• Title/Summary/Keyword: Dynamic DTV

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A Study on the Interactions between the Actors of the 3D Broadcasting Standardization Process (3DTV방송기술 표준화과정의 참여자간 상호작용 : 행위자 네트워크 이론기반 사례연구)

  • Song, Kyung Hee;Kwak, Kyu Tae;Park, Soo Kyung;Lee, Bong Gyou
    • Journal of Internet Computing and Services
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    • v.15 no.2
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    • pp.109-127
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    • 2014
  • This study is devised out of the recognition that the existing standardization-related research has not sufficiently examined the overall social environment where a standard is actually made and diffused and the roles of the actors and the changes in them in the complex social system where multiple stakeholders exist. Against this backdrop, this study purports to reconstruct the dynamic process of developing and standardizing an innovative technology through a socio-technical approach involved by multiple stakeholders with different interests in the context of a socio-technical institutional environment. The specific goals to achieve the purpose include first, inspecting the characteristics of the interactions between the human actors and between the human and non-human actors in the socio-technical network surrounding a standardization process. Second, the study aimed to observe the activities of the focal actor who led the standardization process and its changing role. To that end, it analyzed the dynamic features of the process of standardizing a HD 3DTV broadcasting technology that took place in South Korea based on the actor network theory. As for the analysis method, the researchers personally took part in the actor network involving the new technology to analyze the dynamic characteristics of the network, applying the qualitative research method of survey and in-depth interviews and exploring the overall dynamics of environment, behavior and technology observed over the course of the entire standardization process.

An automobile brake judder analysis using CAE (CAE를 이용한 브레이크 저더 해석)

  • Kim H.J.;Kim S.;Kang H.Y.;Yang S.M.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.507-510
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    • 2005
  • Brake judder, which occurs when brakes are suddenly applied to a vehicle driving at high speed, affects the driver's safety to a great extent. It also has a low frequency that drivers can easily feel. Among theses presented, none offered studies using modeling of actual brakes in computer simulation in order to recreate the brake judder phenomenon, and most of them directly applied the frequency generated by the judder. To resolve this issue, this study hopes to develop a computer model that can recreate the phenomenon of brake judder. In this paper, in order to examine the vibration problem occurring when brake is applied on the test car, the multibody dynamic analysis program ADAMS was used to develop a computer model that can recreate the actual braking mechanism while breaking away from the existing understanding of brakes. Thus the existence of the brake judder phenomenon due to DTV(Dist Thickness Variation) and wheel rotating speed was examined through the developed model.

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A Design of Adaptive Equalizer for Terrestrial Digital Television Receivers (지상파 디지털 TV 수신기의 적응등화기 설계)

  • 정진희;김정진;권용식;장용덕;정해주
    • Journal of Broadcast Engineering
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    • v.8 no.2
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    • pp.153-162
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    • 2003
  • This paper describes a structure of adaptive equalizer to improve reception performance of ATSC digital television (DTV) for 8-VSB receivers. There are many strong and dynamic echoes affecting reliable reception of DTV signal. Conventional DFE based least mean square (LMS) algorithm is readily implemented and has good Performance. There are still problems to be solved, however, in handling strong echoes and indoor reception. In this paper, structure of adaptive equalizer to mitigate these Problems in strong multipath interference conditions and indoor reception environment is first presented. Methods to reduce error propagation effects on DFE and initialization scheme of filter coefficients for fast convergence are then introduced. Computer simulation results prove that an adaptive equalizer with proposed design methods can combat with Brazil Ensemble and the Threshold of Visibility(TOV) is improved.

A Real-time Dual-mode Temporal Synchronization and Compensation based on Reliability Measure in Stereoscopic Video (3D 입체 영상 시스템에서 신뢰도를 활용한 듀얼 모드 실시간 동기 에러 검출 및 보상 방법)

  • Kim, Giseok;Cho, Jae-Soo;Lee, Gwangsoon;Lee, Eung-Don
    • Journal of Broadcast Engineering
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    • v.19 no.6
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    • pp.896-906
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    • 2014
  • In this paper, a real-time dual-mode temporal synchronization and compensation method based on a new reliability measure in stereoscopic video is proposed. The goal of temporal alignment is to detect the temporal asynchrony and recover synchronization of the two video streams. The accuracy of the temporal synchronization algorithm depends on the 3DTV contents. In order to compensate the temporal synchronization error, it is necessary to judge whether the result of the temporal synchronization is reliable or not. Based on our recently developed temporal synchronization method[1], we define a new reliability measure for the result of the temporal synchronization method. Furthermore, we developed a dual-mode temporal synchronization method, which uses a usual texture matching method and the temporal spatiogram method[1]. The new reliability measure is based on two distinctive features, a dynamic feature for scene change and a matching distinction feature. Various experimental results show the effectiveness of the proposed method. The proposed algorithms are evaluated and verified through an experimental system implemented for 3DTV.

