronger texture hardening effect of the former. The ultimate tensile strength is similar in the two materials, owing to the higher work hardening rate in the 325-10 extrudate. Despite differences in grain size and recrystallization fraction, numerous twins are formed throughout the specimen during tensile deformation in both materials; consequently, the two materials exhibit nearly the same tensile elongation.

Adaptive Detection of a Moving Target Undergoing Illumination Changes against a Dynamic Background

  • Lu, Mu;Gao, Yang;Zhu, Ming
    • Journal of the Optical Society of Korea
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    • v.20 no.6
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    • pp.745-751
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    • 2016
  • A detection algorithm, based on the combined local-global (CLG) optical-flow model and Gaussian pyramid for a moving target appearing against a dynamic background, can compensate for the inadaptability of the classic Horn-Schunck algorithm to illumination changes and reduce the number of needed calculations. Incorporating the hypothesis of gradient conservation into the traditional CLG optical-flow model and combining structure and texture decomposition enable this algorithm to minimize the impact of illumination changes on optical-flow estimates. Further, calculating optical-flow with the Gaussian pyramid by layers and computing optical-flow at other points using an optical-flow iterative with higher gray-level points together reduce the number of calculations required to improve detection efficiency. Finally, this proposed method achieves the detection of a moving target against a dynamic background, according to the background motion vector determined by the displacement and magnitude of the optical-flow. Simulation results indicate that this algorithm, in comparison to the traditional Horn-Schunck optical-flow algorithm, accurately detects a moving target undergoing illumination changes against a dynamic background and simultaneously demonstrates a significant reduction in the number of computations needed to improve detection efficiency.

Metabolomic Investigation on Fermentation Products of Achyranthes japonica Nakai by Lactobacillus plantarum

  • Lee, Chang-Wan;Lee, Do Yup
    • Journal of Microbiology and Biotechnology
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    • v.30 no.3
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    • pp.378-381
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    • 2020
  • Fermentation has recently re-emerged as an approach for improved functionality of food products in addition to the traditional roles such as shelf life, taste, and texture. Here, we report dynamic changes in the metabolite profiles of Achyranthes japonica Nakai by Lactobacillus plantarum fermentation, primarily, the significant increases in representative functional ingredients, 20-hydroxyecdysone and 25S-inokosterone. Additionally, untargeted metabolite profiling showed 58% of metabolites underwent significant alteration. The most dynamic change was observed in cellobiose, which showed a 56-fold increase. Others were sugar alcohols and amino acids, while lyxitol and erythritol that were among the most dynamically down-regulated.

A review of numerical approach for dynamic response of strain gradient metal foam shells under constant velocity moving loads

  • Fenjan, Raad M.;Ahmed, Ridha A.;Hamad, Luay Badr;Faleh, Nadhim M.
    • Advances in Computational Design
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    • v.5 no.4
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    • pp.349-362
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    • 2020
  • Dynamic characteristics of a scale-dependent porous metal foam cylindrical shell under a traveling load have been explored within this article based on a numerical approach. Within the material texture of the metal foams, uniform and non-uniform porosities may be dispersed. Based upon differential quadrature method (DQM) and Laplace transforms, the equations of motion for a shear deformable scale-dependent shell may be solved numerically. Scale-dependent shell modeling has been provided based upon strain gradient elasticity. Solving the equations will give the shell deflection as a function of load speed. Also, it is reported that shell deflection relies on the porosity dispersion and strain gradient influences.

GPU-based dynamic point light particles rendering using 3D textures for real-time rendering (실시간 렌더링 환경에서의 3D 텍스처를 활용한 GPU 기반 동적 포인트 라이트 파티클 구현)

  • Kim, Byeong Jin;Lee, Taek Hee
    • Journal of the Korea Computer Graphics Society
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    • v.26 no.3
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    • pp.123-131
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    • 2020
  • This study proposes a real-time rendering algorithm for lighting when each of more than 100,000 moving particles exists as a light source. Two 3D textures are used to dynamically determine the range of influence of each light, and the first 3D texture has light color and the second 3D texture has light direction information. Each frame goes through two steps. The first step is to update the particle information required for 3D texture initialization and rendering based on the Compute shader. Convert the particle position to the sampling coordinates of the 3D texture, and based on this coordinate, update the colour sum of the particle lights affecting the corresponding voxels for the first 3D texture and the sum of the directional vectors from the corresponding voxels to the particle lights for the second 3D texture. The second stage operates on a general rendering pipeline. Based on the polygon world position to be rendered first, the exact sampling coordinates of the 3D texture updated in the first step are calculated. Since the sample coordinates correspond 1:1 to the size of the 3D texture and the size of the game world, use the world coordinates of the pixel as the sampling coordinates. Lighting process is carried out based on the color of the sampled pixel and the direction vector of the light. The 3D texture corresponds 1:1 to the actual game world and assumes a minimum unit of 1m, but in areas smaller than 1m, problems such as stairs caused by resolution restrictions occur. Interpolation and super sampling are performed during texture sampling to improve these problems. Measurements of the time taken to render a frame showed that 146 ms was spent on the forward lighting pipeline, 46 ms on the defered lighting pipeline when the number of particles was 262144, and 214 ms on the forward lighting pipeline and 104 ms on the deferred lighting pipeline when the number of particle lights was 1,024766.