• Title/Summary/Keyword: Distributed objects

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3D Visualization of Partially Occluded Objects Using Axially Distributed Image Sensing With a Wide-Angle Lens

  • Kim, Nam-Woo;Hong, Seok-Min;Lee, Hoon Jae;Lee, Byung-Gook;Lee, Joon-Jae
    • Journal of the Optical Society of Korea
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    • v.18 no.5
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    • pp.517-522
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    • 2014
  • In this paper we propose an axially distributed image-sensing method with a wide-angle lens to capture the wide-area scene of 3D objects. A lot of parallax information can be collected by translating the wide-angle camera along the optical axis. The recorded wide-area elemental images are calibrated using compensation of radial distortion. With these images we generate volumetric slice images using a computational reconstruction algorithm based on ray back-projection. To show the feasibility of the proposed method, we performed optical experiments for visualization of a partially occluded 3D object.

제어 응용에 있어서 CORBA, DCOM 및 TSPACE의 시간 특성 연구

  • 박홍성;강원준;김형육;김경식;강정모
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.548-548
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    • 2000
  • This paper measures and compares time delays between CORBA, DCOM, TSpaces Objects designed for distributed control systems. To compare time delay for each object, this paper implements the ball and beam control system. And the reasons of delay have been studied.

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Appearance Based Object Identification for Mobile Robot Localization in Intelligent Space with Distributed Vision Sensors

  • Jin, TaeSeok;Morioka, Kazuyuki;Hashimoto, Hideki
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.4 no.2
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    • pp.165-171
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    • 2004
  • Robots will be able to coexist with humans and support humans effectively in near future. One of the most important aspects in the development of human-friendly robots is to cooperation between humans and robots. In this paper, we proposed a method for multi-object identification in order to achieve such human-centered system and robot localization in intelligent space. The intelligent space is the space where many intelligent devices, such as computers and sensors, are distributed. The Intelligent Space achieves the human centered services by accelerating the physical and psychological interaction between humans and intelligent devices. As an intelligent device of the Intelligent Space, a color CCD camera module, which includes processing and networking part, has been chosen. The Intelligent Space requires functions of identifying and tracking the multiple objects to realize appropriate services to users under the multi-camera environments. In order to achieve seamless tracking and location estimation many camera modules are distributed. They causes some errors about object identification among different camera modules. This paper describes appearance based object representation for the distributed vision system in Intelligent Space to achieve consistent labeling of all objects. Then, we discuss how to learn the object color appearance model and how to achieve the multi-object tracking under occlusions.

Design and Implementation of a Manage System for CORBA-based Distrbuted Multimedia Services (CORBA 기반의 분산 멀티미디어 서비스를 위한 관리시스템의 설계와 구현)

  • Gong, Ji-Yeong;Hong, Won-Gi;Kim, Dong-Jin
    • Journal of KIISE:Computing Practices and Letters
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    • v.5 no.5
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    • pp.564-573
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    • 1999
  • Recently, as the development and use of distributed multimedia services are growing explosively in every aspects of our lives, administrators of multimedia services are very concerned with providing users with reliable and efficient services. However, the management of distributed multimedia services is a very complex and troublesome work such that a flexible but powerful management system is necessary. This paper proposes a management system for managing CORBA-based distributed multimedia services. We have developed an architecture for the management system and defined a set of management services needed to monitor and control distributed multimedia services. The architecture consists of several objects, which perform configuration management, fault management, security management and event management. A generic distributed multimedia service (DMS) MIB has been defined for the management of various multimedia services and applications. In addition, as a proof of concept, we have developed a Web-based management system for a CORBA-based distributed multimedia system called MAESTRO. The prototype management system uses OrbixWeb to interface with the management server which is implemented as a set of CORBA objects. Though our management system has been developed for distributed multimedia services, it can easily manage other CORBA-based services and applications.

DOVE : A Distributed Object System for Virtual Computing Environment (DOVE : 가상 계산 환경을 위한 분산 객체 시스템)

  • Kim, Hyeong-Do;Woo, Young-Je;Ryu, So-Hyun;Jeong, Chang-Sung
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.2
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    • pp.120-134
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    • 2000
  • In this paper we present a Distributed Object oriented Virtual computing Environment, called DOVE which consists of autonomous distributed objects interacting with one another via method invocations based on a distributed object model. DOVE appears to a user logically as a single virtual computer for a set of heterogeneous hosts connected by a network as if objects in remote site reside in one virtual computer. By supporting efficient parallelism, heterogeneity, group communication, single global name service and fault-tolerance, it provides a transparent and easy-to-use programming environment for parallel applications. Efficient parallelism is supported by diverse remote method invocation, multiple method invocation for object group, multi-threaded architecture and synchronization schemes. Heterogeneity is achieved by automatic data arshalling and unmarshalling, and an easy-to-use and transparent programming environment is provided by stub and skeleton objects generated by DOVE IDL compiler, object life control and naming service of object manager. Autonomy of distributed objects, multi-layered architecture and decentralized approaches in hierarchical naming service and object management make DOVE more extensible and scalable. Also,fault tolerance is provided by fault detection in object using a timeout mechanism, and fault notification using asynchronous exception handling methods

