• 제목/요약/키워드: Domain of the Shared Environment

검색결과 20건 처리시간 0.031초

CALS 시스템 구축 과정에서 기업간 전략적 협력의 범위설정에 관한 연구 - ILS와 SCM의 관점에서 기업간 공유환경을 중심으로 (A Study on the Domain of Strategic Alliance between Corporations in the CALS System.)

  • 고일상
    • 한국전자거래학회지
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    • 제4권3호
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    • pp.1-24
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    • 1999
  • Strategic alliance between corporations is essential to build a CALS system. Specially, companies cooperate one another to accomplish the shared environment in the system. During the construction of the CALS system, we can apply the concepts of ILS and SCM to develop the breadth and depth of shared environment between firms. In order to build such intended environment in the CALS system, we propose five dimensions with 30 variables to be considered. These dimensions are Information Sharing, Task Sharing, System Sharing, Parts and Facilities Sharing, and Institution Sharing. Structured interviews were peformed to measure the degree of shared environment designed in 7 CALS pilot systems in Korea. The results show that the level of the shared environment in the context of vertical relationships between firms in the CALS systems is fairly high. In contrast, the level of the sharing between competing companies in horizontal relationships is relatively low in most of the pilot systems.

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홈 네트워크 환경에서 다중 도메인을 지원하는 공유키 및 공개키 기반의 이동 에이전트 인증 기법 (Shared Key and Public Key based Mobile Agent Authentication Scheme supporting Multiple Domain in Home Network Environments)

  • 김재곤;김구수;엄영익
    • 정보보호학회논문지
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    • 제14권5호
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    • pp.109-119
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    • 2004
  • 홈 네트워크 환경은 컴퓨터 시스템, 디지털 가전, 이동 단말과 같은 디지털 홈 디바이스들을 연결한 네트워크 환경으로 정의된다. 이러한 홈 네트워크 환경에는 홈 네트워크 디바이스들을 모니터링하고 제어하기 위한 수많은 지역 및 원격 상호작용이 발생할 것이며 홈 게이트웨이는 이러한 환경에서 통신 병목 지점이 될 것이다. 컴퓨팅 디바이스들간을 스스로 이동하면서 사용자를 대신하여 작업을 수행할 수 있는 이동 에이전트를 홈 네트워크 환경에 적용함으로 써 홈 네트워크 환경에서 발생하는 원격 상호 작용 및 네트워크 트래픽을 줄일 수 있다. 이동 에이전트 인증은 이동 에이전트 개념을 홈 네트워크 환경에 적용하기 위해 먼저 해결되어야 할 문제로서, 홈 네트워크 디바이스 및 자원에 대한 권한 부여 및 접근 제어의 전제가 되는 기술이다. 기존의 이동 에이전트 시스템들은 낮은 컴퓨팅 능력을 갖고 있는 디지털 디바이스로 구성된 홈 네트워크 환경에 적절하지 않은 공개키 기반 인증 기법을 주로 적용한다. 본 논문에서는 단일 홈 도메인을 위한 공유키 기반 이동 에이전트 인증 기법을 제안하고 이를 공개키 기반 인증 기법을 이용하여 다중 도메인 환경으로 확장시킨다. 본 제안 기법은 공유키 암호화 기법을 이동 에이전트의 도메인 내부 인증에 적용함으로써 공개키 암호화 기법을 이용하는 인증에 비하여 가벼운 연산만으로 인증을 수행한다.

공유 전자의무기록을 위한 MFER과 HL7 표준 적용 (Adoption of MFER and HL7 Standard for Shared Electronic Medical Record)

  • 김화선;박춘복;홍해숙;조훈
    • 전기학회논문지
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    • 제57권3호
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    • pp.501-506
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    • 2008
  • Medical environments incorporate complex and integrated data networks to transfer vast amounts of patient information, such as images, waveforms, and other digital data. To assure interoperability of images, waveforms and patient data, health level seven(HL7) was developed as an international standard to facilitate the communication and storage of medical data. We also adopted medical waveform description format encoding rule(MFER) standard for encoding waveform biosignal such as ECG, EEG and so on. And, the study converted a broad domain of clinical data on patients, including MFER, into a HL7 message, and saved them in a clinical database in hospital. According to results obtained in the test environment, it was possible to acquire the same HL7 message and biosignal data as ones acquired during transmission. Through this study, we might conclude that the proposed system can be a promising model for electronic medical record system in u-healthcare environment.

