• Title/Summary/Keyword: Dokkaebi

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Research of Image Recognition of the Feature Expression of Dokkaebi (도깨비 표현 특성에 대한 이미지 인식 연구)

  • Yi, Ha-Young
    • The Journal of the Korea Contents Association
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    • v.19 no.2
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    • pp.79-87
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    • 2019
  • This research aims to suggest the direction of visual expression of a dokkaebi, based on the image of it that people possess. The method of the research is questionnaire survey. For the case study, fifteen picture books have been selected and thirty three imagery adjectives have been extracted. As the result this research poses the methods as following; firstly, cheerful and humorous appearance of Dokkaebi in Korean image, secondly, present of behavioral expression, for third, design with the visually specialized factor.

The study of the Korean Traditional Hybrid Character Shape: for Jangseung and Dokkaebi (한국형 전통 하이브리드 캐릭터 형상 연구: 장승과 도깨비를 중심으로)

  • Lee, Chae Ron;Lee, Young-Suk
    • Cartoon and Animation Studies
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    • s.31
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    • pp.1-27
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    • 2013
  • The study looks a shape of hybrid character in animation and suggests extended discussion to develop the Korean creative characters and to repeat traditional culture that can reproduce in mass media. First, this study considers Jangseung and Dokkaebi that appear frequently in the Korean traditional culture, and prepares a way to try to develop the Korean hybrid characters. To do this, I analyze examples of hybrid characters direction in as-found animation characters, and grasp the meaning of it. Hybrid character is classified as a character produced by mix and combination of shape and a character produced by shape exaggeration. And I shed new light on characters and meanings of Jangseung and Dokkaebi remaining as cultural assets. Through this, the study wants to help handling measure about a problem of character that the Korean animation has. Therefore, this study looks characters of description about imaginary creatures expressed in existing animations, and wants to shed new light on the Korean Jangseung and Dokkaebi regarded as from an object of folk religion and custom, to an object that is possible to use in the Korean traditional character development.

A Study on the Stage Costume of Pansori Ballet Theater 'Dokkaeba! Dokkaeba!' Based on Storytelling (스토리텔링에 의한 판소리 발레극 '도깨바! 도깨바!'의 무대의상 연구)

  • Ryu Jinyoung
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.3
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    • pp.399-406
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    • 2023
  • Due to the increasing influence of the Korean Wave, traditional themes are emerging to the forefront of performance content development, emphasizing the necessity of applying the art of storytelling to the creative process. The purpose of this research is to examine the differentiated costume design of the Pansori ballet "Dokkaeba! Dokkaeba!," developed through the implementation of storytelling in its performance creation process. Choreographers, writers, and costume designer collaborated throughout the storytelling process from planning to content creation. This resulted in a clarified depiction of the Dokkaebi as divine beings with transcendental powers who are simultaneously friendly and familiar entities, often appearing in the form of humans and objects. Accordingly, the costume design based on this collaborative storytelling deliberately avoided the appearance of Dokkaebi reminiscent of 'Kwimyeonwa' or Japanese 'Oni', typically expressed with horns or decorations, and instead implemented novel design elements, such as fusion Hanbok with a variety of dimensionally aesthetic accessories, meaningful color contrast in modern clothing, textural elements indirectly expressing character and transmogrification, and daily clothing attire to illustrate the humanized Dokkaebi. Therefore, this study seeks to contribute to the production of new performance art showcasing the Dokkaebi by identifying the diversity of expression and direction within costume design.

A Study on Characteristics of Mountainous Landforms Associated with Folklore and Geo-storytelling (산이동 설화에 대한 지형학적 검토)

  • Park, Kyeong
    • Journal of The Geomorphological Association of Korea
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    • v.26 no.3
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    • pp.43-52
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    • 2019
  • Place names or toponyms including Gosan, Busan and Buraesan can be very important and interesting storytelling subjects in terms of geomorphology and folklore studies also. Several studies done by folklorists, those sixty five mountain-moving stories with similar names can be grouped into several categories through formation processes and origin, transport media and imposition of tax. Geomorphological studies can focus on transport media. They can be classified into six different categories; 1) flood from upstream through river, 2) voluntary walk of mountains, 3) by wind, 4) upwelling from underground, 5) involvement of mythical beings such as Mago Granny or Dokkaebi (kind of goblin), or 6) migration by ocean current.

Work Implementation and Analysis for Playful Communication of Netart (넷아트의 유희적 소통을 위한 작품분석 및 구현)

  • Kim, Byeung-Won;Kim, Jong-Seo;Kwak, Hoon-Sung
    • The Journal of the Korea Contents Association
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    • v.8 no.12
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    • pp.81-90
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    • 2008
  • The development of digital technologies has changed the paradigm of an information-oriented society. Accordingly, the media-art and the net-art using digital media have been developed more interactively. Under the this influence, various experimental works using digital media are being produced and having a try to combination of art and digital on the network. In this paper, we looked into the relation between characteristics and playful of the net-art and analized the relation among interactive, network characteristics and intuitive play implemented on the net-art. Based upon these analyses, we intend to offer new aesthetic experiences through playful expression for humorous emotion on a traditional character, Dokkaebi.

Modernization of the Korean Traditional Patterns and Its Application to T-Shirts (한국 전통문양의 현대적 재구성을 통한 티셔츠 디자인 개발)

  • Ye, In Geol;Kim, Dong Uk;Chung, Ihn Hee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.37 no.3
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    • pp.270-279
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    • 2013
  • This study presents a T-shirt design process that utilizes modernized traditional patterns; in addition, it also includes various modernization techniques for Korean traditional patterns. T-shirts are a representative casual wear item worn in everyday life, especially among young people. The association of traditional elements and public goods such as T-shirts effects the diffusion of the Korean image into global society. Through the whole design process, target groups and design concepts were determined first: collegiate students as well as clean, natural, refined, simple and sporty image, respectively. Subsequently, Dokkaebi, lotus, Dangcho, dragon and Taegeuk patterns were selected as traditional pattern sources. Along with the technique of the division, transformation, and configuration of original patterns, the combining method of geometrical figures, stripe patterns, and check patterns with traditional patterns was helped create modernized traditional motives. Finally, T-shirt designs with a Korean image were developed with the harmonized deployment of modernized motives and color planning. The survey showed that designs had a clean, natural, refined, simple and sporty image that was preferred by collegiate students. This study is relevant in three aspects. First, the design process of modernization was very creative to combine traditional patterns and basic figures. Second, this study expanded the scope of traditional image design to casual wear to promote the Korean image to young people all over the world. Third, the whole design process, from planning to final product development, presented in this study is applicable to other design processes.