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A feedback Scheme for Synchronization in a Distributed Multimedia (분산 멀티미디어 프리젠테이션 시스템에서 동기화를 위한 피드백 기법)

  • Choi, Sook-Young
    • The KIPS Transactions:PartB
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    • v.9B no.1
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    • pp.47-56
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    • 2002
  • In the distributed multimedia document system, media objects distributed over a computer network are retrieved from their sources and presented to users according to specified temporal relations. For effective presentation, synchronization has to be supported. Furthermore, since the presentation in the distributed environment is influenced by the network bandwidth and delay, they should be considered for synchronization. This paper proposes a distributed multimedia presentation system that performs presentation effectively in the distributed environment. And it also suggests a method to supports synchronization, in which, network situation and resources are monitored when media objects are transferred from servers to a client. Then a feedback message for the change of them is sent to the server so that the server might adjust the data sending rate to control synchronization. To monitor the situation of network, we use two methods together. One is to manage the level of the buffer by setting thresholds on a buffer and the other is to check the difference between the sending time of a packet from the server and the arrival time of the packet to the client.

The Mechanism for Reliable Group Communication Based on CORBA in Distributed Environment (분산환경에서 CORBA를 기반으로 한 신뢰성 있는 그룹통신기법)

  • 안계호;이재완
    • Journal of Internet Computing and Services
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    • v.3 no.2
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    • pp.79-85
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    • 2002
  • In open communication architecture, application systems consist of objects distributed in lots of computing nodes. To reduce complexity of development. and management of distributed software, to manage efficiently distributed objects and to provide realtime service, the mechanisms for object group management and communication are needed in distributed environment. In this paper we compose object groups and provide reliable group communication mechanism based on CORBA which can adopt a new service without lots of changes on existing system. Group consist of some subgroups that subgroup manager manages for improving the efficiency of group management and message ordering is kept by using sequencer, Communication method among groups uses multicast based on paint to point communication as well as IP multicast and we provide high performance by using selective retransmission of message through message history, We analyze the performance of the proposed mechanism through simulation in distributed environment.

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A SOAP Bridge for Interworking of Distributed Object Systems (SOAP 브리지를 이용한 분산객체시스템의 연동)

  • Park, Sung-Eun;Kim, Shin-Woo;Lee, Yong-Kyu
    • The KIPS Transactions:PartA
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    • v.10A no.2
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    • pp.141-148
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    • 2003
  • Distributed applications based on standards such as CORBA, DCOM, and EJB have been widely used in distributed environments. Recently, another XML-based standard, SOAP, has been recommended for web applications. However, these standards have a shortcoming in inter-operation because they can be run on their own environments. In this paper, we design and implement a SOAP bridge for inter-operation of SOAP with other distributed object standards. Its function is to map formats between SOAP and CORBA/DCOM at run time. Through performance experiments, we show that the computing overhead is small compared to the whole transaction execution time. Therefore, distributed objects of other platforms can be reused instead of developing new objects based on SOAP. Also, using the SOAP bridge, we design and implement an XML-based bidding system on the web. Because it is based on the web standards, it has advantages such as extendibility and interoperability compared to previous proprietary electronic commerce systems.

An Implementation of Group Objects in CORBA (CORBA상에서의 그룹객체의 구현에 관한 연구)

  • Ryu, Gi-Yeol;Lee, Jeong-Tae;Byeon, Gwang-Jun
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.1
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    • pp.234-246
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    • 1999
  • As an application software in distributed computing environment becomes large, the number of objects to be created increases drastically and the interfaces among them become very complex, The concept of group object resolves this problem to some extent by grouping a set of related objects, encapsulating them and controlling their interfaces systematically. In this paper, we propose an implementation model f the group object concept in CORBA, which is a standard middle ware for developing distributed application software on heterogeneous networks. To support group objects we extends CORBA ORB without modifying its internal structure for the compatibility with existing CORBA applications. And we devise an interface definition language by extending CORBA IDL to describe group objects in a language-independent style, which is one of the most important characteristics in CORBA. Finally, we experiment the implementation model on a CORBA ORB compliant product which supports the Java language.

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Design of Protocol for Collaborative Multimedia Applications (협동적 멀티미디어 응용을 위한 프로토콜의 설계)

  • Hwang, Een-Jun
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.1
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    • pp.25-35
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    • 2002
  • Many multimedia presentation applications involve retrieval of objects from more than one collaborating server. Presentations of objects from different collaborating servers might be interdependent. This implies that objects should be retrieved from remote servers and delivered continuously according to given time constraints. Such applications need an estimate of the avaliable network resources to each of the collaborating servers and local system resources in order to identify a schedule for retrieving the objects composing the presentation. A collaborating server can suggest modifications of the retrieval schedule depending on its load. these modifications can potentially affect the retrieval schedule for other collaborating applications. Hence, a sequence of negotiations has to be carried out with the collaborating servers in order to commit for a retrieval schedule of the objects composing the presentation. In this paper, we propose an application sub-layer protocol, RLCP(Resource Lock Commit Protocol), for handling the negotiation and commitment of the resources required for a collaborative multimedia presentation and apply it to distributed video presentation application.