L-V-C 훈련체계 연동을 위한 HLA, DDS 기반의 연동 미들웨어 게이트웨이 (Interoperable Middleware Gateway Based on HLA and DDS for L-V-C Simulation Training Systems)

  • 전형국;엄영익
    • 대한임베디드공학회논문지
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    • 제10권6호
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    • pp.345-352
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    • 2015
  • Recently, by developing many training systems in battle field, the demand for interconnecting and internetworking between Live, Virtual, Constructive training systems has been increased to support efficient data distribution and system control. But, there are lots of problems for them to interwork, because the existing researches only support L-L, V-V, C-C Interoperability. Therefore, we propose L-V-C gateway to provide interoperable simulation environment based on HLA and DDS between them. First, we illustrate FOM Management that parses RPR-FOM XML file to acquire Data information to be shared between them, and generates common data structure and source code used for L-V-C Gateway. L-V-C Gateway created from FOM Management supports Data Conversion and Quality of Service between HLA and DDS. HLA Federate and DDS Domainparticipant in L-V-C Gateway play a role of logical communication channel and relay data from HLA Federation to DDS Domain and vice versa.

몰입형 환경에서의 사용자 디자인 과정에 관한 연구 (Users' Design Process in Immersive Environments)

  • 조명은;김미정
    • 한국실내디자인학회논문집
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    • 제26권2호
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    • pp.64-71
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    • 2017
  • The purpose of this study is to investigate the potential of immersive environments in the design domain by analyzing students' design process in immersive environments from cognitive and experiential aspects. To do this, we reviewed major concepts and theories such as users' immersion, participation, presence, and awareness and developed a comprehensive conceptual framework of immersive shared environments. In three different visualization systems of HIVE, teams consisting two students were assigned to design tasks and the design process was analyzed by a customized framework. The characteristics of the immersive environment related to the performance of the design task were different from those of the previous studies. The perception of the relationship between the spaces is very important, and the perception of the surrounding objects is interested in the shape or the material such as whether the object is flat or inclined. Also, it is found that the multi-technology of immersive environments is very useful for creative collaboration. In the future, a more comprehensive analysis of the effects on design decisions in a more diverse visual interface condition and the effects on more diverse design areas should be added.

Demystifying the Definition of Digital Twin for Built Environment

  • Davari, Saman;Shahinmoghadam, Mehrzad;Motamedi, Ali;Poirier, Erik
    • 국제학술발표논문집
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    • The 9th International Conference on Construction Engineering and Project Management
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    • pp.1122-1129
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    • 2022
  • The concept of Digital Twin (DT) has been receiving an increasing amount of attention in the construction management and building engineering research domains. Although the benefits of DT are evident, confusion with regards to the concept of DTs and its relationship with others such as Cyber-Physical Systems (CPS), Building Information Modelling (BIM) and Internet of Things (IoT) remains. This paper aims to help allay this confusion through an in-depth analysis of the definition of DT and its unique characteristics. As such, a review of the past and current definitions of DT and CPS in various domains is performed. An analysis is then conducted to identify the overlaps between the definition of DT with CPS, as well as with BIM and IoT. Finally, given the relatively closer resemblances between DT and CPS, a set of four distinct dimensions enabling their comparative analysis and highlighting their shared and unique characteristics is discussed. This paper contributes to the existing literature by exploring the definition of DT and presenting two original conceptualizations that help further refine the concept of DT in the construction and management and building engineering domain.

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참여디자인을 통한 학습자중심교육환경 재구조화 방향연구 - '사용자-융합플랫폼 프로젝트' 사례를 중심으로 - (A Study on Restructuring of Learner-Centered Education Environment through Participatory Design - Focusing on the 'User-Integrated Platform Project' Case -)

  • 유명희
    • 교육시설 논문지
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    • 제27권2호
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    • pp.35-47
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    • 2020
  • The need for communication is emphasized in decision making, design methods and processes for the educational environment that contain new curricula and learning methods. In this study, we tried to find the direction and agenda of learner-centered environment restructuring through the 'user-integrated platform' in which various subjects related to school space environment understand each other's position and overcome the barriers and prejudices of each sector. The project was planned in a 'bottom-up process' method that uncovered the singularities of the previous stage and led the main contents of the next stage. The various subjects who participated in the project shared their own experiences and different positions regarding the school space. At the workshop, the topics of the participating teams were divided into two categories. The teams in the category of the 'school culture and space' insisted innovation of 'the school culture' as a premise for the restructuring of the 'school space', and proposed schools with different interpretations of 'authority and rules of school', 'the meaning of learning and play' and 'the main character of school. The teams in the category of the 'school borders and spaces' focused on 'communication' and proposed schools containing 'emotional care of students', 'borders between schools and villages', 'village community schools', and 'interspace and niche time'. After the workshop, we were able to derive the direction and architectural strategy of the school space restructuring by analyzing the works of the participants. Through this study, we confirmed the possibility of translating user's ideas into the professional domain through careful planning, preparation, facilitation, and analysis in Participatory Design.