Optimal Design of Brake System considering Vehicle Vibration and Durability of Rotor (차량진동 및 Rotor 내구특성을 고려한 Brake System 의 최적설계)

  • Kim, B.S.;Kim, H.Y.;Kim, K.W.;Son, Y.K.;Lee, D.G.;Park, K.H.
    • Proceedings of the KSME Conference
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    • 2001.06a
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    • pp.764-769
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    • 2001
  • Brake-induced vibrations of a vehicle such as brake judder are determined by the excitation of brake torque variations and by their transfer to the driver's contact points via suspension, body and steering system. The formation of brake torque variation is mainly determined by static and dynamic disk thickness variations. The vibration transfer from the excitation by brake torque variation to the perception by the driver depends on the kinematic and dynamic behaviour of the components in the transfer path. Optimization of the judder performance can be achieved either by minimizing the excitation or by reduction of the judder sensitivity of the vehicle. In this paper, the optimization process of a front rotor is suggested to reduce brake judder considering the cooling performance of the rotor, the judder sensitivity of the vehicle and durability of the rotor.

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Sensitivity Analysis of Transfer Mechanism to Brake Judder (브레이크 저더에 대한 전달계 민감도 해석)

  • Sim, Kyung-Seok;Park, Tae-Won
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2011.04a
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    • pp.401-406
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    • 2011
  • The abnormal vibration from the BTV(Brake Torque Variation) and DTV(Disc Thickness Variation) is transferred to the suspension and steering system during braking. In this paper, judder simulation is carried out using multi-body dynamic analysis program to analyze the relation of the judder and transfer mechanism which is composed of the suspension and steering system. In order to analyze the brake judder transfer system, the full vehicle model was composed with rigid body, non-linear bushing, non-linear constraints and joints. Full vehicle model analysis was compared by actual vehicle judder test and sensitivity analysis of the suspension system is carried out.

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Introduction of UHD Display Assessment Technique (UHD 디스플레이 디바이스 화질 평가 동향 소개)

  • Yang, Jinyoung;Lim, Seongmook;Kwak, Kyungchul;Bae, Sungyong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2018.06a
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    • pp.156-157
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    • 2018
  • 최근 가정용 TV 를 포함한 비디오 디스플레이 기기는 HD(High Definition)에서 UHD(Ultra High Definition)로 급속하게 전환되고 있다. DTV 방송의 경우 한국은 HDR(High Dynamic Range)이 제외된 UHDTV 지상파 방송을 시작하였고 북미 MVPD(Multiple Video Program Distributor) 사업자들은 HDR 서비스를 먼저 도입하기 시작하였다. 기존 full HD 보다 4 배 이상의 해상도를 지원하는 UHD 는 HDR 과 WCG(Wide Color Gamuit)를 제외하고 논할 수 없다. 본 고에서는 해외의 디스플레이 인증 기관에서 적용하고 있는 UHD 디스플레이 디바이스에 대한 화질 평가 기술에 대하여 소개한다.

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A Study on the Shape-Based Motion Estimation For MCFI (MCFI 구현을 위한 형태 기반 움직임 예측에 관한 연구)

  • Park, Ju-Hyun;Kim, Young-Chul;Hong, Sung-Hoon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.3C
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    • pp.278-286
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    • 2010
  • Motion Compensated Frame Interpolation(MCFI) has been used to reduce motion jerkiness for dynamic scenes and motion blurriness for LCD-panel display as post processing for large screen and full HD(high definition) display. Conventionally, block matching algorithms (BMA) are widely used to do motion estimation for simplicity of implementation. However, there are still several drawbacks. So in this paper, we propose a novel shape-based ME algorithm to increase accuracy and reduce ME computational cost. To increase ME accuracy, we do motion estimation based on shape of moving objects. And only moving areas are included for motion estimation to reduce computational cost. The results show that the computational cost is 25 % lower than full search BMA, while the performance is similar or is better, especially in the fast moving region.

The Edge-Based Motion Vector Processing Based on Variable Weighted Vector Median Filter (에지 기반 가변 가중치 벡터 중앙값 필터를 이용한 움직임 벡터 처리)

  • Park, Ju-Hyun;Kim, Young-Chul;Hong, Sung-Hoon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.11C
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    • pp.940-947
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    • 2010
  • Motion Compensated Frame Interpolation(MCFI) has been used to reduce motion jerkiness for dynamic scenes and motion blurriness for LCD-panel display as post processing for high quality display. However, MCFI that directly uses the motion information often suffers from annoying artifacts such as blockiness, ghost effects, and deformed structures. So in this paper, we propose a novel edge-based adaptively weighted vector median filter as post-processing. At first, the proposed method generates an edge direction map through a sobel mask and a weighted maximum frequent filter. And then, outlier MVs are removed by average of angle difference and replaced by a median MV of $3{\times}3$ window. Finally, weighted vector median filter adjusts the weighting values based on edge direction derived from spatial coherence between the edge direction continuity and motion vector. The results show that the performance of PSNR and SSIM are higher up to 0.5 ~ 1 dB and 0.4 ~ 0.8 %, respectively.