미군 사례 고찰을 통한 한국군 데이터 전략 및 공유 데이터 모델 개발방안 제안 (Proposal of the development plan for the ROK military data strategy and shared data model through the US military case study)

  • 이학래;김완주;임재성
    • 한국정보통신학회논문지
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    • 제25권6호
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    • pp.757-765
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    • 2021
  • 2018년 미 국방부 국가안보전략에 포함된 다영역작전 수행을 위해서는 C4I 체계 간의 적시적인 데이터 공유가 선행되어야 가능하다는 것을 인식하고 문제 해결을 위해 노력하고 있다. 한국군도 수 차례 연구를 통해 C4I 체계간 데이터 연동과 표준화에 대한 문제가 제기 되었고, 이를 해결하기 위한 새로운 방안의 수립이 필요한 상황이다. 본 연구에서는 미국방성이 2003년 데이터 전략 수립 후 이를 구현하기 위해 약 20여 년간 추진해온 사례 분석을 통해 문제 해결 방안을 도출하고, 한국군 C4I체계 운용환경에 적합한 데이터 전략 수립, 데이터 모델 개발, 데이터 공유를 위한 표준 선정, 그리고 공유 데이터 개발 절차를 제안함으로써, 한국군 C4I체계간 데이터 공유 능력을 향상시키고자 한다.

NCEI레이어 모델에 관한연구 (A Study on the Net Centric Entity Interoperability Layer)

  • 손현식;이태공
    • 한국통신학회논문지
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    • 제37권4B호
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    • pp.269-277
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    • 2012
  • 미래의 전장환경이 플랫폼기반 전쟁에서 네트워크기반전쟁으로 변화되고 있다. NCO(Net Centric Operation)는 강력한 네트워크를 기반으로 구성된 그리드를 통하여 전투원 간 정보공유, 상황인식 공유, 의사결정 및 행동의 동기화를 통해 전투력 향상을 구현하기 위한 작전개념이다. 또한, 이러한 작전환경은 물리, 정보, 인지 및 사회도메인으로 구성이 된다. 플랫폼환경에서의 시스템은 대부분이 물리 및 정보도메인과 연관되어 있으며 OSI 7 레이어로 표현이 가능하다. 그러나, OSI 7 레이어로는 인지 및 사회도메인을 포함한 NCW 환경을 표현하는 것에는 제한사항이 있어 NCW 환경을 표현하는 새로운 모델이 필요하다. 본 논문에서는 OSI 7 레이어, NCO 효과분석모델 및 NCW 아키텍처 택사노미를 중점적으로 분석하고 분석된 내용을 바탕으로 NCW환경을 표현할 수 있는 모델을 개발하였다. 이렇게 개발된 모델은 NCW 아키텍처 택사노미에 적용하여 NCW 환경을 표현하고 이를 바탕으로 효과분석 및 군사력 건설(NCW 작전개념, 획득)에 활용이 가능함을 제시하였다.

QNFT: A Post-Quantum Non-fungible Tokens for Secure Metaverse Environment

  • Abir El Azzaoui;JaeSoo Kim
    • Journal of Information Processing Systems
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    • 제20권2호
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    • pp.273-283
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    • 2024
  • The digital domain has witnessed unprecedented growth, reshaping the way we interact, work, and even perceive reality. The internet has evolved into a vast ecosystem of interconnected virtual worlds, giving birth to the concept of the Metaverse. The Metaverse, often envisioned as a collective virtual shared space, is created by the convergence of virtually enhanced physical reality and interactive digital spaces. Within this Metaverse space, the concept of ownership, identity, and authenticity takes on new dimensions, necessitating innovative solutions to safeguard individual rights. The digital transformation through Metaverse has also brought forth challenges, especially in copyright protection. As the lines between the virtual and physical blur, the traditional notions of ownership and rights are being tested. The Metaverse, with its multitude of user-generated content, poses unique challenges. The primary objective of this research is multifaceted. Firstly, there's a pressing need to understand the strategies employed by non-fungible token (NFT) marketplaces within the Metaverse to strengthen security and prevent copyright violations. As these platforms become centers for digital transactions, ensuring the authenticity and security of each trade becomes paramount. Secondly, the study aims to delve deep into the foundational technologies underpinning NFTs, from the workings of blockchain to the mechanics of smart contracts, to understand how they collectively ensure copyright protection. Thus, in this paper, we propose a quantum based NFT solution that can secure Metaverse and copyright contents in an advanced manner.